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msvcp: Sync istream<>::peek implementations.
2012-10-29
Henri Verbeet
wined3d: Don't depend
on d
e
vice int
e
rnals in fragment_pipeli
.
.
.
commit
|
commitdiff
|
tree
2012-10-29
Henri V
e
rbeet
dxdiag
n
:
A
v
o
id depending
o
n ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-29
He
n
ri
V
e
rbeet
d3dx9: A
v
o
i
d
LPDIRECT3DDEVICE
9
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbeet
d3dx9: Av
o
id L
P
D
I
R
ECT3DVOLUME9
.
commit
|
commitdiff
|
tree
2012-10-29
H
enri Verbeet
d3
d
x
9: Avoi
d
L
P
D
I
R
ECT3DSU
R
FACE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri
V
e
r
be
e
t
winex11: Avo
i
d d
e
pending
on ddr
a
w
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
winealsa: Av
o
id depending on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
d3d
x
9
: Avoid
L
PDIRECT3DVERTEXBUFFER9
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
Ver
b
eet
d3
d
x
9
: Avo
i
d LPDIRECT3DINDEX
B
UFFER9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Ve
r
beet
d3dx9: Avoid LPDI
R
ECT3D
B
ASETEX
T
URE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbee
t
d
3
dx9: Avoid LPDIRECT3DTEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-25
Hen
r
i
Verbeet
d3dx9: Avo
i
d LPDIR
E
C
T3DCUBET
E
X
T
URE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
wined3d: Make
the shader bac
k
en
d
responsib
l
e
for
c
o
nt
r
olling
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henri
V
erbeet
wine
d
3
d
:
R
eplace the f
a
ce and level para
m
e
ters t
o
device_par
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
Verbeet
ddraw: Move th
e
mipmap desc fixup code
to ddraw_surface_crea
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
Henri
Verbeet
d3dx9: Avoid LPDIRECT3DVOLUMETEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-24
Henri
V
erbee
t
d3dx9: Avoid LPDIRECT3DVER
T
EXSH
A
DER9
.
commit
|
commitdiff
|
tree
2012-10-24
Henr
i
Ver
b
eet
w
i
ned3d: Remove some
d
ead code from gen_ffp
_
instr()
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Verbeet
wined3
d
:
Set
texture
_
level in
su
r
face_
s
et_textu
r
e_target
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Ve
r
b
eet
d3d10: Implement D3
D
10Di
s
ass
e
mbleShader()
.
commit
|
commitdiff
|
tree
2012-10-23
Hen
r
i Verbeet
d3d
x
9
:
Avo
i
d LPDIRECT3DPIXELSHAD
E
R9
.
commit
|
commitdiff
|
tree
2012-10-23
He
n
ri
V
e
rbeet
wined3d: Get ri
d
of
t
he mos
t
ly unused "n
u
m
_
textures_used
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
He
n
ri
Verbe
e
t
include: Add the D3DDisassembl
e
() prototype
and flags
.
commit
|
commitdiff
|
tree
2012-10-23
Henri
Verb
e
et
wined3d: Move shader_is_pshader_versio
n
() and shader_
i
s
_vsha
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
wined3d: Explicitly ch
e
ck the sh
a
der
t
ype in sha
d
er_generate
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
He
n
ri
Verbeet
user32: Implemen
t
Get
R
awInputDeviceInfoA()
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbeet
wined3d: Im
p
lement WIN
E
D3DSIH_MOVC in t
h
e G
L
SL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbee
t
wined3d: Merge
a
co
u
ple
o
f sha
d
er type specific blocks
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
H
enri Verbeet
wined
3
d
:
Us
e
s
h
a
d
e
r_glsl_get_prefix() in shader_glsl_gen_
s
am
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbeet
w
i
ned3d: Also read
comments in
s
hader_sm
1
_is_end()
.
commit
|
commitdiff
|
tree
2012-10-18
Henri
V
erbeet
user32: Implement GetRaw
I
nputDeviceInfoW()
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbee
t
wined3d: Mer
g
e mo
s
t of t
h
e c
o
d
e
f
o
r shad
e
r_glsl_cmp
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
He
n
ri Verbe
e
t
wine
d
3d: Implement W
I
NED3DSIH_RO
U
ND_NI in t
h
e
G
LSL
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
He
n
ri Verbeet
wi
n
ed3d: Expl
i
c
i
tly
c
heck t
h
e shade
r
type
i
n
shader_glsl_loa
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
w
in
e
d3d
:
Explicitly chec
k
the sha
d
er t
y
p
e in shader_glsl_get
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
e
nri Verbeet
u
s
er3
2
:
Impl
e
ment GetRawInpu
t
D
e
v
iceList
(
)
.
