dsound: Don't derive the secondary position from the primary position.
[wine/wine-gecko.git] / dlls / dsound / mixer.c
blob7f98e42c6b0057661fe16043cc770e3b9e9366ad
1 /* DirectSound
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
6 * Copyright 2007 Peter Dons Tychsen
7 * Copyright 2007 Maarten Lankhorst
8 * Copyright 2011 Owen Rudge for CodeWeavers
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include <assert.h>
26 #include <stdarg.h>
27 #include <math.h> /* Insomnia - pow() function */
29 #define COBJMACROS
30 #define NONAMELESSSTRUCT
31 #define NONAMELESSUNION
32 #include "windef.h"
33 #include "winbase.h"
34 #include "mmsystem.h"
35 #include "wingdi.h"
36 #include "mmreg.h"
37 #include "winternl.h"
38 #include "wine/debug.h"
39 #include "dsound.h"
40 #include "ks.h"
41 #include "ksmedia.h"
42 #include "dsound_private.h"
44 WINE_DEFAULT_DEBUG_CHANNEL(dsound);
46 void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan)
48 double temp;
49 TRACE("(%p)\n",volpan);
51 TRACE("Vol=%d Pan=%d\n", volpan->lVolume, volpan->lPan);
52 /* the AmpFactors are expressed in 16.16 fixed point */
53 volpan->dwVolAmpFactor = (ULONG) (pow(2.0, volpan->lVolume / 600.0) * 0xffff);
54 /* FIXME: dwPan{Left|Right}AmpFactor */
56 /* FIXME: use calculated vol and pan ampfactors */
57 temp = (double) (volpan->lVolume - (volpan->lPan > 0 ? volpan->lPan : 0));
58 volpan->dwTotalLeftAmpFactor = (ULONG) (pow(2.0, temp / 600.0) * 0xffff);
59 temp = (double) (volpan->lVolume + (volpan->lPan < 0 ? volpan->lPan : 0));
60 volpan->dwTotalRightAmpFactor = (ULONG) (pow(2.0, temp / 600.0) * 0xffff);
62 TRACE("left = %x, right = %x\n", volpan->dwTotalLeftAmpFactor, volpan->dwTotalRightAmpFactor);
65 void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan)
67 double left,right;
68 TRACE("(%p)\n",volpan);
70 TRACE("left=%x, right=%x\n",volpan->dwTotalLeftAmpFactor,volpan->dwTotalRightAmpFactor);
71 if (volpan->dwTotalLeftAmpFactor==0)
72 left=-10000;
73 else
74 left=600 * log(((double)volpan->dwTotalLeftAmpFactor) / 0xffff) / log(2);
75 if (volpan->dwTotalRightAmpFactor==0)
76 right=-10000;
77 else
78 right=600 * log(((double)volpan->dwTotalRightAmpFactor) / 0xffff) / log(2);
79 if (left<right)
81 volpan->lVolume=right;
82 volpan->dwVolAmpFactor=volpan->dwTotalRightAmpFactor;
84 else
86 volpan->lVolume=left;
87 volpan->dwVolAmpFactor=volpan->dwTotalLeftAmpFactor;
89 if (volpan->lVolume < -10000)
90 volpan->lVolume=-10000;
91 volpan->lPan=right-left;
92 if (volpan->lPan < -10000)
93 volpan->lPan=-10000;
95 TRACE("Vol=%d Pan=%d\n", volpan->lVolume, volpan->lPan);
98 /** Convert a primary buffer position to a pointer position for device->mix_buffer
99 * device: DirectSoundDevice for which to calculate
100 * pos: Primary buffer position to converts
101 * Returns: Offset for mix_buffer
103 DWORD DSOUND_bufpos_to_mixpos(const DirectSoundDevice* device, DWORD pos)
105 DWORD ret = pos * 32 / device->pwfx->wBitsPerSample;
106 if (device->pwfx->wBitsPerSample == 32)
107 ret *= 2;
108 return ret;
112 * Recalculate the size for temporary buffer, and new writelead
113 * Should be called when one of the following things occur:
114 * - Primary buffer format is changed
115 * - This buffer format (frequency) is changed
117 void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
119 DWORD ichannels = dsb->pwfx->nChannels;
