wined3d: Add more pixelformats to getColorBits.
[wine/wine-kai.git] / dlls / opengl32 / make_opengl
blob97a12f4a177df732819579231aeec06103a3e313
1 #!/usr/bin/perl -w
2 use strict;
4 # This script is called thus :
6 # make_opengl path_to_spec_file opengl_version
8 # - path_to_spec_file is the path to the directory where the OpenGL
9 # spec files are located. These files are part of the OpenGL
10 # sample implementation CVS tree and are located in
11 # CVS_ROOT/projects/ogl-sample/main/doc/registry/specs.
12 # You can find them on the web at the following URL :
13 # http://oss.sgi.com/cgi-bin/cvsweb.cgi/projects/ogl-sample/main/doc/registry/specs/
14 # You will need gl.tm and gl.spec.
16 # - opengl_version is the OpenGL version emulated by the library
17 # (can be 1.0 to 1.5).
19 # This script generates the three following files :
21 # - opengl32.spec : the spec file giving all the exported functions
22 # of the OpenGL32.DLL library. These functions are the one an
23 # application can directly link to (and are all the functions
24 # defined in the OpenGL core for the version defined by
25 # 'opengl_version').
27 # - opengl_norm.c : this file contains the thunks for all OpenGL
28 # functions that are defined in 'opengl32.spec'. The corresponding
29 # functions NEED to be defined in Linux's libGL or the library
30 # won't be able to be linked in.
32 # - opengl_ext.c : in this file are stored thunks for ALL possible
33 # OpenGL extensions (at least, all the extensions that are defined
34 # in the OpenGL extension registry). Contrary to 'opengl_norm.c',
35 # you do not need to have these extensions in your libGL to have
36 # OpenGL work (as they are resolved at run-time using
37 # glXGetProcAddressARB).
39 # Copyright 2000 Lionel Ulmer
41 # This library is free software; you can redistribute it and/or
42 # modify it under the terms of the GNU Lesser General Public
43 # License as published by the Free Software Foundation; either
44 # version 2.1 of the License, or (at your option) any later version.
46 # This library is distributed in the hope that it will be useful,
47 # but WITHOUT ANY WARRANTY; without even the implied warranty of
48 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
49 # Lesser General Public License for more details.
51 # You should have received a copy of the GNU Lesser General Public
52 # License along with this library; if not, write to the Free Software
53 # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
57 # Files to generate
59 my $spec_file = "opengl32.spec";
60 my $norm_file = "opengl_norm.c";
61 my $ext_file = "opengl_ext.c";
63 # Set to 0 for removing the ENTER / LEAVE GL calls
64 my $gen_thread_safe = 1;
65 # Prefix used for the local variables
66 my $ext_prefix = "func_";
67 # If set to 1, generate TRACEs for each OpenGL function
68 my $gen_traces = 1;
71 # List of categories to put in the 'opengl_norm.c' file
73 my %cat_1_0 = ( "display-list" => 1,
74 "drawing" => 1,
75 "drawing-control" => 1,
76 "feedback" => 1,
77 "framebuf" => 1,
