2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __WINE_D3D10EFFECT_H
21 #define __WINE_D3D10EFFECT_H
25 #define D3D10_EFFECT_VARIABLE_POOLED 0x1
26 #define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2
27 #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4
29 #ifndef D3D10_BYTES_FROM_BITS
30 #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3)
33 typedef struct _D3D10_EFFECT_TYPE_DESC
36 D3D10_SHADER_VARIABLE_CLASS Class
;
37 D3D10_SHADER_VARIABLE_TYPE Type
;
45 } D3D10_EFFECT_TYPE_DESC
;
47 typedef struct _D3D10_EFFECT_VARIABLE_DESC
54 UINT ExplicitBindPoint
;
55 } D3D10_EFFECT_VARIABLE_DESC
;
57 typedef struct _D3D10_TECHNIQUE_DESC
62 } D3D10_TECHNIQUE_DESC
;
64 typedef struct _D3D10_STATE_BLOCK_MASK
67 BYTE VSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
68 BYTE VSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
69 BYTE VSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
71 BYTE GSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
72 BYTE GSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
73 BYTE GSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
75 BYTE PSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
76 BYTE PSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
77 BYTE PSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
78 BYTE IAVertexBuffers
[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT
)];
81 BYTE IAPrimitiveTopology
;
83 BYTE OMDepthStencilState
;
87 BYTE RSRasterizerState
;
90 } D3D10_STATE_BLOCK_MASK
;
92 typedef struct _D3D10_EFFECT_DESC
96 UINT SharedConstantBuffers
;
98 UINT SharedGlobalVariables
;
102 typedef struct _D3D10_PASS_DESC
106 BYTE
*pIAInputSignature
;
107 SIZE_T IAInputSignatureSize
;
110 FLOAT BlendFactor
[4];
113 typedef struct _D3D10_PASS_SHADER_DESC
115 struct ID3D10EffectShaderVariable
*pShaderVariable
;
117 } D3D10_PASS_SHADER_DESC
;
119 DEFINE_GUID(IID_ID3D10EffectType
, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
121 #define INTERFACE ID3D10EffectType
122 DECLARE_INTERFACE(ID3D10EffectType
)
124 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
125 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_TYPE_DESC
*desc
) PURE
;
126 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeByIndex
)(THIS_ UINT index
) PURE
;
127 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeByName
)(THIS_ LPCSTR name
) PURE
;
128 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
129 STDMETHOD_(LPCSTR
, GetMemberName
)(THIS_ UINT index
) PURE
;
130 STDMETHOD_(LPCSTR
, GetMemberSemantic
)(THIS_ UINT index
) PURE
;
134 DEFINE_GUID(IID_ID3D10EffectVariable
, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b);
136 #define INTERFACE ID3D10EffectVariable
137 DECLARE_INTERFACE(ID3D10EffectVariable
)
139 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
140 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
141 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
142 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
143 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
144 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
145 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
146 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
147 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
148 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
149 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
150 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
151 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
152 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
153 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
154 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
155 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
156 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
157 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
158 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
159 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
160 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
161 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
162 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
163 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
167 DEFINE_GUID(IID_ID3D10EffectConstantBuffer
, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3);
169 #define INTERFACE ID3D10EffectConstantBuffer
170 DECLARE_INTERFACE_(ID3D10EffectConstantBuffer
, ID3D10EffectVariable
)
172 /* ID3D10EffectVariable methods */
173 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
174 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
175 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
176 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
177 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
178 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
179 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
180 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
181 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
182 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
183 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
184 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
185 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
186 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
187 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
188 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
189 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
190 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
191 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
192 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
193 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
194 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
195 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
196 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
197 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
198 /* ID3D10EffectConstantBuffer methods */
199 STDMETHOD(SetConstantBuffer
)(THIS_ ID3D10Buffer
*buffer
) PURE
;
200 STDMETHOD(GetConstantBuffer
)(THIS_ ID3D10Buffer
**buffer
) PURE
;
201 STDMETHOD(SetTextureBuffer
)(THIS_ ID3D10ShaderResourceView
*view
) PURE
;
202 STDMETHOD(GetTextureBuffer
)(THIS_ ID3D10ShaderResourceView
**view
) PURE
;
206 DEFINE_GUID(IID_ID3D10EffectScalarVariable
, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f);
208 #define INTERFACE ID3D10EffectScalarVariable
209 DECLARE_INTERFACE_(ID3D10EffectScalarVariable
