ddraw: Remove unused / redundant includes.
[wine/wine-gecko.git] / dlls / ddraw / surface.c
blob46c166ace3a08e3999786d5ad019f169e8f42658
1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include "ddraw_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
33 static inline IDirectDrawSurfaceImpl *surface_from_gamma_control(IDirectDrawGammaControl *iface)
35 return (IDirectDrawSurfaceImpl *)((char*)iface
36 - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawGammaControl_vtbl));
39 /*****************************************************************************
40 * IUnknown parts follow
41 *****************************************************************************/
43 /*****************************************************************************
44 * IDirectDrawSurface7::QueryInterface
46 * A normal QueryInterface implementation. For QueryInterface rules
47 * see ddraw.c, IDirectDraw7::QueryInterface. This method
48 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
49 * in all versions, the IDirectDrawGammaControl interface and it can
50 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
52 * Params:
53 * riid: The interface id queried for
54 * obj: Address to write the pointer to
56 * Returns:
57 * S_OK on success
58 * E_NOINTERFACE if the requested interface wasn't found
60 *****************************************************************************/
61 static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface, REFIID riid, void **obj)
63 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
65 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
66 *obj = NULL;
68 if(!riid)
69 return DDERR_INVALIDPARAMS;
71 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj);
72 if (IsEqualGUID(riid, &IID_IUnknown)
73 || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
74 || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
76 IUnknown_AddRef(iface);
77 *obj = iface;
78 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
79 return S_OK;
81 else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
82 || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
83 || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
85 IUnknown_AddRef(iface);
86 *obj = &This->IDirectDrawSurface3_vtbl;
87 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
88 return S_OK;
90 else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
92 IUnknown_AddRef(iface);
93 *obj = &This->IDirectDrawGammaControl_vtbl;
94 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
95 return S_OK;
97 else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
98 IsEqualGUID(riid, &IID_IDirect3DHALDevice)||
99 IsEqualGUID(riid, &IID_IDirect3DRGBDevice) )
101 IDirect3DDevice7 *d3d;
103 /* Call into IDirect3D7 for creation */
104 IDirect3D7_CreateDevice((IDirect3D7 *)&This->ddraw->IDirect3D7_vtbl, riid, (IDirectDrawSurface7 *)This, &d3d);
106 if (d3d)
108 *obj = (IDirect3DDevice *)&((IDirect3DDeviceImpl *)d3d)->IDirect3DDevice_vtbl;
109 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
110 return S_OK;
113 WARN("Unable to create a IDirect3DDevice instance, returning E_NOINTERFACE\n");
114 return E_NOINTERFACE;
116 else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
117 IsEqualGUID( &IID_IDirect3DTexture2, riid ))
119 if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
121 *obj = &This->IDirect3DTexture_vtbl;
122 TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
124 else
126 *obj = &This->IDirect3DTexture2_vtbl;
127 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
129 IUnknown_AddRef( (IUnknown *) *obj);
130 return S_OK;
133 ERR("No interface\n");
134 return E_NOINTERFACE;
137 static HRESULT WINAPI ddraw_surface3_QueryInterface(IDirectDrawSurface3 *iface, REFIID riid, void **object)
139 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
141 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), riid, object);
144 static HRESULT WINAPI ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl *iface, REFIID riid, void **object)
146 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
148 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_gamma_control(iface), riid, object);
151 static HRESULT WINAPI d3d_texture2_QueryInterface(IDirect3DTexture2 *iface, REFIID riid, void **object)
153 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
155 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture2(iface), riid, object);
158 static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFIID riid, void **object)
160 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
162 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture1(iface), riid, object);
165 /*****************************************************************************
166 * IDirectDrawSurface7::AddRef
168 * A normal addref implementation
170 * Returns:
171 * The new refcount
173 *****************************************************************************/
174 static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface)
176 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
177 ULONG refCount = InterlockedIncrement(&This->ref);
179 if (refCount == 1 && This->WineD3DSurface)
181 EnterCriticalSection(&ddraw_cs);
182 IWineD3DSurface_AddRef(This->WineD3DSurface);
183 LeaveCriticalSection(&ddraw_cs);
186 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
187 return refCount;
190 static ULONG WINAPI ddraw_surface3_AddRef(IDirectDrawSurface3 *iface)
192 TRACE("iface %p.\n", iface);
194 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_surface3(iface));
197 static ULONG WINAPI ddraw_gamma_control_AddRef(IDirectDrawGammaControl *iface)
199 TRACE("iface %p.\n", iface);
201 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_gamma_control(iface));
204 static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface)
206 TRACE("iface %p.\n", iface);
208 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture2(iface));
211 static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
213 TRACE("iface %p.\n", iface);
215 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture1(iface));
218 /*****************************************************************************
219 * ddraw_surface_destroy
221 * A helper function for IDirectDrawSurface7::Release
223 * Frees the surface, regardless of its refcount.
224 * See IDirectDrawSurface7::Release for more information
226 * Params:
227 * This: Surface to free
229 *****************************************************************************/
230 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This)
232 TRACE("(%p)\n", This);
234 /* Check the refcount and give a warning */
235 if(This->ref > 1)
237 /* This can happen when a complex surface is destroyed,
238 * because the 2nd surface was addref()ed when the app
239 * called GetAttachedSurface
241 WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
244 /* Check for attached surfaces and detach them */
245 if(This->first_attached != This)
247 /* Well, this shouldn't happen: The surface being attached is addref()ed
248 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
249 * is called, because the refcount is held. It looks like the app released()
250 * it often enough to force this
252 IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This->first_attached;
253 IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This;
255 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
257 /* The refcount will drop to -1 here */
258 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
260 ERR("(%p) DeleteAttachedSurface failed!\n", This);
264 while(This->next_attached != NULL)
266 IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This;
267 IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This->next_attached;
269 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
271 ERR("(%p) DeleteAttachedSurface failed!\n", This);
272 assert(0);
276 /* Now destroy the surface. Wait: It could have been released if we are a texture */
277 if(This->WineD3DSurface)
278 IWineD3DSurface_Release(This->WineD3DSurface);
280 /* Having a texture handle set implies that the device still exists */
281 if(This->Handle)
283 ddraw_free_handle(&This->ddraw->d3ddevice->handle_table, This->Handle - 1, DDRAW_HANDLE_SURFACE);
286 /* Reduce the ddraw surface count */
287 InterlockedDecrement(&This->ddraw->surfaces);
288 list_remove(&This->surface_list_entry);
290 HeapFree(GetProcessHeap(), 0, This);
293 /*****************************************************************************
294 * IDirectDrawSurface7::Release
296 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
297 * surface is destroyed.
299 * Destroying the surface is a bit tricky. For the connection between
300 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
301 * It has a nice graph explaining the connection.
303 * What happens here is basically this:
304 * When a surface is destroyed, its WineD3DSurface is released,
305 * and the refcount of the DirectDraw interface is reduced by 1. If it has
306 * complex surfaces attached to it, then these surfaces are destroyed too,
307 * regardless of their refcount. If any surface being destroyed has another
308 * surface attached to it (with a "soft" attachment, not complex), then
309 * this surface is detached with DeleteAttachedSurface.
311 * When the surface is a texture, the WineD3DTexture is released.
312 * If the surface is the Direct3D render target, then the D3D
313 * capabilities of the WineD3DDevice are uninitialized, which causes the
314 * swapchain to be released.
316 * When a complex sublevel falls to ref zero, then this is ignored.
318 * Returns:
319 * The new refcount
321 *****************************************************************************/
322 static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface)
324 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
325 ULONG ref;
326 TRACE("(%p) : Releasing from %d\n", This, This->ref);
327 ref = InterlockedDecrement(&This->ref);
329 if (ref == 0)
332 IDirectDrawSurfaceImpl *surf;
333 IDirectDrawImpl *ddraw;
334 IUnknown *ifaceToRelease = This->ifaceToRelease;
335 UINT i;
337 /* Complex attached surfaces are destroyed implicitly when the root is released */
338 EnterCriticalSection(&ddraw_cs);
339 if(!This->is_complex_root)
341 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
342 LeaveCriticalSection(&ddraw_cs);
343 return ref;
345 ddraw = This->ddraw;
347 /* If it's a texture, destroy the WineD3DTexture.
348 * WineD3D will destroy the IParent interfaces
349 * of the sublevels, which destroys the WineD3DSurfaces.
350 * Set the surfaces to NULL to avoid destroying them again later
352 if(This->wineD3DTexture)
354 IWineD3DBaseTexture_Release(This->wineD3DTexture);
356 /* If it's the RenderTarget, destroy the d3ddevice */
357 else if(This->wineD3DSwapChain)
359 if((ddraw->d3d_initialized) && (This == ddraw->d3d_target)) {
360 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
362 /* Unset any index buffer, just to be sure */
363 IWineD3DDevice_SetIndexBuffer(ddraw->wineD3DDevice, NULL, WINED3DFMT_UNKNOWN);
364 IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
365 IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL);
366 for(i = 0; i < ddraw->numConvertedDecls; i++)
368 IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl);
370 HeapFree(GetProcessHeap(), 0, ddraw->decls);
371 ddraw->numConvertedDecls = 0;
373 if (FAILED(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain)))
375 /* Not good */
376 ERR("(%p) Failed to uninit 3D\n", This);
378 else
380 /* Free the d3d window if one was created */
381 if(ddraw->d3d_window != 0 && ddraw->d3d_window != ddraw->dest_window)
383 TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
384 DestroyWindow(ddraw->d3d_window);
385 ddraw->d3d_window = 0;
387 /* Unset the pointers */
390 This->wineD3DSwapChain = NULL; /* Uninit3D releases the swapchain */
391 ddraw->d3d_initialized = FALSE;
392 ddraw->d3d_target = NULL;
393 } else {
394 IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain);
395 This->wineD3DSwapChain = NULL;
398 /* Reset to the default surface implementation type. This is needed if apps use
399 * non render target surfaces and expect blits to work after destroying the render
400 * target.
402 * TODO: Recreate existing offscreen surfaces
404 ddraw->ImplType = DefaultSurfaceType;
406 /* Write a trace because D3D unloading was the reason for many
407 * crashes during development.
409 TRACE("(%p) D3D unloaded\n", This);
412 /* The refcount test shows that the palette is detached when the surface is destroyed */
413 IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)This, NULL);
415 /* Loop through all complex attached surfaces,
416 * and destroy them.
418 * Yet again, only the root can have more than one complexly attached surface, all the others
419 * have a total of one;
421 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
423 if(!This->complex_array[i]) break;
425 surf = This->complex_array[i];
426 This->complex_array[i] = NULL;
427 while(surf)
429 IDirectDrawSurfaceImpl *destroy = surf;
430 surf = surf->complex_array[0]; /* Iterate through the "tree" */
431 ddraw_surface_destroy(destroy); /* Destroy it */
435 /* Destroy the root surface. */
436 ddraw_surface_destroy(This);
438 /* Reduce the ddraw refcount */
439 if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
440 LeaveCriticalSection(&ddraw_cs);
443 return ref;
446 static ULONG WINAPI ddraw_surface3_Release(IDirectDrawSurface3 *iface)
448 TRACE("iface %p.\n", iface);
450 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_surface3(iface));
453 static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface)
455 TRACE("iface %p.\n", iface);
457 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_gamma_control(iface));
460 static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface)
462 TRACE("iface %p.\n", iface);
464 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture2(iface));
467 static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface)
469 TRACE("iface %p.\n", iface);
471 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture1(iface));
474 /*****************************************************************************
475 * IDirectDrawSurface7::GetAttachedSurface
477 * Returns an attached surface with the requested caps. Surface attachment
478 * and complex surfaces are not clearly described by the MSDN or sdk,
479 * so this method is tricky and likely to contain problems.
480 * This implementation searches the complex list first, then the
481 * attachment chain.
483 * The chains are searched from This down to the last surface in the chain,
484 * not from the first element in the chain. The first surface found is
485 * returned. The MSDN says that this method fails if more than one surface
486 * matches the caps, but it is not sure if that is right. The attachment
487 * structure may not even allow two matching surfaces.
489 * The found surface is AddRef-ed before it is returned.
