repo.or.cz
/
wine
/
multimedia.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
notepad: Updated Korean resource.
2009-05-08
H
e
nri Ver
b
eet
w
i
ne
d
3d: Add supp
o
rt fo
r
i
m
me
d
i
a
te constants to th
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri V
e
rbeet
wined3d: Pass a str
u
ct wined3d_s
h
a
d
er_register
to shader_is_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Hen
r
i
Verbeet
wined3
d
: P
a
ss a
s
truct wined3
d
_shader_register to shader_gls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbe
e
t
wined3
d
:
F
ix s
h
a
d
er_glsl_ge
t
_register_name() indentation
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
Verbeet
w
i
ned3
d
: Group
r
egi
s
ter i
n
formation
i
nto stru
c
t
wined3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
w
i
ned3d:
I
ncrease
the size of glsl_sr
c
_
p
aram_
t
.
p
ara
m
_
s
t
r
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbee
t
wined3d:
Add suppor
t
for
immedi
a
t
e co
n
st
a
nt
s
to shader_dum
p
_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verb
e
et
wined
3
d: Cr
e
a
t
e
a
s
t
r
u
ct w
i
ne
d
3d_shader_versio
n
to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Hen
r
i
Verbeet
wined3
d
:
Store the shader ver
s
i
on in t
h
e front
e
nd'
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
He
n
ri Verb
e
et
w
in
e
d3d: Improve shader
_
sm4_r
e
ad
_
o
p
code() to han
d
le
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Ver
b
ee
t
w
i
n
e
d3d: Add
a
n initi
a
l
s
had
e
r_sm4_read_s
r
c_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
He
n
r
i Verbee
t
w
ined3d: Add an initial shader_sm4_read_dst_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wi
n
ed3d: Shift the writemas
k
in the frontend
.
commit
|
commitdiff
|
tree
2009-05-06
Henri
V
erbeet
wined3d: Fix some
m
ore i
n
denta
t
ion
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wined
3
d: Remo
v
e some redundant code
.
commit
|
commitdiff
|
tree
2009-05-05
H
e
nri Verb
e
et
wined3d: Implement shader_sm4_is_end()
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbee
t
w
ined3d: Store
the SM 1-3 op
c
ode inf
o
rma
t
ion tab
l
es
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
H
e
nri Verbeet
wined
3
d: Add a
m
inimal impl
e
mentation of
s
hader_sm4_read_o
p
c
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined
3
d: Ha
n
d
le reading
t
h
e shader header in the frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d: Introduc
e
a stubbed S
M
4 shader fro
n
tend
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Ver
b
eet
wined
3
d: Select the frontend bas
e
d o
n
the version tok
e
n
.
commit
|
commitdiff
|
tree
2009-05-04
Henri
V
erbeet
wined3d: Add a frontend
f
uncti
o
n to determine
i
f the
r
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d:
Create a fro
n
tend for parsing sh
a
der
s
.
commit
|
commitdiff
|
tree
2009-05-04
Henr
i
Verbe
e
t
wined3
d
: Move
S
M
1-3 parsing
funct
i
ons to their own
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Hen
r
i Verbeet
wine
d
3d: Get rid of the remai
n
ing WIN
E
D
3
DSP_REGNUM
_
MASK
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Hen
r
i
Verb
e
et
wined3d: Avoid us
i
n
g
WINED3
D
SP_REGNUM_MAS
K
in the def
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
He
n
ri Ve
r
b
e
et
wined3d: Introduce shader_sm1_read_comment() to read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Merge w
i
n
ed3
d
_p
r
ivate_types
.
