wined3d: Fix recursive ENTER_GL in UpdateSurface.
[wine/wine-kai.git] / dlls / d3d8 / swapchain.c
blob25d2a0ee346f22e31ca620de8e8e16fb883ba8f7
1 /*
2 * IDirect3DSwapChain8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DSwapChain IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj)
29 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) {
33 IUnknown_AddRef(iface);
34 *ppobj = This;
35 return S_OK;
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39 *ppobj = NULL;
40 return E_NOINTERFACE;
43 static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
44 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
45 ULONG ref = InterlockedIncrement(&This->ref);
47 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
49 return ref;
52 static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
53 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
54 ULONG ref = InterlockedDecrement(&This->ref);
56 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
58 if (ref == 0) {
59 EnterCriticalSection(&d3d8_cs);
60 IWineD3DSwapChain_Destroy(This->wineD3DSwapChain, D3D8CB_DestroyRenderTarget);
61 LeaveCriticalSection(&d3d8_cs);
62 if (This->parentDevice) IUnknown_Release(This->parentDevice);
63 HeapFree(GetProcessHeap(), 0, This);
65 return ref;
68 /* IDirect3DSwapChain8 parts follow: */
69 static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) {
70 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
71 HRESULT hr;
72 TRACE("(%p) Relay\n", This);
74 EnterCriticalSection(&d3d8_cs);
75 hr = IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0);
76 LeaveCriticalSection(&d3d8_cs);
77 return hr;
80 static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
81 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
82 HRESULT hrc = D3D_OK;
83 IWineD3DSurface *mySurface = NULL;
85 TRACE("(%p) Relay\n", This);
87 EnterCriticalSection(&d3d8_cs);
88 hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE )Type, &mySurface);
89 if (hrc == D3D_OK && NULL != mySurface) {
90 IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
91 IWineD3DSurface_Release(mySurface);
93 LeaveCriticalSection(&d3d8_cs);
94 return hrc;
97 const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl =
99 IDirect3DSwapChain8Impl_QueryInterface,
100 IDirect3DSwapChain8Impl_AddRef,
101 IDirect3DSwapChain8Impl_Release,
102 IDirect3DSwapChain8Impl_Present,
103 IDirect3DSwapChain8Impl_GetBackBuffer