Prevent the debug buffer from overflowing on long stabs.
[wine/wine-gecko.git] / dlls / dsound / buffer.c
blobbf87a4cb2faab3cf63716f3295de5d9da1810db2
1 /* DirectSound
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "config.h"
23 #include <assert.h>
24 #include <stdarg.h>
25 #include <stdio.h>
26 #include <sys/types.h>
27 #include <sys/fcntl.h>
28 #ifdef HAVE_UNISTD_H
29 # include <unistd.h>
30 #endif
31 #include <stdlib.h>
32 #include <string.h>
33 #include <math.h>
35 #define NONAMELESSSTRUCT
36 #define NONAMELESSUNION
37 #include "windef.h"
38 #include "winbase.h"
39 #include "wingdi.h"
40 #include "winuser.h"
41 #include "winerror.h"
42 #include "mmsystem.h"
43 #include "winreg.h"
44 #include "winternl.h"
45 #include "mmddk.h"
46 #include "wine/windef16.h"
47 #include "wine/debug.h"
48 #include "dsound.h"
49 #include "dsdriver.h"
50 #include "dsound_private.h"
52 WINE_DEFAULT_DEBUG_CHANNEL(dsound);
54 /*******************************************************************************
55 * IDirectSoundNotify
57 static HRESULT WINAPI IDirectSoundNotifyImpl_QueryInterface(
58 LPDIRECTSOUNDNOTIFY iface,REFIID riid,LPVOID *ppobj
59 ) {
60 ICOM_THIS(IDirectSoundNotifyImpl,iface);
61 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
63 if (This->dsb == NULL) {
64 WARN("invalid parameter\n");
65 return E_INVALIDARG;
68 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER)This->dsb, riid, ppobj);
71 static ULONG WINAPI IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface) {
72 ICOM_THIS(IDirectSoundNotifyImpl,iface);
73 DWORD ref;
75 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
77 ref = InterlockedIncrement(&(This->ref));
78 return ref;
81 static ULONG WINAPI IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface) {
82 ICOM_THIS(IDirectSoundNotifyImpl,iface);
83 DWORD ref;
85 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
87 ref = InterlockedDecrement(&(This->ref));
88 if (ref == 0) {
89 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb);
90 This->dsb->notify = NULL;
91 HeapFree(GetProcessHeap(),0,This);
92 TRACE("(%p) released\n",This);
94 return ref;
97 static HRESULT WINAPI IDirectSoundNotifyImpl_SetNotificationPositions(
98 LPDIRECTSOUNDNOTIFY iface,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify
99 ) {
100 ICOM_THIS(IDirectSoundNotifyImpl,iface);
101 TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify);
103 if (howmuch > 0 && notify == NULL) {
104 WARN("invalid parameter: notify == NULL\n");
105 return DSERR_INVALIDPARAM;
108 if (TRACE_ON(dsound)) {
109 int i;
110 for (i=0;i<howmuch;i++)
111 TRACE("notify at %ld to 0x%08lx\n",
112 notify[i].dwOffset,(DWORD)notify[i].hEventNotify);
115 if (This->dsb->hwnotify) {
116 HRESULT hres;
117 hres = IDsDriverNotify_SetNotificationPositions(This->dsb->hwnotify, howmuch, notify);
118 if (hres != DS_OK)
119 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
120 return hres;
121 } else if (howmuch > 0) {
122 /* Make an internal copy of the caller-supplied array.
123 * Replace the existing copy if one is already present. */
124 if (This->dsb->notifies)
125 This->dsb->notifies = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
126 This->dsb->notifies, howmuch * sizeof(DSBPOSITIONNOTIFY));
127 else
128 This->dsb->notifies = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
129 howmuch * sizeof(DSBPOSITIONNOTIFY));
131 if (This->dsb->notifies == NULL) {
132 WARN("out of memory\n");
133 return DSERR_OUTOFMEMORY;
135 memcpy(This->dsb->notifies, notify, howmuch * sizeof(DSBPOSITIONNOTIFY));
136 This->dsb->nrofnotifies = howmuch;
137 } else {
138 if (This->dsb->notifies) {
139 HeapFree(GetProcessHeap(), 0, This->dsb->notifies);
140 This->dsb->notifies = NULL;
142 This->dsb->nrofnotifies = 0;
145 return S_OK;
148 ICOM_VTABLE(IDirectSoundNotify) dsnvt =
150 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
151 IDirectSoundNotifyImpl_QueryInterface,
152 IDirectSoundNotifyImpl_AddRef,
153 IDirectSoundNotifyImpl_Release,
154 IDirectSoundNotifyImpl_SetNotificationPositions,
157 HRESULT WINAPI IDirectSoundNotifyImpl_Create(
158 IDirectSoundBufferImpl * dsb,
159 IDirectSoundNotifyImpl **pdsn)
161 IDirectSoundNotifyImpl * dsn;
162 TRACE("(%p,%p)\n",dsb,pdsn);
164 dsn = (IDirectSoundNotifyImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(dsn));
166 if (dsn == NULL) {
167 WARN("out of memory\n");
168 return DSERR_OUTOFMEMORY;
171 dsn->ref = 0;
172 dsn->lpVtbl = &dsnvt;
173 dsn->dsb = dsb;
174 dsb->notify = dsn;
175 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)dsb);
177 *pdsn = dsn;
178 return DS_OK;
181 HRESULT WINAPI IDirectSoundNotifyImpl_Destroy(
182 IDirectSoundNotifyImpl *pdsn)
184 TRACE("(%p)\n",pdsn);
186 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY)pdsn) > 0);
188 return DS_OK;
191 /*******************************************************************************
192 * IDirectSoundBuffer
195 static HRESULT WINAPI IDirectSoundBufferImpl_SetFormat(
196 LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex
198 ICOM_THIS(IDirectSoundBufferImpl,iface);
200 TRACE("(%p,%p)\n",This,wfex);
201 /* This method is not available on secondary buffers */
202 WARN("invalid call\n");
203 return DSERR_INVALIDCALL;
206 static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(
207 LPDIRECTSOUNDBUFFER8 iface,LONG vol
209 ICOM_THIS(IDirectSoundBufferImpl,iface);
210 LONG oldVol;
212 TRACE("(%p,%ld)\n",This,vol);
214 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
215 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This->dsbd.dwFlags);
216 return DSERR_CONTROLUNAVAIL;
219 if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN)) {
220 WARN("invalid parameter: vol = %ld\n", vol);
221 return DSERR_INVALIDPARAM;
224 /* **** */
