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ntoskrnl.exe: Improve IoAllocateMdl stub.
2012-09-27
Henri V
e
rbeet
wined3d: Introduce a separate function to re
t
r
ieve
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
H
enri
V
erb
e
et
wined3d: wined3d_device_set_so
f
t
ware_vertex_processi
n
g
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henr
i
V
erbeet
wined3d: Jus
t
ret
u
rn
t
he texture
from
wined3d
_
device_get_
t
ex
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verb
e
e
t
d3d10: Implem
e
n
t
d3d10_effect_blend_v
a
ria
b
le_GetBlendState()
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Ver
b
e
et
d3d10: Use a
union to
s
t
ore effect vari
a
ble data instead
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henr
i
Verbeet
wined3d: Add some basic
S
M4 b
y
tecode dumping code
.
commit
|
commitdiff
|
tree
2012-09-26
H
enri Verbeet
w
i
ne
d
3d: w
i
ned3d_device_get
_
t
e
xture_stage_state() never
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henri Verbee
t
wined3d: wine
d
3d_device_
s
e
t
_
t
extur
e
_stage_state()
n
ever
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
H
enri Ve
r
beet
d3
d
1
0: I
n
troduce a state object variabl
e
structur
e
.
commit
|
commitdiff
|
tree
2012-09-26
Hen
r
i Ver
b
eet
d3d10: Properly handle ar
r
a
ys o
f
state objects
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbeet
wined
3
d
:
Ta
k
e the data
t
y
pe
o
f registers into
acco
u
nt
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verb
e
et
wined3d: Just retu
r
n the shade
r
fro
m
wined3d_device
_
get_
p
ixe
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbe
e
t
w
i
n
ed3d:
w
i
n
ed3d
_
device_
s
et_pixel_shade
r
()
n
ever f
a
ils
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbeet
d
3d10: Store shader variables in d3d10_e
f
fect_pass
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbeet
d3
d
10: Store s
h
aders directl
y
in d3d10_effect_object
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Ver
b
e
e
t
wi
n
ed3d: Take the da
t
a type of i
m
media
t
es in
t
o account
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Verbeet
wined3d: Just r
e
turn
t
he
s
h
ader from wined3d_devi
c
e_get
_
ve
r
t
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Verbeet
w
ined3d:
wined
3
d
_
device_set_vertex_shader() never fai
l
s
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Verbeet
d3d10:
Implement d3d10_effect_shader_var
i
able_GetPixelShader()
.
commit
|
commitdiff
|
tree
2012-09-24
He
n
ri Verbeet
d3d
1
0: Im
p
lement d3d10_effec
t
_
s
hader_variable_GetGeo
m
etrySh
a
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
He
n
ri V
e
rbe
e
t
wined3d: Simpl
i
fy sha
d
er_
g
lsl_destroy() control flow
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
H
e
n
ri
V
e
rbeet
wi
n
ed3d: Just return
t
he
declar
a
tion from wined3d_devi
c
e_get
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
wined3
d
: wined3d_device_set_
v
ertex_decl
a
rati
o
n
() n
e
v
er
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Hen
r
i Verbeet
d
3
d
10: Implement
d
3d10_effec
t
_shader
_
variabl
e
_Ge
t
VertexShader()
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbe
e
t
d3d10:
P
r
operly cl
e
anup
s
had
e
r variab
l
es
.
commit
|
commitdiff
|
tree
2012-09-19
H
enri Verbeet
w
i
ned
3
d
: Merge the glsl_vshader_private and gls
l
_p
s
hader_pri
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Ve
r
beet
wined3d: wined
3
d_devic
e
_get_
s
cis
s
or_rect() never fails
.
commit
|
commitdiff
|
tree
2012-09-19
Hen
r
i Verbeet
wi
n
e
d
3d: w
i
ned3d_device_set_
s
cisso
r
_rect() never fa
i
ls
.
commit
|
commitdiff
|
tree
2012-09-19
Hen
r
i
V
erbeet
d3d1
0
: Get
r
i
d
of th
e
unused idx_offset field from
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri
V
erbee
t
d3d
1
0c
o
re: Add a miss
i
n
g
r
e
tur
n
to
d
3
d10_device_CreateGeomet
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verbee
t
win
e
d3d:
I
mplement
versio
n
checks for geometry shaders
.
commit
|
commitdiff
|
tree
2012-09-19
Henri V
e
rbeet
win
e
d
3
d: wined3d_device_get_sampler_state() nev
e
r fails
.
commit
|
commitdiff
|
tree
2012-09-19
Hen
r
i
Verbeet
wined3d
:
w
i
ned3d_devic
e
_set_s
a
mpler
_
stat
e
() never fails
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verbeet
d
3
d10: Use deb
u
gstr_
a
() on
v
aria
b
l
e
na
m
es
i
n
p
ars
e
_fx10_obje
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
Verbee
t
d3d10co
r
e:
R
eplace
a
FIXME
w
it
h
a TR
A
CE in d3d10_device_Crea
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
H
enri Verb
e
et
w
i
ned
3
d:
I
mplement WIN
E
D3DS
I
H_EMIT in
t
he
G
LSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri
V
erbeet
wined3d
:
wined
3
d_device_get_material(
)
never fails
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verbeet
wined3d
:
wined3d_device_s
e
t_material()
n
ever fails
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verbeet
d3d10core: Im
p
lement d3d10_d
e
v
i
ce_RSGet
V
iewp
o
rts(
)
.
