wgl: Cleanup pixelformat initialization code.
[wine/wine-kai.git] / dlls / winex11.drv / opengl.c
blob98ecedb9fde1faa1fcc6f25788db874836c7c2c1
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[8];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 RECT viewport;
114 RECT scissor;
115 BOOL scissor_enabled;
116 struct wine_glcontext *next;
117 struct wine_glcontext *prev;
118 } Wine_GLContext;
120 typedef struct wine_glpbuffer {
121 Drawable drawable;
122 Display* display;
123 WineGLPixelFormat* fmt;
124 int width;
125 int height;
126 int* attribList;
127 HDC hdc;
129 int use_render_texture; /* This is also the internal texture format */
130 int texture_bind_target;
131 int texture_bpp;
132 GLint texture_format;
133 GLuint texture_target;
134 GLenum texture_type;
135 GLuint texture;
136 int texture_level;
137 } Wine_GLPBuffer;
139 static Wine_GLContext *context_list;
140 static struct WineGLInfo WineGLInfo = { 0 };
141 static int use_render_texture_emulation = 1;
142 static int use_render_texture_ati = 0;
143 static int swap_interval = 1;
145 #define MAX_EXTENSIONS 16
146 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
147 static int WineGLExtensionListSize;
149 static WineGLPixelFormat *WineGLPixelFormatList;
150 static int WineGLPixelFormatListSize = 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL glxRequireVersion(int requiredVersion);
154 static BOOL glxRequireExtension(const char *requiredExtension);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
157 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
179 #undef TEST_AND_DUMP
180 TRACE("\n");
182 TRACE(" - iPixelType : ");
183 switch (ppfd->iPixelType) {
184 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
187 TRACE("\n");
189 TRACE(" - Color : %d\n", ppfd->cColorBits);
190 TRACE(" - Red : %d\n", ppfd->cRedBits);
191 TRACE(" - Green : %d\n", ppfd->cGreenBits);
192 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
193 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
194 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
195 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
196 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
197 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
199 TRACE(" - iLayerType : ");
200 switch (ppfd->iLayerType) {
201 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
205 TRACE("\n");
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
212 /* GLX 1.0 */
213 MAKE_FUNCPTR(glXChooseVisual)
214 MAKE_FUNCPTR(glXCreateContext)
215 MAKE_FUNCPTR(glXCreateGLXPixmap)
216 MAKE_FUNCPTR(glXGetCurrentContext)
217 MAKE_FUNCPTR(glXGetCurrentDrawable)
218 MAKE_FUNCPTR(glXDestroyContext)
219 MAKE_FUNCPTR(glXDestroyGLXPixmap)
220 MAKE_FUNCPTR(glXGetConfig)
221 MAKE_FUNCPTR(glXIsDirect)
222 MAKE_FUNCPTR(glXMakeCurrent)
223 MAKE_FUNCPTR(glXSwapBuffers)
224 MAKE_FUNCPTR(glXQueryExtension)
225 MAKE_FUNCPTR(glXQueryVersion)
226 MAKE_FUNCPTR(glXUseXFont)
228 /* GLX 1.1 */
229 MAKE_FUNCPTR(glXGetClientString)
230 MAKE_FUNCPTR(glXQueryExtensionsString)
231 MAKE_FUNCPTR(glXQueryServerString)
233 /* GLX 1.3 */
234 MAKE_FUNCPTR(glXGetFBConfigs)
235 MAKE_FUNCPTR(glXChooseFBConfig)
236 MAKE_FUNCPTR(glXCreatePbuffer)
237 MAKE_FUNCPTR(glXCreateNewContext)
238 MAKE_FUNCPTR(glXDestroyPbuffer)
239 MAKE_FUNCPTR(glXGetFBConfigAttrib)
240 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
241 MAKE_FUNCPTR(glXMakeContextCurrent)
242 MAKE_FUNCPTR(glXQueryDrawable)
243 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
245 /* GLX Extensions */
246 static void* (*pglXGetProcAddressARB)(const GLubyte *);
247 static int (*pglXSwapIntervalSGI)(int);
249 /* ATI GLX Extensions */
250 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
251 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
254 /* NV GLX Extension */
255 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
256 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
258 /* Standard OpenGL */
259 MAKE_FUNCPTR(glBindTexture)
260 MAKE_FUNCPTR(glBitmap)
261 MAKE_FUNCPTR(glCopyTexSubImage1D)
262 MAKE_FUNCPTR(glCopyTexImage2D)
263 MAKE_FUNCPTR(glCopyTexSubImage2D)
264 MAKE_FUNCPTR(glDisable)
265 MAKE_FUNCPTR(glDrawBuffer)
266 MAKE_FUNCPTR(glEnable)
267 MAKE_FUNCPTR(glEndList)
268 MAKE_FUNCPTR(glGetError)
269 MAKE_FUNCPTR(glGetIntegerv)
270 MAKE_FUNCPTR(glGetString)
271 MAKE_FUNCPTR(glIsEnabled)
272 MAKE_FUNCPTR(glNewList)
273 MAKE_FUNCPTR(glPixelStorei)
274 MAKE_FUNCPTR(glReadPixels)
275 MAKE_FUNCPTR(glScissor)
276 MAKE_FUNCPTR(glTexImage2D)
277 MAKE_FUNCPTR(glViewport)
278 #undef MAKE_FUNCPTR
280 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
282 static BOOL infoInitialized = FALSE;
284 int screen = DefaultScreen(gdi_display);
285 Window win = RootWindow(gdi_display, screen);
286 Visual *visual;
287 XVisualInfo template;
288 XVisualInfo *vis;
289 int num;
290 GLXContext ctx = NULL;
292 if (infoInitialized)
293 return TRUE;
294 infoInitialized = TRUE;
296 wine_tsx11_lock();
298 visual = DefaultVisual(gdi_display, screen);
299 template.visualid = XVisualIDFromVisual(visual);
300 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
301 if (vis) {
302 WORD old_fs = wine_get_fs();
303 /* Create a GLX Context. Without one we can't query GL information */
304 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
305 if (wine_get_fs() != old_fs)
307 wine_set_fs( old_fs );
308 wine_tsx11_unlock();
309 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
310 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
311 return FALSE;
315 if (ctx) {
316 pglXMakeCurrent(gdi_display, win, ctx);
317 } else {
318 ERR(" couldn't initialize OpenGL, expect problems\n");
319 wine_tsx11_unlock();
320 return FALSE;
323 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
324 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
326 /* Get the common GLX version supported by GLX client and server ( major/minor) */
327 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
329 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
330 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
331 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
333 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
334 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
335 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
337 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
338 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
340 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
341 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
342 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
343 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
344 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
345 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
346 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
347 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
349 if(vis) XFree(vis);
350 if(ctx) {
351 pglXMakeCurrent(gdi_display, None, NULL);
352 pglXDestroyContext(gdi_display, ctx);
354 wine_tsx11_unlock();
355 return TRUE;
358 static BOOL has_opengl(void)
360 static int init_done;
361 static void *opengl_handle;
363 int error_base, event_base;
365 if (init_done) return (opengl_handle != NULL);
366 init_done = 1;
368 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
369 and include all dependencies */
370 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
371 if (opengl_handle == NULL) return FALSE;
373 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
374 if (pglXGetProcAddressARB == NULL) {
375 ERR("could not find glXGetProcAddressARB in libGL.\n");
376 return FALSE;
379 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
380 /* GLX 1.0 */
381 LOAD_FUNCPTR(glXChooseVisual)
382 LOAD_FUNCPTR(glXCreateContext)
383 LOAD_FUNCPTR(glXCreateGLXPixmap)
384 LOAD_FUNCPTR(glXGetCurrentContext)
385 LOAD_FUNCPTR(glXGetCurrentDrawable)
386 LOAD_FUNCPTR(glXDestroyContext)
387 LOAD_FUNCPTR(glXDestroyGLXPixmap)
388 LOAD_FUNCPTR(glXGetConfig)
389 LOAD_FUNCPTR(glXIsDirect)
390 LOAD_FUNCPTR(glXMakeCurrent)
391 LOAD_FUNCPTR(glXSwapBuffers)
392 LOAD_FUNCPTR(glXQueryExtension)
393 LOAD_FUNCPTR(glXQueryVersion)
394 LOAD_FUNCPTR(glXUseXFont)
396 /* GLX 1.1 */
397 LOAD_FUNCPTR(glXGetClientString)
398 LOAD_FUNCPTR(glXQueryExtensionsString)
399 LOAD_FUNCPTR(glXQueryServerString)
401 /* GLX 1.3 */
402 LOAD_FUNCPTR(glXCreatePbuffer)
403 LOAD_FUNCPTR(glXCreateNewContext)
404 LOAD_FUNCPTR(glXDestroyPbuffer)
405 LOAD_FUNCPTR(glXMakeContextCurrent)
406 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
407 LOAD_FUNCPTR(glXGetFBConfigs)
409 /* Standard OpenGL calls */
410 LOAD_FUNCPTR(glBindTexture)
411 LOAD_FUNCPTR(glBitmap)
412 LOAD_FUNCPTR(glCopyTexSubImage1D)
413 LOAD_FUNCPTR(glCopyTexImage2D)
414 LOAD_FUNCPTR(glCopyTexSubImage2D)
415 LOAD_FUNCPTR(glDisable)
416 LOAD_FUNCPTR(glDrawBuffer)
417 LOAD_FUNCPTR(glEnable)
418 LOAD_FUNCPTR(glEndList)
419 LOAD_FUNCPTR(glGetError)
420 LOAD_FUNCPTR(glGetIntegerv)
421 LOAD_FUNCPTR(glGetString)
422 LOAD_FUNCPTR(glIsEnabled)
423 LOAD_FUNCPTR(glNewList)
424 LOAD_FUNCPTR(glPixelStorei)
425 LOAD_FUNCPTR(glReadPixels)
426 LOAD_FUNCPTR(glScissor)
427 LOAD_FUNCPTR(glTexImage2D)
428 LOAD_FUNCPTR(glViewport)
429 #undef LOAD_FUNCPTR
431 /* It doesn't matter if these fail. They'll only be used if the driver reports
432 the associated extension is available (and if a driver reports the extension
433 is available but fails to provide the functions, it's quite broken) */
434 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
435 /* NV GLX Extension */
436 LOAD_FUNCPTR(glXAllocateMemoryNV)
437 LOAD_FUNCPTR(glXFreeMemoryNV)
438 #undef LOAD_FUNCPTR
440 if(!X11DRV_WineGL_InitOpenglInfo()) {
441 wine_dlclose(opengl_handle, NULL, 0);
442 opengl_handle = NULL;
443 return FALSE;
446 wine_tsx11_lock();
447 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
448 TRACE("GLX is up and running error_base = %d\n", error_base);
449 } else {
450 wine_dlclose(opengl_handle, NULL, 0);
451 opengl_handle = NULL;
454 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
455 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
456 * rendering is used.