78 "misc" => 1,
79 "modeling" => 1,
80 "pixel-op" => 1,
81 "pixel-rw" => 1,
82 "state-req" => 1,
83 "xform" => 1 );
84 my %cat_1_1 = ( %cat_1_0,
85 "1_1" => 1 );
86 my %cat_1_2 = ( %cat_1_1,
87 "VERSION_1_2" => 1 );
88 my %cat_1_3 = ( %cat_1_2,
89 "VERSION_1_3" => 1 );
90 my %cat_1_4 = ( %cat_1_3,
91 "VERSION_1_4" => 1 );
92 my %cat_1_5 = ( %cat_1_4,
93 "VERSION_1_5" => 1 );
95 my %norm_categories = ();
98 # This hash table gives the conversion between OpenGL types and what
99 # is used by the TRACE printfs
101 my %debug_conv =
102 ("GLbitfield" => "%d",
103 "GLboolean" => "%d",
104 "GLbyte" => "%d",
105 "GLclampd" => "%f",
106 "GLclampf" => "%f",
107 "GLdouble" => "%f",
108 "GLenum" => "%d",
109 "GLfloat" => "%f",
110 "GLint" => "%d",
111 "GLshort" => "%d",
112 "GLsizei" => "%d",
113 "GLstring" => "%s",
114 "GLubyte" => "%d",
115 "GLuint" => "%d",
116 "GLushort" => "%d",
117 "GLhalfNV" => "%d",
118 "GLintptrARB" => "%d",
119 "GLsizeiptrARB" => "%d",
120 "GLintptr" => "%d",
121 "GLsizeiptr" => "%d",
122 "GLhandleARB" => "%d",
123 "GLcharARB" => "%c",
124 "GLvoid" => "(void)",
125 "_GLfuncptr" => "%p");
128 # This hash table gives the conversion between OpenGL types and what
129 # is used in the .spec file
131 my %arg_conv =
132 ("GLbitfield" => [ "long", 4 ],
133 "GLboolean" => [ "long", 4 ],
134 "GLbyte" => [ "long", 4 ],
135 "GLclampd" => [ "double", 8 ],
136 "GLclampf" => [ "long", 4 ],
137 "GLdouble" => [ "double", 8 ],
138 "GLenum" => [ "long", 4 ],
139 "GLfloat" => [ "long", 4 ],
140 "GLint" => [ "long", 4 ],
141 "GLshort" => [ "long", 4 ],
142 "GLsizei" => [ "long", 4 ],
143 "GLstring" => [ "str", 4 ],
144 "GLubyte" => [ "long", 4 ],
145 "GLuint" => [ "long", 4 ],
146 "GLushort" => [ "long", 4 ],
147 "GLhalfNV" => [ "long", 4 ],
148 "GLintptrARB" => [ "long", 4 ],
149 "GLsizeiptrARB" => [ "long", 4 ],
150 "GLhandleARB" => [ "long", 4 ],
151 "GLcharARB" => [ "long", 4 ],
152 "GLintptr" => [ "long", 4 ],
153 "GLsizeiptr" => [ "long", 4 ],
154 "GLvoid" => [ "void", 4 ],
155 "_GLfuncptr" => [ "ptr", 4 ]);
158 # Used to convert some types
160 sub ConvertType($)
162 my ($type) = @_;
164 my %hash = ( "GLstring" => "const GLubyte *",
165 "GLintptrARB" => "ptrdiff_t",
166 "GLsizeiptrARB" => "ptrdiff_t",
167 "GLintptr" => "ptrdiff_t",
168 "GLsizeiptr" => "ptrdiff_t",
169 "GLhandleARB" => "unsigned int",
170 "GLcharARB" => "char",
171 "GLchar" => "char",
172 "GLhalfNV" => "unsigned short" );
174 foreach my $org (reverse sort keys %hash) {
175 if ($type =~ /$org/) {
176 my ($before, $after) = ($type =~ /^(.*)$org(.*)$/);
177 return "$before$hash{$org}$after";
180 return $type;
184 # Used to convert some variable names
186 sub ConvertVarName($)
188 my ($type) = @_;
190 my %hash = ( "near" => "nearParam",
191 "far" => "farParam" );
193 foreach my $org (keys %hash) {
194 if ($type =~ /$org/) {
195 my ($before, $after) = ($type =~ /^(.*)$org(.*)$/);
196 return "$before$hash{$org}$after";
199 return $type;
203 # This functions generates the thunk for a given function.