491 * Params:
492 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
493 * Surface: Address to store the found surface
495 * Returns:
496 * DD_OK on success
497 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
498 * DDERR_NOTFOUND if no surface was found
500 *****************************************************************************/
501 static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *iface,
502 DDSCAPS2 *Caps, IDirectDrawSurface7 **Surface)
504 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
505 IDirectDrawSurfaceImpl *surf;
506 DDSCAPS2 our_caps;
507 int i;
509 TRACE("(%p)->(%p,%p)\n", This, Caps, Surface);
510 EnterCriticalSection(&ddraw_cs);
512 if(This->version < 7)
514 /* Earlier dx apps put garbage into these members, clear them */
515 our_caps.dwCaps = Caps->dwCaps;
516 our_caps.dwCaps2 = 0;
517 our_caps.dwCaps3 = 0;
518 our_caps.dwCaps4 = 0;
520 else
522 our_caps = *Caps;
525 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
527 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
529 surf = This->complex_array[i];
530 if(!surf) break;
532 if (TRACE_ON(ddraw))
534 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
535 surf->surface_desc.ddsCaps.dwCaps,
536 surf->surface_desc.ddsCaps.dwCaps2,
537 surf->surface_desc.ddsCaps.dwCaps3,
538 surf->surface_desc.ddsCaps.dwCaps4);
541 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
542 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
544 /* MSDN: "This method fails if more than one surface is attached
545 * that matches the capabilities requested."
547 * Not sure how to test this.
550 TRACE("(%p): Returning surface %p\n", This, surf);
551 TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
552 *Surface = (IDirectDrawSurface7 *)surf;
553 ddraw_surface7_AddRef(*Surface);
554 LeaveCriticalSection(&ddraw_cs);
555 return DD_OK;
559 /* Next, look at the attachment chain */
560 surf = This;
562 while( (surf = surf->next_attached) )
564 if (TRACE_ON(ddraw))
566 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
567 surf->surface_desc.ddsCaps.dwCaps,
568 surf->surface_desc.ddsCaps.dwCaps2,
569 surf->surface_desc.ddsCaps.dwCaps3,
570 surf->surface_desc.ddsCaps.dwCaps4);
573 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
574 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
576 TRACE("(%p): Returning surface %p\n", This, surf);
577 *Surface = (IDirectDrawSurface7 *)surf;
578 ddraw_surface7_AddRef(*Surface);
579 LeaveCriticalSection(&ddraw_cs);
580 return DD_OK;
584 TRACE("(%p) Didn't find a valid surface\n", This);
585 LeaveCriticalSection(&ddraw_cs);
587 *Surface = NULL;
588 return DDERR_NOTFOUND;
591 static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *iface,
592 DDSCAPS *caps, IDirectDrawSurface3 **attachment)
594 IDirectDrawSurface7 *attachment7;
595 DDSCAPS2 caps2;
596 HRESULT hr;
598 TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
600 caps2.dwCaps = caps->dwCaps;
601 caps2.dwCaps2 = 0;
602 caps2.dwCaps3 = 0;
603 caps2.dwCaps4 = 0;
605 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface),
606 &caps2, &attachment7);
607 if (FAILED(hr)) *attachment = NULL;
608 else *attachment = attachment7 ?
609 (IDirectDrawSurface3 *)&((IDirectDrawSurfaceImpl *)attachment7)->IDirectDrawSurface3_vtbl : NULL;
611 return hr;
614 /*****************************************************************************
615 * IDirectDrawSurface7::Lock
617 * Locks the surface and returns a pointer to the surface's memory
619 * Params:
620 * Rect: Rectangle to lock. If NULL, the whole surface is locked
621 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
622 * Flags: Locking flags, e.g Read only or write only
623 * h: An event handle that's not used and must be NULL
625 * Returns:
626 * DD_OK on success
627 * DDERR_INVALIDPARAMS if DDSD is NULL
628 * For more details, see IWineD3DSurface::LockRect
630 *****************************************************************************/
631 static HRESULT WINAPI ddraw_surface7_Lock(IDirectDrawSurface7 *iface,
632 RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
634 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
635 WINED3DLOCKED_RECT LockedRect;
636 HRESULT hr;
637 TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
639 if(!DDSD)
640 return DDERR_INVALIDPARAMS;
642 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
643 EnterCriticalSection(&ddraw_cs);
645 /* Should I check for the handle to be NULL?
647 * The DDLOCK flags and the D3DLOCK flags are equal
648 * for the supported values. The others are ignored by WineD3D
651 if(DDSD->dwSize != sizeof(DDSURFACEDESC) &&
652 DDSD->dwSize != sizeof(DDSURFACEDESC2))
654 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS);
655 LeaveCriticalSection(&ddraw_cs);
656 return DDERR_INVALIDPARAMS;
659 /* Windows zeroes this if the rect is invalid */
660 DDSD->lpSurface = 0;
662 if (Rect)
664 if ((Rect->left < 0)
665 || (Rect->top < 0)
666 || (Rect->left > Rect->right)
667 || (Rect->top > Rect->bottom)
668 || (Rect->right > This->surface_desc.dwWidth)
669 || (Rect->bottom > This->surface_desc.dwHeight))
671 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
672 LeaveCriticalSection(&ddraw_cs);
673 return DDERR_INVALIDPARAMS;
677 hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
678 &LockedRect,
679 Rect,
680 Flags);
681 if(hr != D3D_OK)
683 LeaveCriticalSection(&ddraw_cs);
684 switch(hr)
686 /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
687 * specific error. But since IWineD3DSurface::LockRect returns that error in this
688 * only occasion, keep d3d8 and d3d9 free from the return value override. There are
689 * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
690 * is much easier to do it in one place in ddraw
692 case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
693 default: return hr;
697 /* Override the memory area. The pitch should be set already. Strangely windows
698 * does not set the LPSURFACE flag on locked surfaces !?!.
699 * DDSD->dwFlags |= DDSD_LPSURFACE;
701 This->surface_desc.lpSurface = LockedRect.pBits;
702 DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
704 TRACE("locked surface returning description :\n");
705 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
707 LeaveCriticalSection(&ddraw_cs);
708 return DD_OK;
711 static HRESULT WINAPI ddraw_surface3_Lock(IDirectDrawSurface3 *iface, RECT *rect,
712 DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
714 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
715 iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
717 return ddraw_surface7_Lock((IDirectDrawSurface7 *)surface_from_surface3(iface),
718 rect, (DDSURFACEDESC2 *)surface_desc, flags, h);
721 /*****************************************************************************
722 * IDirectDrawSurface7::Unlock
724 * Unlocks an locked surface
726 * Params:
727 * Rect: Not used by this implementation
729 * Returns:
730 * D3D_OK on success
731 * For more details, see IWineD3DSurface::UnlockRect
733 *****************************************************************************/
734 static HRESULT WINAPI ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *pRect)
736 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
737 HRESULT hr;
738 TRACE("(%p)->(%p)\n", This, pRect);
740 EnterCriticalSection(&ddraw_cs);
741 hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface);
742 if(SUCCEEDED(hr))
744 This->surface_desc.lpSurface = NULL;
746 LeaveCriticalSection(&ddraw_cs);
747 return hr;
750 static HRESULT WINAPI ddraw_surface3_Unlock(IDirectDrawSurface3 *iface, void *data)
752 TRACE("iface %p, data %p.\n", iface, data);
754 /* data might not be the LPRECT of later versions, so drop it. */
755 return ddraw_surface7_Unlock((IDirectDrawSurface7 *)surface_from_surface3(iface), NULL);
758 /*****************************************************************************
759 * IDirectDrawSurface7::Flip
761 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
762 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
763 * the flip target is passed to WineD3D, even if the app didn't specify one
765 * Params:
766 * DestOverride: Specifies the surface that will become the new front
767 * buffer. If NULL, the current back buffer is used
768 * Flags: some DirectDraw flags, see include/ddraw.h
770 * Returns:
771 * DD_OK on success
772 * DDERR_NOTFLIPPABLE if no flip target could be found
773 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
774 * For more details, see IWineD3DSurface::Flip
776 *****************************************************************************/
777 static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *DestOverride, DWORD Flags)
779 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
780 IDirectDrawSurfaceImpl *Override = (IDirectDrawSurfaceImpl *)DestOverride;
781 IDirectDrawSurface7 *Override7;
782 HRESULT hr;
783 TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
785 /* Flip has to be called from a front buffer
786 * What about overlay surfaces, AFAIK they can flip too?
788 if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) )
789 return DDERR_INVALIDOBJECT; /* Unchecked */
791 EnterCriticalSection(&ddraw_cs);
793 /* WineD3D doesn't keep track of attached surface, so find the target */
794 if(!Override)
796 DDSCAPS2 Caps;
798 memset(&Caps, 0, sizeof(Caps));
799 Caps.dwCaps |= DDSCAPS_BACKBUFFER;
800 hr = ddraw_surface7_GetAttachedSurface(iface, &Caps, &Override7);
801 if(hr != DD_OK)
803 ERR("Can't find a flip target\n");
804 LeaveCriticalSection(&ddraw_cs);
805 return DDERR_NOTFLIPPABLE; /* Unchecked */
807 Override = (IDirectDrawSurfaceImpl *)Override7;
809 /* For the GetAttachedSurface */
810 ddraw_surface7_Release(Override7);
813 hr = IWineD3DSurface_Flip(This->WineD3DSurface,
814 Override->WineD3DSurface,
815 Flags);
816 LeaveCriticalSection(&ddraw_cs);
817 return hr;
820 static HRESULT WINAPI ddraw_surface3_Flip(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *dst, DWORD flags)
822 TRACE("iface %p, dst %p, flags %#x.\n", iface, dst, flags);
824 return ddraw_surface7_Flip((IDirectDrawSurface7 *)surface_from_surface3(iface),
825 dst ? (IDirectDrawSurface7 *)surface_from_surface3(dst) : NULL, flags);
828 /*****************************************************************************
829 * IDirectDrawSurface7::Blt
831 * Performs a blit on the surface
833 * Params:
834 * DestRect: Destination rectangle, can be NULL
835 * SrcSurface: Source surface, can be NULL
836 * SrcRect: Source rectangle, can be NULL
837 * Flags: Blt flags
838 * DDBltFx: Some extended blt parameters, connected to the flags
840 * Returns:
841 * D3D_OK on success
842 * See IWineD3DSurface::Blt for more details
844 *****************************************************************************/
845 static HRESULT WINAPI ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestRect,
846 IDirectDrawSurface7 *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx)
848 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
849 IDirectDrawSurfaceImpl *Src = (IDirectDrawSurfaceImpl *)SrcSurface;
850 HRESULT hr;
851 TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
853 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
854 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
856 if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
857 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
858 return DDERR_INVALIDPARAMS;
861 if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
862 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
863 return DDERR_INVALIDPARAMS;
866 /* Sizes can change, therefore hold the lock when testing the rectangles */
867 EnterCriticalSection(&ddraw_cs);
868 if(DestRect)
870 if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right ||
871 DestRect->right > This->surface_desc.dwWidth ||
872 DestRect->bottom > This->surface_desc.dwHeight)
874 WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
875 LeaveCriticalSection(&ddraw_cs);
876 return DDERR_INVALIDRECT;
879 if(Src && SrcRect)
881 if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right ||
882 SrcRect->right > Src->surface_desc.dwWidth ||
883 SrcRect->bottom > Src->surface_desc.dwHeight)
885 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
886 LeaveCriticalSection(&ddraw_cs);
887 return DDERR_INVALIDRECT;
891 if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
892 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
893 LeaveCriticalSection(&ddraw_cs);
894 return DDERR_INVALIDPARAMS;
897 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
898 * and replace the ddraw surfaces with the wined3d surfaces
899 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
901 hr = IWineD3DSurface_Blt(This->WineD3DSurface,
902 DestRect,
903 Src ? Src->WineD3DSurface : NULL,
904 SrcRect,
905 Flags,
906 (WINEDDBLTFX *) DDBltFx,
907 WINED3DTEXF_POINT);
909 LeaveCriticalSection(&ddraw_cs);
910 switch(hr)
912 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
913 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
914 default: return hr;
918 static HRESULT WINAPI ddraw_surface3_Blt(IDirectDrawSurface3 *iface, RECT *dst_rect,
919 IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
921 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %p, flags %#x, fx %p.\n",
922 iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
924 return ddraw_surface7_Blt((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_rect,
925 src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags, fx);
928 /*****************************************************************************
929 * IDirectDrawSurface7::AddAttachedSurface
931 * Attaches a surface to another surface. How the surface attachments work
932 * is not totally understood yet, and this method is prone to problems.
933 * he surface that is attached is AddRef-ed.
935 * Tests with complex surfaces suggest that the surface attachments form a
936 * tree, but no method to test this has been found yet.