120 DWORD ochannels = dsb->device->pwfx->nChannels;
121 WAVEFORMATEXTENSIBLE *pwfxe;
122 BOOL ieee = FALSE;
124 TRACE("(%p)\n",dsb);
126 pwfxe = (WAVEFORMATEXTENSIBLE *) dsb->pwfx;
128 if ((pwfxe->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT) || ((pwfxe->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE)
129 && (IsEqualGUID(&pwfxe->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))))
130 ieee = TRUE;
132 /* calculate the 10ms write lead */
133 dsb->writelead = (dsb->freq / 100) * dsb->pwfx->nBlockAlign;
135 dsb->freqAcc = 0;
137 dsb->get_aux = ieee ? getbpp[4] : getbpp[dsb->pwfx->wBitsPerSample/8 - 1];
138 dsb->put_aux = putbpp[dsb->device->pwfx->wBitsPerSample/8 - 1];
140 dsb->get = dsb->get_aux;
141 dsb->put = dsb->put_aux;
143 if (ichannels == ochannels)
145 dsb->mix_channels = ichannels;
146 if (ichannels > 32) {
147 FIXME("Copying %u channels is unsupported, limiting to first 32\n", ichannels);
148 dsb->mix_channels = 32;
151 else if (ichannels == 1)
153 dsb->mix_channels = 1;
154 dsb->put = put_mono2stereo;
156 else if (ochannels == 1)
158 dsb->mix_channels = 1;
159 dsb->get = get_mono;
161 else
163 if (ichannels > 2)
164 FIXME("Conversion from %u to %u channels is not implemented, falling back to stereo\n", ichannels, ochannels);
165 dsb->mix_channels = 2;
170 * Check for application callback requests for when the play position
171 * reaches certain points.
173 * The offsets that will be triggered will be those between the recorded
174 * "last played" position for the buffer (i.e. dsb->playpos) and "len" bytes
175 * beyond that position.
177 void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len)
179 int i;
180 DWORD offset;
181 LPDSBPOSITIONNOTIFY event;
182 TRACE("(%p,%d)\n",dsb,len);
184 if (dsb->nrofnotifies == 0)
185 return;
187 TRACE("(%p) buflen = %d, playpos = %d, len = %d\n",
188 dsb, dsb->buflen, playpos, len);
189 for (i = 0; i < dsb->nrofnotifies ; i++) {
190 event = dsb->notifies + i;
191 offset = event->dwOffset;
192 TRACE("checking %d, position %d, event = %p\n",
193 i, offset, event->hEventNotify);
194 /* DSBPN_OFFSETSTOP has to be the last element. So this is */
195 /* OK. [Inside DirectX, p274] */
196 /* Windows does not seem to enforce this, and some apps rely */
197 /* on that, so we can't stop there. */
198 /* */
199 /* This also means we can't sort the entries by offset, */
200 /* because DSBPN_OFFSETSTOP == -1 */
201 if (offset == DSBPN_OFFSETSTOP) {
202 if (dsb->state == STATE_STOPPED) {
203 SetEvent(event->hEventNotify);
204 TRACE("signalled event %p (%d)\n", event->hEventNotify, i);
206 continue;
208 if ((playpos + len) >= dsb->buflen) {
209 if ((offset < ((playpos + len) % dsb->buflen)) ||
210 (offset >= playpos)) {
211 TRACE("signalled event %p (%d)\n", event->hEventNotify, i);
212 SetEvent(event->hEventNotify);
214 } else {
215 if ((offset >= playpos) && (offset < (playpos + len))) {
216 TRACE("signalled event %p (%d)\n", event->hEventNotify, i);
217 SetEvent(event->hEventNotify);
223 static inline float get_current_sample(const IDirectSoundBufferImpl *dsb,
224 DWORD mixpos, DWORD channel)
226 if (mixpos >= dsb->buflen && !(dsb->playflags & DSBPLAY_LOOPING))
227 return 0.0f;
228 return dsb->get(dsb, mixpos % dsb->buflen, channel);
232 * Copy frames from the given input buffer to the given output buffer.
