3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include <sys/types.h>
27 #include <sys/fcntl.h>
35 #define NONAMELESSSTRUCT
36 #define NONAMELESSUNION
46 #include "wine/windef16.h"
47 #include "wine/debug.h"
50 #include "dsound_private.h"
52 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
54 /*******************************************************************************
57 static HRESULT WINAPI
IDirectSoundNotifyImpl_QueryInterface(
58 LPDIRECTSOUNDNOTIFY iface
,REFIID riid
,LPVOID
*ppobj
60 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
61 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
63 if (This
->dsb
== NULL
) {
64 WARN("invalid parameter\n");
68 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER
)This
->dsb
, riid
, ppobj
);
71 static ULONG WINAPI
IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface
) {
72 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
75 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
77 ref
= InterlockedIncrement(&(This
->ref
));
81 static ULONG WINAPI
IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface
) {
82 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
85 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
87 ref
= InterlockedDecrement(&(This
->ref
));
89 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER
)This
->dsb
);
90 This
->dsb
->notify
= NULL
;
91 HeapFree(GetProcessHeap(),0,This
);
92 TRACE("(%p) released\n",This
);
97 static HRESULT WINAPI
IDirectSoundNotifyImpl_SetNotificationPositions(
98 LPDIRECTSOUNDNOTIFY iface
,DWORD howmuch
,LPCDSBPOSITIONNOTIFY notify
100 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
101 TRACE("(%p,0x%08lx,%p)\n",This
,howmuch
,notify
);
103 if (howmuch
> 0 && notify
== NULL
) {
104 WARN("invalid parameter: notify == NULL\n");
105 return DSERR_INVALIDPARAM
;
108 if (TRACE_ON(dsound
)) {
110 for (i
=0;i
<howmuch
;i
++)
111 TRACE("notify at %ld to 0x%08lx\n",
112 notify
[i
].dwOffset
,(DWORD
)notify
[i
].hEventNotify
);
115 if (This
->dsb
->hwnotify
) {
117 hres
= IDsDriverNotify_SetNotificationPositions(This
->dsb
->hwnotify
, howmuch
, notify
);
119 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
121 } else if (howmuch
> 0) {
122 /* Make an internal copy of the caller-supplied array.
123 * Replace the existing copy if one is already present. */
124 if (This
->dsb
->notifies
)
125 This
->dsb
->notifies
= HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
126 This
->dsb
->notifies
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
128 This
->dsb
->notifies
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
129 howmuch
* sizeof(DSBPOSITIONNOTIFY
));
131 if (This
->dsb
->notifies
== NULL
) {
132 WARN("out of memory\n");
133 return DSERR_OUTOFMEMORY
;
135 memcpy(This
->dsb
->notifies
, notify
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
136 This
->dsb
->nrofnotifies
= howmuch
;
138 if (This
->dsb
->notifies
) {
139 HeapFree(GetProcessHeap(), 0, This
->dsb
->notifies
);
140 This
->dsb
->notifies
= NULL
;
142 This
->dsb
->nrofnotifies
= 0;
148 ICOM_VTABLE(IDirectSoundNotify
) dsnvt
=
150 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
151 IDirectSoundNotifyImpl_QueryInterface
,
152 IDirectSoundNotifyImpl_AddRef
,
153 IDirectSoundNotifyImpl_Release
,
154 IDirectSoundNotifyImpl_SetNotificationPositions
,
157 HRESULT WINAPI
IDirectSoundNotifyImpl_Create(
158 IDirectSoundBufferImpl
* dsb
,
159 IDirectSoundNotifyImpl
**pdsn
)
161 IDirectSoundNotifyImpl
* dsn
;
162 TRACE("(%p,%p)\n",dsb
,pdsn
);
164 dsn
= (IDirectSoundNotifyImpl
*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(dsn
));
167 WARN("out of memory\n");
168 return DSERR_OUTOFMEMORY
;
172 dsn
->lpVtbl
= &dsnvt
;
175 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER
)dsb
);
181 HRESULT WINAPI
IDirectSoundNotifyImpl_Destroy(
182 IDirectSoundNotifyImpl
*pdsn
)
184 TRACE("(%p)\n",pdsn
);
186 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY
)pdsn
) > 0);
191 /*******************************************************************************
195 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFormat(
196 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
198 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
200 TRACE("(%p,%p)\n",This
,wfex
);
201 /* This method is not available on secondary buffers */
202 WARN("invalid call\n");
203 return DSERR_INVALIDCALL
;
206 static HRESULT WINAPI
IDirectSoundBufferImpl_SetVolume(
207 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
209 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
212 TRACE("(%p,%ld)\n",This
,vol
);
214 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
215 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This
->dsbd
.dwFlags
);
216 return DSERR_CONTROLUNAVAIL
;
219 if ((vol
> DSBVOLUME_MAX
) || (vol
< DSBVOLUME_MIN
)) {
220 WARN("invalid parameter: vol = %ld\n", vol
);
221 return DSERR_INVALIDPARAM
;
225 EnterCriticalSection(&(This
->lock
));
227 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
228 oldVol
= This
->ds3db_lVolume
;
229 This
->ds3db_lVolume
= vol
;
231 oldVol
= This
->volpan
.lVolume
;
232 This
->volpan
.lVolume
= vol
;
234 DSOUND_RecalcVolPan(&(This
->volpan
));
240 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
242 WARN("IDsDriverBuffer_SetVolumePan failed\n");
244 DSOUND_ForceRemix(This
);
247 LeaveCriticalSection(&(This
->lock
));
253 static HRESULT WINAPI
IDirectSoundBufferImpl_GetVolume(
254 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
256 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
257 TRACE("(%p,%p)\n",This
,vol
);
259 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
260 WARN("control unavailable\n");
261 return DSERR_CONTROLUNAVAIL
;
265 WARN("invalid parameter: vol == NULL\n");
266 return DSERR_INVALIDPARAM
;
269 *vol
= This
->volpan
.lVolume
;
274 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFrequency(
275 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
