ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat().
[wine/wine-gecko.git] / dlls / ddraw / ddraw_private.h
blob84f90c4051dc67788fac1ee3fabcadba66e97635
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
43 /*****************************************************************************
44 * IDirectDraw implementation structure
45 *****************************************************************************/
46 struct FvfToDecl
48 DWORD fvf;
49 struct wined3d_vertex_declaration *decl;
52 #define DDRAW_INITIALIZED 0x00000001
53 #define DDRAW_D3D_INITIALIZED 0x00000002
54 #define DDRAW_RESTORE_MODE 0x00000004
55 #define DDRAW_NO3D 0x00000008
56 #define DDRAW_SCL_DDRAW1 0x00000010
58 struct ddraw
60 /* Interfaces */
61 IDirectDraw7 IDirectDraw7_iface;
62 IDirectDraw4 IDirectDraw4_iface;
63 IDirectDraw2 IDirectDraw2_iface;
64 IDirectDraw IDirectDraw_iface;
65 IDirect3D7 IDirect3D7_iface;
66 IDirect3D3 IDirect3D3_iface;
67 IDirect3D2 IDirect3D2_iface;
68 IDirect3D IDirect3D_iface;
69 struct wined3d_device_parent device_parent;
71 /* See comment in IDirectDraw::AddRef */
72 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
74 struct wined3d *wined3d;
75 struct wined3d_device *wined3d_device;
76 DWORD flags;
78 struct ddraw_surface *primary;
79 RECT primary_lock;
80 struct wined3d_surface *wined3d_frontbuffer;
81 struct wined3d_swapchain *wined3d_swapchain;
82 HWND swapchain_window;
84 /* DirectDraw things, which are not handled by WineD3D */
85 DWORD cooperative_level;
87 /* D3D things */
88 HWND d3d_window;
89 struct d3d_device *d3ddevice;
90 int d3dversion;
92 /* Various HWNDs */
93 HWND focuswindow;
94 HWND devicewindow;
95 HWND dest_window;
97 /* For the dll unload cleanup code */
98 struct list ddraw_list_entry;
99 /* The surface list - can't relay this to WineD3D
100 * because of IParent
102 struct list surface_list;
104 /* FVF management */
105 struct FvfToDecl *decls;
106 UINT numConvertedDecls, declArraySize;
109 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
111 HRESULT ddraw_init(struct ddraw *ddraw, enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
112 void ddraw_destroy_swapchain(struct ddraw *ddraw) DECLSPEC_HIDDEN;
114 static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
116 if (window == GetDesktopWindow())
117 window = NULL;
118 ddraw->swapchain_window = window;
121 /* Utility functions */
122 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
123 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
124 struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN;
126 struct ddraw_surface
128 /* IUnknown fields */
129 IDirectDrawSurface7 IDirectDrawSurface7_iface;
130 IDirectDrawSurface4 IDirectDrawSurface4_iface;
131 IDirectDrawSurface3 IDirectDrawSurface3_iface;
132 IDirectDrawSurface2 IDirectDrawSurface2_iface;
133 IDirectDrawSurface IDirectDrawSurface_iface;
134 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
135 IDirect3DTexture2 IDirect3DTexture2_iface;
136 IDirect3DTexture IDirect3DTexture_iface;
138 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
139 IUnknown *ifaceToRelease;
140 IUnknown *texture_outer;
142 int version;
144 /* Connections to other Objects */
145 struct ddraw *ddraw;
146 struct wined3d_surface *wined3d_surface;
147 struct wined3d_texture *wined3d_texture;
148 struct d3d_device *device1;
150 /* This implementation handles attaching surfaces to other surfaces */
151 struct ddraw_surface *next_attached;
152 struct ddraw_surface *first_attached;
153 IUnknown *attached_iface;
155 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
156 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
157 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
158 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
160 #define MAX_COMPLEX_ATTACHED 6
161 struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED];
162 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
163 * but no pointer to prevent temptations to traverse it in the wrong direction.