225 EnterCriticalSection(&(This->lock));
227 if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
228 oldVol = This->ds3db_lVolume;
229 This->ds3db_lVolume = vol;
230 } else {
231 oldVol = This->volpan.lVolume;
232 This->volpan.lVolume = vol;
233 if (vol != oldVol)
234 DSOUND_RecalcVolPan(&(This->volpan));
237 if (vol != oldVol) {
238 if (This->hwbuf) {
239 HRESULT hres;
240 hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
241 if (hres != DS_OK)
242 WARN("IDsDriverBuffer_SetVolumePan failed\n");
243 } else
244 DSOUND_ForceRemix(This);
247 LeaveCriticalSection(&(This->lock));
248 /* **** */
250 return DS_OK;
253 static HRESULT WINAPI IDirectSoundBufferImpl_GetVolume(
254 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol
256 ICOM_THIS(IDirectSoundBufferImpl,iface);
257 TRACE("(%p,%p)\n",This,vol);
259 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
260 WARN("control unavailable\n");
261 return DSERR_CONTROLUNAVAIL;
264 if (vol == NULL) {
265 WARN("invalid parameter: vol == NULL\n");
266 return DSERR_INVALIDPARAM;
269 *vol = This->volpan.lVolume;
271 return DS_OK;
274 static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency(
275 LPDIRECTSOUNDBUFFER8 iface,DWORD freq
277 ICOM_THIS(IDirectSoundBufferImpl,iface);
278 DWORD oldFreq;
280 TRACE("(%p,%ld)\n",This,freq);
282 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLFREQUENCY)) {
283 WARN("control unavailable\n");
284 return DSERR_CONTROLUNAVAIL;
287 if (freq == DSBFREQUENCY_ORIGINAL)
288 freq = This->wfx.nSamplesPerSec;
290 if ((freq < DSBFREQUENCY_MIN) || (freq > DSBFREQUENCY_MAX)) {
291 WARN("invalid parameter: freq = %ld\n", freq);
292 return DSERR_INVALIDPARAM;
295 /* **** */
296 EnterCriticalSection(&(This->lock));
298 oldFreq = This->freq;
299 This->freq = freq;
300 if (freq != oldFreq) {
301 This->freqAdjust = (freq << DSOUND_FREQSHIFT) / This->dsound->wfx.nSamplesPerSec;
302 This->nAvgBytesPerSec = freq * This->wfx.nBlockAlign;
303 DSOUND_RecalcFormat(This);
304 if (!This->hwbuf)
305 DSOUND_ForceRemix(This);
308 LeaveCriticalSection(&(This->lock));
309 /* **** */
311 return DS_OK;
314 static HRESULT WINAPI IDirectSoundBufferImpl_Play(
315 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags
317 HRESULT hres = DS_OK;
318 ICOM_THIS(IDirectSoundBufferImpl,iface);
319 TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
321 /* **** */
322 EnterCriticalSection(&(This->lock));
324 This->playflags = flags;
325 if (This->state == STATE_STOPPED) {
326 This->leadin = TRUE;
327 This->startpos = This->buf_mixpos;
328 This->state = STATE_STARTING;
329 } else if (This->state == STATE_STOPPING)
330 This->state = STATE_PLAYING;
331 if (This->hwbuf) {
332 hres = IDsDriverBuffer_Play(This->hwbuf, 0, 0, This->playflags);
333 if (hres != DS_OK)
334 WARN("IDsDriverBuffer_Play failed\n");
335 else
336 This->state = STATE_PLAYING;
339 LeaveCriticalSection(&(This->lock));
340 /* **** */
342 return hres;
345 static HRESULT WINAPI IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
347 HRESULT hres = DS_OK;
348 ICOM_THIS(IDirectSoundBufferImpl,iface);
349 TRACE("(%p)\n",This);
351 /* **** */
352 EnterCriticalSection(&(This->lock));
354 if (This->state == STATE_PLAYING)
355 This->state = STATE_STOPPING;
356 else if (This->state == STATE_STARTING)
357 This->state = STATE_STOPPED;
358 if (This->hwbuf) {
359 hres = IDsDriverBuffer_Stop(This->hwbuf);
360 if (hres != DS_OK)
361 WARN("IDsDriverBuffer_Stop failed\n");
362 else
363 This->state = STATE_STOPPED;
365 DSOUND_CheckEvent(This, 0);
367 LeaveCriticalSection(&(This->lock));
368 /* **** */
370 return hres;
373 static DWORD WINAPI IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface) {
374 ICOM_THIS(IDirectSoundBufferImpl,iface);
375 DWORD ref;
377 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
379 ref = InterlockedIncrement(&(This->ref));
380 if (!ref) {
381 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
383 return ref;
386 static DWORD WINAPI IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface) {
387 ICOM_THIS(IDirectSoundBufferImpl,iface);
388 int i;
389 DWORD ref;
391 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
393 ref = InterlockedDecrement(&(This->ref));
394 if (ref) return ref;
396 RtlAcquireResourceExclusive(&(This->dsound->lock), TRUE);
397 for (i=0;i<This->dsound->nrofbuffers;i++)
398 if (This->dsound->buffers[i] == This)
399 break;
400 if (i < This->dsound->nrofbuffers) {
401 /* Put the last buffer of the list in the (now empty) position */
402 This->dsound->buffers[i] = This->dsound->buffers[This->dsound->nrofbuffers - 1];
403 This->dsound->nrofbuffers--;
404 This->dsound->buffers = HeapReAlloc(GetProcessHeap(),0,This->dsound->buffers,sizeof(LPDIRECTSOUNDBUFFER8)*This->dsound->nrofbuffers);
405 TRACE("(%p) buffer count is now %d\n", This, This->dsound->nrofbuffers);
407 RtlReleaseResource(&(This->dsound->lock));
409 DeleteCriticalSection(&(This->lock));
411 if (This->hwbuf) {
412 IDsDriverBuffer_Release(This->hwbuf);
413 if (This->dsound->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
414 This->buffer->ref--;
415 if (This->buffer->ref==0) {
416 HeapFree(GetProcessHeap(),0,This->buffer->memory);
417 HeapFree(GetProcessHeap(),0,This->buffer);
420 } else {
421 This->buffer->ref--;
422 if (This->buffer->ref==0) {
423 HeapFree(GetProcessHeap(),0,This->buffer->memory);
424 HeapFree(GetProcessHeap(),0,This->buffer);
428 if (This->notifies != NULL)
429 HeapFree(GetProcessHeap(), 0, This->notifies);
431 HeapFree(GetProcessHeap(),0,This);
433 TRACE("(%p) released\n",This);
434 return 0;
437 DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This,
438 DWORD state, DWORD pplay, DWORD pwrite, DWORD pmix, DWORD bmix)
440 DWORD bplay;
442 TRACE("primary playpos=%ld, mixpos=%ld\n", pplay, pmix);