233 * Translate 8 <-> 16 bits and mono <-> stereo
235 static inline void cp_fields(IDirectSoundBufferImpl *dsb,
236 UINT ostride, UINT count, float *freqAcc)
238 DWORD ipos = dsb->sec_mixpos;
239 UINT istride = dsb->pwfx->nBlockAlign, i;
240 DWORD opos = 0;
242 for (i = 0; i < count; ++i){
243 DWORD channel;
244 for (channel = 0; channel < dsb->mix_channels; channel++)
245 dsb->put(dsb, opos, channel,
246 get_current_sample(dsb, ipos, channel));
247 *freqAcc += dsb->freqAdjust;
248 ipos += ((DWORD)*freqAcc) * istride;
249 *freqAcc -= truncf(*freqAcc);
250 opos += ostride;
253 if (ipos >= dsb->buflen) {
254 if (dsb->playflags & DSBPLAY_LOOPING)
255 ipos %= dsb->buflen;
256 else {
257 ipos = 0;
258 dsb->state = STATE_STOPPED;
262 dsb->sec_mixpos = ipos;
266 * Calculate the distance between two buffer offsets, taking wraparound
267 * into account.
269 static inline DWORD DSOUND_BufPtrDiff(DWORD buflen, DWORD ptr1, DWORD ptr2)
271 /* If these asserts fail, the problem is not here, but in the underlying code */
272 assert(ptr1 < buflen);
273 assert(ptr2 < buflen);
274 if (ptr1 >= ptr2) {
275 return ptr1 - ptr2;
276 } else {
277 return buflen + ptr1 - ptr2;
281 * Mix at most the given amount of data into the allocated temporary buffer
282 * of the given secondary buffer, starting from the dsb's first currently
283 * unsampled frame (writepos), translating frequency (pitch), stereo/mono
284 * and bits-per-sample so that it is ideal for the primary buffer.
285 * Doesn't perform any mixing - this is a straight copy/convert operation.
287 * dsb = the secondary buffer
288 * writepos = Starting position of changed buffer
289 * len = number of bytes to resample from writepos
291 * NOTE: writepos + len <= buflen. When called by mixer, MixOne makes sure of this.
293 static void DSOUND_MixToTemporary(IDirectSoundBufferImpl *dsb, DWORD tmp_len)
295 INT oAdvance = dsb->device->pwfx->nBlockAlign;
296 INT size = tmp_len / oAdvance;
298 if (dsb->device->tmp_buffer_len < tmp_len || !dsb->device->tmp_buffer)
300 dsb->device->tmp_buffer_len = tmp_len;
301 if (dsb->device->tmp_buffer)
302 dsb->device->tmp_buffer = HeapReAlloc(GetProcessHeap(), 0, dsb->device->tmp_buffer, tmp_len);
303 else
304 dsb->device->tmp_buffer = HeapAlloc(GetProcessHeap(), 0, tmp_len);
307 cp_fields(dsb, oAdvance, size, &dsb->freqAcc);
310 /** Apply volume to the given soundbuffer from (primary) position writepos and length len
311 * Returns: NULL if no volume needs to be applied
312 * or else a memory handle that holds 'len' volume adjusted buffer */
313 static LPBYTE DSOUND_MixerVol(const IDirectSoundBufferImpl *dsb, INT len)
315 INT i;
316 BYTE *bpc;
317 INT16 *bps, *mems;
318 DWORD vLeft, vRight;
319 INT nChannels = dsb->device->pwfx->nChannels;
320 LPBYTE mem = dsb->device->tmp_buffer;
322 TRACE("(%p,%d)\n",dsb,len);
323 TRACE("left = %x, right = %x\n", dsb->volpan.dwTotalLeftAmpFactor,
324 dsb->volpan.dwTotalRightAmpFactor);
326 if ((!(dsb->dsbd.dwFlags & DSBCAPS_CTRLPAN) || (dsb->volpan.lPan == 0)) &&
327 (!(dsb->dsbd.dwFlags & DSBCAPS_CTRLVOLUME) || (dsb->volpan.lVolume == 0)) &&
328 !(dsb->dsbd.dwFlags & DSBCAPS_CTRL3D))
329 return NULL; /* Nothing to do */
331 if (nChannels != 1 && nChannels != 2)
333 FIXME("There is no support for %d channels\n", nChannels);
334 return NULL;
337 if (dsb->device->pwfx->wBitsPerSample != 8 && dsb->device->pwfx->wBitsPerSample != 16)
339 FIXME("There is no support for %d bpp\n", dsb->device->pwfx->wBitsPerSample);
340 return NULL;
343 assert(dsb->device->tmp_buffer_len >= len && dsb->device->tmp_buffer);
