2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
36 #include "ddcomimpl.h"
38 #include "wine/wined3d_interface.h"
39 #include "wine/list.h"
41 /*****************************************************************************
42 * IParent - a helper interface
43 *****************************************************************************/
44 DEFINE_GUID(IID_IParent
, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
45 typedef struct IParent
*LPPARENT
, *PPARENT
;
47 #define INTERFACE IParent
48 DECLARE_INTERFACE_(IParent
,IUnknown
)
50 /*** IUnknown methods ***/
51 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
52 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
53 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
57 #if !defined(__cplusplus) || defined(CINTERFACE)
58 /*** IUnknown methods ***/
59 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
60 #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
61 #define IParent_Release(p) (p)->lpVtbl->Release(p)
65 /* Typdef the interfaces */
66 typedef struct IDirectDrawImpl IDirectDrawImpl
;
67 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
68 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
69 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
70 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
71 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
72 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
73 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
74 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
75 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
76 typedef struct IParentImpl IParentImpl
;
78 /* Callbacks for implicit object destruction */
79 extern ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
);
81 extern ULONG WINAPI
D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
);
83 /*****************************************************************************
84 * IDirectDraw implementation structure
85 *****************************************************************************/
87 struct IDirectDrawImpl
90 ICOM_VFIELD_MULTI(IDirectDraw7
);
91 ICOM_VFIELD_MULTI(IDirectDraw4
);
92 ICOM_VFIELD_MULTI(IDirectDraw3
);
93 ICOM_VFIELD_MULTI(IDirectDraw2
);
94 ICOM_VFIELD_MULTI(IDirectDraw
);
95 ICOM_VFIELD_MULTI(IDirect3D7
);
96 ICOM_VFIELD_MULTI(IDirect3D3
);
97 ICOM_VFIELD_MULTI(IDirect3D2
);
98 ICOM_VFIELD_MULTI(IDirect3D
);
100 /* See comment in IDirectDraw::AddRef */
101 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
103 /* WineD3D linkage */
105 IWineD3DDevice
*wineD3DDevice
;
106 IDirectDrawSurfaceImpl
*DepthStencilBuffer
;
107 BOOL d3d_initialized
;
109 /* Misc ddraw fields */
115 /* DirectDraw things, which are not handled by WineD3D */
116 DWORD cooperative_level
;
118 DWORD orig_width
, orig_height
;
127 IDirectDrawSurfaceImpl
*d3d_target
;
129 IDirect3DDeviceImpl
*d3ddevice
;
136 /* The surface type to request */
137 WINED3DSURFTYPE ImplType
;
140 /* Our private window class */
144 /* Helpers for surface creation */
145 IDirectDrawSurfaceImpl
*tex_root
;
148 /* For the dll unload cleanup code */
149 struct list ddraw_list_entry
;
150 /* The surface list - can't relay this to WineD3D
153 struct list surface_list
;
157 /* Declare the VTables. They can be found ddraw.c */
158 const IDirectDraw7Vtbl IDirectDraw7_Vtbl
;
159 const IDirectDraw4Vtbl IDirectDraw4_Vtbl
;
160 const IDirectDraw3Vtbl IDirectDraw3_Vtbl
;
161 const IDirectDraw2Vtbl IDirectDraw2_Vtbl
;
162 const IDirectDrawVtbl IDirectDraw1_Vtbl
;
164 /* Helper structures */
165 typedef struct EnumDisplayModesCBS
168 LPDDENUMMODESCALLBACK2 callback
;
169 } EnumDisplayModesCBS
;
171 typedef struct EnumSurfacesCBS
174 LPDDENUMSURFACESCALLBACK7 callback
;
175 LPDDSURFACEDESC2 pDDSD
;
179 /* Utility functions */
181 DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
,
184 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
,
185 DDDEVICEIDENTIFIER
* pOut
);
187 IDirectDrawImpl_Destroy(IDirectDrawImpl
*This
);
190 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7
*surf
,
191 DDSURFACEDESC2