, ID3D10EffectVariable
)
211 /* ID3D10EffectVariable methods */
212 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
213 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
214 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
215 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
216 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
217 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
218 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
219 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
220 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
221 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
222 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
223 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
224 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
225 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
226 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
227 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
228 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
229 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
230 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
231 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
232 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
233 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
234 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
235 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
236 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
237 /* ID3D10EffectScalarVariable methods */
238 STDMETHOD(SetFloat
)(THIS_
float value
) PURE
;
239 STDMETHOD(GetFloat
)(THIS_
float *value
) PURE
;
240 STDMETHOD(SetFloatArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
241 STDMETHOD(GetFloatArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
242 STDMETHOD(SetInt
)(THIS_
int value
) PURE
;
243 STDMETHOD(GetInt
)(THIS_
int *value
) PURE
;
244 STDMETHOD(SetIntArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
245 STDMETHOD(GetIntArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
246 STDMETHOD(SetBool
)(THIS_ BOOL value
) PURE
;
247 STDMETHOD(GetBool
)(THIS_ BOOL
*value
) PURE
;
248 STDMETHOD(SetBoolArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
249 STDMETHOD(GetBoolArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
253 DEFINE_GUID(IID_ID3D10EffectVectorVariable
, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81);
255 #define INTERFACE ID3D10EffectVectorVariable
256 DECLARE_INTERFACE_(ID3D10EffectVectorVariable
, ID3D10EffectVariable
)
258 /* ID3D10EffectVariable methods */
259 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
260 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
261 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
262 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
263 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
264 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
265 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
266 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
267 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
268 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
269 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
270 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
271 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
272 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
273 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
274 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
275 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
276 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
277 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
278 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
279 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
280 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
281 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
282 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
283 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
284 /* ID3D10EffectVectorVariable methods */
285 STDMETHOD(SetBoolVector
)(THIS_ BOOL
*value
) PURE
;
286 STDMETHOD(SetIntVector
)(THIS_
int *value
) PURE
;
287 STDMETHOD(SetFloatVector
)(THIS_
float *value
) PURE
;
288 STDMETHOD(GetBoolVector
)(THIS_ BOOL
*value
) PURE
;
289 STDMETHOD(GetIntVector
)(THIS_
int *value
) PURE
;
290 STDMETHOD(GetFloatVector
)(THIS_
float *value
) PURE
;
291 STDMETHOD(SetBoolVectorArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
292 STDMETHOD(SetIntVectorArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
293 STDMETHOD(SetFloatVectorArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
294 STDMETHOD(GetBoolVectorArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
295 STDMETHOD(GetIntVectorArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
296 STDMETHOD(GetFloatVectorArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
300 DEFINE_GUID(IID_ID3D10EffectMatrixVariable
, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0);
302 #define INTERFACE ID3D10EffectMatrixVariable
303 DECLARE_INTERFACE_(ID3D10EffectMatrixVariable
, ID3D10EffectVariable
)
305 /* ID3D10EffectVariable methods */
306 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
307 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
308 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
309 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
310 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
311 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
312 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
313 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
314 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
315 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
316 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
317 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
318 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
319 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
320 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
321 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
322 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
323 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
324 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
325 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
326 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