458 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
459 * depends on the reported GLX client / server version and on the client / server extension list.
460 * Those don't have to be the same.
462 * In general the server GLX information lists the capabilities in case of indirect rendering.
463 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
464 * available and in that case the client GLX informat can be used.
465 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
466 * in the GLX version/extension list. When a program does this it works for certain for both
467 * direct and indirect rendering.
469 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
470 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
471 * extension list which causes this extension not to be listed. (Wine requires this extension).
472 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
473 * pbuffers is around.
475 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
476 * the ATI drivers and from then on use GLX client information for them.
479 if(glxRequireVersion(3)) {
480 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
481 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
482 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
483 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
484 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
485 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
486 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
487 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
489 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
490 * enable this function when the Xserver understand GLX 1.3 or newer
492 pglXQueryDrawable = NULL;
493 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
494 TRACE("Overriding ATI GLX capabilities!\n");
495 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
496 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
497 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
498 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
500 /* Use client GLX information in case of the ATI drivers. We override the
501 * capabilities over here and not somewhere else as ATI might better their
502 * life in the future. In case they release proper drivers this block of
503 * code won't be called. */
504 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
505 } else {
506 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
509 if(glxRequireExtension("GLX_ATI_render_texture")) {
510 use_render_texture_ati = 1;
511 pglXBindTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
512 pglXReleaseTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
513 pglXDrawableAttribATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
516 X11DRV_WineGL_LoadExtensions();
518 wine_tsx11_unlock();
519 return (opengl_handle != NULL);
521 sym_not_found:
522 wine_dlclose(opengl_handle, NULL, 0);
523 opengl_handle = NULL;
524 return FALSE;
527 static inline Wine_GLContext *alloc_context(void)
529 Wine_GLContext *ret;
531 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
533 ret->next = context_list;
534 if (context_list) context_list->prev = ret;
535 context_list = ret;
537 return ret;
540 static inline void free_context(Wine_GLContext *context)
542 if (context->next != NULL) context->next->prev = context->prev;
543 if (context->prev != NULL) context->prev->next = context->next;
544 else context_list = context->next;
546 HeapFree(GetProcessHeap(), 0, context);
549 static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx)
551 Wine_GLContext *ret;
552 if (!ctx) return NULL;
553 for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break;
554 return ret;
558 * get_hdc_from_Drawable (internal)
560 * For use by wglGetCurrentReadDCARB.
562 static inline HDC get_hdc_from_Drawable(GLXDrawable d)
564 Wine_GLContext *ret;
565 for (ret = context_list; ret; ret = ret->next) {
566 if (d == ret->physDev->drawable) {
567 return ret->hdc;
570 return NULL;
573 static inline BOOL is_valid_context( Wine_GLContext *ctx )
575 Wine_GLContext *ptr;
576 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
577 return (ptr != NULL);
580 static int describeContext(Wine_GLContext* ctx) {
581 int tmp;
582 int ctx_vis_id;
583 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
584 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
585 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
586 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
587 TRACE(" - VISUAL_ID 0x%x\n", tmp);
588 ctx_vis_id = tmp;
589 return ctx_vis_id;
592 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
593 int tmp;
594 int nElements;
595 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
596 GLXFBConfig *fbCfgs;
598 if (pglXQueryDrawable == NULL) {
599 /** glXQueryDrawable not available so returns not supported */
600 return -1;
603 TRACE(" Drawable %p have :\n", (void*) drawable);
604 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
605 TRACE(" - WIDTH as %d\n", tmp);
606 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
607 TRACE(" - HEIGHT as %d\n", tmp);
608 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
609 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
611 attribList[1] = tmp;
612 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
613 if (fbCfgs == NULL) {
614 return -1;
617 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
618 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
620 XFree(fbCfgs);
622 return tmp;
625 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
626 int nAttribs = 0;
627 unsigned cur = 0;
628 int pop;
629 int drawattrib = 0;
630 int nvfloatattrib = GLX_DONT_CARE;
631 int pixelattrib = 0;
633 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
634 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
635 while (iWGLAttr && 0 != iWGLAttr[cur]) {
636 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
638 switch (iWGLAttr[cur]) {
639 case WGL_COLOR_BITS_ARB:
640 pop = iWGLAttr[++cur];
641 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
642 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
643 break;
644 case WGL_BLUE_BITS_ARB:
645 pop = iWGLAttr[++cur];
646 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
647 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
648 break;
649 case WGL_RED_BITS_ARB:
650 pop = iWGLAttr[++cur];
651 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
652 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
653 break;
654 case WGL_GREEN_BITS_ARB:
655 pop = iWGLAttr[++cur];
656 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
657 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
658 break;
659 case WGL_ALPHA_BITS_ARB:
660 pop = iWGLAttr[++cur];
661 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
662 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
663 break;
664 case WGL_DEPTH_BITS_ARB:
665 pop = iWGLAttr[++cur];
666 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
667 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
668 break;
669 case WGL_STENCIL_BITS_ARB:
670 pop = iWGLAttr[++cur];
671 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
672 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
673 break;
674 case WGL_DOUBLE_BUFFER_ARB:
675 pop = iWGLAttr[++cur];
676 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
677 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
678 break;
680 case WGL_PIXEL_TYPE_ARB:
681 pop = iWGLAttr[++cur];
682 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
683 switch (pop) {
684 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
685 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
686 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
687 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
688 default:
689 ERR("unexpected PixelType(%x)\n", pop);
690 pop = 0;
692 break;
694 case WGL_SUPPORT_GDI_ARB:
695 pop = iWGLAttr[++cur];
696 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
697 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
698 break;
700 case WGL_DRAW_TO_BITMAP_ARB:
701 pop = iWGLAttr[++cur];
702 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
703 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
704 if (pop) {
705 drawattrib |= GLX_PIXMAP_BIT;
707 break;
709 case WGL_DRAW_TO_WINDOW_ARB:
710 pop = iWGLAttr[++cur];
711 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
712 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
713 if (pop) {
714 drawattrib |= GLX_WINDOW_BIT;
716 break;
718 case WGL_DRAW_TO_PBUFFER_ARB:
719 pop = iWGLAttr[++cur];
720 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
721 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
722 if (pop) {
723 drawattrib |= GLX_PBUFFER_BIT;
725 break;
727 case WGL_ACCELERATION_ARB:
728 case WGL_SUPPORT_OPENGL_ARB:
729 pop = iWGLAttr[++cur];
730 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
731 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
732 break;
734 case WGL_PBUFFER_LARGEST_ARB:
735 pop = iWGLAttr[++cur];
736 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
737 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
738 break;
740 case WGL_SAMPLE_BUFFERS_ARB:
741 pop = iWGLAttr[++cur];
742 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
743 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
744 break;
746 case WGL_SAMPLES_ARB:
747 pop = iWGLAttr[++cur];
748 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
749 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
750 break;
752 case WGL_TEXTURE_FORMAT_ARB:
753 case WGL_TEXTURE_TARGET_ARB:
754 case WGL_MIPMAP_TEXTURE_ARB:
755 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
756 pop = iWGLAttr[++cur];
757 if (NULL == pbuf) {
758 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
760 if (use_render_texture_ati) {
761 /** nothing to do here */
763 else if (!use_render_texture_emulation) {
764 if (WGL_NO_TEXTURE_ARB != pop) {
765 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
766 return -1; /** error: don't support it */
767 } else {
768 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
769 drawattrib |= GLX_PBUFFER_BIT;
772 break ;
773 case WGL_FLOAT_COMPONENTS_NV:
774 nvfloatattrib = iWGLAttr[++cur];
775 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
776 break ;
777 case WGL_BIND_TO_TEXTURE_RGB_ARB:
778 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
779 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
780 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
781 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
782 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
783 pop = iWGLAttr[++cur];
784 /** cannot be converted, see direct handling on
785 * - wglGetPixelFormatAttribivARB
786 * TODO: wglChoosePixelFormat
788 break ;
790 default:
791 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
792 break;
794 ++cur;
797 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
798 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
799 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
800 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
802 /* Set GLX_RENDER_TYPE all the time */
803 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
804 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
806 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
807 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
808 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
809 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
812 return nAttribs;
815 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
817 int render_type=0, render_type_bit;
818 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
819 switch(render_type_bit)
821 case GLX_RGBA_BIT:
822 render_type = GLX_RGBA_TYPE;
823 break;
824 case GLX_COLOR_INDEX_BIT:
825 render_type = GLX_COLOR_INDEX_TYPE;
826 break;
827 case GLX_RGBA_FLOAT_BIT:
828 render_type = GLX_RGBA_FLOAT_TYPE;
829 break;
830 default:
831 ERR("Unknown render_type: %x\n", render_type);
833 return render_type;
836 static BOOL init_formats(Display *display, int screen, Visual *visual)
838 int fmt_id, tmp_vis_id, tmp_fmt_id, nCfgs, i;
839 GLXFBConfig* cfgs;
840 GLXFBConfig fbconfig = NULL;
841 VisualID visualid = XVisualIDFromVisual(visual);
842 int nOffscreenFormats = 0;
844 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
845 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
846 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
847 * because this call lists both types of formats instead of only onscreen ones. */
848 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
849 if (NULL == cfgs || 0 == nCfgs) {
850 ERR("glXChooseFBConfig returns NULL\n");
851 if(cfgs != NULL) XFree(cfgs);
852 return FALSE;
855 /* Count the number of offscreen formats to determine the size for our pixelformat list */
856 for(i=0; i<nCfgs; i++) {
857 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
859 /* We have found Wine's main visual */
860 if(tmp_vis_id == visualid) {
861 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
862 fbconfig = cfgs[i];
865 /* We have found an offscreen rendering format :) */
866 if(tmp_vis_id == 0) {
867 nOffscreenFormats++;
870 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
872 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
873 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
874 WineGLPixelFormatList[0].iPixelFormat = 1;
875 WineGLPixelFormatList[0].fbconfig = fbconfig;
876 WineGLPixelFormatList[0].fmt_id = fmt_id;
877 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
878 WineGLPixelFormatList[0].offscreenOnly = FALSE;
879 WineGLPixelFormatListSize = 1;
881 /* Fill the list with offscreen formats */
882 for(i=0; i<nCfgs; i++) {
883 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
884 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
886 /* We have found an offscreen rendering format :) */
887 if(tmp_vis_id == 0) {
888 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
889 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
890 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
891 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
892 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
893 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
894 WineGLPixelFormatListSize++;
898 if(cfgs != NULL) XFree(cfgs);
900 return TRUE;
903 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
904 * In our WGL implementation we only support a subset of these formats namely the format of
905 * Wine's main visual and offscreen formats (if they are available).