*desc
,
194 remove_ddraw_object(IDirectDrawImpl
*ddraw
);
196 /* The default surface type */
197 extern WINED3DSURFTYPE DefaultSurfaceType
;
199 /*****************************************************************************
200 * IDirectDrawSurface implementation structure
201 *****************************************************************************/
203 struct IDirectDrawSurfaceImpl
205 /* IUnknown fields */
206 ICOM_VFIELD_MULTI(IDirectDrawSurface7
);
207 ICOM_VFIELD_MULTI(IDirectDrawSurface3
);
208 ICOM_VFIELD_MULTI(IDirectDrawGammaControl
);
209 ICOM_VFIELD_MULTI(IDirect3DTexture2
);
210 ICOM_VFIELD_MULTI(IDirect3DTexture
);
213 IUnknown
*ifaceToRelease
;
217 /* Connections to other Objects */
218 IDirectDrawImpl
*ddraw
;
219 IWineD3DSurface
*WineD3DSurface
;
220 IWineD3DTexture
*wineD3DTexture
;
222 /* This implementation handles attaching surfaces to other surfaces */
223 IDirectDrawSurfaceImpl
*next_attached
;
224 IDirectDrawSurfaceImpl
*first_attached
;
225 IDirectDrawSurfaceImpl
*next_complex
;
226 IDirectDrawSurfaceImpl
*first_complex
;
228 /* Surface description, for GetAttachedSurface */
229 DDSURFACEDESC2 surface_desc
;
232 DWORD uniqueness_value
;
234 WINED3DSURFTYPE ImplType
;
236 /* For D3DDevice creation */
239 /* Clipper objects */
240 IDirectDrawClipperImpl
*clipper
;
242 /* For the ddraw surface list */
243 struct list surface_list_entry
;
248 /* VTable declaration. It's located in surface.c / surface_thunks.c */
249 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl
;
250 const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl
;
251 const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl
;
252 const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl
;
253 const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl
;
255 /* Get the number of bytes per pixel for a given surface */
256 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
257 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
259 /*****************************************************************************
260 * IParent Implementation
261 *****************************************************************************/
264 /* IUnknown fields */
265 ICOM_VFIELD_MULTI(IParent
);
268 /* IParentImpl fields */
273 const IParentVtbl IParent_Vtbl
;
275 /*****************************************************************************
276 * IDirect3DDevice implementation
277 *****************************************************************************/
280 DDrawHandle_Unknown
= 0,
281 DDrawHandle_Texture
= 1,
282 DDrawHandle_Material
= 2,
283 DDrawHandle_Matrix
= 3,
284 DDrawHandle_StateBlock
= 4
290 DDrawHandleTypes type
;
293 struct IDirect3DDeviceImpl
296 ICOM_VFIELD_MULTI(IDirect3DDevice7
);
297 ICOM_VFIELD_MULTI(IDirect3DDevice3
);
298 ICOM_VFIELD_MULTI(IDirect3DDevice2
);
299 ICOM_VFIELD_MULTI(IDirect3DDevice
);
302 /* Other object connections */
303 IWineD3DDevice
*wineD3DDevice
;
304 IDirectDrawImpl
*ddraw
;
305 IWineD3DIndexBuffer
*indexbuffer
;
306 IDirectDrawSurfaceImpl
*target
;
307 BOOL OffScreenTarget
;
309 /* Viewport management */
310 IDirect3DViewportImpl
*viewport_list
;
311 IDirect3DViewportImpl
*current_viewport
;
312 D3DVIEWPORT7 active_viewport
;
317 /* Rendering functions to wrap D3D(1-3) to D3D7 */
318 D3DPRIMITIVETYPE primitive_type
;
322 LPBYTE vertex_buffer
;
326 /* Handle management */
327 struct HandleEntry
*Handles
;
331 /* Vtables in various versions */
332 const IDirect3DDevice7Vtbl IDirect3DDevice7_Vtbl
;
333 const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl
;
334 const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl
;
335 const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl
;
338 const GUID IID_D3DDEVICE_WineD3D
;
340 /* Helper functions */
341 HRESULT
IDirect3DImpl_GetCaps(IWineD3D
*WineD3D
, D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
);
342 DWORD
IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl
*This
);
345 struct EnumTextureFormatsCBS
347 LPD3DENUMTEXTUREFORMATSCALLBACK cbv2
;
348 LPD3DENUMPIXELFORMATSCALLBACK cbv7
