Test for static was reversed.
[wine/wine-kai.git] / graphics / d3dlight.c
blob4455e53bdb9b9e3aa95ea43f062706a1c84445c7
1 /* Direct3D Light
2 (c) 1998 Lionel ULMER
4 This files contains the implementation of Direct3DLight. */
7 #include "config.h"
8 #include "windef.h"
9 #include "winerror.h"
10 #include "wine/obj_base.h"
11 #include "heap.h"
12 #include "ddraw.h"
13 #include "d3d.h"
14 #include "debug.h"
16 #include "d3d_private.h"
18 DEFAULT_DEBUG_CHANNEL(ddraw)
20 #ifdef HAVE_MESAGL
22 static ICOM_VTABLE(IDirect3DLight) light_vtable;
24 enum {
25 D3D_1,
26 D3D_2
29 /*******************************************************************************
30 * Light static functions
32 static const float zero_value[] = {
33 0.0, 0.0, 0.0, 0.0
36 static void update(IDirect3DLightImpl* This) {
37 switch (This->light.dltType) {
38 case D3DLIGHT_POINT: /* 1 */
39 TRACE(ddraw, "Activating POINT\n");
40 break;
42 case D3DLIGHT_SPOT: /* 2 */
43 TRACE(ddraw, "Activating SPOT\n");
44 break;
46 case D3DLIGHT_DIRECTIONAL: { /* 3 */
47 float direction[4];
49 TRACE(ddraw, "Activating DIRECTIONAL\n");
50 TRACE(ddraw, " direction : %f %f %f\n",
51 This->light.dvDirection.x.x,
52 This->light.dvDirection.y.y,
53 This->light.dvDirection.z.z);
54 _dump_colorvalue(" color ", This->light.dcvColor);
56 glLightfv(This->light_num,
57 GL_AMBIENT,
58 (float *) zero_value);
60 glLightfv(This->light_num,
61 GL_DIFFUSE,
62 (float *) &(This->light.dcvColor));
64 direction[0] = -This->light.dvDirection.x.x;
65 direction[1] = -This->light.dvDirection.y.y;
66 direction[2] = -This->light.dvDirection.z.z;
67 direction[3] = 0.0; /* This is a directional light */
68 glLightfv(This->light_num,
69 GL_POSITION,
70 (float *) direction);
71 } break;
73 case D3DLIGHT_PARALLELPOINT: /* 4 */
74 TRACE(ddraw, "Activating PARRALLEL-POINT\n");
75 break;
77 default:
78 TRACE(ddraw, "Not a know Light Type\n");
79 break;
83 static void activate(IDirect3DLightImpl* This) {
84 update(This);
86 /* If was not active, activate it */
87 if (This->is_active == 0) {
88 glEnable(This->light_num);
90 This->is_active = 1;
93 return ;
96 /*******************************************************************************
97 * Light Creation functions
99 LPDIRECT3DLIGHT d3dlight_create(IDirect3D2Impl* d3d2)
101 IDirect3DLightImpl* light;
103 light = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DLightImpl));
104 light->ref = 1;
105 light->lpvtbl = &light_vtable;
106 light->d3d.d3d2 = d3d2;
107 light->type = D3D_2;
109 light->next = NULL;
110 light->prev = NULL;
111 light->activate = activate;
112 light->is_active = 0;
114 return (LPDIRECT3DLIGHT)light;
117 LPDIRECT3DLIGHT d3dlight_create_dx3(IDirect3DImpl* d3d1)
119 IDirect3DLightImpl* light;
121 light = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DLightImpl));
122 light->ref = 1;
123 light->lpvtbl = &light_vtable;
125 light->d3d.d3d1 = d3d1;
126 light->type = D3D_1;
128 light->next = NULL;
129 light->prev = NULL;
130 light->activate = activate;
131 light->is_active = 0;
133 return (LPDIRECT3DLIGHT)light;
136 /*******************************************************************************