277 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
280 TRACE("(%p,%ld)\n",This
,freq
);
282 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLFREQUENCY
)) {
283 WARN("control unavailable\n");
284 return DSERR_CONTROLUNAVAIL
;
287 if (freq
== DSBFREQUENCY_ORIGINAL
)
288 freq
= This
->wfx
.nSamplesPerSec
;
290 if ((freq
< DSBFREQUENCY_MIN
) || (freq
> DSBFREQUENCY_MAX
)) {
291 WARN("invalid parameter: freq = %ld\n", freq
);
292 return DSERR_INVALIDPARAM
;
296 EnterCriticalSection(&(This
->lock
));
298 oldFreq
= This
->freq
;
300 if (freq
!= oldFreq
) {
301 This
->freqAdjust
= (freq
<< DSOUND_FREQSHIFT
) / This
->dsound
->wfx
.nSamplesPerSec
;
302 This
->nAvgBytesPerSec
= freq
* This
->wfx
.nBlockAlign
;
303 DSOUND_RecalcFormat(This
);
305 DSOUND_ForceRemix(This
);
308 LeaveCriticalSection(&(This
->lock
));
314 static HRESULT WINAPI
IDirectSoundBufferImpl_Play(
315 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
317 HRESULT hres
= DS_OK
;
318 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
319 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
322 EnterCriticalSection(&(This
->lock
));
324 This
->playflags
= flags
;
325 if (This
->state
== STATE_STOPPED
) {
327 This
->startpos
= This
->buf_mixpos
;
328 This
->state
= STATE_STARTING
;
329 } else if (This
->state
== STATE_STOPPING
)
330 This
->state
= STATE_PLAYING
;
332 hres
= IDsDriverBuffer_Play(This
->hwbuf
, 0, 0, This
->playflags
);
334 WARN("IDsDriverBuffer_Play failed\n");
336 This
->state
= STATE_PLAYING
;
339 LeaveCriticalSection(&(This
->lock
));
345 static HRESULT WINAPI
IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
347 HRESULT hres
= DS_OK
;
348 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
349 TRACE("(%p)\n",This
);
352 EnterCriticalSection(&(This
->lock
));
354 if (This
->state
== STATE_PLAYING
)
355 This
->state
= STATE_STOPPING
;
356 else if (This
->state
== STATE_STARTING
)
357 This
->state
= STATE_STOPPED
;
359 hres
= IDsDriverBuffer_Stop(This
->hwbuf
);
361 WARN("IDsDriverBuffer_Stop failed\n");
363 This
->state
= STATE_STOPPED
;
365 DSOUND_CheckEvent(This
, 0);
367 LeaveCriticalSection(&(This
->lock
));
373 static DWORD WINAPI
IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
) {
374 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
377 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
379 ref
= InterlockedIncrement(&(This
->ref
));
381 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
386 static DWORD WINAPI
IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
) {
387 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
391 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
393 ref
= InterlockedDecrement(&(This
->ref
));
396 RtlAcquireResourceExclusive(&(This
->dsound
->lock
), TRUE
);
397 for (i
=0;i
<This
->dsound
->nrofbuffers
;i
++)
398 if (This
->dsound
->buffers
[i
] == This
)
400 if (i
< This
->dsound
->nrofbuffers
) {
401 /* Put the last buffer of the list in the (now empty) position */
402 This
->dsound
->buffers
[i
] = This
->dsound
->buffers
[This
->dsound
->nrofbuffers
- 1];
403 This
->dsound
->nrofbuffers
--;
404 This
->dsound
->buffers
= HeapReAlloc(GetProcessHeap(),0,This
->dsound
->buffers
,sizeof(LPDIRECTSOUNDBUFFER8
)*This
->dsound
->nrofbuffers
);
405 TRACE("(%p) buffer count is now %d\n", This
, This
->dsound
->nrofbuffers
);
407 RtlReleaseResource(&(This
->dsound
->lock
));
409 DeleteCriticalSection(&(This
->lock
));
412 IDsDriverBuffer_Release(This
->hwbuf
);
413 if (This
->dsound
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
415 if (This
->buffer
->ref
==0) {
416 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
417 HeapFree(GetProcessHeap(),0,This
->buffer
);
422 if (This
->buffer
->ref
==0) {
423 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
424 HeapFree(GetProcessHeap(),0,This
->buffer
);
428 if (This
->notifies
!= NULL
)
429 HeapFree(GetProcessHeap(), 0, This
->notifies
);
431 HeapFree(GetProcessHeap(),0,This
);
433 TRACE("(%p) released\n",This
);
437 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
,
438 DWORD state
, DWORD pplay
, DWORD pwrite
, DWORD pmix
, DWORD bmix
)
442 TRACE("primary playpos=%ld, mixpos=%ld\n", pplay
, pmix
);
443 TRACE("this mixpos=%ld, time=%ld\n", bmix
, GetTickCount());
445 /* the actual primary play position (pplay) is always behind last mixed (pmix),
446 * unless the computer is too slow or something */
447 /* we need to know how far away we are from there */
448 #if 0 /* we'll never fill the primary entirely */
450 if ((state
== STATE_PLAYING
) || (state
== STATE_STOPPING
)) {
451 /* wow, the software mixer is really doing well,
452 * seems the entire primary buffer is filled! */
453 pmix
+= This
->dsound
->buflen
;
455 /* else: the primary buffer is not playing, so probably empty */
458 if (pmix
< pplay
) pmix
+= This
->dsound
->buflen
; /* wraparound */
460 /* detect buffer underrun */
461 if (pwrite
< pplay
) pwrite
+= This
->dsound
->buflen
; /* wraparound */
463 if (pmix
> (ds_snd_queue_max
* This
->dsound
->fraglen
+ pwrite
+ This
->dsound
->writelead
)) {
464 WARN("detected an underrun: primary queue was %ld\n",pmix
);
467 /* divide the offset by its sample size */
468 pmix
/= This
->dsound
->wfx
.nBlockAlign
;
469 TRACE("primary back-samples=%ld\n",pmix
);
470 /* adjust for our frequency */
471 pmix
= (pmix
* This
->freqAdjust
) >> DSOUND_FREQSHIFT
;
472 /* multiply by our own sample size */
473 pmix
*= This
->wfx
.nBlockAlign
;
474 TRACE("this back-offset=%ld\n", pmix
);
475 /* subtract from our last mixed position */
477 while (bplay
< pmix
) bplay
+= This
->buflen
; /* wraparound */
479 if (This
->leadin
&& ((bplay
< This
->startpos
) || (bplay
> bmix
))) {
480 /* seems we haven't started playing yet */
481 TRACE("this still in lead-in phase\n");
482 bplay
= This
->startpos
;
484 /* return the result */
488 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCurrentPosition(
489 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