commit
|
commitdiff
|
tree
2012-10-18
Henr
i
Ver
b
eet
wined3d: Implement WINED3DSI
H
_USHR in
the GLSL shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
wined
3
d:
I
mplement W
I
NED3DS
I
H
_
U
DIV in the
G
LSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbee
t
win
e
d3d: Explcitly ch
e
c
k
the
s
hader type
i
n shader_glsl
_
g
et_
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri V
e
rbeet
wined3d:
E
xpl
i
citly
check the sh
a
der type
i
n shader_glsl_ge
n
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbeet
ddraw/tests: Add some display m
o
de se
t
/ restore tests
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbeet
ddr
a
w:
W
hen restoring
the dis
p
lay mode
,
use the
mode
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
H
e
nri V
e
rbeet
ddraw
:
Only restore
t
h
e displ
a
y
mode if
w
e chang
e
d it
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbeet
ddraw: Pre
v
ent
m
ode
c
hanges when a d
i
fferent ddraw
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
He
n
r
i
Verb
e
et
wi
n
ed3d: Handle WINED3DSPR_PR
I
M
ID in the GLS
L
shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
ddraw: Just
i
mple
m
e
n
t
ddraw
7
_RestoreDisplayMode(
)
on
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
H
e
nr
i
Verb
e
et
ddr
a
w:
G
et
rid of
s
ome fallback code in CreateSurface()
.
commit
|
commitdiff
|
tree
2012-10-16
He
n
ri Verbee
t
w
i
n
ed
3
d: Rec
o
gnis
e
the SM4 "
p
rimID"
r
e
g
i
ster type
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
wined3d: Explicitly check t
h
e s
h
ader
t
ype in
s
h
ader_glsl_m
o
v
()
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verb
e
et
wi
n
ed3d:
Exp
l
ici
t
ly check
t
he s
h
ade
r
t
ype in
shade
r
_glsl_tex
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Ve
r
beet
win
e
d3d: Handle
S
M1
c
omments
i
n the front
e
nd
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Verbeet
wined3d: Intr
o
duce a struct
u
re for shader regist
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
Henri
Verbeet
wined3d: Use a common
f
un
c
t
i
on for parsing SM4 source
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Ver
b
eet
wined3d: Recognise SM4 scalar swizzles
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Verbeet
wined3d: Use the correc
t
re
l
ati
v
e addr
e
ss
for consta
n
t
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
He
n
ri
V
erbeet
wined3
d
: A
d
d sup
p
ort
for S
M
4 relative a
d
dre
s
sing
.
commit
|
commitdiff
|
tree
2012-10-12
Henri Verbeet
w
ined
3
d: I
m
plemen
t
WINE
D
3DSIH_IMUL
i
n t
h
e GLSL shade
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
H
e
nri Verbee
t
wined3d: Implem
e
nt WINED3DSIH_U
T
OF in the
GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
Henri
Verbeet
wi
n
ed3d: Impleme
n
t
WINE
D
3DSIH_IT
O
F in t
h
e GLSL shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
Henri Ve
r
beet
wi
n
ed3
d
: Implement WI
N
ED3DS
I
H_FTOI i
n
the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
Henri Verbeet
w
ined3d: Imple
m
e
n
t
WIN
E
D
3
DSIH_LT
i
n t
h
e G
L
SL s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
He
n
ri Verbeet
wined3
d
:
Impl
e
ment WINED3DSIH_IGE in t
h
e GLS
L
s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
Henri Verbeet
wined3d: Im
p
lem
e
nt WINED
3
DSI
H
_
G
E
in the GLSL shade
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
H
e
nri Verbee
t
wi
n
ed3d:
Implement WINED3D
S
IH_EQ in
t
he GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
H
enri Ver
b
eet
wined
3
d: Impleme
n
t
W
INED3DSIH_XOR i
n
the G
L
SL s
h
ad
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-10
H
e
nri Ver
b
eet
wined3d: Implement SM4
W
INED3DSIH_SI
N
CO
S
in
t
h
e
GLSL
.
.
.
commit
|
commitdiff
|
tree
2012-10-10
H
enri Verbee
t
w
ined3d
:
Implement SM4 loops in the GL
S
L
s
h
a
der bac
k
end
.
commit
|
commitdiff
|
tree
2012-10-10
Henri Verbeet
wined3d: Implement W
I
NED3DSIH_IAD
D
in the GLSL
s
h
a
der
.
.
.
commit
|
commitdiff
|
tree
2012-10-10
Henri Verbeet
wined3d: Imp
l
eme
n
t WINED3DSIH_DI
V
in the GLS
L
sha
d
er
.
.