938 * The attachment list consists of a first surface (first_attached) and
939 * for each surface a pointer to the next attached surface (next_attached).
940 * For the first surface, and a surface that has no attachments
941 * first_attached points to the surface itself. A surface that has
942 * no successors in the chain has next_attached set to NULL.
944 * Newly attached surfaces are attached right after the root surface.
945 * If a surface is attached to a complex surface compound, it's attached to
946 * the surface that the app requested, not the complex root. See
947 * GetAttachedSurface for a description how surfaces are found.
949 * This is how the current implementation works, and it was coded by looking
950 * at the needs of the applications.
952 * So far only Z-Buffer attachments are tested, and they are activated in
953 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
954 * Back buffers should work in 2D mode, but they are not tested(They can be
955 * attached in older iface versions). Rendering to the front buffer and
956 * switching between that and double buffering is not yet implemented in
957 * WineD3D, so for 3D it might have unexpected results.
959 * ddraw_surface_attach_surface is the real thing,
960 * ddraw_surface7_AddAttachedSurface is a wrapper around it that
961 * performs additional checks. Version 7 of this interface is much more restrictive
962 * than its predecessors.
964 * Params:
965 * Attach: Surface to attach to iface
967 * Returns:
968 * DD_OK on success
969 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
971 *****************************************************************************/
972 static HRESULT WINAPI ddraw_surface_attach_surface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf)
974 TRACE("(%p)->(%p)\n", This, Surf);
976 if(Surf == This)
977 return DDERR_CANNOTATTACHSURFACE; /* unchecked */
979 EnterCriticalSection(&ddraw_cs);
981 /* Check if the surface is already attached somewhere */
982 if( (Surf->next_attached != NULL) ||
983 (Surf->first_attached != Surf) )
985 /* TODO: Test for the structure of the manual attachment. Is it a chain or a list?
986 * What happens if one surface is attached to 2 different surfaces?
988 FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached);
989 LeaveCriticalSection(&ddraw_cs);
990 return DDERR_SURFACEALREADYATTACHED;
993 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
994 Surf->next_attached = This->next_attached;
995 Surf->first_attached = This->first_attached;
996 This->next_attached = Surf;
998 /* Check if the WineD3D depth stencil needs updating */
999 if(This->ddraw->d3ddevice)
1001 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
1004 ddraw_surface7_AddRef((IDirectDrawSurface7 *)Surf);
1005 LeaveCriticalSection(&ddraw_cs);
1006 return DD_OK;
1009 static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *Attach)
1011 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1012 IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
1014 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
1015 if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
1018 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
1019 Surf->surface_desc.ddsCaps.dwCaps);
1020 return DDERR_CANNOTATTACHSURFACE;
1023 return ddraw_surface_attach_surface(This, Surf);
1026 static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment)
1028 IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface);
1029 IDirectDrawSurfaceImpl *attach_impl = surface_from_surface3(attachment);
1031 TRACE("iface %p, attachment %p.\n", iface, attachment);
1033 /* Tests suggest that
1034 * -> offscreen plain surfaces can be attached to other offscreen plain surfaces
1035 * -> offscreen plain surfaces can be attached to primaries
1036 * -> primaries can be attached to offscreen plain surfaces
1037 * -> z buffers can be attached to primaries */
1038 if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN)
1039 && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN))
1041 /* Sizes have to match */
1042 if (attach_impl->surface_desc.dwWidth != surface->surface_desc.dwWidth
1043 || attach_impl->surface_desc.dwHeight != surface->surface_desc.dwHeight)
1045 WARN("Surface sizes do not match.\n");
1046 return DDERR_CANNOTATTACHSURFACE;
1048 /* OK */
1050 else if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE)
1051 && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER))
1053 /* OK */
1055 else
1057 WARN("Invalid attachment combination.\n");
1058 return DDERR_CANNOTATTACHSURFACE;
1061 return ddraw_surface_attach_surface(surface, attach_impl);
1064 /*****************************************************************************
1065 * IDirectDrawSurface7::DeleteAttachedSurface
1067 * Removes a surface from the attachment chain. The surface's refcount
1068 * is decreased by one after it has been removed
1070 * Params:
1071 * Flags: Some flags, not used by this implementation
1072 * Attach: Surface to detach
1074 * Returns:
1075 * DD_OK on success
1076 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
1078 *****************************************************************************/
1079 static HRESULT WINAPI ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
1080 DWORD Flags, IDirectDrawSurface7 *Attach)
1082 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1083 IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
1084 IDirectDrawSurfaceImpl *Prev = This;
1085 TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
1087 EnterCriticalSection(&ddraw_cs);
1088 if (!Surf || (Surf->first_attached != This) || (Surf == This) )
1090 LeaveCriticalSection(&ddraw_cs);
1091 return DDERR_CANNOTDETACHSURFACE;
1094 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
1095 if (This->surface_desc.ddsCaps.dwCaps &
1096 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
1098 Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
1099 /* FIXME: we should probably also subtract from dwMipMapCount of this
1100 * and all parent surfaces */
1103 /* Find the predecessor of the detached surface */
1104 while(Prev)
1106 if(Prev->next_attached == Surf) break;
1107 Prev = Prev->next_attached;
1110 /* There must be a surface, otherwise there's a bug */
1111 assert(Prev != NULL);
1113 /* Unchain the surface */
1114 Prev->next_attached = Surf->next_attached;
1115 Surf->next_attached = NULL;
1116 Surf->first_attached = Surf;
1118 /* Check if the WineD3D depth stencil needs updating */
1119 if(This->ddraw->d3ddevice)
1121 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
1124 ddraw_surface7_Release(Attach);
1125 LeaveCriticalSection(&ddraw_cs);
1126 return DD_OK;
1129 static HRESULT WINAPI ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3 *iface,
1130 DWORD flags, IDirectDrawSurface3 *attachment)
1132 TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
1134 return ddraw_surface7_DeleteAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface), flags,
1135 attachment ? (IDirectDrawSurface7 *)surface_from_surface3(attachment) : NULL);
1138 /*****************************************************************************
1139 * IDirectDrawSurface7::AddOverlayDirtyRect
1141 * "This method is not currently implemented"
1143 * Params:
1144 * Rect: ?
1146 * Returns:
1147 * DDERR_UNSUPPORTED
1149 *****************************************************************************/
1150 static HRESULT WINAPI ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, RECT *Rect)
1152 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1153 TRACE("(%p)->(%p)\n",This,Rect);
1155 /* MSDN says it's not implemented. I could forward it to WineD3D,
1156 * then we'd implement it, but I don't think that's a good idea
1157 * (Stefan Dösinger)
1159 #if 0
1160 return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect);
1161 #endif
1162 return DDERR_UNSUPPORTED; /* unchecked */
1165 static HRESULT WINAPI ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3 *iface, RECT *rect)
1167 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
1169 return ddraw_surface7_AddOverlayDirtyRect((IDirectDrawSurface7 *)surface_from_surface3(iface), rect);
1172 /*****************************************************************************
1173 * IDirectDrawSurface7::GetDC
1175 * Returns a GDI device context for the surface
1177 * Params:
1178 * hdc: Address of a HDC variable to store the dc to
1180 * Returns:
1181 * DD_OK on success
1182 * DDERR_INVALIDPARAMS if hdc is NULL
1183 * For details, see IWineD3DSurface::GetDC
1185 *****************************************************************************/
1186 static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *hdc)
1188 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1189 HRESULT hr;
1190 TRACE("(%p)->(%p): Relay\n", This, hdc);
1192 if(!hdc)
1193 return DDERR_INVALIDPARAMS;
1195 EnterCriticalSection(&ddraw_cs);
1196 hr = IWineD3DSurface_GetDC(This->WineD3DSurface,
1197 hdc);
1198 LeaveCriticalSection(&ddraw_cs);
1199 switch(hr)
1201 /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not
1202 * touch *hdc
1204 case WINED3DERR_INVALIDCALL:
1205 if(hdc) *hdc = NULL;
1206 return DDERR_INVALIDPARAMS;
1208 default: return hr;
1212 static HRESULT WINAPI ddraw_surface3_GetDC(IDirectDrawSurface3 *iface, HDC *dc)
1214 TRACE("iface %p, dc %p.\n", iface, dc);
1216 return ddraw_surface7_GetDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc);
1219 /*****************************************************************************
1220 * IDirectDrawSurface7::ReleaseDC
1222 * Releases the DC that was constructed with GetDC
1224 * Params:
1225 * hdc: HDC to release
1227 * Returns:
1228 * DD_OK on success
1229 * For more details, see IWineD3DSurface::ReleaseDC
1231 *****************************************************************************/
1232 static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC hdc)
1234 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1235 HRESULT hr;
1236 TRACE("(%p)->(%p): Relay\n", This, hdc);
1238 EnterCriticalSection(&ddraw_cs);
1239 hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
1240 LeaveCriticalSection(&ddraw_cs);
1241 return hr;
1244 static HRESULT WINAPI ddraw_surface3_ReleaseDC(IDirectDrawSurface3 *iface, HDC dc)
1246 TRACE("iface %p, dc %p.\n", iface, dc);
1248 return ddraw_surface7_ReleaseDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc);
1251 /*****************************************************************************
1252 * IDirectDrawSurface7::GetCaps
1254 * Returns the surface's caps
1256 * Params:
1257 * Caps: Address to write the caps to
1259 * Returns:
1260 * DD_OK on success
1261 * DDERR_INVALIDPARAMS if Caps is NULL
1263 *****************************************************************************/
1264 static HRESULT WINAPI ddraw_surface7_GetCaps(IDirectDrawSurface7 *iface, DDSCAPS2 *Caps)
1266 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1267 TRACE("(%p)->(%p)\n",This,Caps);
1269 if(!Caps)
1270 return DDERR_INVALIDPARAMS;
1272 *Caps = This->surface_desc.ddsCaps;
1273 return DD_OK;
1276 static HRESULT WINAPI ddraw_surface3_GetCaps(IDirectDrawSurface3 *iface, DDSCAPS *caps)
1278 DDSCAPS2 caps2;
1279 HRESULT hr;
1281 TRACE("iface %p, caps %p.\n", iface, caps);
1283 hr = ddraw_surface7_GetCaps((IDirectDrawSurface7 *)surface_from_surface3(iface), &caps2);
1284 if (FAILED(hr)) return hr;
1286 caps->dwCaps = caps2.dwCaps;
1287 return hr;
1290 /*****************************************************************************
1291 * IDirectDrawSurface7::SetPriority
1293 * Sets a texture priority for managed textures.
1295 * Params:
1296 * Priority: The new priority
1298 * Returns:
1299 * DD_OK on success
1300 * For more details, see IWineD3DSurface::SetPriority
1302 *****************************************************************************/
1303 static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1305 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1306 HRESULT hr;
1307 TRACE("(%p)->(%d): Relay!\n",This,Priority);
1309 EnterCriticalSection(&ddraw_cs);
1310 hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
1311 LeaveCriticalSection(&ddraw_cs);
1312 return hr;
1315 /*****************************************************************************
1316 * IDirectDrawSurface7::GetPriority
1318 * Returns the surface's priority
1320 * Params:
1321 * Priority: Address of a variable to write the priority to
1323 * Returns:
1324 * D3D_OK on success
1325 * DDERR_INVALIDPARAMS if Priority == NULL
1326 * For more details, see IWineD3DSurface::GetPriority
1328 *****************************************************************************/
1329 static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWORD *Priority)
1331 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1332 TRACE("(%p)->(%p): Relay\n",This,Priority);
1334 if(!Priority)
1336 return DDERR_INVALIDPARAMS;
1339 EnterCriticalSection(&ddraw_cs);
1340 *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
1341 LeaveCriticalSection(&ddraw_cs);
1342 return DD_OK;
1345 /*****************************************************************************
1346 * IDirectDrawSurface7::SetPrivateData
1348 * Stores some data in the surface that is intended for the application's
1349 * use.