492 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
493 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
495 hres
=IDsDriverBuffer_GetPosition(This
->hwbuf
,playpos
,writepos
);
497 WARN("IDsDriverBuffer_GetPosition failed\n");
502 if (playpos
&& (This
->state
!= STATE_PLAYING
)) {
503 /* we haven't been merged into the primary buffer (yet) */
504 *playpos
= This
->buf_mixpos
;
507 DWORD pplay
, pwrite
, lplay
, splay
, pstate
;
508 /* let's get this exact; first, recursively call GetPosition on the primary */
509 EnterCriticalSection(&(This
->dsound
->mixlock
));
510 if (DSOUND_PrimaryGetPosition(This
->dsound
, &pplay
, &pwrite
) != DS_OK
)
511 WARN("DSOUND_PrimaryGetPosition failed\n");
512 /* detect HEL mode underrun */
513 pstate
= This
->dsound
->state
;
514 if (!(This
->dsound
->hwbuf
|| This
->dsound
->pwqueue
)) {
515 TRACE("detected an underrun\n");
517 if (pstate
== STATE_PLAYING
)
518 pstate
= STATE_STARTING
;
519 else if (pstate
== STATE_STOPPING
)
520 pstate
= STATE_STOPPED
;
522 /* get data for ourselves while we still have the lock */
523 pstate
&= This
->state
;
524 lplay
= This
->primary_mixpos
;
525 splay
= This
->buf_mixpos
;
526 if ((This
->dsbd
.dwFlags
& DSBCAPS_GETCURRENTPOSITION2
) || This
->dsound
->hwbuf
) {
527 /* calculate play position using this */
528 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, pplay
, pwrite
, lplay
, splay
);
530 /* (unless the app isn't using GETCURRENTPOSITION2) */
531 /* don't know exactly how this should be handled...
532 * the docs says that play cursor is reported as directly
533 * behind write cursor, hmm... */
534 /* let's just do what might work for Half-Life */
536 wp
= (This
->dsound
->pwplay
+ ds_hel_margin
) * This
->dsound
->fraglen
;
537 while (wp
>= This
->dsound
->buflen
)
538 wp
-= This
->dsound
->buflen
;
539 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, wp
, pwrite
, lplay
, splay
);
541 LeaveCriticalSection(&(This
->dsound
->mixlock
));
543 if (writepos
) *writepos
= This
->buf_mixpos
;
546 if (This
->state
!= STATE_STOPPED
)
547 /* apply the documented 10ms lead to writepos */
548 *writepos
+= This
->writelead
;
549 while (*writepos
>= This
->buflen
) *writepos
-= This
->buflen
;
551 if (playpos
) This
->last_playpos
= *playpos
;
552 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos
?*playpos
:0, writepos
?*writepos
:0, This
, GetTickCount());
556 static HRESULT WINAPI
IDirectSoundBufferImpl_GetStatus(
557 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
559 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
560 TRACE("(%p,%p), thread is %04lx\n",This
,status
,GetCurrentThreadId());
562 if (status
== NULL
) {
563 WARN("invalid parameter: status = NULL\n");
564 return DSERR_INVALIDPARAM
;
568 if ((This
->state
== STATE_STARTING
) || (This
->state
== STATE_PLAYING
)) {
569 *status
|= DSBSTATUS_PLAYING
;
570 if (This
->playflags
& DSBPLAY_LOOPING
)
571 *status
|= DSBSTATUS_LOOPING
;
574 TRACE("status=%lx\n", *status
);
579 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFormat(
580 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
582 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
583 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
585 if (wfsize
>sizeof(This
->wfx
))
586 wfsize
= sizeof(This
->wfx
);
587 if (lpwf
) { /* NULL is valid */
588 memcpy(lpwf
,&(This
->wfx
),wfsize
);
593 *wfwritten
= sizeof(This
->wfx
);
595 WARN("invalid parameter: wfwritten == NULL\n");
596 return DSERR_INVALIDPARAM
;
603 static HRESULT WINAPI
IDirectSoundBufferImpl_Lock(
604 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
606 HRESULT hres
= DS_OK
;
607 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
609 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
621 if (flags
& DSBLOCK_FROMWRITECURSOR
) {
623 /* GetCurrentPosition does too much magic to duplicate here */
624 hres
= IDirectSoundBufferImpl_GetCurrentPosition(iface
, NULL
, &writepos
);
626 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
629 writecursor
+= writepos
;
631 while (writecursor
>= This
->buflen
)
632 writecursor
-= This
->buflen
;
633 if (flags
& DSBLOCK_ENTIREBUFFER
)
634 writebytes
= This
->buflen
;
635 if (writebytes
> This
->buflen
)
636 writebytes
= This
->buflen
;
638 assert(audiobytes1
!=audiobytes2
);
639 assert(lplpaudioptr1
!=lplpaudioptr2
);
641 EnterCriticalSection(&(This
->lock
));
643 if ((writebytes
== This
->buflen
) &&
644 ((This
->state
== STATE_STARTING
) ||
645 (This
->state
== STATE_PLAYING
)))
646 /* some games, like Half-Life, try to be clever (not) and
647 * keep one secondary buffer, and mix sounds into it itself,
648 * locking the entire buffer every time... so we can just forget
649 * about tracking the last-written-to-position... */
650 This
->probably_valid_to
= (DWORD
)-1;
652 This
->probably_valid_to
= writecursor
;
654 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
655 hres
= IDsDriverBuffer_Lock(This
->hwbuf
,
656 lplpaudioptr1
, audiobytes1
,
657 lplpaudioptr2
, audiobytes2
,
658 writecursor
, writebytes
,
661 WARN("IDsDriverBuffer_Lock failed\n");
662 LeaveCriticalSection(&(This
->lock
));
667 if (writecursor
+writebytes
<= This
->buflen
) {
668 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
669 *audiobytes1
= writebytes
;
671 *(LPBYTE
*)lplpaudioptr2
= NULL
;
674 TRACE("->%ld.0\n",writebytes
);
676 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
677 *audiobytes1
= This
->buflen
-writecursor
;
679 *(LPBYTE
*)lplpaudioptr2
= This
->buffer
->memory
;
681 *audiobytes2
= writebytes
-(This
->buflen
-writecursor
);
682 TRACE("->%ld.%ld\n",*audiobytes1
,audiobytes2
?*audiobytes2
:0);
684 if (This
->state
== STATE_PLAYING
) {
685 /* if the segment between playpos and buf_mixpos is touched,
686 * we need to cancel some mixing */
687 /* we'll assume that the app always calls GetCurrentPosition before
688 * locking a playing buffer, so that last_playpos is up-to-date */
689 if (This
->buf_mixpos
>= This