443 TRACE("this mixpos=%ld, time=%ld\n", bmix, GetTickCount());
445 /* the actual primary play position (pplay) is always behind last mixed (pmix),
446 * unless the computer is too slow or something */
447 /* we need to know how far away we are from there */
448 #if 0 /* we'll never fill the primary entirely */
449 if (pmix == pplay) {
450 if ((state == STATE_PLAYING) || (state == STATE_STOPPING)) {
451 /* wow, the software mixer is really doing well,
452 * seems the entire primary buffer is filled! */
453 pmix += This->dsound->buflen;
455 /* else: the primary buffer is not playing, so probably empty */
457 #endif
458 if (pmix < pplay) pmix += This->dsound->buflen; /* wraparound */
459 pmix -= pplay;
460 /* detect buffer underrun */
461 if (pwrite < pplay) pwrite += This->dsound->buflen; /* wraparound */
462 pwrite -= pplay;
463 if (pmix > (ds_snd_queue_max * This->dsound->fraglen + pwrite + This->dsound->writelead)) {
464 WARN("detected an underrun: primary queue was %ld\n",pmix);
465 pmix = 0;
467 /* divide the offset by its sample size */
468 pmix /= This->dsound->wfx.nBlockAlign;
469 TRACE("primary back-samples=%ld\n",pmix);
470 /* adjust for our frequency */
471 pmix = (pmix * This->freqAdjust) >> DSOUND_FREQSHIFT;
472 /* multiply by our own sample size */
473 pmix *= This->wfx.nBlockAlign;
474 TRACE("this back-offset=%ld\n", pmix);
475 /* subtract from our last mixed position */
476 bplay = bmix;
477 while (bplay < pmix) bplay += This->buflen; /* wraparound */
478 bplay -= pmix;
479 if (This->leadin && ((bplay < This->startpos) || (bplay > bmix))) {
480 /* seems we haven't started playing yet */
481 TRACE("this still in lead-in phase\n");
482 bplay = This->startpos;
484 /* return the result */
485 return bplay;
488 static HRESULT WINAPI IDirectSoundBufferImpl_GetCurrentPosition(
489 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos
491 HRESULT hres;
492 ICOM_THIS(IDirectSoundBufferImpl,iface);
493 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
494 if (This->hwbuf) {
495 hres=IDsDriverBuffer_GetPosition(This->hwbuf,playpos,writepos);
496 if (hres != DS_OK) {
497 WARN("IDsDriverBuffer_GetPosition failed\n");
498 return hres;
501 else {
502 if (playpos && (This->state != STATE_PLAYING)) {
503 /* we haven't been merged into the primary buffer (yet) */
504 *playpos = This->buf_mixpos;
506 else if (playpos) {
507 DWORD pplay, pwrite, lplay, splay, pstate;
508 /* let's get this exact; first, recursively call GetPosition on the primary */
509 EnterCriticalSection(&(This->dsound->mixlock));
510 if (DSOUND_PrimaryGetPosition(This->dsound, &pplay, &pwrite) != DS_OK)
511 WARN("DSOUND_PrimaryGetPosition failed\n");
512 /* detect HEL mode underrun */
513 pstate = This->dsound->state;
514 if (!(This->dsound->hwbuf || This->dsound->pwqueue)) {
515 TRACE("detected an underrun\n");
516 /* pplay = ? */
517 if (pstate == STATE_PLAYING)
518 pstate = STATE_STARTING;
519 else if (pstate == STATE_STOPPING)
520 pstate = STATE_STOPPED;
522 /* get data for ourselves while we still have the lock */
523 pstate &= This->state;
524 lplay = This->primary_mixpos;
525 splay = This->buf_mixpos;
526 if ((This->dsbd.dwFlags & DSBCAPS_GETCURRENTPOSITION2) || This->dsound->hwbuf) {
527 /* calculate play position using this */
528 *playpos = DSOUND_CalcPlayPosition(This, pstate, pplay, pwrite, lplay, splay);
529 } else {
530 /* (unless the app isn't using GETCURRENTPOSITION2) */
531 /* don't know exactly how this should be handled...
532 * the docs says that play cursor is reported as directly
533 * behind write cursor, hmm... */
534 /* let's just do what might work for Half-Life */
535 DWORD wp;
536 wp = (This->dsound->pwplay + ds_hel_margin) * This->dsound->fraglen;
537 while (wp >= This->dsound->buflen)
538 wp -= This->dsound->buflen;
539 *playpos = DSOUND_CalcPlayPosition(This, pstate, wp, pwrite, lplay, splay);
541 LeaveCriticalSection(&(This->dsound->mixlock));
543 if (writepos) *writepos = This->buf_mixpos;
545 if (writepos) {
546 if (This->state != STATE_STOPPED)
547 /* apply the documented 10ms lead to writepos */
548 *writepos += This->writelead;
549 while (*writepos >= This->buflen) *writepos -= This->buflen;
551 if (playpos) This->last_playpos = *playpos;
552 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
553 return DS_OK;
556 static HRESULT WINAPI IDirectSoundBufferImpl_GetStatus(
557 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status
559 ICOM_THIS(IDirectSoundBufferImpl,iface);
560 TRACE("(%p,%p), thread is %04lx\n",This,status,GetCurrentThreadId());
562 if (status == NULL) {
563 WARN("invalid parameter: status = NULL\n");
564 return DSERR_INVALIDPARAM;
567 *status = 0;
568 if ((This->state == STATE_STARTING) || (This->state == STATE_PLAYING)) {
569 *status |= DSBSTATUS_PLAYING;
570 if (This->playflags & DSBPLAY_LOOPING)
571 *status |= DSBSTATUS_LOOPING;
574 TRACE("status=%lx\n", *status);
575 return DS_OK;
579 static HRESULT WINAPI IDirectSoundBufferImpl_GetFormat(
580 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten
582 ICOM_THIS(IDirectSoundBufferImpl,iface);
583 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
585 if (wfsize>sizeof(This->wfx))
586 wfsize = sizeof(This->wfx);
587 if (lpwf) { /* NULL is valid */
588 memcpy(lpwf,&(This->wfx),wfsize);
589 if (wfwritten)
590 *wfwritten = wfsize;
591 } else {
592 if (wfwritten)
593 *wfwritten = sizeof(This->wfx);
594 else {
595 WARN("invalid parameter: wfwritten == NULL\n");
596 return DSERR_INVALIDPARAM;
600 return DS_OK;
603 static HRESULT WINAPI IDirectSoundBufferImpl_Lock(
604 LPDIRECTSOUNDBUFFER8 iface,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags
606 HRESULT hres = DS_OK;
607 ICOM_THIS(IDirectSoundBufferImpl,iface);
609 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