906 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
907 * and it returns the number of supported WGL formats in fmt_count.
909 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
911 WineGLPixelFormat *res = NULL;
913 /* Init the list of pixel formats when we need it */
914 if(!WineGLPixelFormatListSize)
915 init_formats(display, DefaultScreen(display), visual);
917 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
918 * iPixelFormat in case of probing the number of pixelformats.
920 if((iPixelFormat <= 0) || (iPixelFormat > WineGLPixelFormatListSize)) {
921 if(AllowOffscreen)
922 *fmt_count = WineGLPixelFormatListSize;
923 else
924 *fmt_count = 1; /* Only show the format of our main visual */
926 else if(iPixelFormat == 1) {
927 res = &WineGLPixelFormatList[0];
928 *fmt_count = 1; /* Only show the format of our main visual */
930 else if((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == TRUE) && AllowOffscreen) {
931 res = &WineGLPixelFormatList[iPixelFormat-1];
932 *fmt_count = WineGLPixelFormatListSize;
933 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
936 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
938 return res;
941 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
942 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
944 int i;
946 /* Init the list of pixel formats when we need it */
947 if(!WineGLPixelFormatListSize)
948 init_formats(display, DefaultScreen(display), visual);
950 for(i=0; i<WineGLPixelFormatListSize; i++) {
951 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
952 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
953 return &WineGLPixelFormatList[i];
956 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
957 return NULL;
961 * X11DRV_ChoosePixelFormat
963 * Equivalent to glXChooseVisual.
965 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
966 const PIXELFORMATDESCRIPTOR *ppfd) {
967 WineGLPixelFormat *fmt = NULL;
968 int ret = 0;
969 int nPixelFormats;
970 int value = 0;
971 int i = 0;
972 int bestFormat = -1;
973 int bestDBuffer = -1;
974 int bestStereo = -1;
975 int bestColor = -1;
976 int bestAlpha = -1;
977 int bestDepth = -1;
978 int bestStencil = -1;
979 int bestAux = -1;
980 int score;
982 if (!has_opengl()) {
983 ERR("No libGL on this box - disabling OpenGL support !\n");
984 return 0;
987 if (TRACE_ON(opengl)) {
988 TRACE("(%p,%p)\n", physDev, ppfd);
990 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
993 wine_tsx11_lock();
994 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
995 for(i=0; i<nPixelFormats; i++)
997 int dwFlags = 0;
998 int iPixelType = 0;
999 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1001 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1002 score = 0;
1004 /* Pixel type */
1005 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1006 if (value & GLX_RGBA_BIT)
1007 iPixelType = PFD_TYPE_RGBA;
1008 else
1009 iPixelType = PFD_TYPE_COLORINDEX;
1011 if (ppfd->iPixelType != iPixelType)
1013 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1014 continue;
1017 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1018 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1019 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1020 if (value) dwFlags |= PFD_STEREO;
1021 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1022 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1023 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1024 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1025 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1027 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1028 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1029 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1030 * formats without the given flag set.
1031 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1032 * has indicated that a format without stereo is returned when stereo is unavailable.
1033 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1034 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1036 * To summarize the following is most likely the correct behavior:
1037 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1038 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1039 * stereo don't care -> it doesn't matter whether we get stereo or not
1041 * In Wine we will treat no-stereo the same way as don't care because it makes
1042 * format selection even more complicated and second drivers with Stereo advertise
1043 * each format twice anyway.
1046 /* Doublebuffer, see the comments above */
1047 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1048 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1049 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1051 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1052 bestStereo = dwFlags & PFD_STEREO;
1053 bestAlpha = alpha;
1054 bestColor = color;
1055 bestDepth = depth;
1056 bestStencil = stencil;
1057 bestAux = aux;
1058 bestFormat = i;
1059 continue;
1063 /* Stereo, see the comments above. */
1064 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1065 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1066 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1068 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1069 bestStereo = dwFlags & PFD_STEREO;
1070 bestAlpha = alpha;
1071 bestColor = color;
1072 bestDepth = depth;
1073 bestStencil = stencil;
1074 bestAux = aux;
1075 bestFormat = i;
1076 continue;
1080 /* Below we will do a number of checks to select the 'best' pixelformat.
1081 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1082 * The code works by trying to match the most important options as close as possible.
1083 * When a reasonable format is found, we will try to match more options. */
1085 /* Color bits */
1086 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1087 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1089 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1090 bestStereo = dwFlags & PFD_STEREO;
1091 bestAlpha = alpha;
1092 bestColor = color;
1093 bestDepth = depth;
1094 bestStencil = stencil;
1095 bestAux = aux;
1096 bestFormat = i;
1097 continue;
1098 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1099 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1100 continue;
1103 /* Alpha bits */
1104 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1105 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1107 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1108 bestStereo = dwFlags & PFD_STEREO;
1109 bestAlpha = alpha;
1110 bestColor = color;
1111 bestDepth = depth;
1112 bestStencil = stencil;
1113 bestAux = aux;
1114 bestFormat = i;
1115 continue;
1116 } else if(bestAlpha != alpha) {
1117 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1118 continue;
1121 /* Depth bits */
1122 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1123 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1125 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1126 bestStereo = dwFlags & PFD_STEREO;
1127 bestAlpha = alpha;
1128 bestColor = color;
1129 bestDepth = depth;
1130 bestStencil = stencil;
1131 bestAux = aux;
1132 bestFormat = i;
1133 continue;
1134 } else if(bestDepth != depth) {
1135 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1136 continue;
1139 /* Stencil bits */
1140 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1141 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1143 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1144 bestStereo = dwFlags & PFD_STEREO;
1145 bestAlpha = alpha;
1146 bestColor = color;
1147 bestDepth = depth;
1148 bestStencil = stencil;
1149 bestAux = aux;
1150 bestFormat = i;
1151 continue;
1152 } else if(bestStencil != stencil) {
1153 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1154 continue;
1157 /* Aux buffers */
1158 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1159 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1161 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1162 bestStereo = dwFlags & PFD_STEREO;
1163 bestAlpha = alpha;
1164 bestColor = color;
1165 bestDepth = depth;
1166 bestStencil = stencil;
1167 bestAux = aux;
1168 bestFormat = i;
1169 continue;
1170 } else if(bestAux != aux) {
1171 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1172 continue;
1176 if(bestFormat == -1) {
1177 TRACE("No matching mode was found returning 0\n");
1178 ret = 0;
1180 else {
1181 ret = bestFormat+1; /* the return value should be a 1-based index */
1182 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1185 wine_tsx11_unlock();
1187 return ret;
1190 * X11DRV_DescribePixelFormat
1192 * Get the pixel-format descriptor associated to the given id
1194 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1195 int iPixelFormat,
1196 UINT nBytes,
1197 PIXELFORMATDESCRIPTOR *ppfd) {
1198 /*XVisualInfo *vis;*/
1199 int value;
1200 int rb,gb,bb,ab;
1201 WineGLPixelFormat *fmt;
1202 int ret = 0;
1203 int fmt_count = 0;
1205 if (!has_opengl()) {
1206 ERR("No libGL on this box - disabling OpenGL support !\n");
1207 return 0;
1210 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1212 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1213 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1214 if (ppfd == NULL) {
1215 /* The application is only querying the number of pixelformats */
1216 return fmt_count;
1217 } else if(fmt == NULL) {
1218 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1219 return 0;
1222 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1223 ERR("Wrong structure size !\n");
1224 /* Should set error */
1225 return 0;
1228 ret = fmt_count;
1230 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1231 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1232 ppfd->nVersion = 1;
1234 /* These flags are always the same... */
1235 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1236 /* Now the flags extracted from the Visual */
1238 wine_tsx11_lock();
1240 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1241 if(value)
1242 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1244 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1245 if(value & GLX_WINDOW_BIT)
1246 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1247 if(value & GLX_PIXMAP_BIT)
1248 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1250 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1251 if(value == GLX_SLOW_CONFIG)
1252 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1255 if (value) {
1256 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1257 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1259 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1261 /* Pixel type */
1262 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1263 if (value & GLX_RGBA_BIT)
1264 ppfd->iPixelType = PFD_TYPE_RGBA;
1265 else
1266 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1268 /* Color bits */
1269 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1270 ppfd->cColorBits = value;
1272 /* Red, green, blue and alpha bits / shifts */
1273 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1274 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1275 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1276 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1277 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1279 ppfd->cRedBits = rb;
1280 ppfd->cRedShift = gb + bb + ab;
1281 ppfd->cBlueBits = bb;
1282 ppfd->cBlueShift = ab;
1283 ppfd->cGreenBits = gb;
1284 ppfd->cGreenShift = bb + ab;
1285 ppfd->cAlphaBits = ab;
1286 ppfd->cAlphaShift = 0;
1287 } else {
1288 ppfd->cRedBits = 0;
1289 ppfd->cRedShift = 0;
1290 ppfd->cBlueBits = 0;
1291 ppfd->cBlueShift = 0;
1292 ppfd->cGreenBits = 0;
1293 ppfd->cGreenShift = 0;
1294 ppfd->cAlphaBits = 0;
1295 ppfd->cAlphaShift = 0;
1298 /* Accum RGBA bits */
1299 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1300 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1301 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1302 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1304 ppfd->cAccumBits = rb+gb+bb+ab;
1305 ppfd->cAccumRedBits = rb;
1306 ppfd->cAccumGreenBits = gb;
1307 ppfd->cAccumBlueBits = bb;
1308 ppfd->cAccumAlphaBits = ab;
1310 /* Depth bits */
1311 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1312 ppfd->cDepthBits = value;
1314 /* stencil bits */
1315 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1316 ppfd->cStencilBits = value;
1318 wine_tsx11_unlock();
1320 /* Aux : to do ... */
1322 ppfd->iLayerType = PFD_MAIN_PLANE;
1324 if (TRACE_ON(opengl)) {
1325 dump_PIXELFORMATDESCRIPTOR(ppfd);
1328 return ret;
1332 * X11DRV_GetPixelFormat
1334 * Get the pixel-format id used by this DC
1336 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1337 WineGLPixelFormat *fmt;
1338 int tmp;
1339 TRACE("(%p)\n", physDev);
1341 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1342 if(!fmt)
1344 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1345 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1346 return 0;
1348 else if(fmt->offscreenOnly)
1350 /* Offscreen formats can't be used with traditional WGL calls.