1351 * Params:
1352 * tag: GUID that identifies the data
1353 * Data: Pointer to the private data
1354 * Size: Size of the private data
1355 * Flags: Some flags
1357 * Returns:
1358 * D3D_OK on success
1359 * For more details, see IWineD3DSurface::SetPrivateData
1361 *****************************************************************************/
1362 static HRESULT WINAPI ddraw_surface7_SetPrivateData(IDirectDrawSurface7 *iface,
1363 REFGUID tag, void *Data, DWORD Size, DWORD Flags)
1365 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1366 HRESULT hr;
1367 TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
1369 EnterCriticalSection(&ddraw_cs);
1370 hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
1371 tag,
1372 Data,
1373 Size,
1374 Flags);
1375 LeaveCriticalSection(&ddraw_cs);
1376 switch(hr)
1378 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1379 default: return hr;
1383 /*****************************************************************************
1384 * IDirectDrawSurface7::GetPrivateData
1386 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1388 * Params:
1389 * tag: GUID of the data to return
1390 * Data: Address where to write the data to
1391 * Size: Size of the buffer at Data
1393 * Returns:
1394 * DD_OK on success
1395 * DDERR_INVALIDPARAMS if Data is NULL
1396 * For more details, see IWineD3DSurface::GetPrivateData
1398 *****************************************************************************/
1399 static HRESULT WINAPI ddraw_surface7_GetPrivateData(IDirectDrawSurface7 *iface, REFGUID tag, void *Data, DWORD *Size)
1401 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1402 HRESULT hr;
1403 TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size);
1405 if(!Data)
1406 return DDERR_INVALIDPARAMS;
1408 EnterCriticalSection(&ddraw_cs);
1409 hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
1410 tag,
1411 Data,
1412 Size);
1413 LeaveCriticalSection(&ddraw_cs);
1414 return hr;
1417 /*****************************************************************************
1418 * IDirectDrawSurface7::FreePrivateData
1420 * Frees private data stored in the surface
1422 * Params:
1423 * tag: Tag of the data to free
1425 * Returns:
1426 * D3D_OK on success
1427 * For more details, see IWineD3DSurface::FreePrivateData
1429 *****************************************************************************/
1430 static HRESULT WINAPI ddraw_surface7_FreePrivateData(IDirectDrawSurface7 *iface, REFGUID tag)
1432 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1433 HRESULT hr;
1434 TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag));
1436 EnterCriticalSection(&ddraw_cs);
1437 hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
1438 LeaveCriticalSection(&ddraw_cs);
1439 return hr;
1442 /*****************************************************************************
1443 * IDirectDrawSurface7::PageLock
1445 * Prevents a sysmem surface from being paged out
1447 * Params:
1448 * Flags: Not used, must be 0(unchecked)
1450 * Returns:
1451 * DD_OK, because it's a stub
1453 *****************************************************************************/
1454 static HRESULT WINAPI ddraw_surface7_PageLock(IDirectDrawSurface7 *iface, DWORD Flags)
1456 TRACE("(%p)->(%x)\n", iface, Flags);
1458 /* This is Windows memory management related - we don't need this */
1459 return DD_OK;
1462 static HRESULT WINAPI ddraw_surface3_PageLock(IDirectDrawSurface3 *iface, DWORD flags)
1464 TRACE("iface %p, flags %#x.\n", iface, flags);
1466 return ddraw_surface7_PageLock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1469 /*****************************************************************************
1470 * IDirectDrawSurface7::PageUnlock
1472 * Allows a sysmem surface to be paged out
1474 * Params:
1475 * Flags: Not used, must be 0(unchecked)
1477 * Returns:
1478 * DD_OK, because it's a stub
1480 *****************************************************************************/
1481 static HRESULT WINAPI ddraw_surface7_PageUnlock(IDirectDrawSurface7 *iface, DWORD Flags)
1483 TRACE("(%p)->(%x)\n", iface, Flags);
1485 return DD_OK;
1488 static HRESULT WINAPI ddraw_surface3_PageUnlock(IDirectDrawSurface3 *iface, DWORD flags)
1490 TRACE("iface %p, flags %#x.\n", iface, flags);
1492 return ddraw_surface7_PageUnlock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1495 /*****************************************************************************
1496 * IDirectDrawSurface7::BltBatch
1498 * An unimplemented function
1500 * Params:
1503 * Returns:
1504 * DDERR_UNSUPPORTED
1506 *****************************************************************************/
1507 static HRESULT WINAPI ddraw_surface7_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1509 TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
1511 /* MSDN: "not currently implemented" */
1512 return DDERR_UNSUPPORTED;
1515 static HRESULT WINAPI ddraw_surface3_BltBatch(IDirectDrawSurface3 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
1517 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
1519 return ddraw_surface7_BltBatch((IDirectDrawSurface7 *)surface_from_surface3(iface), batch, count, flags);
1522 /*****************************************************************************
1523 * IDirectDrawSurface7::EnumAttachedSurfaces
1525 * Enumerates all surfaces attached to this surface
1527 * Params:
1528 * context: Pointer to pass unmodified to the callback
1529 * cb: Callback function to call for each surface
1531 * Returns:
1532 * DD_OK on success
1533 * DDERR_INVALIDPARAMS if cb is NULL
1535 *****************************************************************************/
1536 static HRESULT WINAPI ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1537 void *context, LPDDENUMSURFACESCALLBACK7 cb)
1539 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1540 IDirectDrawSurfaceImpl *surf;
1541 DDSURFACEDESC2 desc;
1542 int i;
1544 /* Attached surfaces aren't handled in WineD3D */
1545 TRACE("(%p)->(%p,%p)\n",This,context,cb);
1547 if(!cb)
1548 return DDERR_INVALIDPARAMS;
1550 EnterCriticalSection(&ddraw_cs);
1551 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
1553 surf = This->complex_array[i];
1554 if(!surf) break;
1556 ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf);
1557 desc = surf->surface_desc;
1558 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1559 if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
1561 LeaveCriticalSection(&ddraw_cs);
1562 return DD_OK;
1566 for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1568 ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf);
1569 desc = surf->surface_desc;
1570 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1571 if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
1573 LeaveCriticalSection(&ddraw_cs);
1574 return DD_OK;
1578 TRACE(" end of enumeration.\n");
1580 LeaveCriticalSection(&ddraw_cs);
1581 return DD_OK;
1584 struct callback_info
1586 LPDDENUMSURFACESCALLBACK callback;
1587 void *context;
1590 static HRESULT CALLBACK EnumCallback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
1592 const struct callback_info *info = context;
1594 return info->callback((IDirectDrawSurface *)&((IDirectDrawSurfaceImpl *)surface)->IDirectDrawSurface3_vtbl,
1595 (DDSURFACEDESC *)surface_desc, info->context);
1598 static HRESULT WINAPI ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3 *iface,
1599 void *context, LPDDENUMSURFACESCALLBACK callback)
1601 struct callback_info info;
1603 TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
1605 info.callback = callback;
1606 info.context = context;
1608 return ddraw_surface7_EnumAttachedSurfaces((IDirectDrawSurface7 *)surface_from_surface3(iface),
1609 &info, EnumCallback);
1612 /*****************************************************************************
1613 * IDirectDrawSurface7::EnumOverlayZOrders
1615 * "Enumerates the overlay surfaces on the specified destination"
1617 * Params:
1618 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1619 * context: context to pass back to the callback
1620 * cb: callback function to call for each enumerated surface
1622 * Returns:
1623 * DD_OK, because it's a stub
1625 *****************************************************************************/
1626 static HRESULT WINAPI ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1627 DWORD Flags, void *context, LPDDENUMSURFACESCALLBACK7 cb)
1629 FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
1631 return DD_OK;
1634 static HRESULT WINAPI ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3 *iface,
1635 DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
1637 struct callback_info info;
1639 TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
1641 info.callback = callback;
1642 info.context = context;
1644 return ddraw_surface7_EnumOverlayZOrders((IDirectDrawSurface7 *)surface_from_surface3(iface),
1645 flags, &info, EnumCallback);
1648 /*****************************************************************************
1649 * IDirectDrawSurface7::GetBltStatus
1651 * Returns the blitting status
1653 * Params:
1654 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1656 * Returns:
1657 * See IWineD3DSurface::Blt
1659 *****************************************************************************/
1660 static HRESULT WINAPI ddraw_surface7_GetBltStatus(IDirectDrawSurface7 *iface, DWORD Flags)
1662 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1663 HRESULT hr;
1664 TRACE("(%p)->(%x): Relay\n", This, Flags);
1666 EnterCriticalSection(&ddraw_cs);
1667 hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
1668 LeaveCriticalSection(&ddraw_cs);
1669 switch(hr)
1671 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1672 default: return hr;
1676 static HRESULT WINAPI ddraw_surface3_GetBltStatus(IDirectDrawSurface3 *iface, DWORD flags)
1678 TRACE("iface %p, flags %#x.\n", iface, flags);
1680 return ddraw_surface7_GetBltStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1683 /*****************************************************************************
1684 * IDirectDrawSurface7::GetColorKey
1686 * Returns the color key assigned to the surface
1688 * Params:
1689 * Flags: Some flags
1690 * CKey: Address to store the key to
1692 * Returns:
1693 * DD_OK on success
1694 * DDERR_INVALIDPARAMS if CKey is NULL
1696 *****************************************************************************/
1697 static HRESULT WINAPI ddraw_surface7_GetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
1699 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1700 TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
1702 if(!CKey)
1703 return DDERR_INVALIDPARAMS;
1705 EnterCriticalSection(&ddraw_cs);
1707 switch (Flags)
1709 case DDCKEY_DESTBLT:
1710 if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
1712 LeaveCriticalSection(&ddraw_cs);
1713 return DDERR_NOCOLORKEY;
1715 *CKey = This->surface_desc.ddckCKDestBlt;
1716 break;
1718 case DDCKEY_DESTOVERLAY:
1719 if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
1721 LeaveCriticalSection(&ddraw_cs);
1722 return DDERR_NOCOLORKEY;
1724 *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1725 break;
1727 case DDCKEY_SRCBLT:
1728 if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
1730 LeaveCriticalSection(&ddraw_cs);
1731 return DDERR_NOCOLORKEY;
1733 *CKey = This->surface_desc.ddckCKSrcBlt;
1734 break;
1736 case DDCKEY_SRCOVERLAY:
1737 if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
1739 LeaveCriticalSection(&ddraw_cs);
1740 return DDERR_NOCOLORKEY;
1742 *CKey = This->surface_desc.ddckCKSrcOverlay;
1743 break;
1745 default:
1746 LeaveCriticalSection(&ddraw_cs);
1747 return DDERR_INVALIDPARAMS;
1750 LeaveCriticalSection(&ddraw_cs);
1751 return DD_OK;
1754 static HRESULT WINAPI ddraw_surface3_GetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
1756 TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
1758 return ddraw_surface7_GetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key);
1761 /*****************************************************************************
1762 * IDirectDrawSurface7::GetFlipStatus
1764 * Returns the flipping status of the surface
1766 * Params:
1767 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1769 * Returns:
1770 * See IWineD3DSurface::GetFlipStatus
1772 *****************************************************************************/
1773 static HRESULT WINAPI ddraw_surface7_GetFlipStatus(IDirectDrawSurface7 *iface, DWORD Flags)
1775 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1776 HRESULT hr;
1777 TRACE("(%p)->(%x): Relay\n", This, Flags);
1779 EnterCriticalSection(&ddraw_cs);
1780 hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
1781 LeaveCriticalSection(&ddraw_cs);
1782 switch(hr)
1784 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1785 default: return hr;
1789 static HRESULT WINAPI ddraw_surface3_GetFlipStatus(IDirectDrawSurface3 *iface, DWORD flags)
1791 TRACE("iface %p, flags %#x.\n", iface, flags);
1793 return ddraw_surface7_GetFlipStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1796 /*****************************************************************************
1797 * IDirectDrawSurface7::GetOverlayPosition
1799 * Returns the display coordinates of a visible and active overlay surface
1801 * Params:
1805 * Returns:
1806 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1807 *****************************************************************************/
1808 static HRESULT WINAPI ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7 *iface, LONG *X, LONG *Y)
1810 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1811 HRESULT hr;
1812 TRACE("(%p)->(%p,%p): Relay\n", This, X, Y);
1814 EnterCriticalSection(&ddraw_cs);
1815 hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
1818 LeaveCriticalSection(&ddraw_cs);
1819 return hr;
1822 static HRESULT WINAPI ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3 *iface, LONG *x, LONG *y)
1824 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
1826 return ddraw_surface7_GetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y);