610 This,
611 writecursor,
612 writebytes,
613 lplpaudioptr1,
614 audiobytes1,
615 lplpaudioptr2,
616 audiobytes2,
617 flags,
618 GetTickCount()
621 if (flags & DSBLOCK_FROMWRITECURSOR) {
622 DWORD writepos;
623 /* GetCurrentPosition does too much magic to duplicate here */
624 hres = IDirectSoundBufferImpl_GetCurrentPosition(iface, NULL, &writepos);
625 if (hres != DS_OK) {
626 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
627 return hres;
629 writecursor += writepos;
631 while (writecursor >= This->buflen)
632 writecursor -= This->buflen;
633 if (flags & DSBLOCK_ENTIREBUFFER)
634 writebytes = This->buflen;
635 if (writebytes > This->buflen)
636 writebytes = This->buflen;
638 assert(audiobytes1!=audiobytes2);
639 assert(lplpaudioptr1!=lplpaudioptr2);
641 EnterCriticalSection(&(This->lock));
643 if ((writebytes == This->buflen) &&
644 ((This->state == STATE_STARTING) ||
645 (This->state == STATE_PLAYING)))
646 /* some games, like Half-Life, try to be clever (not) and
647 * keep one secondary buffer, and mix sounds into it itself,
648 * locking the entire buffer every time... so we can just forget
649 * about tracking the last-written-to-position... */
650 This->probably_valid_to = (DWORD)-1;
651 else
652 This->probably_valid_to = writecursor;
654 if (!(This->dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) {
655 hres = IDsDriverBuffer_Lock(This->hwbuf,
656 lplpaudioptr1, audiobytes1,
657 lplpaudioptr2, audiobytes2,
658 writecursor, writebytes,
660 if (hres != DS_OK) {
661 WARN("IDsDriverBuffer_Lock failed\n");
662 LeaveCriticalSection(&(This->lock));
663 return hres;
665 } else {
666 BOOL remix = FALSE;
667 if (writecursor+writebytes <= This->buflen) {
668 *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
669 *audiobytes1 = writebytes;
670 if (lplpaudioptr2)
671 *(LPBYTE*)lplpaudioptr2 = NULL;
672 if (audiobytes2)
673 *audiobytes2 = 0;
674 TRACE("->%ld.0\n",writebytes);
675 } else {
676 *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
677 *audiobytes1 = This->buflen-writecursor;
678 if (lplpaudioptr2)
679 *(LPBYTE*)lplpaudioptr2 = This->buffer->memory;
680 if (audiobytes2)
681 *audiobytes2 = writebytes-(This->buflen-writecursor);
682 TRACE("->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0);
684 if (This->state == STATE_PLAYING) {
685 /* if the segment between playpos and buf_mixpos is touched,
686 * we need to cancel some mixing */
687 /* we'll assume that the app always calls GetCurrentPosition before
688 * locking a playing buffer, so that last_playpos is up-to-date */
689 if (This->buf_mixpos >= This->last_playpos) {
690 if (This->buf_mixpos > writecursor &&
691 This->last_playpos < writecursor+writebytes)
692 remix = TRUE;
694 else {
695 if (This->buf_mixpos > writecursor ||
696 This->last_playpos < writecursor+writebytes)
697 remix = TRUE;
699 if (remix) {
700 TRACE("locking prebuffered region, ouch\n");
701 DSOUND_MixCancelAt(This, writecursor);
706 LeaveCriticalSection(&(This->lock));
707 return DS_OK;
710 static HRESULT WINAPI IDirectSoundBufferImpl_SetCurrentPosition(
711 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos
713 HRESULT hres = DS_OK;
714 ICOM_THIS(IDirectSoundBufferImpl,iface);
715 TRACE("(%p,%ld)\n",This,newpos);
717 /* **** */
718 EnterCriticalSection(&(This->lock));
720 while (newpos >= This->buflen)
721 newpos -= This->buflen;
722 This->buf_mixpos = newpos;
723 if (This->hwbuf) {
724 hres = IDsDriverBuffer_SetPosition(This->hwbuf, This->buf_mixpos);
725 if (hres != DS_OK)
726 WARN("IDsDriverBuffer_SetPosition failed\n");
729 LeaveCriticalSection(&(This->lock));
730 /* **** */
732 return hres;
735 static HRESULT WINAPI IDirectSoundBufferImpl_SetPan(
736 LPDIRECTSOUNDBUFFER8 iface,LONG pan
738 HRESULT hres = DS_OK;
739 ICOM_THIS(IDirectSoundBufferImpl,iface);
740 LONG oldPan;
742 TRACE("(%p,%ld)\n",This,pan);
744 if ((pan > DSBPAN_RIGHT) || (pan < DSBPAN_LEFT)) {
745 WARN("invalid parameter: pan = %ld\n", pan);
746 return DSERR_INVALIDPARAM;
749 /* You cannot use both pan and 3D controls */
750 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
751 (This->dsbd.dwFlags & DSBCAPS_CTRL3D)) {
752 WARN("control unavailable\n");
753 return DSERR_CONTROLUNAVAIL;
756 /* **** */
757 EnterCriticalSection(&(This->lock));
759 oldPan = This->volpan.lPan;
760 This->volpan.lPan = pan;
762 if (pan != oldPan) {
763 DSOUND_RecalcVolPan(&(This->volpan));
765 if (This->hwbuf) {
766 hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
767 if (hres != DS_OK)
768 WARN("IDsDriverBuffer_SetVolumePan failed\n");
769 } else
770 DSOUND_ForceRemix(This);
773 LeaveCriticalSection(&(This->lock));
774 /* **** */
776 return hres;
779 static HRESULT WINAPI IDirectSoundBufferImpl_GetPan(
780 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan
782 ICOM_THIS(IDirectSoundBufferImpl,iface);
783 TRACE("(%p,%p)\n",This,pan);
785 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN)) {
786 WARN("control unavailable\n");
787 return DSERR_CONTROLUNAVAIL;
790 if (pan == NULL) {
791 WARN("invalid parameter: pan = NULL\n");
792 return DSERR_INVALIDPARAM;
795 *pan = This->volpan.lPan;
797 return DS_OK;
800 static HRESULT WINAPI IDirectSoundBufferImpl_Unlock(
801 LPDIRECTSOUNDBUFFER8 iface,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2
803 ICOM_THIS(IDirectSoundBufferImpl,iface);
804 DWORD probably_valid_to;
806 TRACE("(%p,%p,%ld,%p,%ld)\n", This,p1,x1,p2,x2);
808 if (!(This->dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) {
809 HRESULT hres;
810 hres = IDsDriverBuffer_Unlock(This->hwbuf, p1, x1, p2, x2);
811 if (hres != DS_OK) {
812 WARN("IDsDriverBuffer_Unlock failed\n");
813 return hres;
817 if (p2) probably_valid_to = (((LPBYTE)p2)-This->buffer->memory) + x2;