.
commit
|
commitdiff
|
tree
2012-10-10
Henri Verbeet
wined
3
d: Imple
m
ent
W
INED3DSIH_BREAKP
i
n t
h
e GLSL shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-09
H
en
r
i Verbeet
wined3d: R
e
move unus
e
d wined3d_
s
hader_
l
imits fi
e
lds
.
commit
|
commitdiff
|
tree
2012-10-09
Henri Ver
b
eet
wined3d: Fix the SM3
i
nt an
d
boo
l
vs constant limits
.
commit
|
commitdiff
|
tree
2012-10-09
Henri
V
e
r
beet
w
i
ned3d: w
i
ne
d
3d_surface_set_palette() never fail
s
.
commit
|
commitdiff
|
tree
2012-10-09
Henri Verbeet
d3d10
:
Implement d
3
d10_eff
e
c
t_sampler_variable_G
e
tSampler(
)
.
commit
|
commitdiff
|
tree
2012-10-09
Henr
i
V
erbeet
d3d10: Handle bl
e
nd stat
e
in d3d10
_
e
ffect_object_appl
y
()
.
commit
|
commitdiff
|
tree
2012-10-08
Henri V
e
r
beet
w
ine
d
3d: Impl
e
m
e
nt WINED3DSIH_
A
N
D
i
n
th
e
GLSL
shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-08
Henri Verbeet
wined
3
d: wined3d_
s
tateblock_apply()
never f
a
ils
.
commit
|
commitdiff
|
tree
2012-10-08
Henri Verbeet
wined3d: wined3
d
_stateblock_captu
r
e() neve
r
fails
.
commit
|
commitdiff
|
tree
2012-10-08
Henr
i
Ve
r
beet
d
3
d10: H
a
ndle
depth stencil state
i
n d3d10_effect_object_app
.
.
.
commit
|
commitdiff
|
tree
2012-10-08
Henri Verbeet
d3d10: Handl
e
rasterizer
s
tate in d3d1
0
_
e
ffect_object_apply()
.
commit
|
commitdiff
|
tree
2012-10-04
He
n
r
i
Ver
b
eet
wine
x
11: Don't send SC_RESTORE w
h
en a maximize
d
win
d
ow
.
.
.
commit
|
commitdiff
|
tree
2012-10-04
Henri Verb
e
et
win
e
d3d: wined3d_swapchain_get_desc
(
) never f
a
ils
.
commit
|
commitdiff
|
tree
2012-10-04
H
enri Verbeet
win
e
d
3
d: Just return the surf
a
ce from wined3
d
_swap
c
hain_get_
.
.
.
commit
|
commitdiff
|
tree
2012-10-04
Henr
i
Verb
e
e
t
d3
d
10core: Impl
e
ment d3d10_
d
ev
i
ce
_
O
M
GetBlen
d
State
(
)
.
commit
|
commitdiff
|
tree
2012-10-04
H
e
nri Ver
b
eet
d3d10core: Implemen
t
d3d10_device
_
OMSetBl
e
n
d
Sta
t
e()
.
commit
|
commitdiff
|
tree
2012-10-03
Henri Verb
e
et
w
ined3d: Handle
W
I
NED3DSPR_CONSTBUFFER
r
e
gis
t
ers in
.
.
.
commit
|
commitdiff
|
tree
2012-10-03
Henri Verbeet
wined3d: wined3d
_
swapchain_s
e
t_window() never
f
a
i
ls
.
commit
|
commitdiff
|
tree
2012-10-03
H
e
n
r
i V
e
rbeet
wined3d: Just return the surface from wined3d_device_get_su
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-03
Henri Verbeet
d3
d
10core: Im
p
lement d
3
d
10_device_O
M
GetDe
p
thStenc
i
l
S
t
ate()
.
commit
|
commitdiff
|
tree
2012-10-03
Henri
Verbe
e
t
d3d10c
o
re: Implement d3d10_
d
e
vice_O
M
Se
t
DepthStenci
l
State
(
)
.
commit
|
commitdiff
|
tree
2012-10-01
H
enri Verbeet
wined3d: Recog
n
iz
e
the SM4
dcl_constantB
u
ffer opc
o
de
.
commit
|
commitdiff
|
tree
2012-10-01
Hen
r
i Verbeet
w
ined3d: wined3d
_
devi
c
e
_ge
t
_creation_parameters() never
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbe
e
t
wined3d: win
e
d3d_device_set_d
e
pth_stencil()
n
ev
e
r fails
.
commit
|
commitdiff
|
tree
2012-10-01
H
enr
i
V
e
rbeet
d3d10core: Implement
d3
d
10_device_RSGet
S
t
a
te()
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbeet
d
3
d10core: Implement d3d10_devic
e
_
R
SSetSt
a
te()
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbeet
ddraw: Properly r
e
l
e
ase the ddraw referenc
e
when
t
he
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
He
n
ri Verbeet
win
e
d3d:
J
u
st return t
h
e s
u
rfa
c
e
fro
m
wined3d_devi
c
e
_get_dep
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henr
i
Verbe
e
t
w
i
n
ed3d: Just return the s
u
r
fac
e
from
w
ined3d_device_get_ren
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbeet
d3
d
10: Implement d3d10_effect_ra
s
terizer_variable_G
e
tRasteri
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri
V
er
b
eet
d3d10:
I
mplement d3d10_effec
t
_depth_
s
tenc
i
l_variable_
G
e
t
D
ept
.
.
.
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|
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