1829 /*****************************************************************************
1830 * IDirectDrawSurface7::GetPixelFormat
1832 * Returns the pixel format of the Surface
1834 * Params:
1835 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1836 * format should be written
1838 * Returns:
1839 * DD_OK on success
1840 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1842 *****************************************************************************/
1843 static HRESULT WINAPI ddraw_surface7_GetPixelFormat(IDirectDrawSurface7 *iface, DDPIXELFORMAT *PixelFormat)
1845 /* What is DDERR_INVALIDSURFACETYPE for here? */
1846 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1847 TRACE("(%p)->(%p)\n",This,PixelFormat);
1849 if(!PixelFormat)
1850 return DDERR_INVALIDPARAMS;
1852 EnterCriticalSection(&ddraw_cs);
1853 DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1854 LeaveCriticalSection(&ddraw_cs);
1856 return DD_OK;
1859 static HRESULT WINAPI ddraw_surface3_GetPixelFormat(IDirectDrawSurface3 *iface, DDPIXELFORMAT *pixel_format)
1861 TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
1863 return ddraw_surface7_GetPixelFormat((IDirectDrawSurface7 *)surface_from_surface3(iface), pixel_format);
1866 /*****************************************************************************
1867 * IDirectDrawSurface7::GetSurfaceDesc
1869 * Returns the description of this surface
1871 * Params:
1872 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1873 * surface desc
1875 * Returns:
1876 * DD_OK on success
1877 * DDERR_INVALIDPARAMS if DDSD is NULL
1879 *****************************************************************************/
1880 static HRESULT WINAPI ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD)
1882 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1884 TRACE("(%p)->(%p)\n",This,DDSD);
1886 if(!DDSD)
1887 return DDERR_INVALIDPARAMS;
1889 if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
1891 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
1892 return DDERR_INVALIDPARAMS;
1895 EnterCriticalSection(&ddraw_cs);
1896 DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1897 TRACE("Returning surface desc:\n");
1898 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1900 LeaveCriticalSection(&ddraw_cs);
1901 return DD_OK;
1904 static HRESULT WINAPI ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3 *iface, DDSURFACEDESC *surface_desc)
1906 IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface);
1908 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1910 if (!surface_desc) return DDERR_INVALIDPARAMS;
1912 if (surface_desc->dwSize != sizeof(DDSURFACEDESC))
1914 WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc->dwSize);
1915 return DDERR_INVALIDPARAMS;
1918 EnterCriticalSection(&ddraw_cs);
1919 DD_STRUCT_COPY_BYSIZE(surface_desc, (DDSURFACEDESC *)&surface->surface_desc);
1920 TRACE("Returning surface desc:\n");
1921 if (TRACE_ON(ddraw))
1923 /* DDRAW_dump_surface_desc handles the smaller size */
1924 DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc);
1927 LeaveCriticalSection(&ddraw_cs);
1928 return DD_OK;
1931 /*****************************************************************************
1932 * IDirectDrawSurface7::Initialize
1934 * Initializes the surface. This is a no-op in Wine
1936 * Params:
1937 * DD: Pointer to an DirectDraw interface
1938 * DDSD: Surface description for initialization
1940 * Returns:
1941 * DDERR_ALREADYINITIALIZED
1943 *****************************************************************************/
1944 static HRESULT WINAPI ddraw_surface7_Initialize(IDirectDrawSurface7 *iface,
1945 IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
1947 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
1949 return DDERR_ALREADYINITIALIZED;
1952 static HRESULT WINAPI ddraw_surface3_Initialize(IDirectDrawSurface3 *iface,
1953 IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
1955 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
1957 return ddraw_surface7_Initialize((IDirectDrawSurface7 *)surface_from_surface3(iface),
1958 ddraw, (DDSURFACEDESC2 *)surface_desc);
1961 /*****************************************************************************
1962 * IDirect3DTexture1::Initialize
1964 * The sdk says it's not implemented
1966 * Params:
1969 * Returns
1970 * DDERR_UNSUPPORTED
1972 *****************************************************************************/
1973 static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface,
1974 IDirect3DDevice *device, IDirectDrawSurface *surface)
1976 TRACE("iface %p, device %p, surface %p.\n", iface, device, surface);
1978 return DDERR_UNSUPPORTED; /* Unchecked */
1981 /*****************************************************************************
1982 * IDirectDrawSurface7::IsLost
1984 * Checks if the surface is lost
1986 * Returns:
1987 * DD_OK, if the surface is usable
1988 * DDERR_ISLOST if the surface is lost
1989 * See IWineD3DSurface::IsLost for more details
1991 *****************************************************************************/
1992 static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface)
1994 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1995 HRESULT hr;
1996 TRACE("(%p)\n", This);
1998 EnterCriticalSection(&ddraw_cs);
1999 /* We lose the surface if the implementation was changed */
2000 if(This->ImplType != This->ddraw->ImplType)
2002 /* But this shouldn't happen. When we change the implementation,
2003 * all surfaces are re-created automatically, and their content
2004 * is copied
2006 ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
2007 LeaveCriticalSection(&ddraw_cs);
2008 return DDERR_SURFACELOST;
2011 hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
2012 LeaveCriticalSection(&ddraw_cs);
2013 switch(hr)
2015 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
2016 * WineD3D uses the same error for surfaces
2018 case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
2019 default: return hr;
2023 static HRESULT WINAPI ddraw_surface3_IsLost(IDirectDrawSurface3 *iface)
2025 TRACE("iface %p.\n", iface);
2027 return ddraw_surface7_IsLost((IDirectDrawSurface7 *)surface_from_surface3(iface));
2030 /*****************************************************************************
2031 * IDirectDrawSurface7::Restore
2033 * Restores a lost surface. This makes the surface usable again, but
2034 * doesn't reload its old contents
2036 * Returns:
2037 * DD_OK on success
2038 * See IWineD3DSurface::Restore for more details
2040 *****************************************************************************/
2041 static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
2043 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2044 HRESULT hr;
2045 TRACE("(%p)\n", This);
2047 EnterCriticalSection(&ddraw_cs);
2048 if(This->ImplType != This->ddraw->ImplType)
2050 /* Call the recreation callback. Make sure to AddRef first */
2051 IDirectDrawSurface_AddRef(iface);
2052 ddraw_recreate_surfaces_cb(iface, &This->surface_desc, NULL /* Not needed */);
2054 hr = IWineD3DSurface_Restore(This->WineD3DSurface);
2055 LeaveCriticalSection(&ddraw_cs);
2056 return hr;
2059 static HRESULT WINAPI ddraw_surface3_Restore(IDirectDrawSurface3 *iface)
2061 TRACE("iface %p.\n", iface);
2063 return ddraw_surface7_Restore((IDirectDrawSurface7 *)surface_from_surface3(iface));
2066 /*****************************************************************************
2067 * IDirectDrawSurface7::SetOverlayPosition
2069 * Changes the display coordinates of an overlay surface
2071 * Params:
2072 * X:
2073 * Y:
2075 * Returns:
2076 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
2077 *****************************************************************************/
2078 static HRESULT WINAPI ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7 *iface, LONG X, LONG Y)
2080 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2081 HRESULT hr;
2082 TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
2084 EnterCriticalSection(&ddraw_cs);
2085 hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
2088 LeaveCriticalSection(&ddraw_cs);
2089 return hr;
2092 static HRESULT WINAPI ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3 *iface, LONG x, LONG y)
2094 TRACE("iface %p, x %d, y %d.\n", iface, x, y);
2096 return ddraw_surface7_SetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y);
2099 /*****************************************************************************
2100 * IDirectDrawSurface7::UpdateOverlay
2102 * Modifies the attributes of an overlay surface.
2104 * Params:
2105 * SrcRect: The section of the source being used for the overlay
2106 * DstSurface: Address of the surface that is overlaid
2107 * DstRect: Place of the overlay
2108 * Flags: some DDOVER_* flags
2110 * Returns:
2111 * DDERR_UNSUPPORTED, because we don't support overlays
2113 *****************************************************************************/
2114 static HRESULT WINAPI ddraw_surface7_UpdateOverlay(IDirectDrawSurface7 *iface, RECT *SrcRect,
2115 IDirectDrawSurface7 *DstSurface, RECT *DstRect, DWORD Flags, DDOVERLAYFX *FX)
2117 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2118 IDirectDrawSurfaceImpl *Dst = (IDirectDrawSurfaceImpl *)DstSurface;
2119 HRESULT hr;
2120 TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
2122 EnterCriticalSection(&ddraw_cs);
2123 hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
2124 SrcRect,
2125 Dst ? Dst->WineD3DSurface : NULL,
2126 DstRect,
2127 Flags,
2128 (WINEDDOVERLAYFX *) FX);
2129 LeaveCriticalSection(&ddraw_cs);
2130 switch(hr) {
2131 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2132 case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
2133 case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
2134 default:
2135 return hr;
2139 static HRESULT WINAPI ddraw_surface3_UpdateOverlay(IDirectDrawSurface3 *iface, RECT *src_rect,
2140 IDirectDrawSurface3 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
2142 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2143 iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
2145 return ddraw_surface7_UpdateOverlay((IDirectDrawSurface7 *)surface_from_surface3(iface), src_rect,
2146 dst_surface ? (IDirectDrawSurface7 *)surface_from_surface3(dst_surface) : NULL, dst_rect, flags, fx);
2149 /*****************************************************************************
2150 * IDirectDrawSurface7::UpdateOverlayDisplay
2152 * The DX7 sdk says that it's not implemented
2154 * Params:
2155 * Flags: ?
2157 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
2159 *****************************************************************************/
2160 static HRESULT WINAPI ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, DWORD Flags)
2162 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2163 TRACE("(%p)->(%x)\n", This, Flags);
2164 return DDERR_UNSUPPORTED;
2167 static HRESULT WINAPI ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3 *iface, DWORD flags)
2169 TRACE("iface %p, flags %#x.\n", iface, flags);
2171 return ddraw_surface7_UpdateOverlayDisplay((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
2174 /*****************************************************************************
2175 * IDirectDrawSurface7::UpdateOverlayZOrder
2177 * Sets an overlay's Z order
2179 * Params:
2180 * Flags: DDOVERZ_* flags
2181 * DDSRef: Defines the relative position in the overlay chain
2183 * Returns:
2184 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
2186 *****************************************************************************/
2187 static HRESULT WINAPI ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
2188 DWORD Flags, IDirectDrawSurface7 *DDSRef)
2190 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2191 IDirectDrawSurfaceImpl *Ref = (IDirectDrawSurfaceImpl *)DDSRef;
2192 HRESULT hr;
2194 TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
2195 EnterCriticalSection(&ddraw_cs);
2196 hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
2197 Flags,
2198 Ref ? Ref->WineD3DSurface : NULL);
2199 LeaveCriticalSection(&ddraw_cs);
2200 return hr;
2203 static HRESULT WINAPI ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3 *iface,
2204 DWORD flags, IDirectDrawSurface3 *reference)
2206 TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
2208 return ddraw_surface7_UpdateOverlayZOrder((IDirectDrawSurface7 *)surface_from_surface3(iface), flags,
2209 reference ? (IDirectDrawSurface7 *)surface_from_surface3(reference) : NULL);
2212 /*****************************************************************************
2213 * IDirectDrawSurface7::GetDDInterface
2215 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
2216 * surface belongs to
2218 * Params:
2219 * DD: Address to write the interface pointer to
2221 * Returns:
2222 * DD_OK on success
2223 * DDERR_INVALIDPARAMS if DD is NULL
2225 *****************************************************************************/
2226 static HRESULT WINAPI ddraw_surface7_GetDDInterface(IDirectDrawSurface7 *iface, void **DD)
2228 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2230 TRACE("(%p)->(%p)\n",This,DD);
2232 if(!DD)
2233 return DDERR_INVALIDPARAMS;
2235 switch(This->version)
2237 case 7:
2238 *DD = This->ddraw;
2239 break;
2241 case 4:
2242 *DD = &This->ddraw->IDirectDraw4_vtbl;
2243 break;
2245 case 2:
2246 *DD = &This->ddraw->IDirectDraw2_vtbl;
2247 break;
2249 case 1:
2250 *DD = &This->ddraw->IDirectDraw_vtbl;
2251 break;
2254 IUnknown_AddRef((IUnknown *)*DD);
2256 return DD_OK;
2259 static HRESULT WINAPI ddraw_surface3_GetDDInterface(IDirectDrawSurface3 *iface, void **ddraw)
2261 TRACE("iface %p, ddraw %p.\n", iface, ddraw);
2263 return ddraw_surface7_GetDDInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), ddraw);
2266 /* This seems also windows implementation specific - I don't think WineD3D needs this */
2267 static HRESULT WINAPI ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
2269 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2270 volatile IDirectDrawSurfaceImpl* vThis = This;
2272 TRACE("(%p)\n",This);
2273 EnterCriticalSection(&ddraw_cs);
2274 /* A uniqueness value of 0 is apparently special.