345 bpc = dsb->device->tmp_buffer;
346 bps = (INT16 *)bpc;
347 mems = (INT16 *)mem;
348 vLeft = dsb->volpan.dwTotalLeftAmpFactor;
349 if (nChannels > 1)
350 vRight = dsb->volpan.dwTotalRightAmpFactor;
351 else
352 vRight = vLeft;
354 switch (dsb->device->pwfx->wBitsPerSample) {
355 case 8:
356 /* 8-bit WAV is unsigned, but we need to operate */
357 /* on signed data for this to work properly */
358 for (i = 0; i < len-1; i+=2) {
359 *(bpc++) = (((*(mem++) - 128) * vLeft) >> 16) + 128;
360 *(bpc++) = (((*(mem++) - 128) * vRight) >> 16) + 128;
362 if (len % 2 == 1 && nChannels == 1)
363 *(bpc++) = (((*(mem++) - 128) * vLeft) >> 16) + 128;
364 break;
365 case 16:
366 /* 16-bit WAV is signed -- much better */
367 for (i = 0; i < len-3; i += 4) {
368 *(bps++) = (*(mems++) * vLeft) >> 16;
369 *(bps++) = (*(mems++) * vRight) >> 16;
371 if (len % 4 == 2 && nChannels == 1)
372 *(bps++) = ((INT)*(mems++) * vLeft) >> 16;
373 break;
375 return dsb->device->tmp_buffer;
379 * Mix (at most) the given number of bytes into the given position of the
380 * device buffer, from the secondary buffer "dsb" (starting at the current
381 * mix position for that buffer).
383 * Returns the number of bytes actually mixed into the device buffer. This
384 * will match fraglen unless the end of the secondary buffer is reached
385 * (and it is not looping).
387 * dsb = the secondary buffer to mix from
388 * writepos = position (offset) in device buffer to write at
389 * fraglen = number of bytes to mix
391 static DWORD DSOUND_MixInBuffer(IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD fraglen)
393 INT len = fraglen;
394 BYTE *ibuf, *volbuf;
395 DWORD oldpos, mixbufpos;
397 TRACE("sec_mixpos=%d/%d\n", dsb->sec_mixpos, dsb->buflen);
398 TRACE("(%p,%d,%d)\n",dsb,writepos,fraglen);
400 if (len % dsb->device->pwfx->nBlockAlign) {
401 INT nBlockAlign = dsb->device->pwfx->nBlockAlign;
402 ERR("length not a multiple of block size, len = %d, block size = %d\n", len, nBlockAlign);
403 len -= len % nBlockAlign; /* data alignment */
406 /* Resample buffer to temporary buffer specifically allocated for this purpose, if needed */
407 oldpos = dsb->sec_mixpos;
409 DSOUND_MixToTemporary(dsb, len);
410 ibuf = dsb->device->tmp_buffer;
412 /* Apply volume if needed */
413 volbuf = DSOUND_MixerVol(dsb, len);
414 if (volbuf)
415 ibuf = volbuf;
417 mixbufpos = DSOUND_bufpos_to_mixpos(dsb->device, writepos);
418 /* Now mix the temporary buffer into the devices main buffer */
419 if ((writepos + len) <= dsb->device->buflen)
420 dsb->device->mixfunction(ibuf, dsb->device->mix_buffer + mixbufpos, len);
421 else
423 DWORD todo = dsb->device->buflen - writepos;
424 dsb->device->mixfunction(ibuf, dsb->device->mix_buffer + mixbufpos, todo);
425 dsb->device->mixfunction(ibuf + todo, dsb->device->mix_buffer, len - todo);
428 /* check for notification positions */
429 if (dsb->dsbd.dwFlags & DSBCAPS_CTRLPOSITIONNOTIFY &&
430 dsb->state != STATE_STARTING) {
431 INT ilen = DSOUND_BufPtrDiff(dsb->buflen, dsb->sec_mixpos, oldpos);
432 DSOUND_CheckEvent(dsb, oldpos, ilen);
435 /* increase mix position */
436 dsb->primary_mixpos += len;
437 dsb->primary_mixpos %= dsb->device->buflen;
439 return len;
443 * Mix some frames from the given secondary buffer "dsb" into the device
444 * primary buffer.
446 * dsb = the secondary buffer
447 * playpos = the current play position in the device buffer (primary buffer)
448 * writepos = the current safe-to-write position in the device buffer
449 * mixlen = the maximum number of bytes in the primary buffer to mix, from the
450 * current writepos.