205 sub GenerateThunk($$$$$)
207 my ($func_ref, $comment, $prefix, $thread_safe, $local_var) = @_;
208 my $ret = "";
209 my $call_arg = "";
210 my $trace_arg = "";
212 return "" if $func_ref->[0] eq "glGetString";
213 return "" if $func_ref->[0] eq "glGetIntegerv";
214 return "" if $func_ref->[0] eq "glEnable";
215 return "" if $func_ref->[0] eq "glIsEnabled";
216 return "" if $func_ref->[0] eq "glDisable";
217 return "" if $func_ref->[0] eq "glScissor";
218 return "" if $func_ref->[0] eq "glViewport";
220 # If for opengl_norm.c, generate a nice heading otherwise Patrik won't be happy :-)
221 # Patrik says: Well I would be even happier if a (OPENGL32.@) was added as well. Done. :-)
222 if ($comment eq 1) {
223 $ret = "$ret/***********************************************************************\n";
224 $ret = "$ret * $func_ref->[0] (OPENGL32.\@)\n";
225 $ret = "$ret */\n";
227 $ret = $ret . ConvertType($func_ref->[1]) . " WINAPI wine_$func_ref->[0]( ";
228 for (my $i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) {
229 ## Quick debug code :-)
230 ## print $func_ref->[2]->[$i]->[1] . "\n";
231 my $type = $func_ref->[2]->[$i]->[0];
232 my $name = ConvertVarName($func_ref->[2]->[$i]->[1]);
233 $ret = $ret . ConvertType($type) . " $name";
234 $call_arg = "$call_arg$name";
235 if ($type =~ /\*/) {
236 $trace_arg = "$trace_arg\%p";
237 } else {
238 $trace_arg = "$trace_arg$debug_conv{$type}";
240 if ($i != $#{@{$func_ref->[2]}}) {
241 $ret = "$ret, ";
242 $call_arg = "$call_arg, ";
243 $trace_arg = "$trace_arg, ";
244 } else {
245 $ret = "$ret ";
246 $call_arg = "$call_arg ";
249 $ret .= 'void ' if ($#{@{$func_ref->[2]}} < 0);
250 $ret = "$ret) {\n";
251 if ($func_ref->[1] ne "void") {
252 $ret = "$ret " . ConvertType($func_ref->[1]) . " ret_value;\n";
254 $ret .= $local_var;
255 if ($gen_traces) {
256 $ret = "$ret TRACE(\"($trace_arg)\\n\"";
257 if ($trace_arg ne "") {
258 $ret = "$ret, $call_arg";
260 $ret = "$ret);\n";
262 if ($thread_safe) {
263 $ret = "$ret ENTER_GL();\n";
265 $ret = "$ret ";
266 if ($func_ref->[1] ne "void") {
267 $ret = $ret . "ret_value = ";
269 $ret = "$ret$prefix$func_ref->[0]( $call_arg);\n";
270 if ($thread_safe) {
271 $ret = "$ret LEAVE_GL();\n";
273 if ($func_ref->[1] ne "void") {
274 $ret = "$ret return ret_value;\n"
276 $ret = "$ret}\n";
278 # Return this string....
279 return $ret;
283 # Extract and checks the number of arguments
285 if (@ARGV != 2) {
286 my $name0=$0;
287 $name0=~s%^.*/%%;
288 die "Usage: $name0 OpenGL_registry_location OpenGL_version\n";
290 my $registry_path = shift @ARGV;
291 my $version = shift @ARGV;
292 if ($version eq "1.0") {
293 %norm_categories = %cat_1_0;
294 } elsif ($version eq "1.1") {
295 %norm_categories = %cat_1_1;
296 } elsif ($version eq "1.2") {
297 %norm_categories = %cat_1_2;
298 } elsif ($version eq "1.3") {
299 %norm_categories = %cat_1_3;
300 } elsif ($version eq "1.4") {
301 %norm_categories = %cat_1_4;
302 } elsif ($version eq "1.5") {
303 %norm_categories = %cat_1_5;
304 } else {
305 die "Incorrect OpenGL version.\n";
309 # Open the registry files
311 open(TYPES, "$registry_path/gl.tm") || die "Could not open 'gl.tm'. Please check your path the the registry files.\n";
312 open(REGISTRY, "$registry_path/gl.spec") || die "Could not open 'gl.spec'. Please check your path the the registry files.\n";
315 # First, create a mapping between the pseudo types used in the spec file
316 # and OpenGL types using the 'gl.tm' file.
