wined3d: Use struct opengl_funcs for storing GL extension pointers.
commitc7e3bb5a93ecf3c65a773bca5eb58dcfe3dfda34
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 24 Jul 2012 09:32:23 +0000 (24 11:32 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 24 Jul 2012 11:36:29 +0000 (24 13:36 +0200)
tree85007a182d00d4217bb1f69d649522d0d674efb2
parent4f3263e08cf050bff6f46da7b495c5073d574971
wined3d: Use struct opengl_funcs for storing GL extension pointers.
dlls/wined3d/directx.c
dlls/wined3d/gl_compat.c
dlls/wined3d/wined3d_gl.h
dlls/wined3d/wined3d_private.h