;
352 /*****************************************************************************
353 * IDirect3D implementation
354 *****************************************************************************/
356 /* No implementation structure as this is only another interface to DirectDraw */
359 const IDirect3DVtbl IDirect3D1_Vtbl
;
360 const IDirect3D2Vtbl IDirect3D2_Vtbl
;
361 const IDirect3D3Vtbl IDirect3D3_Vtbl
;
362 const IDirect3D7Vtbl IDirect3D7_Vtbl
;
364 /* Structure for EnumZBufferFormats */
365 struct EnumZBufferFormatsData
367 LPD3DENUMPIXELFORMATSCALLBACK Callback
;
371 /*****************************************************************************
372 * IDirectDrawClipper implementation structure
373 *****************************************************************************/
374 struct IDirectDrawClipperImpl
376 /* IUnknown fields */
377 ICOM_VFIELD_MULTI(IDirectDrawClipper
);
380 /* IDirectDrawClipper fields */
383 IDirectDrawImpl
* ddraw_owner
;
384 struct IDirectDrawClipperImpl
* prev_ddraw
;
385 struct IDirectDrawClipperImpl
* next_ddraw
;
388 const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl
;
390 /*****************************************************************************
391 * IDirectDrawPalette implementation structure
392 *****************************************************************************/
393 struct IDirectDrawPaletteImpl
395 /* IUnknown fields */
396 ICOM_VFIELD_MULTI(IDirectDrawPalette
);
400 IWineD3DPalette
*wineD3DPalette
;
402 /* IDirectDrawPalette fields */
403 IDirectDrawImpl
*ddraw_owner
;
404 IUnknown
*ifaceToRelease
;
406 const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl
;
408 /******************************************************************************
409 * DirectDraw ClassFactory implementation - incomplete
410 ******************************************************************************/
413 ICOM_VFIELD_MULTI(IClassFactory
);
416 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID iid
, LPVOID
*ppObj
);
419 /* Helper structures */
420 struct object_creation_info
423 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
427 /******************************************************************************
428 * IDirect3DLight implementation structure - Wraps to D3D7
429 ******************************************************************************/
430 struct IDirect3DLightImpl
432 ICOM_VFIELD_MULTI(IDirect3DLight
);
435 /* IDirect3DLight fields */
436 IDirectDrawImpl
*ddraw
;
438 /* If this light is active for one viewport, put the viewport here */
439 IDirect3DViewportImpl
*active_viewport
;
446 /* Chained list used for adding / removing from viewports */
447 IDirect3DLightImpl
*next
;
449 /* Activation function */
450 void (*activate
)(IDirect3DLightImpl
*);
451 void (*desactivate
)(IDirect3DLightImpl
*);
452 void (*update
)(IDirect3DLightImpl
*);
456 const IDirect3DLightVtbl IDirect3DLight_Vtbl
;
458 /* Helper functions */
459 void light_update(IDirect3DLightImpl
* This
);
460 void light_activate(IDirect3DLightImpl
* This
);
461 void light_desactivate(IDirect3DLightImpl
* This
);
463 /******************************************************************************
464 * IDirect3DMaterial implementation structure - Wraps to D3D7
465 ******************************************************************************/
466 struct IDirect3DMaterialImpl
468 ICOM_VFIELD_MULTI(IDirect3DMaterial3
);
469 ICOM_VFIELD_MULTI(IDirect3DMaterial2
);
470 ICOM_VFIELD_MULTI(IDirect3DMaterial
);
473 /* IDirect3DMaterial2 fields */
474 IDirectDrawImpl
*ddraw
;
475 IDirect3DDeviceImpl
*active_device
;
480 void (*activate
)(IDirect3DMaterialImpl
* this);
483 /* VTables in various versions */
484 const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl
;
485 const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl
;
486 const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl
;
488 /* Helper functions */
489 void material_activate(IDirect3DMaterialImpl
* This
);
491 /*****************************************************************************