452 * Returns: the number of bytes beyond the writepos that were mixed.
454 static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD mixlen)
456 /* The buffer's primary_mixpos may be before or after the device
457 * buffer's mixpos, but both must be ahead of writepos. */
458 DWORD primary_done;
460 TRACE("(%p,%d,%d)\n",dsb,writepos,mixlen);
461 TRACE("writepos=%d, primary_mixpos=%d, mixlen=%d\n", writepos, dsb->primary_mixpos, mixlen);
462 TRACE("looping=%d, leadin=%d\n", dsb->playflags, dsb->leadin);
464 /* If leading in, only mix about 20 ms, and 'skip' mixing the rest, for more fluid pointer advancement */
465 if (dsb->leadin && dsb->state == STATE_STARTING)
467 if (mixlen > 2 * dsb->device->fraglen)
469 dsb->primary_mixpos += mixlen - 2 * dsb->device->fraglen;
470 dsb->primary_mixpos %= dsb->device->buflen;
473 dsb->leadin = FALSE;
475 /* calculate how much pre-buffering has already been done for this buffer */
476 primary_done = DSOUND_BufPtrDiff(dsb->device->buflen, dsb->primary_mixpos, writepos);
478 /* sanity */
479 if(mixlen < primary_done)
481 /* Should *NEVER* happen */
482 ERR("Fatal error. Under/Overflow? primary_done=%d, mixpos=%d/%d, primary_mixpos=%d, writepos=%d, mixlen=%d\n", primary_done,dsb->sec_mixpos, dsb->buflen, dsb->primary_mixpos, writepos, mixlen);
483 dsb->primary_mixpos = writepos + mixlen;
484 dsb->primary_mixpos %= dsb->device->buflen;
485 return mixlen;
488 /* take into account already mixed data */
489 mixlen -= primary_done;
491 TRACE("primary_done=%d, mixlen (primary) = %i\n", primary_done, mixlen);
493 if (!mixlen)
494 return primary_done;
496 /* First try to mix to the end of the buffer if possible
497 * Theoretically it would allow for better optimization
499 DSOUND_MixInBuffer(dsb, dsb->primary_mixpos, mixlen);
501 /* re-calculate the primary done */
502 primary_done = DSOUND_BufPtrDiff(dsb->device->buflen, dsb->primary_mixpos, writepos);
504 TRACE("new primary_mixpos=%d, total mixed data=%d\n", dsb->primary_mixpos, primary_done);
506 /* Report back the total prebuffered amount for this buffer */
507 return primary_done;
511 * For a DirectSoundDevice, go through all the currently playing buffers and
512 * mix them in to the device buffer.
514 * writepos = the current safe-to-write position in the primary buffer
515 * mixlen = the maximum amount to mix into the primary buffer
516 * (beyond the current writepos)
517 * recover = true if the sound device may have been reset and the write
518 * position in the device buffer changed
519 * all_stopped = reports back if all buffers have stopped
521 * Returns: the length beyond the writepos that was mixed to.
524 static DWORD DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD writepos, DWORD mixlen, BOOL recover, BOOL *all_stopped)
526 INT i, len;
527 DWORD minlen = 0;
528 IDirectSoundBufferImpl *dsb;
530 /* unless we find a running buffer, all have stopped */
531 *all_stopped = TRUE;
533 TRACE("(%d,%d,%d)\n", writepos, mixlen, recover);
534 for (i = 0; i < device->nrofbuffers; i++) {
535 dsb = device->buffers[i];
537 TRACE("MixToPrimary for %p, state=%d\n", dsb, dsb->state);
539 if (dsb->buflen && dsb->state) {
540 TRACE("Checking %p, mixlen=%d\n", dsb, mixlen);
541 RtlAcquireResourceShared(&dsb->lock, TRUE);
542 /* if buffer is stopping it is stopped now */
543 if (dsb->state == STATE_STOPPING) {
544 dsb->state = STATE_STOPPED;
545 DSOUND_CheckEvent(dsb, 0, 0);
546 } else if (dsb->state != STATE_STOPPED) {
548 /* if recovering, reset the mix position */
549 if ((dsb->state == STATE_STARTING) || recover) {
550 dsb->primary_mixpos = writepos;
553 /* if the buffer was starting, it must be playing now */
554 if (dsb->state == STATE_STARTING)
555 dsb->state = STATE_PLAYING;
557 /* mix next buffer into the main buffer */
558 len = DSOUND_MixOne(dsb, writepos, mixlen);
560 if (!minlen) minlen = len;
562 /* record the minimum length mixed from all buffers */
563 /* we only want to return the length which *all* buffers have mixed */
564 else if (len) minlen = (len < minlen) ? len : minlen;
566 *all_stopped = FALSE;
568 RtlReleaseResource(&dsb->lock);
572 TRACE("Mixed at least %d from all buffers\n", minlen);
573 return minlen;
577 * Add buffers to the emulated wave device system.
