wined3d: Use GL_STATIC_DRAW_ARB for static buffers.
[wine/multimedia.git] / dlls / cfgmgr32 / 
treed7145255b1eac8c94074649ee6572c34b6c7982c
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-rw-r--r-- 85 Makefile.in
-rw-r--r-- 7448 cfgmgr32.spec