ntdll/tests: Clear the full atom structure before every test.
[wine/wine-gecko.git] / dlls / ddraw / ddraw_private.h
blob2f8b609898429fbf821150daf2dd3130729e5d8e
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
63 struct FvfToDecl
65 DWORD fvf;
66 struct wined3d_vertex_declaration *decl;
69 struct IDirectDrawImpl
71 /* Interfaces */
72 IDirectDraw7 IDirectDraw7_iface;
73 IDirectDraw4 IDirectDraw4_iface;
74 IDirectDraw2 IDirectDraw2_iface;
75 IDirectDraw IDirectDraw_iface;
76 IDirect3D7 IDirect3D7_iface;
77 IDirect3D3 IDirect3D3_iface;
78 IDirect3D2 IDirect3D2_iface;
79 IDirect3D IDirect3D_iface;
80 struct wined3d_device_parent device_parent;
82 /* See comment in IDirectDraw::AddRef */
83 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
84 BOOL initialized;
86 /* WineD3D linkage */
87 struct wined3d *wineD3D;
88 struct wined3d_device *wined3d_device;
89 BOOL d3d_initialized;
91 IDirectDrawSurfaceImpl *primary;
92 struct wined3d_surface *wined3d_frontbuffer;
93 struct wined3d_swapchain *wined3d_swapchain;
95 /* DirectDraw things, which are not handled by WineD3D */
96 DWORD cooperative_level;
98 DWORD orig_width, orig_height;
99 DWORD orig_bpp;
101 /* D3D things */
102 IDirectDrawSurfaceImpl *d3d_target;
103 HWND d3d_window;
104 IDirect3DDeviceImpl *d3ddevice;
105 int d3dversion;
107 /* Various HWNDs */
108 HWND focuswindow;
109 HWND devicewindow;
110 HWND dest_window;
112 /* Helpers for surface creation */
113 IDirectDrawSurfaceImpl *tex_root;
115 /* For the dll unload cleanup code */
116 struct list ddraw_list_entry;
117 /* The surface list - can't relay this to WineD3D
118 * because of IParent
120 struct list surface_list;
122 /* FVF management */
123 struct FvfToDecl *decls;
124 UINT numConvertedDecls, declArraySize;
127 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
129 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
130 void ddraw_destroy_swapchain(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
132 /* Utility functions */
133 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
134 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
135 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
137 /* The default surface type */
138 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
140 /*****************************************************************************
141 * IDirectDrawSurface implementation structure
142 *****************************************************************************/
144 struct IDirectDrawSurfaceImpl
146 /* IUnknown fields */
147 IDirectDrawSurface7 IDirectDrawSurface7_iface;
148 IDirectDrawSurface4 IDirectDrawSurface4_iface;
149 IDirectDrawSurface3 IDirectDrawSurface3_iface;
150 IDirectDrawSurface2 IDirectDrawSurface2_iface;
151 IDirectDrawSurface IDirectDrawSurface_iface;
152 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
153 IDirect3DTexture2 IDirect3DTexture2_iface;
154 IDirect3DTexture IDirect3DTexture_iface;
156 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
157 IUnknown *ifaceToRelease;
159 int version;
161 /* Connections to other Objects */
162 IDirectDrawImpl *ddraw;
163 struct wined3d_surface *wined3d_surface;
164 struct wined3d_texture *wined3d_texture;
166 /* This implementation handles attaching surfaces to other surfaces */
167 IDirectDrawSurfaceImpl *next_attached;
168 IDirectDrawSurfaceImpl *first_attached;
169 IUnknown *attached_iface;
171 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
172 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
173 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
174 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
176 #define MAX_COMPLEX_ATTACHED 6
177 IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
178 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
179 * but no pointer to prevent temptations to traverse it in the wrong direction.