318 my %pseudo_to_opengl = ();
319 while (my $line = <TYPES>) {
320 if ($line !~ /\w*\#/) {
321 my ($pseudo, $opengl) = ($line =~ /(\w*),\*,\*,\s*(.*),\*,\*/);
322 $pseudo_to_opengl{$pseudo} = $opengl;
325 # This is to override the 'void' -> '*' bogus conversion
326 $pseudo_to_opengl{"void"} = "void";
327 $pseudo_to_opengl{"Int64EXT"} = "INT64";
328 $pseudo_to_opengl{"UInt64EXT"} = "UINT64";
329 $pseudo_to_opengl{"BufferAccessARB"} = "GLenum";
330 $pseudo_to_opengl{"BufferOffsetARB"} = "GLintptr";
331 $pseudo_to_opengl{"BufferOffset"} = "GLintptr";
332 $pseudo_to_opengl{"BufferPNameARB"} = "GLenum";
333 $pseudo_to_opengl{"BufferPointerNameARB"} = "GLenum";
334 $pseudo_to_opengl{"BufferSizeARB"} = "GLsizeiptr";
335 $pseudo_to_opengl{"BufferSize"} = "GLsizeiptr";
336 $pseudo_to_opengl{"BufferTargetARB"} = "GLenum";
337 $pseudo_to_opengl{"BufferUsageARB"} = "GLenum";
338 $pseudo_to_opengl{"FramebufferAttachment"} = "GLenum";
339 $pseudo_to_opengl{"FramebufferTarget"} = "GLenum";
340 $pseudo_to_opengl{"ProgramParameterPName"} = "GLenum";
341 $pseudo_to_opengl{"ProgramTarget"} = "GLenum";
342 $pseudo_to_opengl{"RenderbufferTarget"} = "GLenum";
343 $pseudo_to_opengl{"VertexAttribEnum"} = "GLenum";
344 # This is a bug in the spec file...
345 $pseudo_to_opengl{"FfdTargetSGIX"} = "GLint";
346 $pseudo_to_opengl{"FfdMaskSGIX"} = "GLint";
347 $pseudo_to_opengl{"IglooFunctionSelectSGIX"} = "GLint";
348 $pseudo_to_opengl{"IglooParameterSGIX"} = "GLint";
351 # Then, create the list of all OpenGL functions using the 'gl.spec'
352 # file. This will create two hash-tables, one with all the function
353 # whose category matches the one listed in '@norm_categories', the other
354 # with all other functions.
356 # An element of the hash table is a reference to an array with these
357 # elements :
359 # - function name
361 # - return type
363 # - reference to an array giving the list of arguments (an empty array
364 # for a 'void' function).
366 # The list of arguments is itself an array of reference to arrays. Each
367 # of these arrays represents the argument type and the argument name.
369 # An example :
371 # void glBitmap( GLsizei width, GLsizei height,
372 # GLfloat xorig, GLfloat yorig,
373 # GLfloat xmove, GLfloat ymove,
374 # const GLubyte *bitmap );
376 # Would give something like that :
378 # [ "glBitmap",
379 # "void",
380 # [ [ "GLsizei", "width" ],
381 # [ "GLsizei", "height" ],
382 # [ "GLfloat", "xorig" ],
383 # [ "GLfloat", "yorig" ],
384 # [ "GLfloat", "xmove" ],
385 # [ "GLfloat", "ymove" ],
386 # [ "GLubyte *", "bitmap"] ] ];
388 my %norm_functions = ();
391 # This stores various extensions NOT part of the GL extension registry but still
392 # implemented by most OpenGL libraries out there...
