wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
[wine/multimedia.git] / dlls / oleacc / 
tree219ed949ddd075d3259e627e898ffe887c72ec9c
drwxr-xr-x   ..
-rw-r--r-- 23 .gitignore
-rw-r--r-- 221 Makefile.in
-rw-r--r-- 1838 main.c
-rw-r--r-- 638 oleacc.spec