137 * IDirect3DLight methods
140 static HRESULT WINAPI IDirect3DLightImpl_QueryInterface(LPDIRECT3DLIGHT iface,
141 REFIID riid,
142 LPVOID* ppvObj)
144 ICOM_THIS(IDirect3DLightImpl,iface);
145 char xrefiid[50];
147 WINE_StringFromCLSID((LPCLSID)riid,xrefiid);
148 FIXME(ddraw, "(%p)->(%s,%p): stub\n", This, xrefiid,ppvObj);
150 return S_OK;
155 static ULONG WINAPI IDirect3DLightImpl_AddRef(LPDIRECT3DLIGHT iface)
157 ICOM_THIS(IDirect3DLightImpl,iface);
158 TRACE(ddraw, "(%p)->()incrementing from %lu.\n", This, This->ref );
160 return ++(This->ref);
165 static ULONG WINAPI IDirect3DLightImpl_Release(LPDIRECT3DLIGHT iface)
167 ICOM_THIS(IDirect3DLightImpl,iface);
168 FIXME( ddraw, "(%p)->() decrementing from %lu.\n", This, This->ref );
170 if (!--(This->ref)) {
171 HeapFree(GetProcessHeap(),0,This);
172 return 0;
175 return This->ref;
178 /*** IDirect3DLight methods ***/
179 static void dump_light(LPD3DLIGHT light)
181 fprintf(stderr, " dwSize : %ld\n", light->dwSize);
184 static HRESULT WINAPI IDirect3DLightImpl_GetLight(LPDIRECT3DLIGHT iface,
185 LPD3DLIGHT lpLight)
187 ICOM_THIS(IDirect3DLightImpl,iface);
188 TRACE(ddraw, "(%p)->(%p)\n", This, lpLight);
189 if (TRACE_ON(ddraw))
190 dump_light(lpLight);
192 /* Copies the light structure */
193 switch (This->type) {
194 case D3D_1:
195 *((LPD3DLIGHT)lpLight) = *((LPD3DLIGHT) &(This->light));
196 break;
197 case D3D_2:
198 *((LPD3DLIGHT2)lpLight) = *((LPD3DLIGHT2) &(This->light));
199 break;
202 return DD_OK;
205 static HRESULT WINAPI IDirect3DLightImpl_SetLight(LPDIRECT3DLIGHT iface,
206 LPD3DLIGHT lpLight)
208 ICOM_THIS(IDirect3DLightImpl,iface);
209 TRACE(ddraw, "(%p)->(%p)\n", This, lpLight);
210 if (TRACE_ON(ddraw))
211 dump_light(lpLight);
213 /* Stores the light */
214 switch (This->type) {
215 case D3D_1:
216 *((LPD3DLIGHT) &(This->light)) = *((LPD3DLIGHT)lpLight);
217 break;
218 case D3D_2:
219 *((LPD3DLIGHT2) &(This->light)) = *((LPD3DLIGHT2)lpLight);
220 break;
223 if (This->is_active)
224 update(This);
226 return DD_OK;
229 static HRESULT WINAPI IDirect3DLightImpl_Initialize(LPDIRECT3DLIGHT iface,
230 LPDIRECT3D lpDirect3D)
233 ICOM_THIS(IDirect3DLightImpl,iface);
234 TRACE(ddraw, "(%p)->(%p)\n", This, lpDirect3D);
236 return DDERR_ALREADYINITIALIZED;
240 /*******************************************************************************
241 * IDirect3DLight VTable
243 static ICOM_VTABLE(IDirect3DLight) light_vtable = {
244 /*** IUnknown methods ***/
245 IDirect3DLightImpl_QueryInterface,
246 IDirect3DLightImpl_AddRef,
247 IDirect3DLightImpl_Release,
248 /*** IDirect3DLight methods ***/
249 IDirect3DLightImpl_Initialize,
250 IDirect3DLightImpl_SetLight,
251 IDirect3DLightImpl_GetLight
254 #else /* HAVE_MESAGL */
256 /* These function should never be called if MesaGL is not present */
257 LPDIRECT3DLIGHT d3dlight_create_dx3(IDirect3DImpl* d3d1) {
258 ERR(ddraw, "Should not be called...\n");
259 return NULL;
262 LPDIRECT3DLIGHT d3dlight_create(IDirect3D2Impl* d3d2) {
263 ERR(ddraw, "Should not be called...\n");
264 return NULL;
267 #endif /* HAVE_MESAGL */