2275 * This needs to be checked.
2276 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
2278 while (1) {
2279 DWORD old_uniqueness_value = vThis->uniqueness_value;
2280 DWORD new_uniqueness_value = old_uniqueness_value+1;
2282 if (old_uniqueness_value == 0) break;
2283 if (new_uniqueness_value == 0) new_uniqueness_value = 1;
2285 if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
2286 old_uniqueness_value,
2287 new_uniqueness_value)
2288 == old_uniqueness_value)
2289 break;
2292 LeaveCriticalSection(&ddraw_cs);
2293 return DD_OK;
2296 static HRESULT WINAPI ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7 *iface, DWORD *pValue)
2298 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2300 TRACE("(%p)->(%p)\n",This,pValue);
2301 EnterCriticalSection(&ddraw_cs);
2302 *pValue = This->uniqueness_value;
2303 LeaveCriticalSection(&ddraw_cs);
2304 return DD_OK;
2307 /*****************************************************************************
2308 * IDirectDrawSurface7::SetLOD
2310 * Sets the level of detail of a texture
2312 * Params:
2313 * MaxLOD: LOD to set
2315 * Returns:
2316 * DD_OK on success
2317 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2319 *****************************************************************************/
2320 static HRESULT WINAPI ddraw_surface7_SetLOD(IDirectDrawSurface7 *iface, DWORD MaxLOD)
2322 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2323 HRESULT hr;
2324 TRACE("(%p)->(%d)\n", This, MaxLOD);
2326 EnterCriticalSection(&ddraw_cs);
2327 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2329 LeaveCriticalSection(&ddraw_cs);
2330 return DDERR_INVALIDOBJECT;
2333 if(!This->wineD3DTexture)
2335 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
2336 LeaveCriticalSection(&ddraw_cs);
2337 return DDERR_INVALIDOBJECT;
2340 hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture,
2341 MaxLOD);
2342 LeaveCriticalSection(&ddraw_cs);
2343 return hr;
2346 /*****************************************************************************
2347 * IDirectDrawSurface7::GetLOD
2349 * Returns the level of detail of a Direct3D texture
2351 * Params:
2352 * MaxLOD: Address to write the LOD to
2354 * Returns:
2355 * DD_OK on success
2356 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2357 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2359 *****************************************************************************/
2360 static HRESULT WINAPI ddraw_surface7_GetLOD(IDirectDrawSurface7 *iface, DWORD *MaxLOD)
2362 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2363 TRACE("(%p)->(%p)\n", This, MaxLOD);
2365 if(!MaxLOD)
2366 return DDERR_INVALIDPARAMS;
2368 EnterCriticalSection(&ddraw_cs);
2369 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2371 LeaveCriticalSection(&ddraw_cs);
2372 return DDERR_INVALIDOBJECT;
2375 *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture);
2376 LeaveCriticalSection(&ddraw_cs);
2377 return DD_OK;
2380 /*****************************************************************************
2381 * IDirectDrawSurface7::BltFast
2383 * Performs a fast Blit.
2385 * Params:
2386 * dstx: The x coordinate to blit to on the destination
2387 * dsty: The y coordinate to blit to on the destination
2388 * Source: The source surface
2389 * rsrc: The source rectangle
2390 * trans: Type of transfer. Some DDBLTFAST_* flags
2392 * Returns:
2393 * DD_OK on success
2394 * For more details, see IWineD3DSurface::BltFast
2396 *****************************************************************************/
2397 static HRESULT WINAPI ddraw_surface7_BltFast(IDirectDrawSurface7 *iface, DWORD dstx, DWORD dsty,
2398 IDirectDrawSurface7 *Source, RECT *rsrc, DWORD trans)
2400 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2401 IDirectDrawSurfaceImpl *src = (IDirectDrawSurfaceImpl *)Source;
2402 DWORD src_w, src_h, dst_w, dst_h;
2403 HRESULT hr;
2404 TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
2406 dst_w = This->surface_desc.dwWidth;
2407 dst_h = This->surface_desc.dwHeight;
2409 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2410 * in that case
2412 if(rsrc)
2414 if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right ||
2415 rsrc->right > src->surface_desc.dwWidth ||
2416 rsrc->bottom > src->surface_desc.dwHeight)
2418 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2419 return DDERR_INVALIDRECT;
2422 src_w = rsrc->right - rsrc->left;
2423 src_h = rsrc->bottom - rsrc->top;
2425 else
2427 src_w = src->surface_desc.dwWidth;
2428 src_h = src->surface_desc.dwHeight;
2431 if (src_w > dst_w || dstx > dst_w - src_w
2432 || src_h > dst_h || dsty > dst_h - src_h)
2434 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
2435 return DDERR_INVALIDRECT;
2438 EnterCriticalSection(&ddraw_cs);
2439 hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
2440 dstx, dsty,
2441 src ? src->WineD3DSurface : NULL,
2442 rsrc,
2443 trans);
2444 LeaveCriticalSection(&ddraw_cs);
2445 switch(hr)
2447 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
2448 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
2449 default: return hr;
2453 static HRESULT WINAPI ddraw_surface3_BltFast(IDirectDrawSurface3 *iface, DWORD dst_x, DWORD dst_y,
2454 IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags)
2456 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2457 iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
2459 return ddraw_surface7_BltFast((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_x, dst_y,
2460 src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags);
2463 /*****************************************************************************
2464 * IDirectDrawSurface7::GetClipper
2466 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2467 * surface
2469 * Params:
2470 * Clipper: Address to store the interface pointer at
2472 * Returns:
2473 * DD_OK on success
2474 * DDERR_INVALIDPARAMS if Clipper is NULL
2475 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2477 *****************************************************************************/
2478 static HRESULT WINAPI ddraw_surface7_GetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper **Clipper)
2480 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2481 TRACE("(%p)->(%p)\n", This, Clipper);
2483 if(!Clipper)
2485 LeaveCriticalSection(&ddraw_cs);
2486 return DDERR_INVALIDPARAMS;
2489 EnterCriticalSection(&ddraw_cs);
2490 if(This->clipper == NULL)
2492 LeaveCriticalSection(&ddraw_cs);
2493 return DDERR_NOCLIPPERATTACHED;
2496 *Clipper = (IDirectDrawClipper *)This->clipper;
2497 IDirectDrawClipper_AddRef(*Clipper);
2498 LeaveCriticalSection(&ddraw_cs);
2499 return DD_OK;
2502 static HRESULT WINAPI ddraw_surface3_GetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper **clipper)
2504 TRACE("iface %p, clipper %p.\n", iface, clipper);
2506 return ddraw_surface7_GetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper);
2509 /*****************************************************************************
2510 * IDirectDrawSurface7::SetClipper
2512 * Sets a clipper for the surface
2514 * Params:
2515 * Clipper: IDirectDrawClipper interface of the clipper to set
2517 * Returns:
2518 * DD_OK on success
2520 *****************************************************************************/
2521 static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper *Clipper)
2523 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2524 IDirectDrawClipperImpl *oldClipper = This->clipper;
2525 HWND clipWindow;
2526 HRESULT hr;
2527 TRACE("(%p)->(%p)\n",This,Clipper);
2529 EnterCriticalSection(&ddraw_cs);
2530 if ((IDirectDrawClipperImpl *)Clipper == This->clipper)
2532 LeaveCriticalSection(&ddraw_cs);
2533 return DD_OK;
2536 This->clipper = (IDirectDrawClipperImpl *)Clipper;
2538 if (Clipper != NULL)
2539 IDirectDrawClipper_AddRef(Clipper);
2540 if(oldClipper)
2541 IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper);
2543 hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL);
2545 if(This->wineD3DSwapChain) {
2546 clipWindow = NULL;
2547 if(Clipper) {
2548 IDirectDrawClipper_GetHWnd(Clipper, &clipWindow);
2551 if(clipWindow) {
2552 IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
2553 clipWindow);
2554 } else {
2555 IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
2556 This->ddraw->d3d_window);
2560 LeaveCriticalSection(&ddraw_cs);
2561 return hr;
2564 static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper *clipper)
2566 TRACE("iface %p, clipper %p.\n", iface, clipper);
2568 return ddraw_surface7_SetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper);
2571 /*****************************************************************************
2572 * IDirectDrawSurface7::SetSurfaceDesc
2574 * Sets the surface description. It can override the pixel format, the surface
2575 * memory, ...
2576 * It's not really tested.
2578 * Params:
2579 * DDSD: Pointer to the new surface description to set
2580 * Flags: Some flags
2582 * Returns:
2583 * DD_OK on success
2584 * DDERR_INVALIDPARAMS if DDSD is NULL
2586 *****************************************************************************/
2587 static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags)
2589 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2590 WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
2591 HRESULT hr;
2592 TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
2594 if(!DDSD)
2595 return DDERR_INVALIDPARAMS;
2597 EnterCriticalSection(&ddraw_cs);
2598 if (DDSD->dwFlags & DDSD_PIXELFORMAT)
2600 newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
2602 if(newFormat == WINED3DFMT_UNKNOWN)
2604 ERR("Requested to set an unknown pixelformat\n");
2605 LeaveCriticalSection(&ddraw_cs);
2606 return DDERR_INVALIDPARAMS;
2608 if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
2610 hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
2611 newFormat);
2612 if(hr != DD_OK)
2614 LeaveCriticalSection(&ddraw_cs);
2615 return hr;
2619 if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
2621 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2622 DDCKEY_DESTOVERLAY,
2623 (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
2625 if (DDSD->dwFlags & DDSD_CKDESTBLT)
2627 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2628 DDCKEY_DESTBLT,
2629 (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
2631 if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
2633 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2634 DDCKEY_SRCOVERLAY,
2635 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
2637 if (DDSD->dwFlags & DDSD_CKSRCBLT)
2639 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2640 DDCKEY_SRCBLT,
2641 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
2643 if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
2645 hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
2646 if(hr != WINED3D_OK)
2648 /* No need for a trace here, wined3d does that for us */
2649 switch(hr)
2651 case WINED3DERR_INVALIDCALL:
2652 LeaveCriticalSection(&ddraw_cs);
2653 return DDERR_INVALIDPARAMS;
2654 default:
2655 break; /* Go on */
2660 This->surface_desc = *DDSD;
2662 LeaveCriticalSection(&ddraw_cs);
2663 return DD_OK;
2666 static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface,
2667 DDSURFACEDESC *surface_desc, DWORD flags)
2669 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, surface_desc, flags);
2671 return ddraw_surface7_SetSurfaceDesc((IDirectDrawSurface7 *)surface_from_surface3(iface),
2672 (DDSURFACEDESC2 *)surface_desc, flags);
2675 /*****************************************************************************
2676 * IDirectDrawSurface7::GetPalette
2678 * Returns the IDirectDrawPalette interface of the palette currently assigned
2679 * to the surface
2681 * Params:
2682 * Pal: Address to write the interface pointer to
2684 * Returns:
2685 * DD_OK on success
2686 * DDERR_INVALIDPARAMS if Pal is NULL
2688 *****************************************************************************/
2689 static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette **Pal)
2691 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2692 IWineD3DPalette *wPal;
2693 HRESULT hr;
2694 TRACE("(%p)->(%p): Relay\n", This, Pal);
2696 if(!Pal)
2697 return DDERR_INVALIDPARAMS;
2699 EnterCriticalSection(&ddraw_cs);
2700 hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
2701 if(hr != DD_OK)
2703 LeaveCriticalSection(&ddraw_cs);
2704 return hr;
2707 if(wPal)
2709 hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
2711 else
2713 *Pal = NULL;
2714 hr = DDERR_NOPALETTEATTACHED;
2717 LeaveCriticalSection(&ddraw_cs);
2718 return hr;
2721 static HRESULT WINAPI ddraw_surface3_GetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette **palette)
2723 TRACE("iface %p, palette %p.\n", iface, palette);
2725 return ddraw_surface7_GetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette);
2728 /*****************************************************************************
2729 * SetColorKeyEnum
2731 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2732 * recursively in the surface tree
2734 *****************************************************************************/
2735 struct SCKContext
2737 HRESULT ret;
2738 WINEDDCOLORKEY *CKey;
2739 DWORD Flags;
2742 static HRESULT WINAPI
2743 SetColorKeyEnum(IDirectDrawSurface7 *surface,
2744 DDSURFACEDESC2 *desc,
2745 void *context)
2747 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)surface;
2748 struct SCKContext *ctx = context;
2749 HRESULT hr;
2751 hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2752 ctx->Flags,
2753 ctx->CKey);
2754 if(hr != DD_OK)
2756 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
2757 ctx->ret = hr;
2760 ddraw_surface7_EnumAttachedSurfaces(surface, context, SetColorKeyEnum);
2761 ddraw_surface7_Release(surface);
2763 return DDENUMRET_OK;
2766 /*****************************************************************************
2767 * IDirectDrawSurface7::SetColorKey
2769 * Sets the color keying options for the surface. Observations showed that
2770 * in case of complex surfaces the color key has to be assigned to all
2771 * sublevels.