579 * device = The current dsound playback device
580 * force = If TRUE, the function will buffer up as many frags as possible,
581 * even though and will ignore the actual state of the primary buffer.
583 * Returns: None
586 static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
588 DWORD prebuf_frames, buf_offs_bytes, wave_fragpos;
589 int prebuf_frags;
590 BYTE *buffer;
591 HRESULT hr;
593 TRACE("(%p)\n", device);
595 /* calculate the current wave frag position */
596 wave_fragpos = (device->pwplay + device->pwqueue) % device->helfrags;
598 /* calculate the current wave write position */
599 buf_offs_bytes = wave_fragpos * device->fraglen;
601 TRACE("wave_fragpos = %i, buf_offs_bytes = %i, pwqueue = %i, prebuf = %i\n",
602 wave_fragpos, buf_offs_bytes, device->pwqueue, device->prebuf);
604 if (!force)
606 /* check remaining prebuffered frags */
607 prebuf_frags = device->mixpos / device->fraglen;
608 if (prebuf_frags == device->helfrags)
609 --prebuf_frags;
610 TRACE("wave_fragpos = %d, mixpos_frags = %d\n", wave_fragpos, prebuf_frags);
611 if (prebuf_frags < wave_fragpos)
612 prebuf_frags += device->helfrags;
613 prebuf_frags -= wave_fragpos;
614 TRACE("wanted prebuf_frags = %d\n", prebuf_frags);
616 else
617 /* buffer the maximum amount of frags */
618 prebuf_frags = device->prebuf;
620 /* limit to the queue we have left */
621 if ((prebuf_frags + device->pwqueue) > device->prebuf)
622 prebuf_frags = device->prebuf - device->pwqueue;
624 TRACE("prebuf_frags = %i\n", prebuf_frags);
626 if(!prebuf_frags)
627 return;
629 /* adjust queue */
630 device->pwqueue += prebuf_frags;
632 prebuf_frames = ((prebuf_frags + wave_fragpos > device->helfrags) ?
633 (device->helfrags - wave_fragpos) :
634 (prebuf_frags)) * device->fraglen / device->pwfx->nBlockAlign;
636 hr = IAudioRenderClient_GetBuffer(device->render, prebuf_frames, &buffer);
637 if(FAILED(hr)){
638 WARN("GetBuffer failed: %08x\n", hr);
639 return;
642 memcpy(buffer, device->buffer + buf_offs_bytes,
643 prebuf_frames * device->pwfx->nBlockAlign);
645 hr = IAudioRenderClient_ReleaseBuffer(device->render, prebuf_frames, 0);
646 if(FAILED(hr)){
647 WARN("ReleaseBuffer failed: %08x\n", hr);
648 return;
651 /* check if anything wrapped */
652 prebuf_frags = prebuf_frags + wave_fragpos - device->helfrags;
653 if(prebuf_frags > 0){
654 prebuf_frames = prebuf_frags * device->fraglen / device->pwfx->nBlockAlign;
656 hr = IAudioRenderClient_GetBuffer(device->render, prebuf_frames, &buffer);
657 if(FAILED(hr)){
658 WARN("GetBuffer failed: %08x\n", hr);
659 return;
662 memcpy(buffer, device->buffer, prebuf_frames * device->pwfx->nBlockAlign);
664 hr = IAudioRenderClient_ReleaseBuffer(device->render, prebuf_frames, 0);
665 if(FAILED(hr)){
666 WARN("ReleaseBuffer failed: %08x\n", hr);
667 return;
671 TRACE("queue now = %i\n", device->pwqueue);
675 * Perform mixing for a Direct Sound device. That is, go through all the
676 * secondary buffers (the sound bites currently playing) and mix them in
677 * to the primary buffer (the device buffer).