1351 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1352 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1353 return 1;
1356 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1357 return physDev->current_pf;
1361 * X11DRV_SetPixelFormat
1363 * Set the pixel-format id used by this DC
1365 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1366 int iPixelFormat,
1367 const PIXELFORMATDESCRIPTOR *ppfd) {
1368 WineGLPixelFormat *fmt;
1369 int value;
1371 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1373 if (!has_opengl()) {
1374 ERR("No libGL on this box - disabling OpenGL support !\n");
1375 return 0;
1378 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1379 if(get_glxdrawable(physDev) == root_window)
1381 ERR("Invalid operation on root_window\n");
1382 return 0;
1385 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1386 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1387 if(!fmt) {
1388 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1389 return 0;
1392 physDev->current_pf = iPixelFormat;
1394 if (TRACE_ON(opengl)) {
1395 int gl_test = 0;
1398 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1400 * in case of root window created HDCs we crash here :(
1402 Drawable drawable = get_drawable( physDev->hdc );
1403 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1404 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1405 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1406 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1407 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1408 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1409 TRACE(" - WIDTH as %d\n", tmp);
1410 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1411 TRACE(" - HEIGHT as %d\n", tmp);
1413 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1414 if (gl_test) {
1415 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1416 } else {
1417 TRACE(" FBConfig have :\n");
1418 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1419 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1420 TRACE(" - VISUAL_ID 0x%x\n", value);
1421 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1422 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1425 return TRUE;
1429 * X11DRV_wglCreateContext
1431 * For OpenGL32 wglCreateContext.
1433 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1435 Wine_GLContext *ret;
1436 WineGLPixelFormat *fmt;
1437 int hdcPF = physDev->current_pf;
1438 int fmt_count = 0;
1439 int value = 0;
1440 int gl_test = 0;
1441 HDC hdc = physDev->hdc;
1443 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1445 if (!has_opengl()) {
1446 ERR("No libGL on this box - disabling OpenGL support !\n");
1447 return 0;
1450 /* First, get the visual in use by the X11DRV */
1451 if (!gdi_display) return 0;
1453 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1454 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1455 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1456 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1457 * If this fails something is very wrong on the system. */
1458 if(!fmt) {
1459 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1460 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1461 return NULL;
1464 if (fmt_count < hdcPF) {
1465 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, hdcPF, fmt_count);
1466 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1467 return NULL;
1470 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1471 if (gl_test) {
1472 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1473 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1474 return NULL;
1477 /* The context will be allocated in the wglMakeCurrent call */
1478 wine_tsx11_lock();
1479 ret = alloc_context();
1480 wine_tsx11_unlock();
1481 ret->hdc = hdc;
1482 ret->physDev = physDev;
1483 ret->fmt = fmt;
1485 /*ret->vis = vis;*/
1486 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1488 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1489 return (HGLRC) ret;
1493 * X11DRV_wglDeleteContext
1495 * For OpenGL32 wglDeleteContext.
1497 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1499 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1500 BOOL ret = TRUE;
1502 TRACE("(%p)\n", hglrc);
1504 if (!has_opengl()) {
1505 ERR("No libGL on this box - disabling OpenGL support !\n");
1506 return 0;
1509 wine_tsx11_lock();
1510 /* A game (Half Life not to name it) deletes twice the same context,
1511 * so make sure it is valid first */
1512 if (is_valid_context( ctx ))
1514 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1515 free_context(ctx);
1517 else
1519 WARN("Error deleting context !\n");
1520 SetLastError(ERROR_INVALID_HANDLE);
1521 ret = FALSE;
1523 wine_tsx11_unlock();
1525 return ret;
1529 * X11DRV_wglGetCurrentReadDCARB
1531 * For OpenGL32 wglGetCurrentReadDCARB.
1533 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1535 GLXDrawable gl_d;
1536 HDC ret;
1538 TRACE("()\n");
1540 wine_tsx11_lock();
1541 gl_d = pglXGetCurrentReadDrawable();
1542 ret = get_hdc_from_Drawable(gl_d);
1543 wine_tsx11_unlock();
1545 TRACE(" returning %p (GL drawable %lu)\n", ret, gl_d);
1546 return ret;
1550 * X11DRV_wglGetProcAddress
1552 * For OpenGL32 wglGetProcAddress.
1554 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1556 int i, j;
1557 const WineGLExtension *ext;
1559 int padding = 32 - strlen(lpszProc);
1560 if (padding < 0)
1561 padding = 0;
1563 if (!has_opengl()) {
1564 ERR("No libGL on this box - disabling OpenGL support !\n");
1565 return 0;
1568 /* Check the table of WGL extensions to see if we need to return a WGL extension
1569 * or a function pointer to a native OpenGL function. */
1570 if(strncmp(lpszProc, "wgl", 3) != 0) {
1571 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1572 } else {
1573 TRACE("('%s'):%*s", lpszProc, padding, " ");
1574 for (i = 0; i < WineGLExtensionListSize; ++i) {
1575 ext = WineGLExtensionList[i];
1576 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1577 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1578 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1579 return ext->extEntryPoints[j].funcAddress;
1585 ERR("(%s) - not found\n", lpszProc);
1586 return NULL;
1589 /***********************************************************************
1590 * sync_current_drawable
1592 * Adjust the current viewport and scissor in order to position
1593 * and size the current drawable correctly on the parent window.
1595 static void sync_current_drawable(BOOL updatedc)
1597 int dy;
1598 int width;
1599 int height;
1600 RECT rc;
1601 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1603 TRACE("\n");
1605 if (ctx && ctx->physDev)
1607 if (updatedc)
1608 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1610 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1611 ctx->physDev->dc_rect.bottom;
1612 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1613 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1615 wine_tsx11_lock();
1617 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1618 dy + ctx->viewport.top,
1619 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1620 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1622 pglEnable(GL_SCISSOR_TEST);
1624 if (ctx->scissor_enabled)
1625 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1626 dy + min(height, max(0, ctx->scissor.top)),
1627 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1628 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1629 else
1630 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1632 wine_tsx11_unlock();
1637 * X11DRV_wglMakeCurrent
1639 * For OpenGL32 wglMakeCurrent.
1641 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1642 BOOL ret;
1643 HDC hdc = physDev->hdc;
1644 DWORD type = GetObjectType(hdc);
1646 TRACE("(%p,%p)\n", hdc, hglrc);
1648 if (!has_opengl()) {
1649 ERR("No libGL on this box - disabling OpenGL support !\n");
1650 return 0;
1653 wine_tsx11_lock();
1654 if (hglrc == NULL) {
1655 ret = pglXMakeCurrent(gdi_display, None, NULL);
1656 NtCurrentTeb()->glContext = NULL;
1657 } else {
1658 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1659 Drawable drawable = get_glxdrawable(physDev);
1660 if (ctx->ctx == NULL) {
1661 /* The describe lines below are for debugging purposes only */
1662 if (TRACE_ON(wgl)) {
1663 describeDrawable(ctx, drawable);
1664 describeContext(ctx);
1667 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1668 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1670 TRACE(" Creating GLX Context\n");
1671 if(ctx->vis)
1672 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1673 else /* Create a GLX Context for a pbuffer */
1674 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1676 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1678 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1679 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1680 NtCurrentTeb()->glContext = ctx;
1681 if(ret)
1683 ctx->physDev = physDev;
1685 if (type == OBJ_MEMDC)
1687 ctx->do_escape = TRUE;
1688 pglDrawBuffer(GL_FRONT_LEFT);
1690 else
1692 sync_current_drawable(FALSE);
1696 wine_tsx11_unlock();
1697 TRACE(" returning %s\n", (ret ? "True" : "False"));
1698 return ret;
1702 * X11DRV_wglMakeContextCurrentARB
1704 * For OpenGL32 wglMakeContextCurrentARB
1706 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc)
1708 BOOL ret;
1709 TRACE("(%p,%p,%p)\n", hDrawDev, hReadDev, hglrc);
1711 if (!has_opengl()) {
1712 ERR("No libGL on this box - disabling OpenGL support !\n");
1713 return 0;
1716 wine_tsx11_lock();
1717 if (hglrc == NULL) {
1718 ret = pglXMakeCurrent(gdi_display, None, NULL);
1719 NtCurrentTeb()->glContext = NULL;
1720 } else {
1721 if (NULL == pglXMakeContextCurrent) {
1722 ret = FALSE;
1723 } else {
1724 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1725 Drawable d_draw = get_glxdrawable(hDrawDev);
1726 Drawable d_read = get_glxdrawable(hReadDev);
1728 if (ctx->ctx == NULL) {
1729 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(hDrawDev->hdc) == OBJ_MEMDC ? False : True);
1730 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1732 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1733 NtCurrentTeb()->glContext = ctx;
1736 wine_tsx11_unlock();
1738 TRACE(" returning %s\n", (ret ? "True" : "False"));
1739 return ret;
1743 * X11DRV_wglShareLists
1745 * For OpenGL32 wglShaderLists.