818 else probably_valid_to = (((LPBYTE)p1)-This->buffer->memory) + x1;
819 while (probably_valid_to >= This->buflen)
820 probably_valid_to -= This->buflen;
821 if ((probably_valid_to == 0) && ((x1+x2) == This->buflen) &&
822 ((This->state == STATE_STARTING) ||
823 (This->state == STATE_PLAYING)))
824 /* see IDirectSoundBufferImpl_Lock */
825 probably_valid_to = (DWORD)-1;
826 This->probably_valid_to = probably_valid_to;
828 return DS_OK;
831 static HRESULT WINAPI IDirectSoundBufferImpl_Restore(
832 LPDIRECTSOUNDBUFFER8 iface
834 ICOM_THIS(IDirectSoundBufferImpl,iface);
835 FIXME("(%p):stub\n",This);
836 return DS_OK;
839 static HRESULT WINAPI IDirectSoundBufferImpl_GetFrequency(
840 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq
842 ICOM_THIS(IDirectSoundBufferImpl,iface);
843 TRACE("(%p,%p)\n",This,freq);
845 if (freq == NULL) {
846 WARN("invalid parameter: freq = NULL\n");
847 return DSERR_INVALIDPARAM;
850 *freq = This->freq;
851 TRACE("-> %ld\n", *freq);
853 return DS_OK;
856 static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(
857 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes
859 ICOM_THIS(IDirectSoundBufferImpl,iface);
860 DWORD u;
862 FIXME("(%p,%lu,%p,%p): stub\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
864 if (pdwResultCodes)
865 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
867 WARN("control unavailable\n");
868 return DSERR_CONTROLUNAVAIL;
871 static HRESULT WINAPI IDirectSoundBufferImpl_AcquireResources(
872 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes
874 ICOM_THIS(IDirectSoundBufferImpl,iface);
875 DWORD u;
877 FIXME("(%p,%08lu,%lu,%p): stub\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
879 if (pdwResultCodes)
880 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
882 WARN("control unavailable\n");
883 return DSERR_CONTROLUNAVAIL;
886 static HRESULT WINAPI IDirectSoundBufferImpl_GetObjectInPath(
887 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject
889 ICOM_THIS(IDirectSoundBufferImpl,iface);
891 FIXME("(%p,%s,%lu,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
893 WARN("control unavailable\n");
894 return DSERR_CONTROLUNAVAIL;
897 static HRESULT WINAPI IDirectSoundBufferImpl_Initialize(
898 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd
900 ICOM_THIS(IDirectSoundBufferImpl,iface);
901 FIXME("(%p,%p,%p):stub\n",This,dsound,dbsd);
902 DPRINTF("Re-Init!!!\n");
903 WARN("already initialized\n");
904 return DSERR_ALREADYINITIALIZED;
907 static HRESULT WINAPI IDirectSoundBufferImpl_GetCaps(
908 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps
910 ICOM_THIS(IDirectSoundBufferImpl,iface);
911 TRACE("(%p)->(%p)\n",This,caps);
913 if (caps == NULL) {
914 WARN("invalid parameter: caps == NULL\n");
915 return DSERR_INVALIDPARAM;
918 if (caps->dwSize < sizeof(*caps)) {
919 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps->dwSize, sizeof(*caps));
920 return DSERR_INVALIDPARAM;
923 caps->dwFlags = This->dsbd.dwFlags;
924 if (This->hwbuf) caps->dwFlags |= DSBCAPS_LOCHARDWARE;
925 else caps->dwFlags |= DSBCAPS_LOCSOFTWARE;
927 caps->dwBufferBytes = This->buflen;
929 /* This value represents the speed of the "unlock" command.
930 As unlock is quite fast (it does not do anything), I put
931 4096 ko/s = 4 Mo / s */
932 /* FIXME: hwbuf speed */
933 caps->dwUnlockTransferRate = 4096;
934 caps->dwPlayCpuOverhead = 0;
936 return DS_OK;
939 static HRESULT WINAPI IDirectSoundBufferImpl_QueryInterface(
940 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj
942 ICOM_THIS(IDirectSoundBufferImpl,iface);
944 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
946 if (ppobj == NULL) {
947 WARN("invalid parameter\n");
948 return E_INVALIDARG;
951 *ppobj = NULL; /* assume failure */
953 if ( IsEqualGUID(riid, &IID_IUnknown) ||
954 IsEqualGUID(riid, &IID_IDirectSoundBuffer) ||
955 IsEqualGUID(riid, &IID_IDirectSoundBuffer8) ) {
956 if (!This->dsb)
957 SecondaryBufferImpl_Create(This, &(This->dsb));
958 if (This->dsb) {
959 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)This->dsb);
960 *ppobj = This->dsb;
961 return S_OK;
963 WARN("IID_IDirectSoundBuffer\n");
964 return E_NOINTERFACE;
967 if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ||
968 IsEqualGUID( &IID_IDirectSoundNotify8, riid ) ) {
969 if (!This->notify)
970 IDirectSoundNotifyImpl_Create(This, &(This->notify));
971 if (This->notify) {
972 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY)This->notify);
973 *ppobj = This->notify;
974 return S_OK;
976 WARN("IID_IDirectSoundNotify\n");
977 return E_NOINTERFACE;
980 if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) {
981 if (!This->ds3db)
982 IDirectSound3DBufferImpl_Create(This, &(This->ds3db));
983 if (This->ds3db) {
984 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER)This->ds3db);
985 *ppobj = This->ds3db;
986 return S_OK;
988 WARN("IID_IDirectSound3DBuffer\n");
989 return E_NOINTERFACE;
992 if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) {
993 ERR("app requested IDirectSound3DListener on secondary buffer\n");
994 return E_NOINTERFACE;
997 if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) {
998 /* only supported on hardware 3D secondary buffers */
999 if (!(This->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) &&
1000 (This->dsbd.dwFlags & DSBCAPS_CTRL3D) &&
1001 (This->hwbuf != NULL) ) {
1002 if (!This->iks)
1003 IKsBufferPropertySetImpl_Create(This, &(This->iks));
1004 if (This->iks) {
1005 IKsPropertySet_AddRef((LPKSPROPERTYSET)*ppobj);
1006 *ppobj = This->iks;
1007 return S_OK;
1010 WARN("IID_IKsPropertySet\n");
1011 return E_NOINTERFACE;
1014 FIXME( "Unknown IID %s\n", debugstr_guid( riid ) );
1016 return E_NOINTERFACE;
1019 static ICOM_VTABLE(IDirectSoundBuffer8) dsbvt =
1021 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1022 IDirectSoundBufferImpl_QueryInterface,