679 static void DSOUND_PerformMix(DirectSoundDevice *device)
681 UINT64 clock_pos, clock_freq, pos_bytes;
682 UINT delta_frags;
683 HRESULT hr;
685 TRACE("(%p)\n", device);
687 /* **** */
688 EnterCriticalSection(&device->mixlock);
690 hr = IAudioClock_GetFrequency(device->clock, &clock_freq);
691 if(FAILED(hr)){
692 WARN("GetFrequency failed: %08x\n", hr);
693 LeaveCriticalSection(&device->mixlock);
694 return;
697 hr = IAudioClock_GetPosition(device->clock, &clock_pos, NULL);
698 if(FAILED(hr)){
699 WARN("GetCurrentPadding failed: %08x\n", hr);
700 LeaveCriticalSection(&device->mixlock);
701 return;
704 pos_bytes = (clock_pos * device->pwfx->nSamplesPerSec * device->pwfx->nBlockAlign) / clock_freq;
706 delta_frags = (pos_bytes - device->last_pos_bytes) / device->fraglen;
707 if(delta_frags > 0){
708 device->pwplay += delta_frags;
709 device->pwplay %= device->helfrags;
710 device->pwqueue -= delta_frags;
711 device->last_pos_bytes = pos_bytes - (pos_bytes % device->fraglen);
714 if (device->priolevel != DSSCL_WRITEPRIMARY) {
715 BOOL recover = FALSE, all_stopped = FALSE;
716 DWORD playpos, writepos, writelead, maxq, frag, prebuff_max, prebuff_left, size1, size2, mixplaypos, mixplaypos2;
717 LPVOID buf1, buf2;
718 int nfiller;
720 /* the sound of silence */
721 nfiller = device->pwfx->wBitsPerSample == 8 ? 128 : 0;
723 /* get the position in the primary buffer */
724 if (DSOUND_PrimaryGetPosition(device, &playpos, &writepos) != 0){
725 LeaveCriticalSection(&(device->mixlock));
726 return;
729 TRACE("primary playpos=%d, writepos=%d, clrpos=%d, mixpos=%d, buflen=%d\n",
730 playpos,writepos,device->playpos,device->mixpos,device->buflen);
731 assert(device->playpos < device->buflen);
733 mixplaypos = DSOUND_bufpos_to_mixpos(device, device->playpos);
734 mixplaypos2 = DSOUND_bufpos_to_mixpos(device, playpos);
736 /* calc maximum prebuff */
737 prebuff_max = (device->prebuf * device->fraglen);
738 if (playpos + prebuff_max >= device->helfrags * device->fraglen)
739 prebuff_max += device->buflen - device->helfrags * device->fraglen;
741 /* check how close we are to an underrun. It occurs when the writepos overtakes the mixpos */
742 prebuff_left = DSOUND_BufPtrDiff(device->buflen, device->mixpos, playpos);
743 writelead = DSOUND_BufPtrDiff(device->buflen, writepos, playpos);
745 /* check for underrun. underrun occurs when the write position passes the mix position
746 * also wipe out just-played sound data */
747 if((prebuff_left > prebuff_max) || (device->state == STATE_STOPPED) || (device->state == STATE_STARTING)){
748 if (device->state == STATE_STOPPING || device->state == STATE_PLAYING)
749 WARN("Probable buffer underrun\n");
750 else TRACE("Buffer starting or buffer underrun\n");
752 /* recover mixing for all buffers */
753 recover = TRUE;
755 /* reset mix position to write position */
756 device->mixpos = writepos;
758 ZeroMemory(device->mix_buffer, device->mix_buffer_len);
759 ZeroMemory(device->buffer, device->buflen);
760 } else if (playpos < device->playpos) {
761 buf1 = device->buffer + device->playpos;
762 buf2 = device->buffer;
763 size1 = device->buflen - device->playpos;
764 size2 = playpos;
765 FillMemory(device->mix_buffer + mixplaypos, device->mix_buffer_len - mixplaypos, 0);
766 FillMemory(device->mix_buffer, mixplaypos2, 0);
767 FillMemory(buf1, size1, nfiller);
768 if (playpos && (!buf2 || !size2))
769 FIXME("%d: (%d, %d)=>(%d, %d) There should be an additional buffer here!!\n", __LINE__, device->playpos, device->mixpos, playpos, writepos);
770 FillMemory(buf2, size2, nfiller);
771 } else {