1747 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1748 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1749 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1751 TRACE("(%p, %p)\n", org, dest);
1753 if (!has_opengl()) {
1754 ERR("No libGL on this box - disabling OpenGL support !\n");
1755 return 0;
1758 if (NULL != dest && dest->ctx != NULL) {
1759 ERR("Could not share display lists, context already created !\n");
1760 return FALSE;
1761 } else {
1762 if (org->ctx == NULL) {
1763 wine_tsx11_lock();
1764 describeContext(org);
1766 if(org->vis)
1767 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True);
1768 else /* Create a GLX Context for a pbuffer */
1769 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1770 wine_tsx11_unlock();
1771 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1773 if (NULL != dest) {
1774 wine_tsx11_lock();
1775 describeContext(dest);
1776 /* Create the destination context with display lists shared */
1777 if(dest->vis)
1778 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True);
1779 else /* Create a GLX Context for a pbuffer */
1780 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1781 wine_tsx11_unlock();
1782 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1783 return TRUE;
1786 return FALSE;
1789 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1791 /* We are running using client-side rendering fonts... */
1792 GLYPHMETRICS gm;
1793 unsigned int glyph;
1794 int size = 0;
1795 void *bitmap = NULL, *gl_bitmap = NULL;
1796 int org_alignment;
1798 wine_tsx11_lock();
1799 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1800 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1801 wine_tsx11_unlock();
1803 for (glyph = first; glyph < first + count; glyph++) {
1804 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1805 int height, width_int;
1807 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1808 if (needed_size == GDI_ERROR) {
1809 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1810 goto error;
1811 } else {
1812 TRACE(" - needed size : %d\n", needed_size);
1815 if (needed_size > size) {
1816 size = needed_size;
1817 HeapFree(GetProcessHeap(), 0, bitmap);
1818 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1819 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1820 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1822 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1823 if (TRACE_ON(opengl)) {
1824 unsigned int height, width, bitmask;
1825 unsigned char *bitmap_ = (unsigned char *) bitmap;
1827 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1828 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1829 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1830 if (needed_size != 0) {
1831 TRACE(" - bitmap :\n");
1832 for (height = 0; height < gm.gmBlackBoxY; height++) {
1833 TRACE(" ");
1834 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1835 if (bitmask == 0) {
1836 bitmap_ += 1;
1837 bitmask = 0x80;
1839 if (*bitmap_ & bitmask)
1840 TRACE("*");
1841 else
1842 TRACE(" ");
1844 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1845 TRACE("\n");
1850 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1851 * glyph for it to be drawn properly.
1853 if (needed_size != 0) {
1854 width_int = (gm.gmBlackBoxX + 31) / 32;
1855 for (height = 0; height < gm.gmBlackBoxY; height++) {
1856 int width;
1857 for (width = 0; width < width_int; width++) {
1858 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1859 ((int *) bitmap)[height * width_int + width];
1864 wine_tsx11_lock();
1865 pglNewList(listBase++, GL_COMPILE);
1866 if (needed_size != 0) {
1867 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1868 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1869 gm.gmCellIncX, gm.gmCellIncY,
1870 gl_bitmap);
1871 } else {
1872 /* This is the case of 'empty' glyphs like the space character */
1873 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1875 pglEndList();
1876 wine_tsx11_unlock();
1879 wine_tsx11_lock();
1880 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1881 wine_tsx11_unlock();
1883 HeapFree(GetProcessHeap(), 0, bitmap);
1884 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1885 return TRUE;
1887 error:
1888 wine_tsx11_lock();
1889 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1890 wine_tsx11_unlock();
1892 HeapFree(GetProcessHeap(), 0, bitmap);
1893 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1894 return FALSE;
1898 * X11DRV_wglUseFontBitmapsA
1900 * For OpenGL32 wglUseFontBitmapsA.
1902 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1904 Font fid = physDev->font;
1906 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1908 if (!has_opengl()) {
1909 ERR("No libGL on this box - disabling OpenGL support !\n");
1910 return 0;
1913 if (fid == 0) {
1914 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1917 wine_tsx11_lock();
1918 /* I assume that the glyphs are at the same position for X and for Windows */
1919 pglXUseXFont(fid, first, count, listBase);
1920 wine_tsx11_unlock();
1921 return TRUE;
1925 * X11DRV_wglUseFontBitmapsW
1927 * For OpenGL32 wglUseFontBitmapsW.
1929 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1931 Font fid = physDev->font;
1933 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1935 if (!has_opengl()) {
1936 ERR("No libGL on this box - disabling OpenGL support !\n");
1937 return 0;
1940 if (fid == 0) {
1941 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1944 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1946 wine_tsx11_lock();
1947 /* I assume that the glyphs are at the same position for X and for Windows */
1948 pglXUseXFont(fid, first, count, listBase);
1949 wine_tsx11_unlock();
1950 return TRUE;
1953 static void WINAPI X11DRV_wglDisable(GLenum cap)
1955 if (cap == GL_SCISSOR_TEST)
1957 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1959 if (ctx)
1960 ctx->scissor_enabled = FALSE;
1962 else
1964 wine_tsx11_lock();
1965 pglDisable(cap);
1966 wine_tsx11_unlock();
1970 static void WINAPI X11DRV_wglEnable(GLenum cap)
1972 if (cap == GL_SCISSOR_TEST)
1974 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1976 if (ctx)
1977 ctx->scissor_enabled = TRUE;
1979 else
1981 wine_tsx11_lock();
1982 pglEnable(cap);
1983 wine_tsx11_unlock();
1987 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1988 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1990 wine_tsx11_lock();
1991 switch(pname)
1993 case GL_DEPTH_BITS:
1995 GLXContext gl_ctx = pglXGetCurrentContext();
1996 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
1998 pglGetIntegerv(pname, params);
2000 * if we cannot find a Wine Context
2001 * we only have the default wine desktop context,
2002 * so if we have only a 24 depth say we have 32
2004 if (NULL == ret && 24 == *params) {
2005 *params = 32;
2007 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2008 break;
2010 case GL_ALPHA_BITS:
2012 GLXContext gl_ctx = pglXGetCurrentContext();
2013 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
2015 pglXGetFBConfigAttrib(gdi_display, ret->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2016 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2017 break;
2019 default:
2020 pglGetIntegerv(pname, params);
2021 break;
2023 wine_tsx11_unlock();
2026 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
2028 GLboolean enabled = False;
2030 if (cap == GL_SCISSOR_TEST)
2032 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2034 if (ctx)
2035 enabled = ctx->scissor_enabled;
2037 else
2039 wine_tsx11_lock();
2040 enabled = pglIsEnabled(cap);
2041 wine_tsx11_unlock();
2043 return enabled;
2046 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
2048 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2050 if (ctx)
2052 ctx->scissor.left = x;
2053 ctx->scissor.top = y;
2054 ctx->scissor.right = x + width;
2055 ctx->scissor.bottom = y + height;
2057 sync_current_drawable(TRUE);
2061 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2063 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2065 if (ctx)
2067 ctx->viewport.left = x;
2068 ctx->viewport.top = y;
2069 ctx->viewport.right = x + width;
2070 ctx->viewport.bottom = y + height;
2072 sync_current_drawable(TRUE);
2077 * X11DRV_wglGetExtensionsStringARB
2079 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2081 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2082 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2083 return WineGLInfo.wglExtensions;
2087 * X11DRV_wglCreatePbufferARB
2089 * WGL_ARB_pbuffer: wglCreatePbufferARB
2091 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2093 Wine_GLPBuffer* object = NULL;
2094 WineGLPixelFormat *fmt = NULL;
2095 int nCfgs = 0;
2096 int attribs[256];
2097 int nAttribs = 0;
2099 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2101 if (0 >= iPixelFormat) {
2102 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2103 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2104 return NULL; /* unexpected error */
2107 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2108 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2109 if(!fmt) {
2110 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2111 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2112 goto create_failed; /* unexpected error */
2115 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2116 if (NULL == object) {
2117 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2118 goto create_failed; /* unexpected error */
2120 object->hdc = hdc;
2121 object->display = gdi_display;
2122 object->width = iWidth;
2123 object->height = iHeight;
2124 object->fmt = fmt;
2126 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2127 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2128 while (piAttribList && 0 != *piAttribList) {
2129 int attr_v;
2130 switch (*piAttribList) {
2131 case WGL_PBUFFER_LARGEST_ARB: {
2132 ++piAttribList;
2133 attr_v = *piAttribList;
2134 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2135 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2136 break;
2139 case WGL_TEXTURE_FORMAT_ARB: {
2140 ++piAttribList;
2141 attr_v = *piAttribList;
2142 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2143 if (use_render_texture_ati) {
2144 int type = 0;
2145 switch (attr_v) {
2146 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2147 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2148 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2149 default:
2150 SetLastError(ERROR_INVALID_DATA);
2151 goto create_failed;
2153 object->use_render_texture = 1;
2154 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2155 } else {
2156 if (WGL_NO_TEXTURE_ARB == attr_v) {
2157 object->use_render_texture = 0;
2158 } else {
2159 if (!use_render_texture_emulation) {
2160 SetLastError(ERROR_INVALID_DATA);
2161 goto create_failed;
2163 switch (attr_v) {