1023 IDirectSoundBufferImpl_AddRef,
1024 IDirectSoundBufferImpl_Release,
1025 IDirectSoundBufferImpl_GetCaps,
1026 IDirectSoundBufferImpl_GetCurrentPosition,
1027 IDirectSoundBufferImpl_GetFormat,
1028 IDirectSoundBufferImpl_GetVolume,
1029 IDirectSoundBufferImpl_GetPan,
1030 IDirectSoundBufferImpl_GetFrequency,
1031 IDirectSoundBufferImpl_GetStatus,
1032 IDirectSoundBufferImpl_Initialize,
1033 IDirectSoundBufferImpl_Lock,
1034 IDirectSoundBufferImpl_Play,
1035 IDirectSoundBufferImpl_SetCurrentPosition,
1036 IDirectSoundBufferImpl_SetFormat,
1037 IDirectSoundBufferImpl_SetVolume,
1038 IDirectSoundBufferImpl_SetPan,
1039 IDirectSoundBufferImpl_SetFrequency,
1040 IDirectSoundBufferImpl_Stop,
1041 IDirectSoundBufferImpl_Unlock,
1042 IDirectSoundBufferImpl_Restore,
1043 IDirectSoundBufferImpl_SetFX,
1044 IDirectSoundBufferImpl_AcquireResources,
1045 IDirectSoundBufferImpl_GetObjectInPath
1048 HRESULT WINAPI IDirectSoundBufferImpl_Create(
1049 IDirectSoundImpl *ds,
1050 IDirectSoundBufferImpl **pdsb,
1051 LPCDSBUFFERDESC dsbd)
1053 IDirectSoundBufferImpl *dsb;
1054 LPWAVEFORMATEX wfex = dsbd->lpwfxFormat;
1055 HRESULT err = DS_OK;
1056 DWORD capf = 0;
1057 int use_hw;
1058 TRACE("(%p,%p,%p)\n",ds,pdsb,dsbd);
1060 if (dsbd->dwBufferBytes < DSBSIZE_MIN || dsbd->dwBufferBytes > DSBSIZE_MAX) {
1061 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd->dwBufferBytes);
1062 *pdsb = NULL;
1063 return DSERR_INVALIDPARAM; /* FIXME: which error? */
1066 dsb = (IDirectSoundBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb));
1068 if (dsb == 0) {
1069 WARN("out of memory\n");
1070 *pdsb = NULL;
1071 return DSERR_OUTOFMEMORY;
1073 dsb->ref = 0;
1074 dsb->dsb = 0;
1075 dsb->dsound = ds;
1076 dsb->lpVtbl = &dsbvt;
1077 dsb->iks = NULL;
1079 memcpy(&dsb->dsbd, dsbd, sizeof(*dsbd));
1080 if (wfex)
1081 memcpy(&dsb->wfx, wfex, sizeof(dsb->wfx));
1083 TRACE("Created buffer at %p\n", dsb);
1085 dsb->buflen = dsbd->dwBufferBytes;
1086 dsb->freq = dsbd->lpwfxFormat->nSamplesPerSec;
1088 dsb->notify = NULL;
1089 dsb->notifies = NULL;
1090 dsb->nrofnotifies = 0;
1091 dsb->hwnotify = 0;
1093 /* Check necessary hardware mixing capabilities */
1094 if (wfex->nChannels==2) capf |= DSCAPS_SECONDARYSTEREO;
1095 else capf |= DSCAPS_SECONDARYMONO;
1096 if (wfex->wBitsPerSample==16) capf |= DSCAPS_SECONDARY16BIT;
1097 else capf |= DSCAPS_SECONDARY8BIT;
1099 use_hw = (ds->drvcaps.dwFlags & capf) == capf;
1100 TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw, capf, ds->drvcaps.dwFlags);
1102 /* FIXME: check hardware sample rate mixing capabilities */
1103 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1104 /* FIXME: check whether any hardware buffers are left */
1105 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1107 /* Allocate system memory if applicable */
1108 if ((ds->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) || !use_hw) {
1109 dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));
1110 if (dsb->buffer == NULL) {
1111 WARN("out of memory\n");
1112 HeapFree(GetProcessHeap(),0,dsb);
1113 *pdsb = NULL;
1114 return DSERR_OUTOFMEMORY;
1117 dsb->buffer->memory = (LPBYTE)HeapAlloc(GetProcessHeap(),0,dsb->buflen);
1118 if (dsb->buffer->memory == NULL) {
1119 WARN("out of memory\n");
1120 HeapFree(GetProcessHeap(),0,dsb->buffer);
1121 HeapFree(GetProcessHeap(),0,dsb);
1122 *pdsb = NULL;
1123 return DSERR_OUTOFMEMORY;
1125 dsb->buffer->ref = 1;
1128 /* Allocate the hardware buffer */
1129 if (use_hw) {
1130 err = IDsDriver_CreateSoundBuffer(ds->driver,wfex,dsbd->dwFlags,0,
1131 &(dsb->buflen),&(dsb->buffer->memory),
1132 (LPVOID*)&(dsb->hwbuf));
1133 /* fall back to software buffer on failure */
1134 if (err != DS_OK) {
1135 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1136 use_hw = 0;
1137 if (ds->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
1138 dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));
1139 if (dsb->buffer == NULL) {
1140 WARN("out of memory\n");
1141 HeapFree(GetProcessHeap(),0,dsb);
1142 *pdsb = NULL;
1143 return DSERR_OUTOFMEMORY;
1146 dsb->buffer->memory = (LPBYTE)HeapAlloc(GetProcessHeap(),0,dsb->buflen);
1147 if (dsb->buffer->memory == NULL) {
1148 WARN("out of memory\n");
1149 HeapFree(GetProcessHeap(),0,dsb->buffer);
1150 HeapFree(GetProcessHeap(),0,dsb);
1151 *pdsb = NULL;
1152 return DSERR_OUTOFMEMORY;
1154 dsb->buffer->ref = 1;
1159 /* calculate fragment size and write lead */
1160 DSOUND_RecalcFormat(dsb);
1162 /* It's not necessary to initialize values to zero since */
1163 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1164 dsb->playpos = 0;
1165 dsb->buf_mixpos = 0;
1166 dsb->state = STATE_STOPPED;
1168 dsb->freqAdjust = (dsb->freq << DSOUND_FREQSHIFT) /
1169 ds->wfx.nSamplesPerSec;
1170 dsb->nAvgBytesPerSec = dsb->freq *
1171 dsbd->lpwfxFormat->nBlockAlign;
1173 if (dsb->dsbd.dwFlags & DSBCAPS_CTRL3D) {
1174 dsb->ds3db_ds3db.dwSize = sizeof(DS3DBUFFER);
1175 dsb->ds3db_ds3db.vPosition.x = 0.0;
1176 dsb->ds3db_ds3db.vPosition.y = 0.0;
1177 dsb->ds3db_ds3db.vPosition.z = 0.0;
1178 dsb->ds3db_ds3db.vVelocity.x = 0.0;
1179 dsb->ds3db_ds3db.vVelocity.y = 0.0;
1180 dsb->ds3db_ds3db.vVelocity.z = 0.0;
1181 dsb->ds3db_ds3db.dwInsideConeAngle = DS3D_DEFAULTCONEANGLE;
1182 dsb->ds3db_ds3db.dwOutsideConeAngle = DS3D_DEFAULTCONEANGLE;
1183 dsb->ds3db_ds3db.vConeOrientation.x = 0.0;
1184 dsb->ds3db_ds3db.vConeOrientation.y = 0.0;
1185 dsb->ds3db_ds3db.vConeOrientation.z = 0.0;
1186 dsb->ds3db_ds3db.lConeOutsideVolume = DS3D_DEFAULTCONEOUTSIDEVOLUME;
1187 dsb->ds3db_ds3db.flMinDistance = DS3D_DEFAULTMINDISTANCE;
1188 dsb->ds3db_ds3db.flMaxDistance = DS3D_DEFAULTMAXDISTANCE;
1189 dsb->ds3db_ds3db.dwMode = DS3DMODE_NORMAL;
1191 dsb->ds3db_need_recalc = FALSE;