165 BOOL is_complex_root;
167 /* Surface description, for GetAttachedSurface */
168 DDSURFACEDESC2 surface_desc;
170 /* Misc things */
171 DWORD uniqueness_value;
172 UINT mipmap_level;
174 /* Clipper objects */
175 struct ddraw_clipper *clipper;
177 /* For the ddraw surface list */
178 struct list surface_list_entry;
180 DWORD Handle;
183 HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface, DWORD surface_flags) DECLSPEC_HIDDEN;
184 HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
185 DDSURFACEDESC2 *desc, DWORD flags, UINT version) DECLSPEC_HIDDEN;
186 ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
188 static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
190 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface);
193 static inline struct ddraw_surface *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
195 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface);
198 static inline struct ddraw_surface *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
200 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface);
203 static inline struct ddraw_surface *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
205 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface);
208 static inline struct ddraw_surface *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
210 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface);
213 static inline struct ddraw_surface *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
215 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface);
218 static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
220 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
223 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
224 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
225 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
227 struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
228 struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
230 #define DDRAW_INVALID_HANDLE ~0U
232 enum ddraw_handle_type
234 DDRAW_HANDLE_FREE,
235 DDRAW_HANDLE_MATERIAL,
236 DDRAW_HANDLE_MATRIX,
237 DDRAW_HANDLE_STATEBLOCK,
238 DDRAW_HANDLE_SURFACE,
241 struct ddraw_handle_entry
243 void *object;
244 enum ddraw_handle_type type;
247 struct ddraw_handle_table
249 struct ddraw_handle_entry *entries;
250 struct ddraw_handle_entry *free_entries;
251 UINT table_size;
252 UINT entry_count;
255 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
256 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
257 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
258 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
259 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
261 struct d3d_device
263 /* IUnknown */
264 IDirect3DDevice7 IDirect3DDevice7_iface;
265 IDirect3DDevice3 IDirect3DDevice3_iface;
266 IDirect3DDevice2 IDirect3DDevice2_iface;
267 IDirect3DDevice IDirect3DDevice_iface;
268 IUnknown IUnknown_inner;
269 LONG ref;
270 UINT version;
272 IUnknown *outer_unknown;
273 struct wined3d_device *wined3d_device;
274 struct ddraw *ddraw;
275 struct ddraw_surface *target;
277 struct wined3d_buffer *index_buffer;
278 UINT index_buffer_size;
279 UINT index_buffer_pos;
281 struct wined3d_buffer *vertex_buffer;
282 UINT vertex_buffer_size;
283 UINT vertex_buffer_pos;
285 /* Viewport management */
286 struct list viewport_list;
287 struct d3d_viewport *current_viewport;
288 D3DVIEWPORT7 active_viewport;
290 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
291 BOOL legacyTextureBlending;
293 D3DMATRIX legacy_projection;
294 D3DMATRIX legacy_clipspace;
296 /* Light state */
297 DWORD material;
299 /* Rendering functions to wrap D3D(1-3) to D3D7 */
300 D3DPRIMITIVETYPE primitive_type;
301 DWORD vertex_type;
302 DWORD render_flags;
303 DWORD nb_vertices;
304 LPBYTE sysmem_vertex_buffer;
305 DWORD vertex_size;
306 DWORD buffer_size;
308 /* Handle management */
309 struct ddraw_handle_table handle_table;
310 D3DMATRIXHANDLE world, proj, view;
313 HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
314 UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN;
315 enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN;
317 /* The IID */
318 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
320 /* Helper functions */
321 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
322 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
324 static inline struct d3d_device *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
326 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice_iface);
329 static inline struct d3d_device *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
331 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice2_iface);
334 static inline struct d3d_device *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
336 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice3_iface);
339 static inline struct d3d_device *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
341 return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice7_iface);
344 struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
345 struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
346 struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
347 struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
349 struct ddraw_clipper
351 IDirectDrawClipper IDirectDrawClipper_iface;
352 LONG ref;
353 HWND window;
354 HRGN region;
355 BOOL initialized;
358 HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
359 struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
361 /*****************************************************************************
362 * IDirectDrawPalette implementation structure
363 *****************************************************************************/
364 struct ddraw_palette
366 /* IUnknown fields */
367 IDirectDrawPalette IDirectDrawPalette_iface;
368 LONG ref;
370 struct wined3d_palette *wineD3DPalette;
372 /* IDirectDrawPalette fields */
373 IUnknown *ifaceToRelease;
376 static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
378 return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface);
381 struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
383 HRESULT ddraw_palette_init(struct ddraw_palette *palette,
384 struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
386 /* Helper structures */
387 struct object_creation_info
389 const CLSID *clsid;
390 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
391 void **ppObj);
394 /******************************************************************************
395 * IDirect3DLight implementation structure - Wraps to D3D7
396 ******************************************************************************/
397 struct d3d_light
399 IDirect3DLight IDirect3DLight_iface;