2164 case WGL_TEXTURE_RGB_ARB:
2165 object->use_render_texture = GL_RGB;
2166 object->texture_bpp = 3;
2167 object->texture_format = GL_RGB;
2168 object->texture_type = GL_UNSIGNED_BYTE;
2169 break;
2170 case WGL_TEXTURE_RGBA_ARB:
2171 object->use_render_texture = GL_RGBA;
2172 object->texture_bpp = 4;
2173 object->texture_format = GL_RGBA;
2174 object->texture_type = GL_UNSIGNED_BYTE;
2175 break;
2177 /* WGL_FLOAT_COMPONENTS_NV */
2178 case WGL_TEXTURE_FLOAT_R_NV:
2179 object->use_render_texture = GL_FLOAT_R_NV;
2180 object->texture_bpp = 4;
2181 object->texture_format = GL_RED;
2182 object->texture_type = GL_FLOAT;
2183 break;
2184 case WGL_TEXTURE_FLOAT_RG_NV:
2185 object->use_render_texture = GL_FLOAT_RG_NV;
2186 object->texture_bpp = 8;
2187 object->texture_format = GL_LUMINANCE_ALPHA;
2188 object->texture_type = GL_FLOAT;
2189 break;
2190 case WGL_TEXTURE_FLOAT_RGB_NV:
2191 object->use_render_texture = GL_FLOAT_RGB_NV;
2192 object->texture_bpp = 12;
2193 object->texture_format = GL_RGB;
2194 object->texture_type = GL_FLOAT;
2195 break;
2196 case WGL_TEXTURE_FLOAT_RGBA_NV:
2197 object->use_render_texture = GL_FLOAT_RGBA_NV;
2198 object->texture_bpp = 16;
2199 object->texture_format = GL_RGBA;
2200 object->texture_type = GL_FLOAT;
2201 break;
2202 default:
2203 ERR("Unknown texture format: %x\n", attr_v);
2204 SetLastError(ERROR_INVALID_DATA);
2205 goto create_failed;
2209 break;
2212 case WGL_TEXTURE_TARGET_ARB: {
2213 ++piAttribList;
2214 attr_v = *piAttribList;
2215 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2216 if (use_render_texture_ati) {
2217 int type = 0;
2218 switch (attr_v) {
2219 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2220 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2221 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2222 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2223 default:
2224 SetLastError(ERROR_INVALID_DATA);
2225 goto create_failed;
2227 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2228 } else {
2229 if (WGL_NO_TEXTURE_ARB == attr_v) {
2230 object->texture_target = 0;
2231 } else {
2232 if (!use_render_texture_emulation) {
2233 SetLastError(ERROR_INVALID_DATA);
2234 goto create_failed;
2236 switch (attr_v) {
2237 case WGL_TEXTURE_CUBE_MAP_ARB: {
2238 if (iWidth != iHeight) {
2239 SetLastError(ERROR_INVALID_DATA);
2240 goto create_failed;
2242 object->texture_target = GL_TEXTURE_CUBE_MAP;
2243 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2244 break;
2246 case WGL_TEXTURE_1D_ARB: {
2247 if (1 != iHeight) {
2248 SetLastError(ERROR_INVALID_DATA);
2249 goto create_failed;
2251 object->texture_target = GL_TEXTURE_1D;
2252 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2253 break;
2255 case WGL_TEXTURE_2D_ARB: {
2256 object->texture_target = GL_TEXTURE_2D;
2257 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2258 break;
2260 case WGL_TEXTURE_RECTANGLE_NV: {
2261 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2262 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2263 break;
2265 default:
2266 ERR("Unknown texture target: %x\n", attr_v);
2267 SetLastError(ERROR_INVALID_DATA);
2268 goto create_failed;
2272 break;
2275 case WGL_MIPMAP_TEXTURE_ARB: {
2276 ++piAttribList;
2277 attr_v = *piAttribList;
2278 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2279 if (use_render_texture_ati) {
2280 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2281 } else {
2282 if (!use_render_texture_emulation) {
2283 SetLastError(ERROR_INVALID_DATA);
2284 goto create_failed;
2287 break;
2290 ++piAttribList;
2293 PUSH1(attribs, None);
2294 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2295 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2296 if (!object->drawable) {
2297 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2298 goto create_failed; /* unexpected error */
2300 TRACE("->(%p)\n", object);
2301 return (HPBUFFERARB) object;
2303 create_failed:
2304 HeapFree(GetProcessHeap(), 0, object);
2305 TRACE("->(FAILED)\n");
2306 return (HPBUFFERARB) NULL;
2310 * X11DRV_wglDestroyPbufferARB
2312 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2314 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2316 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2317 TRACE("(%p)\n", hPbuffer);
2318 if (NULL == object) {
2319 SetLastError(ERROR_INVALID_HANDLE);
2320 return GL_FALSE;
2322 pglXDestroyPbuffer(object->display, object->drawable);
2323 HeapFree(GetProcessHeap(), 0, object);
2324 return GL_TRUE;
2328 * X11DRV_wglGetPbufferDCARB
2330 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2331 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2332 * Gdi32 implements the part of this function which creates a device context.
2333 * This part associates the physDev with the X drawable of the pbuffer.
2335 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2337 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2338 if (NULL == object) {
2339 SetLastError(ERROR_INVALID_HANDLE);
2340 return NULL;
2343 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2344 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2345 physDev->current_pf = object->fmt->iPixelFormat;
2346 physDev->drawable = object->drawable;
2347 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2348 physDev->dc_rect = physDev->drawable_rect;
2350 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2351 return physDev->hdc;
2355 * X11DRV_wglQueryPbufferARB
2357 * WGL_ARB_pbuffer: wglQueryPbufferARB
2359 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2361 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2362 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2363 if (NULL == object) {
2364 SetLastError(ERROR_INVALID_HANDLE);
2365 return GL_FALSE;
2367 switch (iAttribute) {
2368 case WGL_PBUFFER_WIDTH_ARB:
2369 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2370 break;
2371 case WGL_PBUFFER_HEIGHT_ARB:
2372 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2373 break;
2375 case WGL_PBUFFER_LOST_ARB:
2376 /* GLX Pbuffers cannot be lost by default. We can support this by
2377 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2378 * to receive pixel buffer clobber events, however that may or may
2379 * not give any benefit */
2380 *piValue = GL_FALSE;
2381 break;
2383 case WGL_TEXTURE_FORMAT_ARB:
2384 if (use_render_texture_ati) {
2385 unsigned int tmp;
2386 int type = WGL_NO_TEXTURE_ARB;
2387 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2388 switch (tmp) {
2389 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2390 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2391 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2393 *piValue = type;
2394 } else {
2395 if (!object->use_render_texture) {
2396 *piValue = WGL_NO_TEXTURE_ARB;
2397 } else {
2398 if (!use_render_texture_emulation) {
2399 SetLastError(ERROR_INVALID_HANDLE);
2400 return GL_FALSE;
2402 switch(object->use_render_texture) {
2403 case GL_RGB:
2404 *piValue = WGL_TEXTURE_RGB_ARB;
2405 break;
2406 case GL_RGBA:
2407 *piValue = WGL_TEXTURE_RGBA_ARB;
2408 break;
2409 /* WGL_FLOAT_COMPONENTS_NV */
2410 case GL_FLOAT_R_NV:
2411 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2412 break;
2413 case GL_FLOAT_RG_NV:
2414 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2415 break;
2416 case GL_FLOAT_RGB_NV:
2417 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2418 break;
2419 case GL_FLOAT_RGBA_NV:
2420 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2421 break;
2422 default:
2423 ERR("Unknown texture format: %x\n", object->use_render_texture);
2427 break;
2429 case WGL_TEXTURE_TARGET_ARB:
2430 if (use_render_texture_ati) {
2431 unsigned int tmp;
2432 int type = WGL_NO_TEXTURE_ARB;
2433 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2434 switch (tmp) {
2435 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2436 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2437 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2438 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2440 *piValue = type;
2441 } else {
2442 if (!object->texture_target) {
2443 *piValue = WGL_NO_TEXTURE_ARB;
2444 } else {
2445 if (!use_render_texture_emulation) {
2446 SetLastError(ERROR_INVALID_DATA);
2447 return GL_FALSE;
2449 switch (object->texture_target) {
2450 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2451 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2452 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2453 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2457 break;
2459 case WGL_MIPMAP_TEXTURE_ARB:
2460 if (use_render_texture_ati) {
2461 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2462 } else {
2463 *piValue = GL_FALSE; /** don't support that */
2464 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2466 break;
2468 default:
2469 FIXME("unexpected attribute %x\n", iAttribute);
2470 break;
2473 return GL_TRUE;
2477 * X11DRV_wglReleasePbufferDCARB
2479 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2481 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2483 TRACE("(%p, %p)\n", hPbuffer, hdc);
2484 DeleteDC(hdc);
2485 return 0;
2489 * X11DRV_wglSetPbufferAttribARB
2491 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2493 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2495 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2496 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2497 if (NULL == object) {
2498 SetLastError(ERROR_INVALID_HANDLE);
2499 return GL_FALSE;
2501 if (!object->use_render_texture) {
2502 SetLastError(ERROR_INVALID_HANDLE);
2503 return GL_FALSE;
2505 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2506 return GL_TRUE;
2508 if (NULL != pglXDrawableAttribATI) {
2509 if (use_render_texture_ati) {
2510 FIXME("Need conversion for GLX_ATI_render_texture\n");
2512 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2514 return GL_FALSE;
2518 * X11DRV_wglChoosePixelFormatARB
2520 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2522 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2524 int gl_test = 0;
2525 int attribs[256];
2526 int nAttribs = 0;
2527 GLXFBConfig* cfgs = NULL;
2528 int nCfgs = 0;
2529 UINT it;
2530 int fmt_id;
2531 WineGLPixelFormat *fmt;
2532 int pfmt_it = 0;
2533 int run;
2535 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2536 if (NULL != pfAttribFList) {
2537 FIXME("unused pfAttribFList\n");
2540 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2541 if (-1 == nAttribs) {
2542 WARN("Cannot convert WGL to GLX attributes\n");
2543 return GL_FALSE;
2545 PUSH1(attribs, None);
2547 /* Search for FB configurations matching the requirements in attribs */
2548 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2549 if (NULL == cfgs) {
2550 WARN("Compatible Pixel Format not found\n");
2551 return GL_FALSE;
2554 /* Loop through all matching formats and check if they are suitable.