1192 DSOUND_Calc3DBuffer(dsb);
1193 } else
1194 DSOUND_RecalcVolPan(&(dsb->volpan));
1196 InitializeCriticalSection(&(dsb->lock));
1198 /* register buffer */
1199 RtlAcquireResourceExclusive(&(ds->lock), TRUE);
1200 if (!(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) {
1201 IDirectSoundBufferImpl **newbuffers;
1202 if (ds->buffers)
1203 newbuffers = (IDirectSoundBufferImpl**)HeapReAlloc(GetProcessHeap(),0,ds->buffers,sizeof(IDirectSoundBufferImpl*)*(ds->nrofbuffers+1));
1204 else
1205 newbuffers = (IDirectSoundBufferImpl**)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSoundBufferImpl*)*(ds->nrofbuffers+1));
1207 if (newbuffers) {
1208 ds->buffers = newbuffers;
1209 ds->buffers[ds->nrofbuffers] = dsb;
1210 ds->nrofbuffers++;
1211 TRACE("buffer count is now %d\n", ds->nrofbuffers);
1212 } else {
1213 ERR("out of memory for buffer list! Current buffer count is %d\n", ds->nrofbuffers);
1214 if (dsb->buffer->memory)
1215 HeapFree(GetProcessHeap(),0,dsb->buffer->memory);
1216 if (dsb->buffer)
1217 HeapFree(GetProcessHeap(),0,dsb->buffer);
1218 DeleteCriticalSection(&(dsb->lock));
1219 RtlReleaseResource(&(ds->lock));
1220 HeapFree(GetProcessHeap(),0,dsb);
1221 *pdsb = NULL;
1222 return DSERR_OUTOFMEMORY;
1225 RtlReleaseResource(&(ds->lock));
1226 *pdsb = dsb;
1227 return S_OK;
1230 HRESULT WINAPI IDirectSoundBufferImpl_Destroy(
1231 IDirectSoundBufferImpl *pdsb)
1233 TRACE("(%p)\n",pdsb);
1235 /* This keeps the *_Destroy functions from possibly deleting
1236 * this object until it is ready to be deleted */
1237 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8)pdsb);
1239 if (pdsb->iks) {
1240 WARN("iks not NULL\n");
1241 IKsBufferPropertySetImpl_Destroy(pdsb->iks);
1242 pdsb->iks = NULL;
1245 if (pdsb->ds3db) {
1246 WARN("ds3db not NULL\n");
1247 IDirectSound3DBufferImpl_Destroy(pdsb->ds3db);
1248 pdsb->ds3db = NULL;
1251 if (pdsb->notify) {
1252 WARN("notify not NULL\n");
1253 IDirectSoundNotifyImpl_Destroy(pdsb->notify);
1254 pdsb->notify = NULL;
1257 if (pdsb->dsb) {
1258 WARN("dsb not NULL\n");
1259 SecondaryBufferImpl_Destroy(pdsb->dsb);
1260 pdsb->dsb = NULL;
1263 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);
1265 return S_OK;
1268 /*******************************************************************************
1269 * SecondaryBuffer
1272 static HRESULT WINAPI SecondaryBufferImpl_QueryInterface(
1273 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj)
1275 ICOM_THIS(SecondaryBufferImpl,iface);
1276 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
1278 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8)This->dsb,riid,ppobj);
1281 static DWORD WINAPI SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface)
1283 ICOM_THIS(IDirectSoundBufferImpl,iface);
1284 DWORD ref;
1285 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
1287 ref = InterlockedIncrement(&(This->ref));
1288 if (!ref) {
1289 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
1291 return ref;
1294 static DWORD WINAPI SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface)
1296 ICOM_THIS(IDirectSoundBufferImpl,iface);
1297 DWORD ref;
1298 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
1300 ref = InterlockedDecrement(&(This->ref));
1301 if (!ref) {
1302 This->dsb->dsb = NULL;
1303 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8)This->dsb);
1304 HeapFree(GetProcessHeap(),0,This);
1305 TRACE("(%p) released\n",This);
1307 return ref;
1310 static HRESULT WINAPI SecondaryBufferImpl_GetCaps(
1311 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps)
1313 ICOM_THIS(SecondaryBufferImpl,iface);
1314 TRACE("(%p)->(%p)\n",This,caps);
1316 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8)This->dsb,caps);
1319 static HRESULT WINAPI SecondaryBufferImpl_GetCurrentPosition(
1320 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos)
1322 ICOM_THIS(SecondaryBufferImpl,iface);
1323 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
1325 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,playpos,writepos);
1328 static HRESULT WINAPI SecondaryBufferImpl_GetFormat(
1329 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten)
1331 ICOM_THIS(SecondaryBufferImpl,iface);
1332 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
1334 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,lpwf,wfsize,wfwritten);
1337 static HRESULT WINAPI SecondaryBufferImpl_GetVolume(
1338 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol)
1340 ICOM_THIS(SecondaryBufferImpl,iface);
1341 TRACE("(%p,%p)\n",This,vol);
1343 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);
1346 static HRESULT WINAPI SecondaryBufferImpl_GetPan(
1347 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan)
1349 ICOM_THIS(SecondaryBufferImpl,iface);
1350 TRACE("(%p,%p)\n",This,pan);
1352 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);
1355 static HRESULT WINAPI SecondaryBufferImpl_GetFrequency(
1356 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq)
1358 ICOM_THIS(SecondaryBufferImpl,iface);
1359 TRACE("(%p,%p)\n",This,freq);
1361 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);
1364 static HRESULT WINAPI SecondaryBufferImpl_GetStatus(
1365 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status)
1367 ICOM_THIS(SecondaryBufferImpl,iface);
1368 TRACE("(%p,%p)\n",This,status);
1370 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8)This->dsb,status);
1373 static HRESULT WINAPI SecondaryBufferImpl_Initialize(
1374 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd)
1376 ICOM_THIS(SecondaryBufferImpl,iface);
1377 TRACE("(%p,%p,%p)\n",This,dsound,dbsd);
1379 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8)This->dsb,dsound,dbsd);
1382 static HRESULT WINAPI SecondaryBufferImpl_Lock(
1383 LPDIRECTSOUNDBUFFER8 iface,