395 my %ext_functions =
396 ( "glDeleteBufferRegion" => [ "glDeleteBufferRegion", "void", [ [ "GLenum", "region" ] ], "glDeleteBufferRegion", "GL_KTX_buffer_region" ],
397 "glReadBufferRegion" => [ "glReadBufferRegion", "void", [ [ "GLenum", "region" ],
398 [ "GLint", "x" ],
399 [ "GLint", "y" ],
400 [ "GLsizei", "width" ],
401 [ "GLsizei", "height" ] ], "glReadBufferRegion", "GL_KTX_buffer_region" ],
402 "glDrawBufferRegion" => [ "glDrawBufferRegion", "void", [ [ "GLenum", "region" ],
403 [ "GLint", "x" ],
404 [ "GLint", "y" ],
405 [ "GLsizei", "width" ],
406 [ "GLsizei", "height" ],
407 [ "GLint", "xDest" ],
408 [ "GLint", "yDest" ] ], "glDrawBufferRegion", "GL_KTX_buffer_region" ],
409 "glBufferRegionEnabled" => [ "glBufferRegionEnabled", "GLuint", [ ], "glBufferRegionEnabled", "GL_KTX_buffer_region" ],
410 "glNewBufferRegion" => [ "glNewBufferRegion", "GLuint", [ [ "GLenum", "type" ] ], "glNewBufferRegion", "GL_KTX_buffer_region" ],
411 "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ],
412 [ "GLfloat", "s" ],
413 [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS", "GL_SGIS_multitexture" ],
414 "glMTexCoord2fvSGIS" => [ "glMTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ],
415 [ "GLfloat *", "v" ] ], "glMTexCoord2fvSGIS", "GL_SGIS_multitexture" ],
416 "glMultiTexCoord1dSGIS" => [ "glMultiTexCoord1dSGIS", "void", [ [ "GLenum", "target" ],
417 [ "GLdouble", "s" ] ], "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture" ],
418 "glMultiTexCoord1dvSGIS" => [ "glMultiTexCoord1dvSGIS", "void", [ [ "GLenum", "target" ],
419 [ "GLdouble *", "v" ] ], "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture" ],
420 "glMultiTexCoord1fSGIS" => [ "glMultiTexCoord1fSGIS", "void", [ [ "GLenum", "target" ],
421 [ "GLfloat", "s" ] ], "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture" ],
422 "glMultiTexCoord1fvSGIS" => [ "glMultiTexCoord1fvSGIS", "void", [ [ "GLenum", "target" ],
423 [ "const GLfloat *", "v" ] ], "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture" ],
424 "glMultiTexCoord1iSGIS" => [ "glMultiTexCoord1iSGIS", "void", [ [ "GLenum", "target" ],
425 [ "GLint", "s" ] ], "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture" ],
426 "glMultiTexCoord1ivSGIS" => [ "glMultiTexCoord1ivSGIS", "void", [ [ "GLenum", "target" ],
427 [ "GLint *", "v" ] ], "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture" ],
428 "glMultiTexCoord1sSGIS" => [ "glMultiTexCoord1sSGIS", "void", [ [ "GLenum", "target" ],
429 [ "GLshort", "s" ] ], "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture" ],
430 "glMultiTexCoord1svSGIS" => [ "glMultiTexCoord1svSGIS", "void", [ [ "GLenum", "target" ],
431 [ "GLshort *", "v" ] ], "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture" ],
432 "glMultiTexCoord2dSGIS" => [ "glMultiTexCoord2dSGIS", "void", [ [ "GLenum", "target" ],
433 [ "GLdouble", "s"],
434 [ "GLdouble", "t" ] ], "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture" ],
435 "glMultiTexCoord2dvSGIS" => [ "glMultiTexCoord2dvSGIS", "void", [ [ "GLenum", "target" ],
436 [ "GLdouble *", "v" ] ], "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture" ],
437 "glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ],
438 [ "GLfloat", "s" ],
439 [ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture" ],
440 "glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ],
441 [ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture" ],
442 "glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ],
443 [ "GLint", "s" ],
444 [ "GLint", "t" ] ], "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture" ],
445 "glMultiTexCoord2ivSGIS" => [ "glMultiTexCoord2ivSGIS", "void", [ [ "GLenum", "target" ],