2555 * Note that this function should at max return nMaxFormats different formats */
2556 for(run=0; run < 2; run++)
2558 for (it = 0; it < nCfgs; ++it) {
2559 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2560 if (gl_test) {
2561 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2562 continue;
2565 /* Search for the format in our list of compatible formats */
2566 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2567 if(!fmt)
2568 continue;
2570 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2571 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2572 continue;
2574 if(pfmt_it < nMaxFormats) {
2575 piFormats[pfmt_it] = fmt->iPixelFormat;
2576 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2578 pfmt_it++;
2582 *nNumFormats = pfmt_it;
2583 /** free list */
2584 XFree(cfgs);
2585 return GL_TRUE;
2589 * X11DRV_wglGetPixelFormatAttribivARB
2591 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2593 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2595 UINT i;
2596 WineGLPixelFormat *fmt = NULL;
2597 int hTest;
2598 int tmp;
2599 int curGLXAttr = 0;
2600 int nWGLFormats = 0;
2602 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2604 if (0 < iLayerPlane) {
2605 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2606 return GL_FALSE;
2609 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2610 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2611 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2612 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2613 if(!fmt) {
2614 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2617 for (i = 0; i < nAttributes; ++i) {
2618 const int curWGLAttr = piAttributes[i];
2619 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2621 switch (curWGLAttr) {
2622 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2623 piValues[i] = nWGLFormats;
2624 continue;
2626 case WGL_SUPPORT_OPENGL_ARB:
2627 piValues[i] = GL_TRUE;
2628 continue;
2630 case WGL_ACCELERATION_ARB:
2631 curGLXAttr = GLX_CONFIG_CAVEAT;
2632 if (!fmt) goto pix_error;
2633 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2634 if (hTest) goto get_error;
2635 switch (tmp) {
2636 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2637 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2638 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2639 default:
2640 ERR("unexpected Config Caveat(%x)\n", tmp);
2641 piValues[i] = WGL_NO_ACCELERATION_ARB;
2643 continue;
2645 case WGL_TRANSPARENT_ARB:
2646 curGLXAttr = GLX_TRANSPARENT_TYPE;
2647 if (!fmt) goto pix_error;
2648 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2649 if (hTest) goto get_error;
2650 piValues[i] = GL_FALSE;
2651 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2652 continue;
2654 case WGL_PIXEL_TYPE_ARB:
2655 curGLXAttr = GLX_RENDER_TYPE;
2656 if (!fmt) goto pix_error;
2657 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2658 if (hTest) goto get_error;
2659 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2660 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2661 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2662 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2663 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2664 else {
2665 ERR("unexpected RenderType(%x)\n", tmp);
2666 piValues[i] = WGL_TYPE_RGBA_ARB;
2668 continue;
2670 case WGL_COLOR_BITS_ARB:
2671 curGLXAttr = GLX_BUFFER_SIZE;
2672 break;
2674 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2675 if (use_render_texture_ati) {
2676 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2677 break;
2679 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2680 if (use_render_texture_ati) {
2681 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2682 break;
2684 if (!use_render_texture_emulation) {
2685 piValues[i] = GL_FALSE;
2686 continue;
2688 curGLXAttr = GLX_RENDER_TYPE;
2689 if (!fmt) goto pix_error;
2690 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2691 if (hTest) goto get_error;
2692 if (GLX_COLOR_INDEX_BIT == tmp) {
2693 piValues[i] = GL_FALSE;
2694 continue;
2696 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2697 if (hTest) goto get_error;
2698 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2699 continue;
2701 case WGL_BLUE_BITS_ARB:
2702 curGLXAttr = GLX_BLUE_SIZE;
2703 break;
2704 case WGL_RED_BITS_ARB:
2705 curGLXAttr = GLX_RED_SIZE;
2706 break;
2707 case WGL_GREEN_BITS_ARB:
2708 curGLXAttr = GLX_GREEN_SIZE;
2709 break;
2710 case WGL_ALPHA_BITS_ARB:
2711 curGLXAttr = GLX_ALPHA_SIZE;
2712 break;
2713 case WGL_DEPTH_BITS_ARB:
2714 curGLXAttr = GLX_DEPTH_SIZE;
2715 break;
2716 case WGL_STENCIL_BITS_ARB:
2717 curGLXAttr = GLX_STENCIL_SIZE;
2718 break;
2719 case WGL_DOUBLE_BUFFER_ARB:
2720 curGLXAttr = GLX_DOUBLEBUFFER;
2721 break;
2722 case WGL_STEREO_ARB:
2723 curGLXAttr = GLX_STEREO;
2724 break;
2725 case WGL_AUX_BUFFERS_ARB:
2726 curGLXAttr = GLX_AUX_BUFFERS;
2727 break;
2729 case WGL_SUPPORT_GDI_ARB:
2730 if (!fmt) goto pix_error;
2731 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2732 if (hTest) goto get_error;
2733 if(tmp) {
2734 piValues[i] = GL_FALSE;
2735 continue;
2737 curGLXAttr = GLX_X_RENDERABLE;
2738 break;
2740 case WGL_DRAW_TO_WINDOW_ARB:
2741 case WGL_DRAW_TO_BITMAP_ARB:
2742 case WGL_DRAW_TO_PBUFFER_ARB:
2743 if (!fmt) goto pix_error;
2744 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2745 if (hTest) goto get_error;
2746 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2747 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2748 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2749 piValues[i] = GL_TRUE;
2750 else
2751 piValues[i] = GL_FALSE;
2752 continue;
2754 case WGL_PBUFFER_LARGEST_ARB:
2755 curGLXAttr = GLX_LARGEST_PBUFFER;
2756 break;
2758 case WGL_SAMPLE_BUFFERS_ARB:
2759 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2760 break;
2762 case WGL_SAMPLES_ARB:
2763 curGLXAttr = GLX_SAMPLES_ARB;
2764 break;
2766 case WGL_FLOAT_COMPONENTS_NV:
2767 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2768 break;
2770 case WGL_ACCUM_RED_BITS_ARB:
2771 curGLXAttr = GLX_ACCUM_RED_SIZE;
2772 break;
2773 case WGL_ACCUM_GREEN_BITS_ARB:
2774 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2775 break;
2776 case WGL_ACCUM_BLUE_BITS_ARB:
2777 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2778 break;
2779 case WGL_ACCUM_ALPHA_BITS_ARB:
2780 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2781 break;
2782 case WGL_ACCUM_BITS_ARB:
2783 if (!fmt) goto pix_error;
2784 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2785 if (hTest) goto get_error;
2786 piValues[i] = tmp;
2787 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2788 if (hTest) goto get_error;
2789 piValues[i] += tmp;
2790 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2791 if (hTest) goto get_error;
2792 piValues[i] += tmp;
2793 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2794 if (hTest) goto get_error;
2795 piValues[i] += tmp;
2796 continue;
2798 default:
2799 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2802 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2803 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2804 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2806 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2807 * and check which options can work using iPixelFormat=0 and which not.
2808 * A problem would be that this function is an extension. This would
2809 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2811 if (0 != curGLXAttr && iPixelFormat != 0) {
2812 if (!fmt) goto pix_error;
2813 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2814 if (hTest) goto get_error;
2815 curGLXAttr = 0;
2816 } else {
2817 piValues[i] = GL_FALSE;
2820 return GL_TRUE;
2822 get_error:
2823 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2824 return GL_FALSE;
2826 pix_error:
2827 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2828 return GL_FALSE;
2832 * X11DRV_wglGetPixelFormatAttribfvARB
2834 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2836 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2838 int *attr;
2839 int ret;
2840 int i;
2842 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2844 /* Allocate a temporary array to store integer values */
2845 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2846 if (!attr) {
2847 ERR("couldn't allocate %d array\n", nAttributes);
2848 return GL_FALSE;
2851 /* Piggy-back on wglGetPixelFormatAttribivARB */
2852 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2853 if (ret) {
2854 /* Convert integer values to float. Should also check for attributes
2855 that can give decimal values here */
2856 for (i=0; i<nAttributes;i++) {
2857 pfValues[i] = attr[i];
2861 HeapFree(GetProcessHeap(), 0, attr);
2862 return ret;
2866 * X11DRV_wglBindTexImageARB
2868 * WGL_ARB_render_texture: wglBindTexImageARB
2870 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2872 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2873 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2874 if (NULL == object) {
2875 SetLastError(ERROR_INVALID_HANDLE);
2876 return GL_FALSE;
2878 if (!object->use_render_texture) {
2879 SetLastError(ERROR_INVALID_HANDLE);
2880 return GL_FALSE;
2883 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2884 static int init = 0;
2885 int prev_binded_texture = 0;
2886 GLXContext prev_context = pglXGetCurrentContext();
2887 Drawable prev_drawable = pglXGetCurrentDrawable();
2888 GLXContext tmp_context;
2890 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2891 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2892 isn't ideal performance wise but I wasn't able to get other ways working.
2894 if(!init) {
2895 init = 1; /* Only show the FIXME once for performance reasons */
2896 FIXME("partial stub!\n");
2899 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2900 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2902 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2904 /* Switch to our pbuffer */
2905 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2907 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2908 * After that upload the pbuffer texture data. */
2909 pglBindTexture(object->texture_target, prev_binded_texture);
2910 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2912 /* Switch back to the original drawable and upload the pbuffer-texture */
2913 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2914 pglXDestroyContext(gdi_display, tmp_context);
2915 return GL_TRUE;
2918 if (NULL != pglXBindTexImageATI) {
2919 int buffer;
2921 switch(iBuffer)
2923 case WGL_FRONT_LEFT_ARB:
2924 buffer = GLX_FRONT_LEFT_ATI;
2925 break;
2926 case WGL_FRONT_RIGHT_ARB:
2927 buffer = GLX_FRONT_RIGHT_ATI;
2928 break;
2929 case WGL_BACK_LEFT_ARB:
2930 buffer = GLX_BACK_LEFT_ATI;
2931 break;
2932 case WGL_BACK_RIGHT_ARB:
2933 buffer = GLX_BACK_RIGHT_ATI;
2934 break;
2935 default:
2936 ERR("Unknown iBuffer=%#x\n", iBuffer);
2937 return FALSE;
2940 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2941 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2942 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2943 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2944 * works fine using our pbuffer emulation path.
2946 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2948 return GL_FALSE;
2952 * X11DRV_wglReleaseTexImageARB
2954 * WGL_ARB_render_texture: wglReleaseTexImageARB
2956 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2958 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2959 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2960 if (NULL == object) {
2961 SetLastError(ERROR_INVALID_HANDLE);
2962 return GL_FALSE;
2964 if (!object->use_render_texture) {
2965 SetLastError(ERROR_INVALID_HANDLE);
2966 return GL_FALSE;
2968 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2969 return GL_TRUE;
2971 if (NULL != pglXReleaseTexImageATI) {
2972 int buffer;
2974 switch(iBuffer)
2976 case WGL_FRONT_LEFT_ARB:
2977 buffer = GLX_FRONT_LEFT_ATI;
2978 break;
2979 case WGL_FRONT_RIGHT_ARB:
2980 buffer = GLX_FRONT_RIGHT_ATI;
2981 break;
2982 case WGL_BACK_LEFT_ARB:
2983 buffer = GLX_BACK_LEFT_ATI;
2984 break;
2985 case WGL_BACK_RIGHT_ARB:
2986 buffer = GLX_BACK_RIGHT_ATI;
2987 break;
2988 default:
2989 ERR("Unknown iBuffer=%#x\n", iBuffer);
2990 return FALSE;
2992 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
2994 return GL_FALSE;
2998 * X11DRV_wglGetExtensionsStringEXT
3000 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3002 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3003 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3004 return WineGLInfo.wglExtensions;
3008 * X11DRV_wglGetSwapIntervalEXT
3010 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3012 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3013 FIXME("(),stub!\n");
3014 return swap_interval;
3018 * X11DRV_wglSwapIntervalEXT
3020 * WGL_EXT_swap_control: wglSwapIntervalEXT
3022 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3023 TRACE("(%d)\n", interval);
3024 swap_interval = interval;
3025 if (NULL != pglXSwapIntervalSGI) {
3026 return 0 == pglXSwapIntervalSGI(interval);
3028 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3029 return TRUE;
3033 * X11DRV_wglAllocateMemoryNV
3035 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3037 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3038 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3039 if (pglXAllocateMemoryNV == NULL)
3040 return NULL;
3042 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3046 * X11DRV_wglFreeMemoryNV
3048 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3050 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3051 TRACE("(%p)\n", pointer);
3052 if (pglXFreeMemoryNV == NULL)
3053 return;
3055 pglXFreeMemoryNV(pointer);
3059 * glxRequireVersion (internal)
3061 * Check if the supported GLX version matches requiredVersion.