492 * IDirect3DViewport - Wraps to D3D7
493 *****************************************************************************/
494 struct IDirect3DViewportImpl
496 ICOM_VFIELD_MULTI(IDirect3DViewport3
);
499 /* IDirect3DViewport fields */
500 IDirectDrawImpl
*ddraw
;
502 /* If this viewport is active for one device, put the device here */
503 IDirect3DDeviceImpl
*active_device
;
516 /* Activation function */
517 void (*activate
)(IDirect3DViewportImpl
*);
519 /* Field used to chain viewports together */
520 IDirect3DViewportImpl
*next
;
523 IDirect3DLightImpl
*lights
;
525 /* Background material */
526 IDirect3DMaterialImpl
*background
;
530 const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl
;
532 /* Helper functions */
533 void viewport_activate(IDirect3DViewportImpl
* This
);
535 /*****************************************************************************
536 * IDirect3DExecuteBuffer - Wraps to D3D7
537 *****************************************************************************/
538 struct IDirect3DExecuteBufferImpl
541 ICOM_VFIELD_MULTI(IDirect3DExecuteBuffer
);
544 /* IDirect3DExecuteBuffer fields */
545 IDirectDrawImpl
*ddraw
;
546 IDirect3DDeviceImpl
*d3ddev
;
548 D3DEXECUTEBUFFERDESC desc
;
551 /* This buffer will store the transformed vertices */
556 /* This flags is set to TRUE if we allocated ourselves the
563 const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl
;
565 /* The execute function */
567 IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl
*This
,
568 IDirect3DDeviceImpl
*Device
,
569 IDirect3DViewportImpl
*ViewportImpl
);
571 /*****************************************************************************
572 * IDirect3DVertexBuffer
573 *****************************************************************************/
574 struct IDirect3DVertexBufferImpl
576 /*** IUnknown Methods ***/
577 ICOM_VFIELD_MULTI(IDirect3DVertexBuffer7
);
578 ICOM_VFIELD_MULTI(IDirect3DVertexBuffer
);
581 /*** WineD3D link ***/
582 IWineD3DVertexBuffer
*wineD3DVertexBuffer
;
584 /*** Storage for D3D7 specific things ***/
589 const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl
;
590 const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl
;
592 /*****************************************************************************
593 * Helper functions from utils.c
594 *****************************************************************************/
596 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
597 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
599 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
600 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
602 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, WINED3DFORMAT WineD3DFormat
);
603 WINED3DFORMAT
PixelFormat_DD2WineD3D(DDPIXELFORMAT
*DDPixelFormat
);
604 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
);
605 void DDRAW_dump_pixelformat(const DDPIXELFORMAT
*PixelFormat
);
606 void dump_D3DMATRIX(D3DMATRIX
*mat
);
607 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
);
608 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
);
609 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
);
610 void DDRAW_dump_cooperativelevel(DWORD cooplevel
);
612 /* This only needs to be here as long the processvertices functionality of
613 * IDirect3DExecuteBuffer isn't in WineD3D */
614 void multiply_matrix(LPD3DMATRIX dest
, LPD3DMATRIX src1
, LPD3DMATRIX src2
);
616 /* Used for generic dumping */
623 #define FE(x) { x, #x }
629 void (*func
)(const void *);
634 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
636 #define DD_STRUCT_COPY_BYSIZE(to,from) \
638 DWORD __size = (to)->dwSize; \
639 DWORD __copysize = __size; \
640 DWORD __resetsize = __size; \
641 assert(to != from); \
642 if (__resetsize > sizeof(*to)) \
643 __resetsize = sizeof(*to); \
644 memset(to,0,__resetsize); \
645 if ((from)->dwSize < __size) \
646 __copysize = (from)->dwSize; \
647 memcpy(to,from,__copysize); \
648 (to)->dwSize = __size;/*restore size*/ \
654 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
);