327 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
328 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
329 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
330 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
331 /* ID3D10EffectMatrixVariable methods */
332 STDMETHOD(SetMatrix
)(THIS_
float *data
) PURE
;
333 STDMETHOD(GetMatrix
)(THIS_
float *data
) PURE
;
334 STDMETHOD(SetMatrixArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
335 STDMETHOD(GetMatrixArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
336 STDMETHOD(SetMatrixTranspose
)(THIS_
float *data
) PURE
;
337 STDMETHOD(GetMatrixTranspose
)(THIS_
float *data
) PURE
;
338 STDMETHOD(SetMatrixTransposeArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
339 STDMETHOD(GetMatrixTransposeArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
343 DEFINE_GUID(IID_ID3D10EffectStringVariable
, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff);
345 #define INTERFACE ID3D10EffectStringVariable
346 DECLARE_INTERFACE_(ID3D10EffectStringVariable
, ID3D10EffectVariable
)
348 /* ID3D10EffectVariable methods */
349 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
350 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
351 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
352 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
353 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
354 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
355 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
356 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
357 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
358 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
359 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
360 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
361 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
362 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
363 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
364 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
365 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
366 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
367 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
368 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
369 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
370 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
371 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
372 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
373 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
374 /* ID3D10EffectStringVariable methods */
375 STDMETHOD(GetString
)(THIS_ LPCSTR
*str
) PURE
;
376 STDMETHOD(GetStringArray
)(THIS_ LPCSTR
*strs
, UINT offset
, UINT count
) PURE
;
380 DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable
,
381 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc);
383 #define INTERFACE ID3D10EffectShaderResourceVariable
384 DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable
, ID3D10EffectVariable
)
386 /* ID3D10EffectVariable methods */
387 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
388 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
389 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
390 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
391 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
392 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
393 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
394 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
395 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
396 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
397 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
398 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
399 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
400 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
401 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
402 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
403 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
404 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
405 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
406 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
407 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
408 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
409 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
410 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
411 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
412 /* ID3D10EffectShaderResourceVariable methods */
413 STDMETHOD(SetResource
)(THIS_ ID3D10ShaderResourceView
*resource
) PURE
;
414 STDMETHOD(GetResource
)(THIS_ ID3D10ShaderResourceView
**resource
) PURE
;
415 STDMETHOD(SetResourceArray
)(THIS_ ID3D10ShaderResourceView
**resources
, UINT offset
, UINT count
) PURE
;
416 STDMETHOD(GetResourceArray
)(THIS_ ID3D10ShaderResourceView
**resources
, UINT offset
, UINT count
) PURE
;
420 DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable
,
421 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17);
423 #define INTERFACE ID3D10EffectRenderTargetViewVariable
424 DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable
, ID3D10EffectVariable
)
426 /* ID3D10EffectVariable methods */
427 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
428 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
429 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
430 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
431 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
432 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
433 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
434 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
435 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
436 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
437 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
438 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
439 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
440 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
441 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
442 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
443 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
444 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
445 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
446 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
447 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