446 [ "GLint *", "v" ] ], "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture" ],
447 "glMultiTexCoord2sSGIS" => [ "glMultiTexCoord2sSGIS", "void", [ [ "GLenum", "target" ],
448 [ "GLshort", "s" ],
449 [ "GLshort", "t" ] ], "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture" ],
450 "glMultiTexCoord2svSGIS" => [ "glMultiTexCoord2svSGIS", "void", [ [ "GLenum", "target" ],
451 [ "GLshort *", "v" ] ], "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture" ],
452 "glMultiTexCoord3dSGIS" => [ "glMultiTexCoord3dSGIS", "void", [ [ "GLenum", "target" ],
453 [ "GLdouble", "s" ],
454 [ "GLdouble", "t" ],
455 [ "GLdouble", "r" ] ], "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture" ],
456 "glMultiTexCoord3dvSGIS" => [ "glMultiTexCoord3dvSGIS", "void", [ [ "GLenum", "target" ],
457 [ "GLdouble *", "v" ] ], "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture" ],
458 "glMultiTexCoord3fSGIS" => [ "glMultiTexCoord3fSGIS", "void", [ [ "GLenum", "target" ],
459 [ "GLfloat", "s" ],
460 [ "GLfloat", "t" ],
461 [ "GLfloat", "r" ] ], "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture" ],
462 "glMultiTexCoord3fvSGIS" => [ "glMultiTexCoord3fvSGIS", "void", [ [ "GLenum", "target" ],
463 [ "GLfloat *", "v" ] ], "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture" ],
464 "glMultiTexCoord3iSGIS" => [ "glMultiTexCoord3iSGIS", "void", [ [ "GLenum", "target" ],
465 [ "GLint", "s" ],
466 [ "GLint", "t" ],
467 [ "GLint", "r" ] ], "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture" ],
468 "glMultiTexCoord3ivSGIS" => [ "glMultiTexCoord3ivSGIS", "void", [ [ "GLenum", "target" ],
469 [ "GLint *", "v" ] ], "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture" ],
470 "glMultiTexCoord3sSGIS" => [ "glMultiTexCoord3sSGIS", "void", [ [ "GLenum", "target" ],
471 [ "GLshort", "s" ],
472 [ "GLshort", "t" ],
473 [ "GLshort", "r" ] ], "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture" ],
474 "glMultiTexCoord3svSGIS" => [ "glMultiTexCoord3svSGIS", "void", [ [ "GLenum", "target" ],
475 [ "GLshort *", "v" ] ], "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture" ],
476 "glMultiTexCoord4dSGIS" => [ "glMultiTexCoord4dSGIS", "void", [ [ "GLenum", "target" ],
477 [ "GLdouble", "s" ],
478 [ "GLdouble", "t" ],
479 [ "GLdouble", "r" ],
480 [ "GLdouble", "q" ] ], "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture" ],
481 "glMultiTexCoord4dvSGIS" => [ "glMultiTexCoord4dvSGIS", "void", [ [ "GLenum", "target" ],
482 [ "GLdouble *", "v" ] ], "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture" ],
483 "glMultiTexCoord4fSGIS" => [ "glMultiTexCoord4fSGIS", "void", [ [ "GLenum", "target" ],
484 [ "GLfloat", "s" ],
485 [ "GLfloat", "t" ],
486 [ "GLfloat", "r" ],
487 [ "GLfloat", "q" ] ], "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture" ],
488 "glMultiTexCoord4fvSGIS" => [ "glMultiTexCoord4fvSGIS", "void", [ [ "GLenum", "target" ],
489 [ "GLfloat *", "v" ] ], "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture" ],
490 "glMultiTexCoord4iSGIS" => [ "glMultiTexCoord4iSGIS", "void", [ [ "GLenum", "target" ],
491 [ "GLint", "s" ],
492 [ "GLint", "t" ],
493 [ "GLint", "r" ],
494 [ "GLint", "q" ] ], "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture" ],
495 "glMultiTexCoord4ivSGIS" => [ "glMultiTexCoord4ivSGIS", "void", [ [ "GLenum", "target" ],
496 [ "GLint *", "v" ] ], "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture" ],
497 "glMultiTexCoord4sSGIS" => [ "glMultiTexCoord4sSGIS", "void", [ [ "GLenum", "target" ],
498 [ "GLshort", "s" ],
499 [ "GLshort", "t" ],
500 [ "GLshort", "r" ],
