ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine/multimedia.git] / dlls / nddeapi / 
tree317eee3ec64219e74cb965da6bfbb6acf9d8f819
drwxr-xr-x   ..
-rw-r--r-- 85 Makefile.in
-rw-r--r-- 12161 nddeapi.c
-rw-r--r-- 1403 nddeapi.spec