->last_playpos
) {
690 if (This
->buf_mixpos
> writecursor
&&
691 This
->last_playpos
< writecursor
+writebytes
)
695 if (This
->buf_mixpos
> writecursor
||
696 This
->last_playpos
< writecursor
+writebytes
)
700 TRACE("locking prebuffered region, ouch\n");
701 DSOUND_MixCancelAt(This
, writecursor
);
706 LeaveCriticalSection(&(This
->lock
));
710 static HRESULT WINAPI
IDirectSoundBufferImpl_SetCurrentPosition(
711 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
713 HRESULT hres
= DS_OK
;
714 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
715 TRACE("(%p,%ld)\n",This
,newpos
);
718 EnterCriticalSection(&(This
->lock
));
720 while (newpos
>= This
->buflen
)
721 newpos
-= This
->buflen
;
722 This
->buf_mixpos
= newpos
;
724 hres
= IDsDriverBuffer_SetPosition(This
->hwbuf
, This
->buf_mixpos
);
726 WARN("IDsDriverBuffer_SetPosition failed\n");
729 LeaveCriticalSection(&(This
->lock
));
735 static HRESULT WINAPI
IDirectSoundBufferImpl_SetPan(
736 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
738 HRESULT hres
= DS_OK
;
739 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
742 TRACE("(%p,%ld)\n",This
,pan
);
744 if ((pan
> DSBPAN_RIGHT
) || (pan
< DSBPAN_LEFT
)) {
745 WARN("invalid parameter: pan = %ld\n", pan
);
746 return DSERR_INVALIDPARAM
;
749 /* You cannot use both pan and 3D controls */
750 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) ||
751 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)) {
752 WARN("control unavailable\n");
753 return DSERR_CONTROLUNAVAIL
;
757 EnterCriticalSection(&(This
->lock
));
759 oldPan
= This
->volpan
.lPan
;
760 This
->volpan
.lPan
= pan
;
763 DSOUND_RecalcVolPan(&(This
->volpan
));
766 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
768 WARN("IDsDriverBuffer_SetVolumePan failed\n");
770 DSOUND_ForceRemix(This
);
773 LeaveCriticalSection(&(This
->lock
));
779 static HRESULT WINAPI
IDirectSoundBufferImpl_GetPan(
780 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
782 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
783 TRACE("(%p,%p)\n",This
,pan
);
785 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
)) {
786 WARN("control unavailable\n");
787 return DSERR_CONTROLUNAVAIL
;
791 WARN("invalid parameter: pan = NULL\n");
792 return DSERR_INVALIDPARAM
;
795 *pan
= This
->volpan
.lPan
;
800 static HRESULT WINAPI
IDirectSoundBufferImpl_Unlock(
801 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
803 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
804 DWORD probably_valid_to
;
806 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
808 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
810 hres
= IDsDriverBuffer_Unlock(This
->hwbuf
, p1
, x1
, p2
, x2
);
812 WARN("IDsDriverBuffer_Unlock failed\n");
817 if (p2
) probably_valid_to
= (((LPBYTE
)p2
)-This
->buffer
->memory
) + x2
;
818 else probably_valid_to
= (((LPBYTE
)p1
)-This
->buffer
->memory
) + x1
;
819 while (probably_valid_to
>= This
->buflen
)
820 probably_valid_to
-= This
->buflen
;
821 if ((probably_valid_to
== 0) && ((x1
+x2
) == This
->buflen
) &&
822 ((This
->state
== STATE_STARTING
) ||
823 (This
->state
== STATE_PLAYING
)))
824 /* see IDirectSoundBufferImpl_Lock */
825 probably_valid_to
= (DWORD
)-1;
826 This
->probably_valid_to
= probably_valid_to
;
831 static HRESULT WINAPI
IDirectSoundBufferImpl_Restore(
832 LPDIRECTSOUNDBUFFER8 iface
834 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
835 FIXME("(%p):stub\n",This
);
839 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFrequency(
840 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
842 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
843 TRACE("(%p,%p)\n",This
,freq
);
846 WARN("invalid parameter: freq = NULL\n");
847 return DSERR_INVALIDPARAM
;
851 TRACE("-> %ld\n", *freq
);
856 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFX(
857 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
859 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
862 FIXME("(%p,%lu,%p,%p): stub\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
865 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
867 WARN("control unavailable\n");
868 return DSERR_CONTROLUNAVAIL
;
871 static HRESULT WINAPI
IDirectSoundBufferImpl_AcquireResources(
872 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
874 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
877 FIXME("(%p,%08lu,%lu,%p): stub\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
880 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
882 WARN("control unavailable\n");
883 return DSERR_CONTROLUNAVAIL
;
886 static HRESULT WINAPI
IDirectSoundBufferImpl_GetObjectInPath(
887 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
889 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
891 FIXME("(%p,%s,%lu,%s,%p): stub\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
893 WARN("control unavailable\n");
894 return DSERR_CONTROLUNAVAIL
;
897 static HRESULT WINAPI
IDirectSoundBufferImpl_Initialize(
898 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
900 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
901 FIXME("(%p,%p,%p):stub\n",This
,dsound
,dbsd
);
902 DPRINTF("Re-Init!!!\n");
903 WARN("already initialized\n");
904 return DSERR_ALREADYINITIALIZED
;
907 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCaps(
908 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
910 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
911 TRACE("(%p)->(%p)\n",This
,caps
);
914 WARN("invalid parameter: caps == NULL\n");
915 return DSERR_INVALIDPARAM
;
918 if (caps
->dwSize
< sizeof(*caps
)) {
919 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps
->dwSize
, sizeof(*caps
));
920 return DSERR_INVALIDPARAM
;
923 caps
->dwFlags
= This
->dsbd
.dwFlags
;
924 if (This
->hwbuf
) caps
->dwFlags
|= DSBCAPS_LOCHARDWARE
;
925 else caps
->dwFlags
|= DSBCAPS_LOCSOFTWARE
;
927 caps
->dwBufferBytes
= This
->buflen
;
929 /* This value represents the speed of the "unlock" command.