501 [ "GLshort", "q" ] ], "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture" ],
502 "glMultiTexCoord4svSGIS" => [ "glMultiTexCoord4svSGIS", "void", [ [ "GLenum", "target" ],
503 [ "GLshort *", "v" ] ], "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture" ],
504 "glMultiTexCoordPointerSGIS" => [ "glMultiTexCoordPointerSGIS", "void", [ [ "GLenum", "target" ],
505 [ "GLint", "size" ],
506 [ "GLenum", "type" ],
507 [ "GLsizei", "stride" ],
508 [ "GLvoid *", "pointer" ] ], "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture" ],
509 "glSelectTextureSGIS" => [ "glSelectTextureSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureSGIS", "GL_SGIS_multitexture" ],
510 "glSelectTextureCoordSetSGIS" => [ "glSelectTextureCoordSetSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture" ],
511 "glDeleteObjectBufferATI" => [ "glDeleteObjectBufferATI", "void", [ [ "GLuint", "buffer" ] ], "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object" ]
514 my @arg_names;
515 my %arg_types;
516 while (my $line = <REGISTRY>) {
517 if ($line =~ /^\w*\(.*\)/) {
518 # Get the function name (NOTE: the 'gl' prefix needs to be added later)
519 my ($funcname, $args) = ($line =~ /^(\w*)\((.*)\)/);
520 # and the argument names
521 @arg_names = split /\s*,\s*/, $args;
523 # After get :
524 # - the return type
525 # - category (the extension the function is part of)
526 # - the argument types
527 # - the category the function belongs
528 %arg_types = ();
529 my $category = "";
530 my $ret_type = "";
531 while (1) {
532 $line = <REGISTRY>;
533 unless (defined($line)) {
534 last;
535 } elsif ($line =~ /^\s*$/) {
536 if (($category eq "") || ($ret_type eq "")) {
537 die "Missing 'category' line in function $funcname.\n";
539 last;
540 } elsif ($line =~ /\t*return\t*(\w*)/) {
541 ($ret_type) = ($line =~ /\t*return\s*(\w*)/);
542 $ret_type = $pseudo_to_opengl{$ret_type};
543 unless (defined($ret_type)) {
544 die "Unsupported return type in function $funcname\n";
546 } elsif ($line =~ /^\t*category/) {
547 ($category) = ($line =~ /^\t*category\s*([\w-]*)/);
548 } elsif ($line =~ /^\t*param/) {
549 my ($name, $base_type, $ext) = ($line =~ /\t*param\s*(\w*)\s*(\w*) (.*)/);
550 my $ptr = 0;
551 unless (defined($name)) {
552 chomp $line;
553 die "Broken spec file line $line in function $funcname\n";
556 if ($ext =~ /array/) {
557 # This is a pointer
558 $ptr = 1;
559 } elsif ($ext =~ /value/) {
560 # And this a 'normal' value
561 $ptr = 0;
562 } else {
563 chomp $line;
564 die "Unsupported type : $line in function $funcname\n";
566 # Get the 'real' type and append a '*' in case of a pointer
567 my $type = $pseudo_to_opengl{$base_type};
568 unless (defined($type)) {
569 chomp $line;
570 die "Unsupported return type in function $funcname for type $base_type (line $line)\n";
572 if ($ptr) {
573 $type = "$type*";
576 $arg_types{$name} = $type;
580 # Now, build the argument reference
581 my $arg_ref = [ ];
582 for (my $i = 0; $i <= $#arg_names; $i++) {
583 unless (defined($arg_types{$arg_names[$i]})) {
584 print "@arg_names\n";
585 foreach (sort keys %arg_types) {
586 print "$_ => $arg_types{$_}\n";
588 die "Undefined type for $arg_names[$i] in function $funcname\n";
591 push @$arg_ref, [ $arg_types{$arg_names[$i]}, $arg_names[$i] ];
593 my $func_ref = [ "gl$funcname",
594 $ret_type,
595 $arg_ref,
596 "gl$funcname",
597 "GL_$category" ];
599 # Now, put in one or the other hash table
600 if ($norm_categories{$category}) {
601 $norm_functions{"gl$funcname"} = $func_ref;
602 } else {
603 $ext_functions{"gl$funcname"} = $func_ref;
609 # Clean up the input files
611 close(TYPES);
612 close(REGISTRY);
615 # Now, generate the output files. First, the spec file.