1384 DWORD writecursor,
1385 DWORD writebytes,
1386 LPVOID lplpaudioptr1,
1387 LPDWORD audiobytes1,
1388 LPVOID lplpaudioptr2,
1389 LPDWORD audiobytes2,
1390 DWORD dwFlags)
1392 ICOM_THIS(SecondaryBufferImpl,iface);
1393 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1394 This,writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);
1396 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8)This->dsb,
1397 writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);
1400 static HRESULT WINAPI SecondaryBufferImpl_Play(
1401 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags)
1403 ICOM_THIS(SecondaryBufferImpl,iface);
1404 TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
1406 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8)This->dsb,reserved1,reserved2,flags);
1409 static HRESULT WINAPI SecondaryBufferImpl_SetCurrentPosition(
1410 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos)
1412 ICOM_THIS(SecondaryBufferImpl,iface);
1413 TRACE("(%p,%ld)\n",This,newpos);
1415 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,newpos);
1418 static HRESULT WINAPI SecondaryBufferImpl_SetFormat(
1419 LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex)
1421 ICOM_THIS(SecondaryBufferImpl,iface);
1422 TRACE("(%p,%p)\n",This,wfex);
1424 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,wfex);
1427 static HRESULT WINAPI SecondaryBufferImpl_SetVolume(
1428 LPDIRECTSOUNDBUFFER8 iface,LONG vol)
1430 ICOM_THIS(SecondaryBufferImpl,iface);
1431 TRACE("(%p,%ld)\n",This,vol);
1433 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);
1436 static HRESULT WINAPI SecondaryBufferImpl_SetPan(
1437 LPDIRECTSOUNDBUFFER8 iface,LONG pan)
1439 ICOM_THIS(SecondaryBufferImpl,iface);
1440 TRACE("(%p,%ld)\n",This,pan);
1442 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);
1445 static HRESULT WINAPI SecondaryBufferImpl_SetFrequency(
1446 LPDIRECTSOUNDBUFFER8 iface,DWORD freq)
1448 ICOM_THIS(SecondaryBufferImpl,iface);
1449 TRACE("(%p,%ld)\n",This,freq);
1451 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);
1454 static HRESULT WINAPI SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
1456 ICOM_THIS(SecondaryBufferImpl,iface);
1457 TRACE("(%p)\n",This);
1459 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8)This->dsb);
1462 static HRESULT WINAPI SecondaryBufferImpl_Unlock(
1463 LPDIRECTSOUNDBUFFER8 iface,
1464 LPVOID lpvAudioPtr1,
1465 DWORD dwAudioBytes1,
1466 LPVOID lpvAudioPtr2,
1467 DWORD dwAudioBytes2)
1469 ICOM_THIS(SecondaryBufferImpl,iface);
1470 TRACE("(%p,%p,%ld,%p,%ld)\n",
1471 This, lpvAudioPtr1, dwAudioBytes1, lpvAudioPtr2, dwAudioBytes2);
1473 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8)This->dsb,
1474 lpvAudioPtr1,dwAudioBytes1,lpvAudioPtr2,dwAudioBytes2);
1477 static HRESULT WINAPI SecondaryBufferImpl_Restore(
1478 LPDIRECTSOUNDBUFFER8 iface)
1480 ICOM_THIS(SecondaryBufferImpl,iface);
1481 TRACE("(%p)\n",This);
1483 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8)This->dsb);
1486 static HRESULT WINAPI SecondaryBufferImpl_SetFX(
1487 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes)
1489 ICOM_THIS(SecondaryBufferImpl,iface);
1490 TRACE("(%p,%lu,%p,%p)\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
1492 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8)This->dsb,dwEffectsCount,pDSFXDesc,pdwResultCodes);
1495 static HRESULT WINAPI SecondaryBufferImpl_AcquireResources(
1496 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes)
1498 ICOM_THIS(SecondaryBufferImpl,iface);
1499 TRACE("(%p,%08lu,%lu,%p)\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
1501 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8)This->dsb,dwFlags,dwEffectsCount,pdwResultCodes);
1504 static HRESULT WINAPI SecondaryBufferImpl_GetObjectInPath(
1505 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject)
1507 ICOM_THIS(SecondaryBufferImpl,iface);
1508 TRACE("(%p,%s,%lu,%s,%p)\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
1510 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8)This->dsb,rguidObject,dwIndex,rguidInterface,ppObject);
1513 static ICOM_VTABLE(IDirectSoundBuffer8) sbvt =
1515 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1516 SecondaryBufferImpl_QueryInterface,
1517 SecondaryBufferImpl_AddRef,
1518 SecondaryBufferImpl_Release,
1519 SecondaryBufferImpl_GetCaps,
1520 SecondaryBufferImpl_GetCurrentPosition,
1521 SecondaryBufferImpl_GetFormat,
1522 SecondaryBufferImpl_GetVolume,
1523 SecondaryBufferImpl_GetPan,
1524 SecondaryBufferImpl_GetFrequency,
1525 SecondaryBufferImpl_GetStatus,
1526 SecondaryBufferImpl_Initialize,
1527 SecondaryBufferImpl_Lock,
1528 SecondaryBufferImpl_Play,
1529 SecondaryBufferImpl_SetCurrentPosition,
1530 SecondaryBufferImpl_SetFormat,
1531 SecondaryBufferImpl_SetVolume,
1532 SecondaryBufferImpl_SetPan,
1533 SecondaryBufferImpl_SetFrequency,
1534 SecondaryBufferImpl_Stop,
1535 SecondaryBufferImpl_Unlock,
1536 SecondaryBufferImpl_Restore,
1537 SecondaryBufferImpl_SetFX,
1538 SecondaryBufferImpl_AcquireResources,
1539 SecondaryBufferImpl_GetObjectInPath
1542 HRESULT WINAPI SecondaryBufferImpl_Create(
1543 IDirectSoundBufferImpl *dsb,
1544 SecondaryBufferImpl **psb)
1546 SecondaryBufferImpl *sb;
1547 TRACE("(%p,%p)\n",dsb,psb);
1549 sb = (SecondaryBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*sb));
1551 if (sb == 0) {
1552 WARN("out of memory\n");
1553 *psb = NULL;
1554 return DSERR_OUTOFMEMORY;
1556 sb->ref = 0;
1557 sb->dsb = dsb;
1558 sb->lpVtbl = &sbvt;
1560 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)dsb);
1561 *psb = sb;
1562 return S_OK;
1565 HRESULT WINAPI SecondaryBufferImpl_Destroy(
1566 SecondaryBufferImpl *pdsb)
1568 TRACE("(%p)\n",pdsb);
1570 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);
1572 return S_OK;