930 As unlock is quite fast (it does not do anything), I put
931 4096 ko/s = 4 Mo / s */
932 /* FIXME: hwbuf speed */
933 caps
->dwUnlockTransferRate
= 4096;
934 caps
->dwPlayCpuOverhead
= 0;
939 static HRESULT WINAPI
IDirectSoundBufferImpl_QueryInterface(
940 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
942 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
944 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
947 WARN("invalid parameter\n");
951 *ppobj
= NULL
; /* assume failure */
953 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
954 IsEqualGUID(riid
, &IID_IDirectSoundBuffer
) ||
955 IsEqualGUID(riid
, &IID_IDirectSoundBuffer8
) ) {
957 SecondaryBufferImpl_Create(This
, &(This
->dsb
));
959 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
963 WARN("IID_IDirectSoundBuffer\n");
964 return E_NOINTERFACE
;
967 if ( IsEqualGUID( &IID_IDirectSoundNotify
, riid
) ||
968 IsEqualGUID( &IID_IDirectSoundNotify8
, riid
) ) {
970 IDirectSoundNotifyImpl_Create(This
, &(This
->notify
));
972 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY
)This
->notify
);
973 *ppobj
= This
->notify
;
976 WARN("IID_IDirectSoundNotify\n");
977 return E_NOINTERFACE
;
980 if ( IsEqualGUID( &IID_IDirectSound3DBuffer
, riid
) ) {
982 IDirectSound3DBufferImpl_Create(This
, &(This
->ds3db
));
984 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER
)This
->ds3db
);
985 *ppobj
= This
->ds3db
;
988 WARN("IID_IDirectSound3DBuffer\n");
989 return E_NOINTERFACE
;
992 if ( IsEqualGUID( &IID_IDirectSound3DListener
, riid
) ) {
993 ERR("app requested IDirectSound3DListener on secondary buffer\n");
994 return E_NOINTERFACE
;
997 if ( IsEqualGUID( &IID_IKsPropertySet
, riid
) ) {
998 /* only supported on hardware 3D secondary buffers */
999 if (!(This
->dsbd
.dwFlags
& DSBCAPS_PRIMARYBUFFER
) &&
1000 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) &&
1001 (This
->hwbuf
!= NULL
) ) {
1003 IKsBufferPropertySetImpl_Create(This
, &(This
->iks
));
1005 IKsPropertySet_AddRef((LPKSPROPERTYSET
)*ppobj
);
1010 WARN("IID_IKsPropertySet\n");
1011 return E_NOINTERFACE
;
1014 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
1016 return E_NOINTERFACE
;
1019 static ICOM_VTABLE(IDirectSoundBuffer8
) dsbvt
=
1021 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1022 IDirectSoundBufferImpl_QueryInterface
,
1023 IDirectSoundBufferImpl_AddRef
,
1024 IDirectSoundBufferImpl_Release
,
1025 IDirectSoundBufferImpl_GetCaps
,
1026 IDirectSoundBufferImpl_GetCurrentPosition
,
1027 IDirectSoundBufferImpl_GetFormat
,
1028 IDirectSoundBufferImpl_GetVolume
,
1029 IDirectSoundBufferImpl_GetPan
,
1030 IDirectSoundBufferImpl_GetFrequency
,
1031 IDirectSoundBufferImpl_GetStatus
,
1032 IDirectSoundBufferImpl_Initialize
,
1033 IDirectSoundBufferImpl_Lock
,
1034 IDirectSoundBufferImpl_Play
,
1035 IDirectSoundBufferImpl_SetCurrentPosition
,
1036 IDirectSoundBufferImpl_SetFormat
,
1037 IDirectSoundBufferImpl_SetVolume
,
1038 IDirectSoundBufferImpl_SetPan
,
1039 IDirectSoundBufferImpl_SetFrequency
,
1040 IDirectSoundBufferImpl_Stop
,
1041 IDirectSoundBufferImpl_Unlock
,
1042 IDirectSoundBufferImpl_Restore
,
1043 IDirectSoundBufferImpl_SetFX
,
1044 IDirectSoundBufferImpl_AcquireResources
,
1045 IDirectSoundBufferImpl_GetObjectInPath
1048 HRESULT WINAPI
IDirectSoundBufferImpl_Create(
1049 IDirectSoundImpl
*ds
,
1050 IDirectSoundBufferImpl
**pdsb
,
1051 LPCDSBUFFERDESC dsbd
)
1053 IDirectSoundBufferImpl
*dsb
;
1054 LPWAVEFORMATEX wfex
= dsbd
->lpwfxFormat
;
1055 HRESULT err
= DS_OK
;
1058 TRACE("(%p,%p,%p)\n",ds
,pdsb
,dsbd
);
1060 if (dsbd
->dwBufferBytes
< DSBSIZE_MIN
|| dsbd
->dwBufferBytes
> DSBSIZE_MAX
) {
1061 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd
->dwBufferBytes
);
1063 return DSERR_INVALIDPARAM
; /* FIXME: which error? */
1066 dsb
= (IDirectSoundBufferImpl
*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1069 WARN("out of memory\n");
1071 return DSERR_OUTOFMEMORY
;
1076 dsb
->lpVtbl
= &dsbvt
;
1079 memcpy(&dsb
->dsbd
, dsbd
, sizeof(*dsbd
));
1081 memcpy(&dsb
->wfx
, wfex
, sizeof(dsb
->wfx
));
1083 TRACE("Created buffer at %p\n", dsb
);
1085 dsb
->buflen
= dsbd
->dwBufferBytes
;
1086 dsb
->freq
= dsbd
->lpwfxFormat
->nSamplesPerSec
;
1089 dsb
->notifies
= NULL
;
1090 dsb
->nrofnotifies
= 0;
1093 /* Check necessary hardware mixing capabilities */
1094 if (wfex
->nChannels
==2) capf
|= DSCAPS_SECONDARYSTEREO
;
1095 else capf
|= DSCAPS_SECONDARYMONO
;
1096 if (wfex
->wBitsPerSample
==16) capf
|= DSCAPS_SECONDARY16BIT
;
1097 else capf
|= DSCAPS_SECONDARY8BIT
;
1099 use_hw
= (ds
->drvcaps
.dwFlags
& capf
) == capf
;
1100 TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw
, capf
, ds
->drvcaps
.dwFlags
);