617 open(SPEC, ">$spec_file");
619 foreach (sort keys %norm_functions) {
620 my $func_name = $norm_functions{$_}->[0];
621 print SPEC "@ stdcall $func_name( ";
622 for (my $i = 0; $i <= $#{@{$norm_functions{$_}->[2]}}; $i++) {
623 my $type = $norm_functions{$_}->[2]->[$i]->[0];
624 if ($type =~ /\*/) {
625 print SPEC "ptr ";
626 } elsif (defined($arg_conv{$type})) {
627 print SPEC "$@$arg_conv{$type}[0] ";
628 } else {
629 die "No conversion for GL type $type...\n";
632 print SPEC ") wine_$func_name\n";
635 print SPEC "@ stub glGetLevelParameterfv
636 @ stub glGetLevelParameteriv
637 @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
638 @ stdcall wglCopyContext(long long long)
639 @ stdcall wglCreateContext(long) gdi32.wglCreateContext
640 @ stdcall wglCreateLayerContext(long long)
641 @ stdcall wglDeleteContext(long) gdi32.wglDeleteContext
642 @ stdcall wglDescribeLayerPlane(long long long long ptr)
643 @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat
644 @ stdcall wglGetCurrentContext() gdi32.wglGetCurrentContext
645 @ stdcall wglGetCurrentDC() gdi32.wglGetCurrentDC
646 @ stub wglGetDefaultProcAddress
647 @ stdcall wglGetLayerPaletteEntries(long long long long ptr)
648 @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat
649 @ stdcall wglGetProcAddress(str)
650 @ stdcall wglMakeCurrent(long long) gdi32.wglMakeCurrent
651 @ stdcall wglRealizeLayerPalette(long long long)
652 @ stdcall wglSetLayerPaletteEntries(long long long long ptr)
653 @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat
654 @ stdcall wglShareLists(long long) gdi32.wglShareLists
655 @ stdcall wglSwapBuffers(long) gdi32.SwapBuffers
656 @ stdcall wglSwapLayerBuffers(long long)
657 @ stdcall wglUseFontBitmapsA(long long long long) gdi32.wglUseFontBitmapsA
658 @ stdcall wglUseFontBitmapsW(long long long long) gdi32.wglUseFontBitmapsW
659 @ stdcall wglUseFontOutlinesA(long long long long long long long ptr)
660 @ stdcall wglUseFontOutlinesW(long long long long long long long ptr)
663 close(SPEC);
666 # After the spec file, the opengl_norm.c file
668 open(NORM, ">$norm_file");
669 print NORM "
670 /* Auto-generated file... Do not edit ! */
672 #include \"config.h\"
673 #include \"opengl_ext.h\"
674 #include \"wine/debug.h\"
676 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
678 foreach (sort keys %norm_functions) {
679 my $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe, "");
681 print NORM "\n$string" if $string;
683 close(NORM);
686 # Finally, more complex, the opengl_ext.c file
688 open(EXT, ">$ext_file");
689 print EXT "
690 /* Auto-generated file... Do not edit ! */
692 #include \"config.h\"
693 #include \"opengl_ext.h\"
694 #include \"wine/debug.h\"
696 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
700 # The thunks themselves....
701 my $count = keys %ext_functions;
702 print EXT "const int extension_registry_size = $count;\n";
703 print EXT "void *extension_funcs[$count];\n";
704 print EXT "\n/* The thunks themselves....*/";
705 my $pos = 0;
706 foreach (sort keys %ext_functions) {
707 my $func_ref = $ext_functions{$_};
708 my $local_var = " " . ConvertType($func_ref->[1]) . " (*$ext_prefix$func_ref->[0])( ";
709 for (my $i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) {
710 my $type = ConvertType($func_ref->[2]->[$i]->[0]);
711 $local_var .= "$type";
712 if ($i != $#{@{$func_ref->[2]}}) {
713 $local_var .= ", ";
714 } else {
715 $local_var .= " ";
718 $local_var .= 'void ' if ($#{@{$func_ref->[2]}} < 0);
719 $local_var .= ") = extension_funcs[$pos];\n";
720 $pos++;
721 print EXT "\nstatic ", GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe, $local_var);
724 # Then the table giving the string <-> function correspondance */
725 print EXT "\n\n/* The table giving the correspondance between names and functions */\n";
726 print EXT "const OpenGL_extension extension_registry[$count] = {\n";
727 my $i = 0;
728 foreach (sort keys %ext_functions) {
729 my $func_ref = $ext_functions{$_};
730 if ($func_ref->[0] eq $func_ref->[3])
732 print EXT " { \"$func_ref->[0]\", \"$func_ref->[4]\", (void *) wine_$func_ref->[0] }";
734 if ($i != $count-1) {
735 print EXT ",";
737 $i++;
738 print EXT "\n";
740 print EXT "};\n";
742 close(EXT);