h
into wined3d_private
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri
V
erbeet
w
i
n
ed3d: Use the
shader_
s
m1_read
_
*() functions
in shader
_
tr
a
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d
:
Merge shader_dump_arr_entr
y
() int
o
s
h
a
der_d
u
mp_r
e
gi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
erb
e
et
wined3d: Define
GL_FENCE_APPLE to
the c
o
rr
e
ct
v
a
l
ue
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3d: Split
s
h
ader_dump_param() in shader_du
m
p_src
_
param
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbee
t
win
e
d3d: Pass a str
u
c
t
wine
d
3
d_shader_semanti
c
to shader_d
u
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri V
e
rbeet
wined3d:
Exp
l
icitly pass
register type, index, etc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
He
n
ri
Ver
b
ee
t
wined3d
:
E
x
p
lic
i
tly pass the regist
e
r type
a
nd i
n
dex
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri V
e
rbeet
win
e
d
3d: Relative ad
d
ressing tokens
a
re always source
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wine
d
3d: The "input" p
a
rameter to sh
a
der_dump_para
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
He
n
r
i
Verbeet
wined3d: Handle the sampler
t
yp
e
s
h
ift in th
e
frontend
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
Verbeet
wined3d: I
n
troduce s
h
ad
e
r_sm1_read_sem
a
n
tic()
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
e
rbeet
wined3d: Stor
e
the sampler typ
e
in struct shad
e
r_reg_maps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wine
d
3d: R
e
move some redunda
n
t
d
efines
.
commit
|
commitdiff
|
tree
2009-04-28
H
enri Verbeet
w
i
ned3d: Mask
s
et bool/in
t
constants w
i
th bo
o
l
/
int
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
H
en
r
i Ver
b
eet
wine
d
3d: Clear reg_maps in
sha
d
e
r
_g
e
t_regist
e
rs
_
used
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verb
e
e
t
wined3d: Use
s
h
ade
r
_sm1_read_dst_param() an
d
s
h
a
der_sm
1
_re
a
d
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d: Create a separate funct
i
on to reco
r
d register
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri V
e
rbeet
wined3d: Add a wined3d pixel shader
to struct d3d10_pi
x
e
l_
s
h
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri
V
e
r
beet
wined3d: Add a
f
unct
i
o
n
to read a de
s
t
i
nation parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
H
enri Ve
r
beet
w
ined3d
:
Add a
f
unctio
n
to r
e
a
d a source parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d
:
Use shader_sm1_re
a
d_
o
pcode() in sha
d
er_tr
a
ce
_
init()
.
commit
|
commitdiff
|
tree
2009-04-27
Hen
r
i
V
erbeet
w
ined3d: Store
D3
D
shader opco
d
e
names in a separate
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henr
i
Verbeet
wine
d
3d: Use sh
a
d
e
r
_
s
m
1_read_opcode() in shader_get_
r
egister
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
e
nri Verbeet
wined3
d
: Ad
d
a
f
un
c
tio
n
to read
a
n op
c
ode from SM1
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verbeet
wined3d: The first shader token
s
hould be the version
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
e
n
r
i
Verbeet
wined3d:
U
s
e a more
reasonable limi
t
f
o
r the number
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verbeet
w
i
ned3d: Handle the
opcode specific c
o
ntr
o
l s
h
ift in
.
.
.
commit
|
commitdiff
|
tree
2009-04-23
Hen
r
i
V
e
r
b
e
et
wined3d
:
Get
r
i
d
of the
s
h
a
red_h
a
nd
l
e param
e
ter
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Verbeet
win
e
d3d: Down
g
rad
e
an ERR to
a
WARN
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Verb
e
et
wined3
d
: Move frontend specfic constants
to baseshader
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Hen
r
i
Verbeet
w
i
ned3d: Move som
e
f
ronten
d
specfic cod
e
to bases
h
ader
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Verbee
t
wi
n
ed
3
d
:
Handle the de
s
t
ination modifier shift in the
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri
V
erbeet
wined3d:
H
andle the
s
ource modifier
s
hift in
t
he
fronten
d
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
wined3d: Ha
n
dle the swizzle
shift in the fron
t
end r
a
ther
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbee
t
wined3d: Ge
t
rid
o
f the WINED3DVS_* swizzle constants
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbe
e
t
wined3d: G
e
t r
i
d of th
e
token fie
l
d from struct wined3d_s
h
ad
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
H
enri Ve
r
b
e
e
t
w
ined3d:
Pass
a struct win
e
d3d_shader_src
_
param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbeet
w
ined
3
d:
Pass
a
struct wined3d_shader_src_param
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbeet
wine
d
3d: Add a separat
e
function for c
o
nverting swizzles
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbee
t
wined
3
d: S
t
ore the sour
c
e
s
wizzle
in
struct
w
in
e
d3d_shader_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri
V
erbeet
w
i
ned3d: Expl
i
citly p
a
ss the
s
ource
m
o
d
ifi
e
r
to shader_glsl_
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
H
e
nri Ver
b
e
e
t
wined3d: Pass a
stru
c
t wined3d_shader_sr
c
_pa
r
am to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Ver
b
eet
wined3d: Pass a struct
w
i
n
ed3
d
_shader
_
sr
c
_param t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Hen
r
i Verbeet
wined3d
:
Simplify repl
i
cating the
.