772 buf1 = device->buffer + device->playpos;
773 buf2 = NULL;
774 size1 = playpos - device->playpos;
775 size2 = 0;
776 FillMemory(device->mix_buffer + mixplaypos, mixplaypos2 - mixplaypos, 0);
777 FillMemory(buf1, size1, nfiller);
779 device->playpos = playpos;
781 /* find the maximum we can prebuffer from current write position */
782 maxq = (writelead < prebuff_max) ? (prebuff_max - writelead) : 0;
784 TRACE("prebuff_left = %d, prebuff_max = %dx%d=%d, writelead=%d\n",
785 prebuff_left, device->prebuf, device->fraglen, prebuff_max, writelead);
787 /* do the mixing */
788 frag = DSOUND_MixToPrimary(device, writepos, maxq, recover, &all_stopped);
790 if (frag + writepos > device->buflen)
792 DWORD todo = device->buflen - writepos;
793 device->normfunction(device->mix_buffer + DSOUND_bufpos_to_mixpos(device, writepos), device->buffer + writepos, todo);
794 device->normfunction(device->mix_buffer, device->buffer, frag - todo);
796 else
797 device->normfunction(device->mix_buffer + DSOUND_bufpos_to_mixpos(device, writepos), device->buffer + writepos, frag);
799 /* update the mix position, taking wrap-around into account */
800 device->mixpos = writepos + frag;
801 device->mixpos %= device->buflen;
803 /* update prebuff left */
804 prebuff_left = DSOUND_BufPtrDiff(device->buflen, device->mixpos, playpos);
806 /* check if have a whole fragment */
807 if (prebuff_left >= device->fraglen){
809 /* update the wave queue */
810 DSOUND_WaveQueue(device, FALSE);
812 /* buffers are full. start playing if applicable */
813 if(device->state == STATE_STARTING){
814 TRACE("started primary buffer\n");
815 if(DSOUND_PrimaryPlay(device) != DS_OK){
816 WARN("DSOUND_PrimaryPlay failed\n");
818 else{
819 /* we are playing now */
820 device->state = STATE_PLAYING;
824 /* buffers are full. start stopping if applicable */
825 if(device->state == STATE_STOPPED){
826 TRACE("restarting primary buffer\n");
827 if(DSOUND_PrimaryPlay(device) != DS_OK){
828 WARN("DSOUND_PrimaryPlay failed\n");
830 else{
831 /* start stopping again. as soon as there is no more data, it will stop */
832 device->state = STATE_STOPPING;
837 /* if device was stopping, its for sure stopped when all buffers have stopped */
838 else if((all_stopped == TRUE) && (device->state == STATE_STOPPING)){
839 TRACE("All buffers have stopped. Stopping primary buffer\n");
840 device->state = STATE_STOPPED;
842 /* stop the primary buffer now */
843 DSOUND_PrimaryStop(device);
846 } else {
848 DSOUND_WaveQueue(device, TRUE);
850 /* in the DSSCL_WRITEPRIMARY mode, the app is totally in charge... */
851 if (device->state == STATE_STARTING) {
852 if (DSOUND_PrimaryPlay(device) != DS_OK)
853 WARN("DSOUND_PrimaryPlay failed\n");
854 else
855 device->state = STATE_PLAYING;
857 else if (device->state == STATE_STOPPING) {
858 if (DSOUND_PrimaryStop(device) != DS_OK)
859 WARN("DSOUND_PrimaryStop failed\n");
860 else
861 device->state = STATE_STOPPED;
865 LeaveCriticalSection(&(device->mixlock));
866 /* **** */
869 void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser,
870 DWORD_PTR dw1, DWORD_PTR dw2)
872 DirectSoundDevice * device = (DirectSoundDevice*)dwUser;
873 DWORD start_time = GetTickCount();
874 DWORD end_time;
875 TRACE("(%d,%d,0x%lx,0x%lx,0x%lx)\n",timerID,msg,dwUser,dw1,dw2);
876 TRACE("entering at %d\n", start_time);
878 RtlAcquireResourceShared(&(device->buffer_list_lock), TRUE);
880 if (device->ref)
881 DSOUND_PerformMix(device);
883 RtlReleaseResource(&(device->buffer_list_lock));
885 end_time = GetTickCount();
886 TRACE("completed processing at %d, duration = %d\n", end_time, end_time - start_time);