1102 /* FIXME: check hardware sample rate mixing capabilities */
1103 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1104 /* FIXME: check whether any hardware buffers are left */
1105 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1107 /* Allocate system memory if applicable */
1108 if ((ds
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) || !use_hw
) {
1109 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1110 if (dsb
->buffer
== NULL
) {
1111 WARN("out of memory\n");
1112 HeapFree(GetProcessHeap(),0,dsb
);
1114 return DSERR_OUTOFMEMORY
;
1117 dsb
->buffer
->memory
= (LPBYTE
)HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1118 if (dsb
->buffer
->memory
== NULL
) {
1119 WARN("out of memory\n");
1120 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1121 HeapFree(GetProcessHeap(),0,dsb
);
1123 return DSERR_OUTOFMEMORY
;
1125 dsb
->buffer
->ref
= 1;
1128 /* Allocate the hardware buffer */
1130 err
= IDsDriver_CreateSoundBuffer(ds
->driver
,wfex
,dsbd
->dwFlags
,0,
1131 &(dsb
->buflen
),&(dsb
->buffer
->memory
),
1132 (LPVOID
*)&(dsb
->hwbuf
));
1133 /* fall back to software buffer on failure */
1135 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1137 if (ds
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
1138 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1139 if (dsb
->buffer
== NULL
) {
1140 WARN("out of memory\n");
1141 HeapFree(GetProcessHeap(),0,dsb
);
1143 return DSERR_OUTOFMEMORY
;
1146 dsb
->buffer
->memory
= (LPBYTE
)HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1147 if (dsb
->buffer
->memory
== NULL
) {
1148 WARN("out of memory\n");
1149 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1150 HeapFree(GetProcessHeap(),0,dsb
);
1152 return DSERR_OUTOFMEMORY
;
1154 dsb
->buffer
->ref
= 1;
1159 /* calculate fragment size and write lead */
1160 DSOUND_RecalcFormat(dsb
);
1162 /* It's not necessary to initialize values to zero since */
1163 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1165 dsb
->buf_mixpos
= 0;
1166 dsb
->state
= STATE_STOPPED
;
1168 dsb
->freqAdjust
= (dsb
->freq
<< DSOUND_FREQSHIFT
) /
1169 ds
->wfx
.nSamplesPerSec
;
1170 dsb
->nAvgBytesPerSec
= dsb
->freq
*
1171 dsbd
->lpwfxFormat
->nBlockAlign
;
1173 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
1174 dsb
->ds3db_ds3db
.dwSize
= sizeof(DS3DBUFFER
);
1175 dsb
->ds3db_ds3db
.vPosition
.x
= 0.0;
1176 dsb
->ds3db_ds3db
.vPosition
.y
= 0.0;
1177 dsb
->ds3db_ds3db
.vPosition
.z
= 0.0;
1178 dsb
->ds3db_ds3db
.vVelocity
.x
= 0.0;
1179 dsb
->ds3db_ds3db
.vVelocity
.y
= 0.0;
1180 dsb
->ds3db_ds3db
.vVelocity
.z
= 0.0;
1181 dsb
->ds3db_ds3db
.dwInsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1182 dsb
->ds3db_ds3db
.dwOutsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1183 dsb
->ds3db_ds3db
.vConeOrientation
.x
= 0.0;
1184 dsb
->ds3db_ds3db
.vConeOrientation
.y
= 0.0;
1185 dsb
->ds3db_ds3db
.vConeOrientation
.z
= 0.0;
1186 dsb
->ds3db_ds3db
.lConeOutsideVolume
= DS3D_DEFAULTCONEOUTSIDEVOLUME
;
1187 dsb
->ds3db_ds3db
.flMinDistance
= DS3D_DEFAULTMINDISTANCE
;
1188 dsb
->ds3db_ds3db
.flMaxDistance
= DS3D_DEFAULTMAXDISTANCE
;
1189 dsb
->ds3db_ds3db
.dwMode
= DS3DMODE_NORMAL
;
1191 dsb
->ds3db_need_recalc
= FALSE
;
1192 DSOUND_Calc3DBuffer(dsb
);
1194 DSOUND_RecalcVolPan(&(dsb
->volpan
));
1196 InitializeCriticalSection(&(dsb
->lock
));
1198 /* register buffer */
1199 RtlAcquireResourceExclusive(&(ds
->lock
), TRUE
);
1200 if (!(dsbd
->dwFlags
& DSBCAPS_PRIMARYBUFFER
)) {
1201 IDirectSoundBufferImpl
**newbuffers
;
1203 newbuffers
= (IDirectSoundBufferImpl
**)HeapReAlloc(GetProcessHeap(),0,ds
->buffers
,sizeof(IDirectSoundBufferImpl
*)*(ds
->nrofbuffers
+1));
1205 newbuffers
= (IDirectSoundBufferImpl
**)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSoundBufferImpl
*)*(ds
->nrofbuffers
+1));
1208 ds
->buffers
= newbuffers
;
1209 ds
->buffers
[ds
->nrofbuffers
] = dsb
;
1211 TRACE("buffer count is now %d\n", ds
->nrofbuffers
);
1213 ERR("out of memory for buffer list! Current buffer count is %d\n", ds
->nrofbuffers
);
1214 if (dsb
->buffer
->memory
)
1215 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1217 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1218 DeleteCriticalSection(&(dsb
->lock
));
1219 RtlReleaseResource(&(ds
->lock
));
1220 HeapFree(GetProcessHeap(),0,dsb
);
1222 return DSERR_OUTOFMEMORY
;
1225 RtlReleaseResource(&(ds
->lock
));
1230 HRESULT WINAPI
IDirectSoundBufferImpl_Destroy(
1231 IDirectSoundBufferImpl
*pdsb
)
1233 TRACE("(%p)\n",pdsb
);
1235 /* This keeps the *_Destroy functions from possibly deleting
1236 * this object until it is ready to be deleted */
1237 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8
)pdsb
);