3063 static BOOL glxRequireVersion(int requiredVersion)
3065 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3066 if(requiredVersion <= WineGLInfo.glxVersion[1])
3067 return TRUE;
3069 return FALSE;
3072 static BOOL glxRequireExtension(const char *requiredExtension)
3074 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3075 return FALSE;
3078 return TRUE;
3081 static void register_extension_string(const char *ext)
3083 if (WineGLInfo.wglExtensions[0])
3084 strcat(WineGLInfo.wglExtensions, " ");
3085 strcat(WineGLInfo.wglExtensions, ext);
3087 TRACE("'%s'\n", ext);
3090 static BOOL register_extension(const WineGLExtension * ext)
3092 int i;
3094 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3095 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3097 register_extension_string(ext->extName);
3099 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3100 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3102 return TRUE;
3105 static const WineGLExtension WGL_internal_functions =
3109 { "wglDisable", X11DRV_wglDisable },
3110 { "wglEnable", X11DRV_wglEnable },
3111 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3112 { "wglIsEnabled", X11DRV_wglIsEnabled },
3113 { "wglScissor", X11DRV_wglScissor },
3114 { "wglViewport", X11DRV_wglViewport },
3119 static const WineGLExtension WGL_ARB_extensions_string =
3121 "WGL_ARB_extensions_string",
3123 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3127 static const WineGLExtension WGL_ARB_make_current_read =
3129 "WGL_ARB_make_current_read",
3131 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3132 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3136 static const WineGLExtension WGL_ARB_multisample =
3138 "WGL_ARB_multisample",
3141 static const WineGLExtension WGL_ARB_pbuffer =
3143 "WGL_ARB_pbuffer",
3145 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3146 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3147 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3148 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3149 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3150 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3154 static const WineGLExtension WGL_ARB_pixel_format =
3156 "WGL_ARB_pixel_format",
3158 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3159 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3160 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3164 static const WineGLExtension WGL_ARB_render_texture =
3166 "WGL_ARB_render_texture",
3168 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3169 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3173 static const WineGLExtension WGL_EXT_extensions_string =
3175 "WGL_EXT_extensions_string",
3177 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3181 static const WineGLExtension WGL_EXT_swap_control =
3183 "WGL_EXT_swap_control",
3185 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3186 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3190 static const WineGLExtension WGL_NV_vertex_array_range =
3192 "WGL_NV_vertex_array_range",
3194 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3195 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3200 * X11DRV_WineGL_LoadExtensions
3202 static void X11DRV_WineGL_LoadExtensions(void)
3204 WineGLInfo.wglExtensions[0] = 0;
3206 /* Load Wine internal functions */
3207 register_extension(&WGL_internal_functions);
3209 /* ARB Extensions */
3211 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3213 register_extension_string("WGL_ARB_pixel_format_float");
3214 register_extension_string("WGL_ATI_pixel_format_float");
3217 register_extension(&WGL_ARB_extensions_string);
3219 if (glxRequireVersion(3))
3220 register_extension(&WGL_ARB_make_current_read);
3222 if (glxRequireExtension("GLX_ARB_multisample"))
3223 register_extension(&WGL_ARB_multisample);
3225 /* In general pbuffer functionality requires support in the X-server. The functionality is
3226 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3227 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3228 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3230 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3231 * without support in the X-server (which other Mesa based drivers require).
3233 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3234 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3235 * is available pbuffers must be available too. */
3236 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3237 register_extension(&WGL_ARB_pbuffer);
3239 register_extension(&WGL_ARB_pixel_format);
3241 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3242 if (glxRequireExtension("GLX_ATI_render_texture") ||
3243 glxRequireExtension("GLX_ARB_render_texture") ||
3244 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3246 register_extension(&WGL_ARB_render_texture);
3248 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3249 if(glxRequireExtension("GLX_NV_float_buffer"))
3250 register_extension_string("WGL_NV_float_buffer");
3252 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3253 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3254 register_extension_string("WGL_NV_texture_rectangle");
3257 /* EXT Extensions */
3259 register_extension(&WGL_EXT_extensions_string);
3261 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3262 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3263 register_extension(&WGL_EXT_swap_control);
3265 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3266 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3267 register_extension(&WGL_NV_vertex_array_range);
3271 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3273 GLXPixmap ret;
3274 XVisualInfo *vis;
3275 XVisualInfo template;
3276 int num;
3278 wine_tsx11_lock();
3280 /* Retrieve the visualid from our main visual which is the only visual we can use */
3281 template.visualid = XVisualIDFromVisual(visual);
3282 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3284 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3285 XFree(vis);
3286 wine_tsx11_unlock();
3287 TRACE("return %lx\n", ret);
3288 return ret;
3291 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3293 Drawable ret;
3295 if(physDev->bitmap)
3297 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3298 ret = physDev->drawable; /* PBuffer */
3299 else
3301 if(!physDev->bitmap->glxpixmap)
3302 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3303 ret = physDev->bitmap->glxpixmap;
3306 else
3307 ret = physDev->drawable;
3308 return ret;
3311 BOOL destroy_glxpixmap(XID glxpixmap)
3313 wine_tsx11_lock();
3314 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3315 wine_tsx11_unlock();
3316 return TRUE;
3320 * X11DRV_SwapBuffers
3322 * Swap the buffers of this DC
3324 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3326 GLXDrawable drawable;
3327 if (!has_opengl()) {
3328 ERR("No libGL on this box - disabling OpenGL support !\n");
3329 return 0;
3332 TRACE_(opengl)("(%p)\n", physDev);
3334 drawable = get_glxdrawable(physDev);
3335 wine_tsx11_lock();
3336 pglXSwapBuffers(gdi_display, drawable);
3337 wine_tsx11_unlock();
3339 /* FPS support */
3340 if (TRACE_ON(fps))
3342 static long prev_time, frames;
3344 DWORD time = GetTickCount();
3345 frames++;
3346 /* every 1.5 seconds */
3347 if (time - prev_time > 1500) {
3348 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3349 prev_time = time;
3350 frames = 0;
3354 return TRUE;
3357 /***********************************************************************
3358 * X11DRV_setup_opengl_visual
3360 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3361 * window (if it exists). If OpenGL isn't available, the visual is simply
3362 * set to the default visual for the display
3364 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3366 XVisualInfo *visual = NULL;
3367 int i;
3369 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3370 * D3D and some applications can make use of aux buffers.
3372 int visualProperties[][11] = {
3373 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3374 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3375 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3376 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3379 if (!has_opengl())
3380 return NULL;
3382 wine_tsx11_lock();
3383 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3384 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3385 if (visual)
3386 break;
3388 wine_tsx11_unlock();
3390 if (visual)
3391 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3392 else
3393 WARN("No suitable visual found\n");
3395 return visual;
3398 #else /* no OpenGL includes */
3400 /***********************************************************************
3401 * ChoosePixelFormat (X11DRV.@)
3403 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3404 const PIXELFORMATDESCRIPTOR *ppfd) {
3405 ERR("No OpenGL support compiled in.\n");
3407 return 0;
3410 /***********************************************************************
3411 * DescribePixelFormat (X11DRV.@)
3413 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3414 int iPixelFormat,
3415 UINT nBytes,
3416 PIXELFORMATDESCRIPTOR *ppfd) {
3417 ERR("No OpenGL support compiled in.\n");
3419 return 0;
3422 /***********************************************************************
3423 * GetPixelFormat (X11DRV.@)
3425 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3426 ERR("No OpenGL support compiled in.\n");
3428 return 0;
3431 /***********************************************************************
3432 * SetPixelFormat (X11DRV.@)
3434 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3435 int iPixelFormat,
3436 const PIXELFORMATDESCRIPTOR *ppfd) {
3437 ERR("No OpenGL support compiled in.\n");
3439 return FALSE;
3442 /***********************************************************************
3443 * SwapBuffers (X11DRV.@)
3445 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3446 ERR_(opengl)("No OpenGL support compiled in.\n");
3448 return FALSE;
3452 * X11DRV_wglCreateContext
3454 * For OpenGL32 wglCreateContext.
3456 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3457 ERR_(opengl)("No OpenGL support compiled in.\n");
3458 return NULL;
3462 * X11DRV_wglDeleteContext
3464 * For OpenGL32 wglDeleteContext.
3466 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3467 ERR_(opengl)("No OpenGL support compiled in.\n");
3468 return FALSE;
3472 * X11DRV_wglGetProcAddress
3474 * For OpenGL32 wglGetProcAddress.
3476 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3477 ERR_(opengl)("No OpenGL support compiled in.\n");
3478 return NULL;
3481 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3483 ERR_(opengl)("No OpenGL support compiled in.\n");
3484 return NULL;
3487 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3488 ERR_(opengl)("No OpenGL support compiled in.\n");
3489 return FALSE;
3493 * X11DRV_wglMakeCurrent
3495 * For OpenGL32 wglMakeCurrent.
3497 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3498 ERR_(opengl)("No OpenGL support compiled in.\n");
3499 return FALSE;
3503 * X11DRV_wglShareLists
3505 * For OpenGL32 wglShaderLists.
3507 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3508 ERR_(opengl)("No OpenGL support compiled in.\n");
3509 return FALSE;
3513 * X11DRV_wglUseFontBitmapsA
3515 * For OpenGL32 wglUseFontBitmapsA.
3517 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3519 ERR_(opengl)("No OpenGL support compiled in.\n");
3520 return FALSE;
3524 * X11DRV_wglUseFontBitmapsW
3526 * For OpenGL32 wglUseFontBitmapsW.
3528 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3530 ERR_(opengl)("No OpenGL support compiled in.\n");
3531 return FALSE;
3534 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3536 return NULL;
3539 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3541 return 0;
3544 BOOL destroy_glxpixmap(XID glxpixmap)
3546 return FALSE;
3549 #endif /* defined(HAVE_OPENGL) */