2773 * Params:
2774 * Flags: DDCKEY_*
2775 * CKey: The new color key
2777 * Returns:
2778 * DD_OK on success
2779 * See IWineD3DSurface::SetColorKey for details
2781 *****************************************************************************/
2782 static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
2784 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2785 DDCOLORKEY FixedCKey;
2786 struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) (CKey ? &FixedCKey : NULL), Flags };
2787 TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
2789 EnterCriticalSection(&ddraw_cs);
2790 if (CKey)
2792 FixedCKey = *CKey;
2793 /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */
2794 if (FixedCKey.dwColorSpaceHighValue < FixedCKey.dwColorSpaceLowValue)
2795 FixedCKey.dwColorSpaceHighValue = FixedCKey.dwColorSpaceLowValue;
2797 switch (Flags & ~DDCKEY_COLORSPACE)
2799 case DDCKEY_DESTBLT:
2800 This->surface_desc.ddckCKDestBlt = FixedCKey;
2801 This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2802 break;
2804 case DDCKEY_DESTOVERLAY:
2805 This->surface_desc.u3.ddckCKDestOverlay = FixedCKey;
2806 This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2807 break;
2809 case DDCKEY_SRCOVERLAY:
2810 This->surface_desc.ddckCKSrcOverlay = FixedCKey;
2811 This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2812 break;
2814 case DDCKEY_SRCBLT:
2815 This->surface_desc.ddckCKSrcBlt = FixedCKey;
2816 This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2817 break;
2819 default:
2820 LeaveCriticalSection(&ddraw_cs);
2821 return DDERR_INVALIDPARAMS;
2824 else
2826 switch (Flags & ~DDCKEY_COLORSPACE)
2828 case DDCKEY_DESTBLT:
2829 This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2830 break;
2832 case DDCKEY_DESTOVERLAY:
2833 This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2834 break;
2836 case DDCKEY_SRCOVERLAY:
2837 This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2838 break;
2840 case DDCKEY_SRCBLT:
2841 This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2842 break;
2844 default:
2845 LeaveCriticalSection(&ddraw_cs);
2846 return DDERR_INVALIDPARAMS;
2849 ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface, Flags, ctx.CKey);
2850 ddraw_surface7_EnumAttachedSurfaces(iface, &ctx, SetColorKeyEnum);
2851 LeaveCriticalSection(&ddraw_cs);
2852 switch(ctx.ret)
2854 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2855 default: return ctx.ret;
2859 static HRESULT WINAPI ddraw_surface3_SetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
2861 TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
2863 return ddraw_surface7_SetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key);
2866 /*****************************************************************************
2867 * IDirectDrawSurface7::SetPalette
2869 * Assigns a DirectDrawPalette object to the surface
2871 * Params:
2872 * Pal: Interface to the palette to set
2874 * Returns:
2875 * DD_OK on success
2877 *****************************************************************************/
2878 static HRESULT WINAPI ddraw_surface7_SetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette *Pal)
2880 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2881 IDirectDrawPalette *oldPal;
2882 IDirectDrawSurfaceImpl *surf;
2883 IDirectDrawPaletteImpl *PalImpl = (IDirectDrawPaletteImpl *)Pal;
2884 HRESULT hr;
2885 TRACE("(%p)->(%p)\n", This, Pal);
2887 if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 |
2888 DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) {
2889 return DDERR_INVALIDPIXELFORMAT;
2892 /* Find the old palette */
2893 EnterCriticalSection(&ddraw_cs);
2894 hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2895 if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED)
2897 LeaveCriticalSection(&ddraw_cs);
2898 return hr;
2900 if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
2902 /* Set the new Palette */
2903 IWineD3DSurface_SetPalette(This->WineD3DSurface,
2904 PalImpl ? PalImpl->wineD3DPalette : NULL);
2905 /* AddRef the Palette */
2906 if(Pal) IDirectDrawPalette_AddRef(Pal);
2908 /* Release the old palette */
2909 if(oldPal) IDirectDrawPalette_Release(oldPal);
2911 /* If this is a front buffer, also update the back buffers
2912 * TODO: How do things work for palettized cube textures?
2914 if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2916 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2917 DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
2919 surf = This;
2920 while(1)
2922 IDirectDrawSurface7 *attach;
2923 HRESULT hr;
2924 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach);
2925 if(hr != DD_OK)
2927 break;
2930 TRACE("Setting palette on %p\n", attach);
2931 ddraw_surface7_SetPalette(attach, Pal);
2932 surf = (IDirectDrawSurfaceImpl *)attach;
2933 ddraw_surface7_Release(attach);
2937 LeaveCriticalSection(&ddraw_cs);
2938 return DD_OK;
2941 static HRESULT WINAPI ddraw_surface3_SetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette *palette)
2943 TRACE("iface %p, palette %p.\n", iface, palette);
2945 return ddraw_surface7_SetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette);
2948 /**********************************************************
2949 * IDirectDrawGammaControl::GetGammaRamp
2951 * Returns the current gamma ramp for a surface
2953 * Params:
2954 * flags: Ignored
2955 * gamma_ramp: Address to write the ramp to
2957 * Returns:
2958 * DD_OK on success
2959 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
2961 **********************************************************/
2962 static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *iface,
2963 DWORD flags, DDGAMMARAMP *gamma_ramp)
2965 IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface);
2967 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
2969 if (!gamma_ramp)
2971 WARN("Invalid gamma_ramp passed.\n");
2972 return DDERR_INVALIDPARAMS;
2975 EnterCriticalSection(&ddraw_cs);
2976 if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
2978 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */
2979 IWineD3DDevice_GetGammaRamp(surface->ddraw->wineD3DDevice, 0, (WINED3DGAMMARAMP *)gamma_ramp);
2981 else
2983 ERR("Not implemented for non-primary surfaces.\n");
2985 LeaveCriticalSection(&ddraw_cs);
2987 return DD_OK;
2990 /**********************************************************
2991 * IDirectDrawGammaControl::SetGammaRamp
2993 * Sets the red, green and blue gamma ramps for
2995 * Params:
2996 * flags: Can be DDSGR_CALIBRATE to request calibration
2997 * gamma_ramp: Structure containing the new gamma ramp
2999 * Returns:
3000 * DD_OK on success
3001 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
3003 **********************************************************/
3004 static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *iface,
3005 DWORD flags, DDGAMMARAMP *gamma_ramp)
3007 IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface);
3009 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
3011 if (!gamma_ramp)
3013 WARN("Invalid gamma_ramp passed.\n");
3014 return DDERR_INVALIDPARAMS;
3017 EnterCriticalSection(&ddraw_cs);
3018 if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
3020 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */
3021 IWineD3DDevice_SetGammaRamp(surface->ddraw->wineD3DDevice, 0, flags, (WINED3DGAMMARAMP *)gamma_ramp);
3023 else
3025 ERR("Not implemented for non-primary surfaces.\n");
3027 LeaveCriticalSection(&ddraw_cs);
3029 return DD_OK;
3032 /*****************************************************************************
3033 * IDirect3DTexture2::PaletteChanged
3035 * Informs the texture about a palette change
3037 * Params:
3038 * start: Start index of the change
3039 * count: The number of changed entries
3041 * Returns
3042 * D3D_OK, because it's a stub
3044 *****************************************************************************/
3045 static HRESULT WINAPI d3d_texture2_PaletteChanged(IDirect3DTexture2 *iface, DWORD start, DWORD count)
3047 FIXME("iface %p, start %u, count %u stub!\n", iface, start, count);
3049 return D3D_OK;
3052 static HRESULT WINAPI d3d_texture1_PaletteChanged(IDirect3DTexture *iface, DWORD start, DWORD count)
3054 IDirectDrawSurfaceImpl *surface = surface_from_texture1(iface);
3056 TRACE("iface %p, start %u, count %u.\n", iface, start, count);
3058 return d3d_texture2_PaletteChanged((IDirect3DTexture2 *)&surface->IDirect3DTexture2_vtbl, start, count);
3061 /*****************************************************************************
3062 * IDirect3DTexture::Unload
3064 * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
3067 * Returns:
3068 * DDERR_UNSUPPORTED
3070 *****************************************************************************/
3071 static HRESULT WINAPI d3d_texture1_Unload(IDirect3DTexture *iface)
3073 WARN("iface %p. Not implemented.\n", iface);
3075 return DDERR_UNSUPPORTED;
3078 /*****************************************************************************
3079 * IDirect3DTexture2::GetHandle
3081 * Returns handle for the texture. At the moment, the interface
3082 * to the IWineD3DTexture is used.
3084 * Params:
3085 * device: Device this handle is assigned to
3086 * handle: Address to store the handle at.
3088 * Returns:
3089 * D3D_OK
3091 *****************************************************************************/
3092 static HRESULT WINAPI d3d_texture2_GetHandle(IDirect3DTexture2 *iface,
3093 IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle)
3095 IDirectDrawSurfaceImpl *surface = surface_from_texture2(iface);
3097 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
3099 EnterCriticalSection(&ddraw_cs);
3101 if (!surface->Handle)
3103 DWORD h = ddraw_allocate_handle(&device_from_device2(device)->handle_table, surface, DDRAW_HANDLE_SURFACE);
3104 if (h == DDRAW_INVALID_HANDLE)
3106 ERR("Failed to allocate a texture handle.\n");
3107 LeaveCriticalSection(&ddraw_cs);
3108 return DDERR_OUTOFMEMORY;
3111 surface->Handle = h + 1;
3114 TRACE("Returning handle %08x.\n", surface->Handle);
3115 *handle = surface->Handle;
3117 LeaveCriticalSection(&ddraw_cs);
3119 return D3D_OK;
3122 static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
3123 IDirect3DDevice *device, D3DTEXTUREHANDLE *handle)
3125 IDirect3DTexture2 *texture2 = (IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl;
3126 IDirect3DDevice2 *device2 = (IDirect3DDevice2 *)&device_from_device1(device)->IDirect3DDevice2_vtbl;
3128 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
3130 return d3d_texture2_GetHandle(texture2, device2, handle);
3133 /*****************************************************************************
3134 * get_sub_mimaplevel
3136 * Helper function that returns the next mipmap level
3138 * tex_ptr: Surface of which to return the next level
3140 *****************************************************************************/
3141 static IDirectDrawSurfaceImpl *get_sub_mimaplevel(IDirectDrawSurfaceImpl *surface)
3143 /* Now go down the mipmap chain to the next surface */
3144 static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 };
3145 IDirectDrawSurface7 *next_level;
3146 HRESULT hr;
3148 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface, &mipmap_caps, &next_level);
3149 if (FAILED(hr)) return NULL;
3151 ddraw_surface7_Release(next_level);
3153 return (IDirectDrawSurfaceImpl *)next_level;
3156 /*****************************************************************************
3157 * IDirect3DTexture2::Load
3159 * Loads a texture created with the DDSCAPS_ALLOCONLOAD
3161 * This function isn't relayed to WineD3D because the whole interface is
3162 * implemented in DDraw only. For speed improvements a implementation which
3163 * takes OpenGL more into account could be placed into WineD3D.
3165 * Params:
3166 * src_texture: Address of the texture to load
3168 * Returns:
3169 * D3D_OK on success
3170 * D3DERR_TEXTURE_LOAD_FAILED.