commit
|
commitdiff
|
tree
2012-09-18
H
enri Verbee
t
d3d10
c
o
re: Implement
d3d10_dev
i
c
e_RSSetViewports()
.
commit
|
commitdiff
|
tree
2012-09-17
H
enri Verb
e
e
t
win
e
d3d: Implement WINED3DSIH_C
U
T in the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verbeet
wi
n
e
d
3
d
:
R
ecognize
the
S
M4 dcl_outputTopol
o
gy
o
p
c
o
de
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verbe
e
t
wined3d:
Recogni
z
e the SM4 dcl_inputPrimitiv
e
opcode
.
commit
|
commitdiff
|
tree
2012-09-17
H
e
n
r
i Verbeet
w
i
n
ed3
d
: Recognize the SM4
d
cl_maxOut
p
utVerte
x
Count
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
Henr
i
Ver
b
e
et
w
ined3d: Introd
u
ce a union for declarati
o
n shader instructio
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henr
i
V
erbeet
wined3d:
J
ust handle
all
instruct
i
ons in the
s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
H
enri Verb
e
et
wined3d:
w
ined3
d
_
d
evice_mul
t
iply_transform(
)
never
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Verbeet
d3d
1
0
core/tests: Add a s
m
al
l
test for ID3
D
10Device_CreateSha
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Verbeet
d
3
d
10co
r
e: Implement d3d1
0
_sha
d
er_reso
u
rce_view
_
GetDesc()
.
commit
|
commitdiff
|
tree
2012-09-13
H
e
nri
V
erbeet
s
e
rver: O
n
ly r
e
move W
M
_INP
U
T messages from the queue
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbeet
wined3d:
w
i
ned3d_device_s
e
t_
b
ase_verte
x
_index() never
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbee
t
d
3d10core/te
s
ts:
Add a small test for
ID3D10Device_C
r
e
a
te
D
ep
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
H
e
nri Verbeet
d3
d
10core: Impl
e
ment d3d10_
d
ep
t
h
s
tenc
i
l_view_GetDesc()
.
commit
|
commitdiff
|
tree
2012-09-12
Henri
Verb
e
et
us
e
r32: Add rawin
p
ut
k
eyboa
r
d support
.
commit
|
commitdiff
|
tree
2012-09-12
Henri
Verbeet
w
i
n
e
d3d:
w
i
ned3d_devic
e
_get_transform() never fails
.
commit
|
commitdiff
|
tree
2012-09-12
Hen
r
i
V
e
r
beet
wined
3
d:
wined3d_device_set_t
r
ansform()
never fails
.
commit
|
commitdiff
|
tree
2012-09-12
Henri Verbeet
d
3d10
c
ore: Implement d3d1
0
_
shade
r
_re
s
ou
r
c
e
_vi
e
w_G
e
tResou
r
ce()
.
commit
|
commitdiff
|
tree
2012-09-11
Henr
i
V
erbeet
u
ser32: Add
r
awinp
u
t mouse supp
o
rt
.
commit
|
commitdiff
|
tree
2012-09-11
Henri
V
erbeet
wined3d: wined3d_devic
e
_get_render
_
state() n
e
ver fails
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Verbeet
wi
n
ed3d: wined3d_device_set_render_state() never fails
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Verbeet
d3d10co
r
e:
Impl
e
m
e
n
t
d3d10_depthstenc
i
l_view_GetResourc
e
()
.
commit
|
commitdiff
|
tree
2012-09-10
Henr
i
Ver
b
eet
use
r
32: Implement RegisterRa
w
InputD
e
vi
c
es()
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbee
t
wined3d: wined3d_device_get_viewport() never fails
.
commit
|
commitdiff
|
tree
2012-09-10
Henr
i
Verbeet
wined3d: wined3d_device_set_viewport()
never
fails
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbeet
d
3
d10core
:
Stor
e
the
resource in the d3d10core rend
e
rtarget
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri
V
e
r
beet
w
i
n
ed3d: Jus
t
ret
u
r
n
the bu
f
fer from wined3d_device_get
_
inde
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Ve
r
beet
wined3d: wined3d_de
v
ice_set_index_buffer() n
e
v
er fails
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Verbeet
d3
d
10core
:
Update the MipLe
v
e
l
s field af
t
er text
u
re
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henri
V
erbeet
wined3d: Jus
t
return the swap
c
hai
n
from wined3d_device_get_s
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henr
i
Verbee
t
wined3d: Add
t
ype
i
nfo
r
m
ation to shader registers
.
commit
|
commitdiff
|
tree
2012-09-05
Henri Verbe
e
t
wined3
d
: Read complete shader instru
c
ti
o
n
s
at a tim
e
.
commit
|
commitdiff
|
tree
2012-09-04
H
e
nri Verbeet
d3d10: Improv
e
a couple
of debug messages
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbe
e
t
d3d10:
Handle D3D10_SVT_UINT i
n
read_int32_va
l
ue()
.
