wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
[wine/multimedia.git] / dlls / mlang / 
tree656181b70f21c870d02a526c4222d4aba6b964af
drwxr-xr-x   ..
-rw-r--r-- 22 .gitignore
-rw-r--r-- 347 Makefile.in
-rw-r--r-- 69367 mlang.c
-rw-r--r-- 592 mlang.spec
-rw-r--r-- 16939 regsvr.c
drwxr-xr-x - tests