1240 WARN("iks not NULL\n");
1241 IKsBufferPropertySetImpl_Destroy(pdsb
->iks
);
1246 WARN("ds3db not NULL\n");
1247 IDirectSound3DBufferImpl_Destroy(pdsb
->ds3db
);
1252 WARN("notify not NULL\n");
1253 IDirectSoundNotifyImpl_Destroy(pdsb
->notify
);
1254 pdsb
->notify
= NULL
;
1258 WARN("dsb not NULL\n");
1259 SecondaryBufferImpl_Destroy(pdsb
->dsb
);
1263 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);
1268 /*******************************************************************************
1272 static HRESULT WINAPI
SecondaryBufferImpl_QueryInterface(
1273 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
)
1275 ICOM_THIS(SecondaryBufferImpl
,iface
);
1276 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
1278 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8
)This
->dsb
,riid
,ppobj
);
1281 static DWORD WINAPI
SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
1283 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
1285 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
1287 ref
= InterlockedIncrement(&(This
->ref
));
1289 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
1294 static DWORD WINAPI
SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
1296 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
1298 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
1300 ref
= InterlockedDecrement(&(This
->ref
));
1302 This
->dsb
->dsb
= NULL
;
1303 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1304 HeapFree(GetProcessHeap(),0,This
);
1305 TRACE("(%p) released\n",This
);
1310 static HRESULT WINAPI
SecondaryBufferImpl_GetCaps(
1311 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
)
1313 ICOM_THIS(SecondaryBufferImpl
,iface
);
1314 TRACE("(%p)->(%p)\n",This
,caps
);
1316 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8
)This
->dsb
,caps
);
1319 static HRESULT WINAPI
SecondaryBufferImpl_GetCurrentPosition(
1320 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
)
1322 ICOM_THIS(SecondaryBufferImpl
,iface
);
1323 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
1325 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,playpos
,writepos
);
1328 static HRESULT WINAPI
SecondaryBufferImpl_GetFormat(
1329 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
)
1331 ICOM_THIS(SecondaryBufferImpl
,iface
);
1332 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
1334 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,lpwf
,wfsize
,wfwritten
);
1337 static HRESULT WINAPI
SecondaryBufferImpl_GetVolume(
1338 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
)
1340 ICOM_THIS(SecondaryBufferImpl
,iface
);
1341 TRACE("(%p,%p)\n",This
,vol
);
1343 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1346 static HRESULT WINAPI
SecondaryBufferImpl_GetPan(
1347 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
)
1349 ICOM_THIS(SecondaryBufferImpl
,iface
);
1350 TRACE("(%p,%p)\n",This
,pan
);
1352 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1355 static HRESULT WINAPI
SecondaryBufferImpl_GetFrequency(
1356 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
)
1358 ICOM_THIS(SecondaryBufferImpl
,iface
);
1359 TRACE("(%p,%p)\n",This
,freq
);
1361 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1364 static HRESULT WINAPI
SecondaryBufferImpl_GetStatus(
1365 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
)
1367 ICOM_THIS(SecondaryBufferImpl
,iface
);
1368 TRACE("(%p,%p)\n",This
,status
);
1370 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8
)This
->dsb
,status
);
1373 static HRESULT WINAPI
SecondaryBufferImpl_Initialize(
1374 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
)
1376 ICOM_THIS(SecondaryBufferImpl
,iface
);
1377 TRACE("(%p,%p,%p)\n",This
,dsound
,dbsd
);
1379 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dsound
,dbsd
);
1382 static HRESULT WINAPI
SecondaryBufferImpl_Lock(
1383 LPDIRECTSOUNDBUFFER8 iface
,
1386 LPVOID lplpaudioptr1
,
1387 LPDWORD audiobytes1
,
1388 LPVOID lplpaudioptr2
,
1389 LPDWORD audiobytes2
,
1392 ICOM_THIS(SecondaryBufferImpl
,iface
);
1393 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1394 This
,writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1396 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1397 writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1400 static HRESULT WINAPI
SecondaryBufferImpl_Play(
1401 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
)
1403 ICOM_THIS(SecondaryBufferImpl
,iface
);
1404 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
1406 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8
)This
->dsb
,reserved1
,reserved2
,flags
);
1409 static HRESULT WINAPI
SecondaryBufferImpl_SetCurrentPosition(
1410 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