x swizzle in shader
_
hw_m
o
v()
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
wined3d: Pass a struct wined3
d
_shader_src_param
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
H
e
nri Verbeet
wined3d
:
Pass a st
r
uct wined3d
_
shader_src_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri V
e
rbe
e
t
w
in
e
d3d: Store the destina
t
ion relative add
r
ess
i
ng
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Hen
r
i Ve
r
beet
w
ined3d
:
Store
the source
relati
v
e addressing token
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
He
n
ri
Verbeet
wined3d: Cre
a
te a rela
t
ive addressing to
k
en for 1
.
x
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henr
i
Verbeet
wined3d: Sto
r
e the s
o
urce modifiers in st
r
uct wined
3
d_sha
d
er
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
H
e
nri Verbeet
w
ine
d
3d: Store the
regist
e
r index in struct wined3d_
s
hader_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
H
enri Verbeet
wine
d
3d: Sto
r
e
the register type in st
r
uct wined3d_s
h
ader_sr
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Verbeet
wine
d
3d: I
n
tr
o
duce struct wined3d_shader_sr
c
_
par
a
m
.
commit
|
commitdiff
|
tree
2009-04-15
H
e
nri Verbeet
wined3d: Gro
u
p instructi
o
n context informati
o
n together
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
H
e
nri
Verbeet
wined3d: Don't die if a vertex shader has
s
amplers
.
commit
|
commitdiff
|
tree
2009-04-14
Henri Verbeet
wined3d: Get rid o
f
th
e
"token" field from struct w
i
ned3d_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-14
H
e
nr
i
Verbe
e
t
wined
3
d: Pass a struct wined3d
_
shader_dst
_
param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri
Verbeet
wined3d: Split vshader_p
r
ogram_add_pa
r
a
m
(
) in shader_
a
r
b_a
d
d
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri Verbe
e
t
wined3d: Merge pshader_g
e
t_register_name()
and part
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
H
e
n
ri Verbeet
wined3d:
Explicit
l
y
pa
s
s the regi
s
ter
t
ype and index
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri
V
erbeet
wined3d: S
t
ore the relative addressing mode in
s
tr
u
ct
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri
Verbeet
wined3d: Store the destinat
i
o
n shift in struct
wined3d_s
h
ade
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Verbeet
wined3d: Get rid of a redundant
strcat in
shader_glsl_get_re
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Verbeet
wi
n
ed3d: Exp
l
icitly pas
s
p
arameter proper
t
ies to shader
_
glsl
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Ver
b
eet
wined3d: Pas
s
a struct w
i
ned3
d
_shader
_
dst_para
m
to
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri
Verbeet
w
i
n
e
d3d: Add a
separate function for converting wr
i
te
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
H
e
nri Ver
b
eet
wined3d: Only update the swizzle and
use
m
a
p
for streams
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verbeet
win
e
d3d: El
i
m
inate
a
useless local variable
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verbeet
wined3d: Store usage an
d
usage_
i
dx i
n
s
t
r
uct wined3d_s
h
ader
_
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
Henr
i
Verbeet
wined3d: Pr
o
perly c
h
e
c
k
i
f
input/output varyings are
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
Henri
V
erbeet
wined3d: Fix s
o
me more 3 s
p
ace ind
e
n
tation
.
commit
|
commitdiff
|
tree
2009-04-08
He
n
ri
Ver
b
eet
wined3d: St
o
re a struct
w
i
n
ed3d_shader
_
dst_
p
ara
m
in
.
.
.
commit
|
commitdiff
|
tree
next