448 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
449 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
450 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
451 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
452 /* ID3D10EffectRenderTargetViewVariable methods */
453 STDMETHOD(SetRenderTarget
)(THIS_ ID3D10RenderTargetView
*view
) PURE
;
454 STDMETHOD(GetRenderTarget
)(THIS_ ID3D10RenderTargetView
**view
) PURE
;
455 STDMETHOD(SetRenderTargetArray
)(THIS_ ID3D10RenderTargetView
**views
, UINT offset
, UINT count
) PURE
;
456 STDMETHOD(GetRenderTargetArray
)(THIS_ ID3D10RenderTargetView
**views
, UINT offset
, UINT count
) PURE
;
460 DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable
,
461 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23);
463 #define INTERFACE ID3D10EffectDepthStencilViewVariable
464 DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable
, ID3D10EffectVariable
)
466 /* ID3D10EffectVariable methods */
467 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
468 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
469 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
470 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
471 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
472 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
473 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
474 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
475 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
476 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
477 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
478 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
479 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
480 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
481 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
482 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
483 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
484 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
485 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
486 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
487 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
488 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
489 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
490 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
491 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
492 /* ID3D10EffectDepthStencilViewVariable methods */
493 STDMETHOD(SetDepthStencil
)(THIS_ ID3D10DepthStencilView
*view
) PURE
;
494 STDMETHOD(GetDepthStencil
)(THIS_ ID3D10DepthStencilView
**view
) PURE
;
495 STDMETHOD(SetDepthStencilArray
)(THIS_ ID3D10DepthStencilView
**views
, UINT offset
, UINT count
) PURE
;
496 STDMETHOD(GetDepthStencilArray
)(THIS_ ID3D10DepthStencilView
**views
, UINT offset
, UINT count
) PURE
;
500 DEFINE_GUID(IID_ID3D10EffectTechnique
, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75);
502 #define INTERFACE ID3D10EffectTechnique
503 DECLARE_INTERFACE(ID3D10EffectTechnique
)
505 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
506 STDMETHOD(GetDesc
)(THIS_ D3D10_TECHNIQUE_DESC
*desc
) PURE
;
507 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
508 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
509 STDMETHOD_(struct ID3D10EffectPass
*, GetPassByIndex
)(THIS_ UINT index
) PURE
;
510 STDMETHOD_(struct ID3D10EffectPass
*, GetPassByName
)(THIS_ LPCSTR name
) PURE
;
511 STDMETHOD(ComputeStateBlockMask
)(THIS_ D3D10_STATE_BLOCK_MASK
*mask
) PURE
;
515 DEFINE_GUID(IID_ID3D10Effect
, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7);
517 #define INTERFACE ID3D10Effect
518 DECLARE_INTERFACE_(ID3D10Effect
, IUnknown
)
520 /* IUnknown methods */
521 STDMETHOD(QueryInterface
)(THIS_ REFIID riid
, LPVOID
*object
) PURE
;
522 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
523 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
524 /* ID3D10Effect methods */
525 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
526 STDMETHOD_(BOOL
, IsPool
)(THIS
) PURE
;
527 STDMETHOD(GetDevice
)(THIS_ ID3D10Device
**device
) PURE
;
528 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_DESC
*desc
) PURE
;
529 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetConstantBufferByIndex
)(THIS_ UINT index
) PURE
;
530 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetConstantBufferByName
)(THIS_ LPCSTR name
) PURE
;
531 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableByIndex
)(THIS_ UINT index
) PURE
;
532 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableByName
)(THIS_ LPCSTR name
) PURE
;
533 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
534 STDMETHOD_(struct ID3D10EffectTechnique
*, GetTechniqueByIndex
)(THIS_ UINT index
) PURE
;
535 STDMETHOD_(struct ID3D10EffectTechnique
*, GetTechniqueByName
)(THIS_ LPCSTR name
) PURE
;
536 STDMETHOD(Optimize
)(THIS
) PURE
;
537 STDMETHOD_(BOOL
, IsOptimized
)(THIS
) PURE
;
541 DEFINE_GUID(IID_ID3D10EffectPool
, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
543 #define INTERFACE ID3D10EffectPool
544 DECLARE_INTERFACE_(ID3D10EffectPool
, IUnknown
)
546 /* IUnknown methods */
547 STDMETHOD(QueryInterface
)(THIS_ REFIID riid
, LPVOID
*object
) PURE
;
548 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
549 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
550 /* ID3D10EffectPool methods */
551 STDMETHOD_(struct ID3D10Effect
*, AsEffect
)(THIS
) PURE
;
555 DEFINE_GUID(IID_ID3D10EffectPass
, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54);
557 #define INTERFACE ID3D10EffectPass
558 DECLARE_INTERFACE(ID3D10EffectPass
)
560 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
561 STDMETHOD(GetDesc
)(THIS_ D3D10_PASS_DESC
*desc
) PURE
;
562 STDMETHOD(GetVertexShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
563 STDMETHOD(GetGeometryShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
564 STDMETHOD(GetPixelShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
565 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
566 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
567 STDMETHOD(Apply
)(THIS_ UINT flags
) PURE
;
568 STDMETHOD(ComputeStateBlockMask
)(THIS_ D3D10_STATE_BLOCK_MASK
*mask
) PURE
;
576 HRESULT WINAPI
D3D10CreateEffectFromMemory(void *data
, SIZE_T data_size
, UINT flags
,
577 ID3D10Device
*device
, ID3D10EffectPool
*effect_pool
, ID3D10Effect
**effect
);
583 #endif /* __WINE_D3D10EFFECT_H */