.
.
commit
|
commitdiff
|
tree
2012-09-04
H
enri Verb
e
et
wined
3
d: Get r
i
d of wined3d_device_get_wined3d
(
)
.
commit
|
commitdiff
|
tree
2012-08-20
Henr
i
Verbe
e
t
wined3d: Also
i
ssue any queries for
in
d
ex buffers
i
n
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
H
e
n
ri Verbe
e
t
wined3d: Use a slight
l
y s
h
orte
r
tim
e
o
u
t
in
wined3d_event_qu
e
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
Henri Verbe
e
t
wi
n
e
x11:
Try har
d
e
r to
g
et
u
sa
b
le Ra
n
d
R sc
r
een
resou
r
ces
.
commit
|
commitdiff
|
tree
2012-08-20
Henri Ver
b
e
e
t
winex11: Try XRa
n
dR
1
.
0 if 1
.
2 fails
.
commit
|
commitdiff
|
tree
2012-08-13
Hen
r
i Ver
b
eet
w
inex11: Explicitly clear virtual deskt
o
p maximi
z
ed
.
.
.
commit
|
commitdiff
|
tree
2012-08-13
Hen
r
i
Verbeet
wi
n
ex
1
1: Don't set MWM de
c
ora
t
ions
e
ither for fullscreen
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
wined3d
:
C
a
ll
c
ore GL func
t
ion
s
th
r
ough gl
_
info
.
gl_ops
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
wi
n
ed
3
d: Pass a
gl
_
info structure to fragment_pipel
i
n
e
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
wined3
d
:
G
e
t
rid of th
e
GL
extension function pointer
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri V
e
rbeet
d3
d
10: Implement
d3d10_effect
_
s
a
mple
r
_variable_GetBackin
g
Sto
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henr
i
Verbee
t
d3d10:
A
dd support f
o
r parsing s
a
m
pler s
t
ates
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d3d10: Implement d3d10
_
effect_ble
n
d_va
r
i
able_GetBackingStore()
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d3d10:
A
dd support for parsing blend stat
e
s
.
commit
|
commitdiff
|
tree
2012-07-25
Henri
Verbe
e
t
ddraw: Impleme
n
t
d
d
raw7_G
e
tMonitorFrequency() on top
.
.
.
commit
|
commitdiff
|
tree
2012-07-24
Henri Verbeet
wined3d: Use struct opengl_funcs for storing GL e
x
t
ens
i
o
n
.
.
.
commit
|
commitdiff
|
tree
2012-07-24
Henri Verbe
e
t
wined3d:
H
andle core
fixups like
any oth
e
r kind
o
f
.
.
.
commit
|
commitdiff
|
tree
2012-07-23
Henri
V
erbeet
d3d10: Imple
m
en
t
d3d10_ef
f
ect_depth_stenci
l
_variable_GetBack
.
.
.
commit
|
commitdiff
|
tree
2012-07-23
H
enri
Verbee
t
d3d1
0
: Add support for parsin
g
depth/
s
tencil
st
a
tes
.
commit
|
commitdiff
|
tree
2012-07-23
H
e
nr
i
Verbeet
win
e
d3d: Fix some E
X
T_g
p
u_sha
d
er4
f
unc
t
ion nam
e
s
.
commit
|
commitdiff
|
tree
2012-07-23
Henri Verbeet
wined3d: Get r
i
d of A
P
PLE_flush_render,
i
t do
e
sn't
.
.
.
commit
|
commitdiff
|
tree
2012-07-20
H
e
nri Verb
e
et
d3d1
0
: Imp
l
e
men
t
d3d10_
e
ffect_rasterizer_v
a
ria
b
le_GetBacking
.
.
.
commit
|
commitdiff
|
tree
2012-07-20
Henri Verbeet
d3d10: Add
support
f
o
r parsing
r
asterize
r
states
.
commit
|
commitdiff
|
tree
2012-07-20
Hen
r
i Verbeet
d3d
1
0/t
e
s
ts: Add a test for default s
t
ate values
.
commit
|
commitdiff
|
tree
2012-07-20
Henri Verbeet
wined
3
d
:
Conver
t
some
uppercase h
e
x co
n
st
a
nts
to low
e
rcase
.
commit
|
commitdiff
|
tree
2012-07-20
Henr
i
V
erbeet
wined3d: Get rid of
s
ome unused PC
I
ID
s
.
commit
|
commitdiff
|
tree
2012-07-19
Henri
V
erbeet
wined3d: En
a
ble
"AlwaysOffsc
r
een" by default
.
commit
|
commitdiff
|
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