3172 *****************************************************************************/
3173 static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTexture2 *src_texture)
3175 IDirectDrawSurfaceImpl *dst_surface = surface_from_texture2(iface);
3176 IDirectDrawSurfaceImpl *src_surface = surface_from_texture2(src_texture);
3177 HRESULT hr;
3179 TRACE("iface %p, src_texture %p.\n", iface, src_texture);
3181 if (src_surface == dst_surface)
3183 TRACE("copying surface %p to surface %p, why?\n", src_surface, dst_surface);
3184 return D3D_OK;
3187 EnterCriticalSection(&ddraw_cs);
3189 if (((src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3190 != (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP))
3191 || (src_surface->surface_desc.u2.dwMipMapCount != dst_surface->surface_desc.u2.dwMipMapCount))
3193 ERR("Trying to load surfaces with different mip-map counts.\n");
3196 for (;;)
3198 IWineD3DPalette *wined3d_dst_pal, *wined3d_src_pal;
3199 IDirectDrawPalette *dst_pal = NULL, *src_pal = NULL;
3200 DDSURFACEDESC *src_desc, *dst_desc;
3202 TRACE("Copying surface %p to surface %p (mipmap level %d).\n",
3203 src_surface, dst_surface, src_surface->mipmap_level);
3205 /* Suppress the ALLOCONLOAD flag */
3206 dst_surface->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD;
3208 /* Get the palettes */
3209 hr = IWineD3DSurface_GetPalette(dst_surface->WineD3DSurface, &wined3d_dst_pal);
3210 if (FAILED(hr))
3212 ERR("Failed to get destination palette, hr %#x.\n", hr);
3213 LeaveCriticalSection(&ddraw_cs);
3214 return D3DERR_TEXTURE_LOAD_FAILED;
3216 if (wined3d_dst_pal)
3218 hr = IWineD3DPalette_GetParent(wined3d_dst_pal, (IUnknown **)&dst_pal);
3219 if (FAILED(hr))
3221 ERR("Failed to get destination palette parent, hr %#x.\n", hr);
3222 LeaveCriticalSection(&ddraw_cs);
3223 return D3DERR_TEXTURE_LOAD_FAILED;
3227 hr = IWineD3DSurface_GetPalette(src_surface->WineD3DSurface, &wined3d_src_pal);
3228 if (FAILED(hr))
3230 ERR("Failed to get source palette, hr %#x.\n", hr);
3231 LeaveCriticalSection(&ddraw_cs);
3232 return D3DERR_TEXTURE_LOAD_FAILED;
3234 if (wined3d_src_pal)
3236 hr = IWineD3DPalette_GetParent(wined3d_src_pal, (IUnknown **)&src_pal);
3237 if (FAILED(hr))
3239 ERR("Failed to get source palette parent, hr %#x.\n", hr);
3240 if (dst_pal) IDirectDrawPalette_Release(dst_pal);
3241 LeaveCriticalSection(&ddraw_cs);
3242 return D3DERR_TEXTURE_LOAD_FAILED;
3246 if (src_pal)
3248 PALETTEENTRY palent[256];
3250 if (!dst_pal)
3252 IDirectDrawPalette_Release(src_pal);
3253 LeaveCriticalSection(&ddraw_cs);
3254 return DDERR_NOPALETTEATTACHED;
3256 IDirectDrawPalette_GetEntries(src_pal, 0, 0, 256, palent);
3257 IDirectDrawPalette_SetEntries(dst_pal, 0, 0, 256, palent);
3260 if (dst_pal) IDirectDrawPalette_Release(dst_pal);
3261 if (src_pal) IDirectDrawPalette_Release(src_pal);
3263 /* Copy one surface on the other */
3264 dst_desc = (DDSURFACEDESC *)&(dst_surface->surface_desc);
3265 src_desc = (DDSURFACEDESC *)&(src_surface->surface_desc);
3267 if ((src_desc->dwWidth != dst_desc->dwWidth) || (src_desc->dwHeight != dst_desc->dwHeight))
3269 /* Should also check for same pixel format, u1.lPitch, ... */
3270 ERR("Error in surface sizes.\n");
3271 LeaveCriticalSection(&ddraw_cs);
3272 return D3DERR_TEXTURE_LOAD_FAILED;
3274 else
3276 WINED3DLOCKED_RECT src_rect, dst_rect;
3278 /* Copy also the ColorKeying stuff */
3279 if (src_desc->dwFlags & DDSD_CKSRCBLT)
3281 dst_desc->dwFlags |= DDSD_CKSRCBLT;
3282 dst_desc->ddckCKSrcBlt.dwColorSpaceLowValue = src_desc->ddckCKSrcBlt.dwColorSpaceLowValue;
3283 dst_desc->ddckCKSrcBlt.dwColorSpaceHighValue = src_desc->ddckCKSrcBlt.dwColorSpaceHighValue;
3286 /* Copy the main memory texture into the surface that corresponds
3287 * to the OpenGL texture object. */
3289 hr = IWineD3DSurface_LockRect(src_surface->WineD3DSurface, &src_rect, NULL, 0);
3290 if (FAILED(hr))
3292 ERR("Failed to lock source surface, hr %#x.\n", hr);
3293 LeaveCriticalSection(&ddraw_cs);
3294 return D3DERR_TEXTURE_LOAD_FAILED;
3297 hr = IWineD3DSurface_LockRect(dst_surface->WineD3DSurface, &dst_rect, NULL, 0);
3298 if (FAILED(hr))
3300 ERR("Failed to lock destination surface, hr %#x.\n", hr);
3301 IWineD3DSurface_UnlockRect(src_surface->WineD3DSurface);
3302 LeaveCriticalSection(&ddraw_cs);
3303 return D3DERR_TEXTURE_LOAD_FAILED;
3306 if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
3307 memcpy(dst_rect.pBits, src_rect.pBits, src_surface->surface_desc.u1.dwLinearSize);
3308 else
3309 memcpy(dst_rect.pBits, src_rect.pBits, src_rect.Pitch * src_desc->dwHeight);
3311 IWineD3DSurface_UnlockRect(src_surface->WineD3DSurface);
3312 IWineD3DSurface_UnlockRect(dst_surface->WineD3DSurface);
3315 if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3316 src_surface = get_sub_mimaplevel(src_surface);
3317 else
3318 src_surface = NULL;
3320 if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3321 dst_surface = get_sub_mimaplevel(dst_surface);
3322 else
3323 dst_surface = NULL;
3325 if (!src_surface || !dst_surface)
3327 if (src_surface != dst_surface)
3328 ERR("Loading surface with different mipmap structure.\n");
3329 break;
3333 LeaveCriticalSection(&ddraw_cs);
3335 return hr;
3338 static HRESULT WINAPI d3d_texture1_Load(IDirect3DTexture *iface, IDirect3DTexture *src_texture)
3340 TRACE("iface %p, src_texture %p.\n", iface, src_texture);
3342 return d3d_texture2_Load((IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl,
3343 src_texture ? (IDirect3DTexture2 *)&surface_from_texture1(src_texture)->IDirect3DTexture2_vtbl : NULL);
3346 /*****************************************************************************
3347 * The VTable
3348 *****************************************************************************/
3350 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl =
3352 /* IUnknown */
3353 ddraw_surface7_QueryInterface,
3354 ddraw_surface7_AddRef,
3355 ddraw_surface7_Release,
3356 /* IDirectDrawSurface */
3357 ddraw_surface7_AddAttachedSurface,
3358 ddraw_surface7_AddOverlayDirtyRect,
3359 ddraw_surface7_Blt,
3360 ddraw_surface7_BltBatch,
3361 ddraw_surface7_BltFast,
3362 ddraw_surface7_DeleteAttachedSurface,
3363 ddraw_surface7_EnumAttachedSurfaces,
3364 ddraw_surface7_EnumOverlayZOrders,
3365 ddraw_surface7_Flip,
3366 ddraw_surface7_GetAttachedSurface,
3367 ddraw_surface7_GetBltStatus,
3368 ddraw_surface7_GetCaps,
3369 ddraw_surface7_GetClipper,
3370 ddraw_surface7_GetColorKey,
3371 ddraw_surface7_GetDC,
3372 ddraw_surface7_GetFlipStatus,
3373 ddraw_surface7_GetOverlayPosition,
3374 ddraw_surface7_GetPalette,
3375 ddraw_surface7_GetPixelFormat,
3376 ddraw_surface7_GetSurfaceDesc,
3377 ddraw_surface7_Initialize,
3378 ddraw_surface7_IsLost,
3379 ddraw_surface7_Lock,
3380 ddraw_surface7_ReleaseDC,
3381 ddraw_surface7_Restore,
3382 ddraw_surface7_SetClipper,
3383 ddraw_surface7_SetColorKey,
3384 ddraw_surface7_SetOverlayPosition,
3385 ddraw_surface7_SetPalette,
3386 ddraw_surface7_Unlock,
3387 ddraw_surface7_UpdateOverlay,
3388 ddraw_surface7_UpdateOverlayDisplay,
3389 ddraw_surface7_UpdateOverlayZOrder,
3390 /* IDirectDrawSurface2 */
3391 ddraw_surface7_GetDDInterface,
3392 ddraw_surface7_PageLock,
3393 ddraw_surface7_PageUnlock,
3394 /* IDirectDrawSurface3 */
3395 ddraw_surface7_SetSurfaceDesc,
3396 /* IDirectDrawSurface4 */
3397 ddraw_surface7_SetPrivateData,
3398 ddraw_surface7_GetPrivateData,
3399 ddraw_surface7_FreePrivateData,
3400 ddraw_surface7_GetUniquenessValue,
3401 ddraw_surface7_ChangeUniquenessValue,
3402 /* IDirectDrawSurface7 */
3403 ddraw_surface7_SetPriority,
3404 ddraw_surface7_GetPriority,
3405 ddraw_surface7_SetLOD,
3406 ddraw_surface7_GetLOD,
3409 const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl =
3411 /* IUnknown */
3412 ddraw_surface3_QueryInterface,
3413 ddraw_surface3_AddRef,
3414 ddraw_surface3_Release,
3415 /* IDirectDrawSurface */
3416 ddraw_surface3_AddAttachedSurface,
3417 ddraw_surface3_AddOverlayDirtyRect,
3418 ddraw_surface3_Blt,
3419 ddraw_surface3_BltBatch,
3420 ddraw_surface3_BltFast,
3421 ddraw_surface3_DeleteAttachedSurface,
3422 ddraw_surface3_EnumAttachedSurfaces,
3423 ddraw_surface3_EnumOverlayZOrders,
3424 ddraw_surface3_Flip,
3425 ddraw_surface3_GetAttachedSurface,
3426 ddraw_surface3_GetBltStatus,
3427 ddraw_surface3_GetCaps,
3428 ddraw_surface3_GetClipper,
3429 ddraw_surface3_GetColorKey,
3430 ddraw_surface3_GetDC,
3431 ddraw_surface3_GetFlipStatus,
3432 ddraw_surface3_GetOverlayPosition,
3433 ddraw_surface3_GetPalette,
3434 ddraw_surface3_GetPixelFormat,
3435 ddraw_surface3_GetSurfaceDesc,
3436 ddraw_surface3_Initialize,
3437 ddraw_surface3_IsLost,
3438 ddraw_surface3_Lock,
3439 ddraw_surface3_ReleaseDC,
3440 ddraw_surface3_Restore,
3441 ddraw_surface3_SetClipper,
3442 ddraw_surface3_SetColorKey,
3443 ddraw_surface3_SetOverlayPosition,
3444 ddraw_surface3_SetPalette,
3445 ddraw_surface3_Unlock,
3446 ddraw_surface3_UpdateOverlay,
3447 ddraw_surface3_UpdateOverlayDisplay,
3448 ddraw_surface3_UpdateOverlayZOrder,
3449 /* IDirectDrawSurface2 */
3450 ddraw_surface3_GetDDInterface,
3451 ddraw_surface3_PageLock,
3452 ddraw_surface3_PageUnlock,
3453 /* IDirectDrawSurface3 */
3454 ddraw_surface3_SetSurfaceDesc,
3457 const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl =
3459 ddraw_gamma_control_QueryInterface,
3460 ddraw_gamma_control_AddRef,
3461 ddraw_gamma_control_Release,
3462 ddraw_gamma_control_GetGammaRamp,
3463 ddraw_gamma_control_SetGammaRamp,
3466 const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl =
3468 d3d_texture2_QueryInterface,
3469 d3d_texture2_AddRef,
3470 d3d_texture2_Release,
3471 d3d_texture2_GetHandle,
3472 d3d_texture2_PaletteChanged,
3473 d3d_texture2_Load,
3476 const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl =
3478 d3d_texture1_QueryInterface,
3479 d3d_texture1_AddRef,
3480 d3d_texture1_Release,
3481 d3d_texture1_Initialize,
3482 d3d_texture1_GetHandle,
3483 d3d_texture1_PaletteChanged,
3484 d3d_texture1_Load,
3485 d3d_texture1_Unload,