wined3d: Keep a reference to the resource in shader resource views.
[wine/multimedia.git] / dlls / svrapi / 
tree06af11727b4d2fd3d3f6a6c7859a883f09497eec
drwxr-xr-x   ..
-rw-r--r-- 50 Makefile.in
-rw-r--r-- 446 svrapi.spec
-rw-r--r-- 1470 svrapi_main.c