)
1412 ICOM_THIS(SecondaryBufferImpl
,iface
);
1413 TRACE("(%p,%ld)\n",This
,newpos
);
1415 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,newpos
);
1418 static HRESULT WINAPI
SecondaryBufferImpl_SetFormat(
1419 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
)
1421 ICOM_THIS(SecondaryBufferImpl
,iface
);
1422 TRACE("(%p,%p)\n",This
,wfex
);
1424 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,wfex
);
1427 static HRESULT WINAPI
SecondaryBufferImpl_SetVolume(
1428 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
)
1430 ICOM_THIS(SecondaryBufferImpl
,iface
);
1431 TRACE("(%p,%ld)\n",This
,vol
);
1433 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1436 static HRESULT WINAPI
SecondaryBufferImpl_SetPan(
1437 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
)
1439 ICOM_THIS(SecondaryBufferImpl
,iface
);
1440 TRACE("(%p,%ld)\n",This
,pan
);
1442 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1445 static HRESULT WINAPI
SecondaryBufferImpl_SetFrequency(
1446 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
)
1448 ICOM_THIS(SecondaryBufferImpl
,iface
);
1449 TRACE("(%p,%ld)\n",This
,freq
);
1451 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1454 static HRESULT WINAPI
SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
1456 ICOM_THIS(SecondaryBufferImpl
,iface
);
1457 TRACE("(%p)\n",This
);
1459 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1462 static HRESULT WINAPI
SecondaryBufferImpl_Unlock(
1463 LPDIRECTSOUNDBUFFER8 iface
,
1464 LPVOID lpvAudioPtr1
,
1465 DWORD dwAudioBytes1
,
1466 LPVOID lpvAudioPtr2
,
1467 DWORD dwAudioBytes2
)
1469 ICOM_THIS(SecondaryBufferImpl
,iface
);
1470 TRACE("(%p,%p,%ld,%p,%ld)\n",
1471 This
, lpvAudioPtr1
, dwAudioBytes1
, lpvAudioPtr2
, dwAudioBytes2
);
1473 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1474 lpvAudioPtr1
,dwAudioBytes1
,lpvAudioPtr2
,dwAudioBytes2
);
1477 static HRESULT WINAPI
SecondaryBufferImpl_Restore(
1478 LPDIRECTSOUNDBUFFER8 iface
)
1480 ICOM_THIS(SecondaryBufferImpl
,iface
);
1481 TRACE("(%p)\n",This
);
1483 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1486 static HRESULT WINAPI
SecondaryBufferImpl_SetFX(
1487 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
)
1489 ICOM_THIS(SecondaryBufferImpl
,iface
);
1490 TRACE("(%p,%lu,%p,%p)\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1492 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1495 static HRESULT WINAPI
SecondaryBufferImpl_AcquireResources(
1496 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
)
1498 ICOM_THIS(SecondaryBufferImpl
,iface
);
1499 TRACE("(%p,%08lu,%lu,%p)\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1501 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1504 static HRESULT WINAPI
SecondaryBufferImpl_GetObjectInPath(
1505 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
)
1507 ICOM_THIS(SecondaryBufferImpl
,iface
);
1508 TRACE("(%p,%s,%lu,%s,%p)\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
1510 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8
)This
->dsb
,rguidObject
,dwIndex
,rguidInterface
,ppObject
);
1513 static ICOM_VTABLE(IDirectSoundBuffer8
) sbvt
=
1515 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1516 SecondaryBufferImpl_QueryInterface
,
1517 SecondaryBufferImpl_AddRef
,
1518 SecondaryBufferImpl_Release
,
1519 SecondaryBufferImpl_GetCaps
,
1520 SecondaryBufferImpl_GetCurrentPosition
,
1521 SecondaryBufferImpl_GetFormat
,
1522 SecondaryBufferImpl_GetVolume
,
1523 SecondaryBufferImpl_GetPan
,
1524 SecondaryBufferImpl_GetFrequency
,
1525 SecondaryBufferImpl_GetStatus
,
1526 SecondaryBufferImpl_Initialize
,
1527 SecondaryBufferImpl_Lock
,
1528 SecondaryBufferImpl_Play
,
1529 SecondaryBufferImpl_SetCurrentPosition
,
1530 SecondaryBufferImpl_SetFormat
,
1531 SecondaryBufferImpl_SetVolume
,
1532 SecondaryBufferImpl_SetPan
,
1533 SecondaryBufferImpl_SetFrequency
,
1534 SecondaryBufferImpl_Stop
,
1535 SecondaryBufferImpl_Unlock
,
1536 SecondaryBufferImpl_Restore
,
1537 SecondaryBufferImpl_SetFX
,
1538 SecondaryBufferImpl_AcquireResources
,
1539 SecondaryBufferImpl_GetObjectInPath
1542 HRESULT WINAPI
SecondaryBufferImpl_Create(
1543 IDirectSoundBufferImpl
*dsb
,
1544 SecondaryBufferImpl
**psb
)
1546 SecondaryBufferImpl
*sb
;
1547 TRACE("(%p,%p)\n",dsb
,psb
);
1549 sb
= (SecondaryBufferImpl
*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*sb
));
1552 WARN("out of memory\n");
1554 return DSERR_OUTOFMEMORY
;
1560 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)dsb
);
1565 HRESULT WINAPI
SecondaryBufferImpl_Destroy(
1566 SecondaryBufferImpl
*pdsb
)
1568 TRACE("(%p)\n",pdsb
);
1570 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);