181 BOOL is_complex_root;
183 /* Surface description, for GetAttachedSurface */
184 DDSURFACEDESC2 surface_desc;
186 /* Misc things */
187 DWORD uniqueness_value;
188 UINT mipmap_level;
190 /* Clipper objects */
191 IDirectDrawClipperImpl *clipper;
193 /* For the ddraw surface list */
194 struct list surface_list_entry;
196 DWORD Handle;
199 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
200 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
201 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
202 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
203 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
205 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
207 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
210 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
212 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
215 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
217 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
220 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
222 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
225 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
227 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
230 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
232 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
235 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
237 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
240 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
241 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
242 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
244 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
245 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
247 #define DDRAW_INVALID_HANDLE ~0U
249 enum ddraw_handle_type
251 DDRAW_HANDLE_FREE,
252 DDRAW_HANDLE_MATERIAL,
253 DDRAW_HANDLE_MATRIX,
254 DDRAW_HANDLE_STATEBLOCK,
255 DDRAW_HANDLE_SURFACE,
258 struct ddraw_handle_entry
260 void *object;
261 enum ddraw_handle_type type;
264 struct ddraw_handle_table
266 struct ddraw_handle_entry *entries;
267 struct ddraw_handle_entry *free_entries;
268 UINT table_size;
269 UINT entry_count;
272 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
273 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
274 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
275 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
276 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
278 struct IDirect3DDeviceImpl
280 /* IUnknown */
281 IDirect3DDevice7 IDirect3DDevice7_iface;
282 IDirect3DDevice3 IDirect3DDevice3_iface;
283 IDirect3DDevice2 IDirect3DDevice2_iface;
284 IDirect3DDevice IDirect3DDevice_iface;
285 LONG ref;
287 /* Other object connections */
288 struct wined3d_device *wined3d_device;
289 IDirectDrawImpl *ddraw;
290 struct wined3d_buffer *indexbuffer;
291 IDirectDrawSurfaceImpl *target;
293 /* Viewport management */
294 struct list viewport_list;
295 IDirect3DViewportImpl *current_viewport;
296 D3DVIEWPORT7 active_viewport;
298 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
299 BOOL legacyTextureBlending;
301 /* Light state */
302 DWORD material;
304 /* Rendering functions to wrap D3D(1-3) to D3D7 */
305 D3DPRIMITIVETYPE primitive_type;
306 DWORD vertex_type;
307 DWORD render_flags;
308 DWORD nb_vertices;
309 LPBYTE vertex_buffer;
310 DWORD vertex_size;
311 DWORD buffer_size;
313 /* Handle management */
314 struct ddraw_handle_table handle_table;
315 D3DMATRIXHANDLE world, proj, view;
318 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
319 IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
321 /* The IID */
322 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
324 /* Helper functions */
325 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
326 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
327 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
329 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
331 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
334 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
336 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
339 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
341 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
344 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
346 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
349 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
350 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
351 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
352 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
354 /*****************************************************************************
355 * IDirectDrawClipper implementation structure
356 *****************************************************************************/
357 struct IDirectDrawClipperImpl
359 IDirectDrawClipper IDirectDrawClipper_iface;
360 LONG ref;
362 struct wined3d_clipper *wineD3DClipper;
363 BOOL initialized;
366 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
367 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
369 /*****************************************************************************
370 * IDirectDrawPalette implementation structure
371 *****************************************************************************/
372 struct IDirectDrawPaletteImpl
374 /* IUnknown fields */
375 IDirectDrawPalette IDirectDrawPalette_iface;
376 LONG ref;
378 struct wined3d_palette *wineD3DPalette;
380 /* IDirectDrawPalette fields */
381 IUnknown *ifaceToRelease;
384 static inline IDirectDrawPaletteImpl *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
386 return CONTAINING_RECORD(iface, IDirectDrawPaletteImpl, IDirectDrawPalette_iface);
389 IDirectDrawPaletteImpl *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
391 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
392 IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
394 /* Helper structures */
395 struct object_creation_info
397 const CLSID *clsid;
398 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
399 void **ppObj);
402 /******************************************************************************
403 * IDirect3DLight implementation structure - Wraps to D3D7
404 ******************************************************************************/
405 struct IDirect3DLightImpl
407 IDirect3DLight IDirect3DLight_iface;
408 LONG ref;
410 /* IDirect3DLight fields */
411 IDirectDrawImpl *ddraw;
413 /* If this light is active for one viewport, put the viewport here */