400 LONG ref;
402 /* IDirect3DLight fields */
403 struct ddraw *ddraw;
405 /* If this light is active for one viewport, put the viewport here */
406 struct d3d_viewport *active_viewport;
408 D3DLIGHT2 light;
409 D3DLIGHT7 light7;
411 DWORD dwLightIndex;
413 struct list entry;
416 /* Helper functions */
417 void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN;
418 void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN;
419 void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN;
420 struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
422 /******************************************************************************
423 * IDirect3DMaterial implementation structure - Wraps to D3D7
424 ******************************************************************************/
425 struct d3d_material
427 IDirect3DMaterial3 IDirect3DMaterial3_iface;
428 IDirect3DMaterial2 IDirect3DMaterial2_iface;
429 IDirect3DMaterial IDirect3DMaterial_iface;
430 LONG ref;
432 /* IDirect3DMaterial2 fields */
433 struct ddraw *ddraw;
434 struct d3d_device *active_device;
436 D3DMATERIAL mat;
437 DWORD Handle;
440 /* Helper functions */
441 void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN;
442 struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN;
444 /*****************************************************************************
445 * IDirect3DViewport - Wraps to D3D7
446 *****************************************************************************/
447 struct d3d_viewport
449 IDirect3DViewport3 IDirect3DViewport3_iface;
450 LONG ref;
452 /* IDirect3DViewport fields */
453 struct ddraw *ddraw;
455 /* If this viewport is active for one device, put the device here */
456 struct d3d_device *active_device;
458 DWORD num_lights;
459 DWORD map_lights;
461 int use_vp2;
463 union
465 D3DVIEWPORT vp1;
466 D3DVIEWPORT2 vp2;
467 } viewports;
469 struct list entry;
470 struct list light_list;
471 struct d3d_material *background;
474 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
475 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
476 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
478 /* Helper functions */
479 void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN;
480 void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN;
482 /*****************************************************************************
483 * IDirect3DExecuteBuffer - Wraps to D3D7
484 *****************************************************************************/
485 struct d3d_execute_buffer
487 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
488 LONG ref;
489 /* IDirect3DExecuteBuffer fields */
490 struct ddraw *ddraw;
491 struct d3d_device *d3ddev;
493 D3DEXECUTEBUFFERDESC desc;
494 D3DEXECUTEDATA data;
496 /* This buffer will store the transformed vertices */
497 void *vertex_data;
498 WORD *indices;
499 unsigned int nb_indices;
500 unsigned int nb_vertices;
502 /* This flags is set to TRUE if we allocated ourselves the
503 * data buffer
505 BOOL need_free;
508 HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer,
509 struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
510 struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
512 /* The execute function */
513 HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer,
514 struct d3d_device *device, struct d3d_viewport *viewport) DECLSPEC_HIDDEN;
516 /*****************************************************************************
517 * IDirect3DVertexBuffer
518 *****************************************************************************/
519 struct d3d_vertex_buffer
521 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
522 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
523 LONG ref;
525 /*** WineD3D and ddraw links ***/
526 struct wined3d_buffer *wineD3DVertexBuffer;
527 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
528 struct ddraw *ddraw;
530 /*** Storage for D3D7 specific things ***/
531 DWORD Caps;
532 DWORD fvf;
533 DWORD size;
534 BOOL dynamic;
536 BOOL read_since_last_map;
539 HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **buffer, struct ddraw *ddraw,
540 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
541 struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
542 struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
544 /*****************************************************************************
545 * Helper functions from utils.c
546 *****************************************************************************/
548 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
549 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
551 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
552 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
554 void ddrawformat_from_wined3dformat(DDPIXELFORMAT *ddraw_format,
555 enum wined3d_format_id wined3d_format) DECLSPEC_HIDDEN;
556 enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *format) DECLSPEC_HIDDEN;
557 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
558 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
559 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
560 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
561 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
562 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
563 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
564 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
566 void multiply_matrix(D3DMATRIX *dst, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
568 /* Used for generic dumping */
569 struct flag_info
571 DWORD val;
572 const char *name;
575 #define FE(x) { x, #x }
577 struct member_info
579 DWORD val;
580 const char *name;
581 void (*func)(const void *);
582 ptrdiff_t offset;
585 /* Structure copy */
586 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
588 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
589 do { \
590 DWORD __size = (to)->dwSize; \
591 DWORD __resetsize = min(__size, sizeof(*to)); \
592 DWORD __copysize = min(__resetsize, from_size); \
593 assert(to != from); \
594 memcpy(to, from, __copysize); \
595 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
596 (to)->dwSize = __size; /* restore size */ \
597 } while (0)
599 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
601 #define SIZEOF_END_PADDING(type, last_field) \
602 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
604 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
606 DWORD from_size = from->dwSize;
607 if (from_size == sizeof(DDSURFACEDESC))
608 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
609 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
610 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
613 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
615 #endif