wined3d: Use GL_STATIC_DRAW_ARB for static buffers.
[wine/multimedia.git] / dlls / api-ms-win-downlevel-shell32-l1-1-0 / 
treeca5109605d697520a578e56530968cd9b3d92272
drwxr-xr-x   ..
-rw-r--r-- 67 Makefile.in
-rw-r--r-- 217 api-ms-win-downlevel-shell32-l1-1-0.spec