414 IDirect3DViewportImpl *active_viewport;
416 D3DLIGHT2 light;
417 D3DLIGHT7 light7;
419 DWORD dwLightIndex;
421 struct list entry;
424 /* Helper functions */
425 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
426 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
427 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
428 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
430 /******************************************************************************
431 * IDirect3DMaterial implementation structure - Wraps to D3D7
432 ******************************************************************************/
433 struct IDirect3DMaterialImpl
435 IDirect3DMaterial3 IDirect3DMaterial3_iface;
436 IDirect3DMaterial2 IDirect3DMaterial2_iface;
437 IDirect3DMaterial IDirect3DMaterial_iface;
438 LONG ref;
440 /* IDirect3DMaterial2 fields */
441 IDirectDrawImpl *ddraw;
442 IDirect3DDeviceImpl *active_device;
444 D3DMATERIAL mat;
445 DWORD Handle;
448 /* Helper functions */
449 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
450 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
452 /*****************************************************************************
453 * IDirect3DViewport - Wraps to D3D7
454 *****************************************************************************/
455 struct IDirect3DViewportImpl
457 IDirect3DViewport3 IDirect3DViewport3_iface;
458 LONG ref;
460 /* IDirect3DViewport fields */
461 IDirectDrawImpl *ddraw;
463 /* If this viewport is active for one device, put the device here */
464 IDirect3DDeviceImpl *active_device;
466 DWORD num_lights;
467 DWORD map_lights;
469 int use_vp2;
471 union
473 D3DVIEWPORT vp1;
474 D3DVIEWPORT2 vp2;
475 } viewports;
477 struct list entry;
478 struct list light_list;
480 /* Background material */
481 IDirect3DMaterialImpl *background;
484 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
485 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
486 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
488 /* Helper functions */
489 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
490 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
492 /*****************************************************************************
493 * IDirect3DExecuteBuffer - Wraps to D3D7
494 *****************************************************************************/
495 struct IDirect3DExecuteBufferImpl
497 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
498 LONG ref;
499 /* IDirect3DExecuteBuffer fields */
500 IDirectDrawImpl *ddraw;
501 IDirect3DDeviceImpl *d3ddev;
503 D3DEXECUTEBUFFERDESC desc;
504 D3DEXECUTEDATA data;
506 /* This buffer will store the transformed vertices */
507 void *vertex_data;
508 WORD *indices;
509 int nb_indices;
511 /* This flags is set to TRUE if we allocated ourselves the
512 * data buffer
514 BOOL need_free;
517 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
518 IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
519 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
521 /* The execute function */
522 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
523 IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
525 /*****************************************************************************
526 * IDirect3DVertexBuffer
527 *****************************************************************************/
528 struct IDirect3DVertexBufferImpl
530 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
531 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
532 LONG ref;
534 /*** WineD3D and ddraw links ***/
535 struct wined3d_buffer *wineD3DVertexBuffer;
536 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
537 IDirectDrawImpl *ddraw;
539 /*** Storage for D3D7 specific things ***/
540 DWORD Caps;
541 DWORD fvf;
544 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
545 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
546 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
547 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
549 /*****************************************************************************
550 * Helper functions from utils.c
551 *****************************************************************************/
553 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
554 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
556 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
557 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
559 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
560 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
561 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
562 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
563 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
564 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
565 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
566 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
567 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
568 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
570 /* This only needs to be here as long the processvertices functionality of
571 * IDirect3DExecuteBuffer isn't in WineD3D */
572 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
574 /* Used for generic dumping */
575 typedef struct
577 DWORD val;
578 const char* name;
579 } flag_info;
581 #define FE(x) { x, #x }
583 typedef struct
585 DWORD val;
586 const char* name;
587 void (*func)(const void *);
588 ptrdiff_t offset;
589 } member_info;
591 /* Structure copy */
592 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
594 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
595 do { \
596 DWORD __size = (to)->dwSize; \
597 DWORD __resetsize = min(__size, sizeof(*to)); \
598 DWORD __copysize = min(__resetsize, from_size); \
599 assert(to != from); \
600 memcpy(to, from, __copysize); \
601 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
602 (to)->dwSize = __size; /* restore size */ \
603 } while (0)
605 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
607 #define SIZEOF_END_PADDING(type, last_field) \
608 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
610 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
612 DWORD from_size = from->dwSize;
613 if (from_size == sizeof(DDSURFACEDESC))
614 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
615 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
616 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
619 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
621 #endif