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include: Use SEGPTR for 16bit string pointers in MCI_*_PARMS16.
2011-05-24
St
e
f
a
n
Dös
i
nger
d3d9: Drop the f
i
x
e
d function v
a
rying t
e
st
.
commit
|
commitdiff
|
tree
2011-05-24
Stef
a
n Dösinger
d3d9
:
AMD
c
ar
d
s don't cl
i
p tr
a
n
sformed ve
r
tice
s
.
commit
|
commitdiff
|
tree
2011-05-24
S
tefan Dösinger
d3d9: A
M
D
d
r
i
vers return D
3
D_OK when
r
eadi
n
g data from
.
.
.
commit
|
commitdiff
|
tree
2011-05-24
Stefan Dösinger
wined3d: Fix a few
func
t
i
on
de
f
initions
.
commit
|
commitdiff
|
tree
2011-05-20
Ste
f
an Dösi
n
ger
d3d9: S
k
ip the YUV tests when the driv
e
r
c
o
nfuse
s
the
.
.
.
commit
|
commitdiff
|
tree
2011-05-20
Stefan
Dös
i
nger
d3d9: Acc
o
unt fo
r
a
nothe
r
different behavior
i
n the
.
.
.
commit
|
commitdiff
|
tree
2011-05-19
Stefan Dösin
g
er
d3d9: Disable the zero insta
n
ce te
s
t
.
commit
|
commitdiff
|
tree
2011-05-19
Stefan Dö
s
in
g
er
d3d9: Use a DWORD to
re
a
d re
n
der
s
tates
.
commit
|
commitdiff
|
tree
2011-05-19
Stefan
D
ös
i
n
ger
d3d8/test
s
:
Use
float literals
.
commit
|
commitdiff
|
tree
2011-05-18
Stefan D
ö
sin
g
e
r
d3d8
:
Stream indices are WORDs
.
commit
|
commitdiff
|
tree
2011-05-18
Stefan Dösinger
d3d8: Add a
float to DWORD
cast
.
commit
|
commitdiff
|
tree
2011-05-18
Stefan Dösinger
wined3d: Remove maxC
o
ncurr
e
ntLights from the device
.
commit
|
commitdiff
|
tree
2011-05-18
Stefan D
ö
s
i
n
g
e
r
wine
d
3d:
M
a
k
e two v
a
ri
a
bles unsign
e
d
.
commit
|
commitdiff
|
tree
2011-05-16
Stefa
n
Dösinger
wined3d: Fix a co
p
ypaste typo
.
commit
|
commitdiff
|
tree
2011-05-16
Stefan Dö
s
inger
wined3
d
: Heightscaled
surfaces
s
t
ill
have an integer
.
.
.
commit
|
commitdiff
|
tree
2011-05-16
Stefan Dösinger
wi
n
ed3d: Fix data types in RxGx snorm-uno
r
m
c
o
nv
e
rs
i
on
.
commit
|
commitdiff
|
tree
2011-05-16
Stef
a
n D
ö
s
inger
wined3d: Cast
c
l
ippl
a
ne doubles to floats
.
commit
|
commitdiff
|
tree
2011-05-16
Stef
a
n Dösinger
wined3d:
C
onsistent
l
y store format bitcounts in BYTEs
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan D
ö
singer
wined3d: S
e
parate two un
r
elated variables
.
commit
|
commitdiff
|
tree
2011-05-13
S
tefan
Dösinger
wined3d:
P
ass the r
e
nder target height as U
I
NT
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan
Dösinger
w
ined3d: Fix a few MSV
C
data loss warnings
.
commit
|
commitdiff
|
tree
2011-05-13
S
tefan
Dösinger
w
ined3
d
: Fix a un
s
igned
u
n
ary mi
n
u
s
warning i
n
MS
V
C
.
commit
|
commitdiff
|
tree
2011-05-13
Ste
f
a
n Dösinger
wined3d: Make the
g
lram parameter of WineD3DA
d
a
pte
r
ChangeGLR
.
.
.
commit
|
commitdiff
|
tree
2011-05-10
Stefan Dösinger
ddra
w
: Map ZBIAS values to a smaller d
e
pth range
.
commit
|
commitdiff
|
tree
2011-05-10
Ste
f
an Dösinger
d
3
d8: Map ZBIAS
val
u
es to a
s
m
a
ller depth ran
g
e
.
commit
|
commitdiff
|
tree
2011-04-26
Stefan D
ö
si
n
ger
d3d8:
Add more tes
t
s for
N
ULL
r
ender
t
argets
.
commit
|
commitdiff
|
tree
2011-04-26
Stef
a
n Dösi
n
g
e
r
d3d8: Don't re
a
pply the old DS if SetDepthS
t
encilSur
f
ace
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefan D
ö
singer
wined3d: Scale the
d
epthbias fac
t
or by th
e
d
e
pth buffer
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefan Dösing
e
r
d3d:
M
ap D3DRS
_
ZBI
A
S to WINED3DRS_DEPTHBIAS
.
commit
|
commitdiff
|
tree
2011-04-13
S
t
efa
n
Dö
s
inger
wi
n
ed3d:
Only acquire a contex
t
i
n buffer::PreLoad
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan Dösinger
wine
d
3d: Remove FLOAT16 vertex
a
ttribut
e
conversio
n
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan Dösinge
r
w
ined3d: Don'
t
dr
o
p VBOs
f
o
r
full
buffer rel
o
ad
i
ng
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stef
a
n Dösinger
d3d9: Test depth s
t
e
ncil si
z
e mismatches
.
commit
|
commitdiff
|
tree
2011-03-16
S
t
efan
D
ösinger
wined3d: Di
s
a
ble th
e
d
e
pth stencil if it is smaller
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösinger
wined3d: Check th
e
frameb
u
ffe
r
s
etu
p
i
n
V
alidat
e
De
v
ice
.
commit
|
commitdiff
|
tree
2011-03-16
Ste
f
an
D
ö
singer
w
i
ned3d: Ignore clears when the
f
r
a
mebuffer setup i
s
.
.
.
commit
|
commitdiff
|
tree
2011-03-14
Stef
a
n Dösinger
d
3
d8: Test dept
h
stencil
size mi
s
match
e
s
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan Dös
i
nge
r
d3
d
8: Use
a
prop
e
r
window class for t
h
e device test
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan Dösin
g
er
d3d
8
:
Destroy the window
s
after the test
.
commit
|
commitdiff
|
tree
2011-03-14
Stefa
n
Dösinger
d
3
d
8: Disallow z buffers smaller
th
a
n the
c
olor buffe
r
.
commit
|
commitdiff
|
tree
2011-02-07
Stefan Dösi
n
ger
d3d9: Us
e
a
proper window class for the
q
uery
t
est
.
commit
|
commitdiff
|
tree
2011-02-01
S
t
e
f
an Dösinger
d3
d
9: Add
an sRGB
f
ormat tes
t
.
commit
|
commitdiff
|
tree
2011-02-01
Ste
f
an Dö
s
inger
d3d9: Work around
a
n odd nvidia window
s
bug
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan Dösin
g
er
d3d9: Use
a p
r
oper
w
indow class in t
h
e device tes
t
s
.
commit
|
commitdiff
|
tree
2011-01-17
Stefan Dö
s
inger
wined3d
:
Don't set cube and vo
l
ume P
O
W2 ca
p
s if np2
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan D
ö
singer
wined3d: Don't reapply lig
h
t
i
ng when vertex shaders
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dösing
e
r
wined3d:
D
o
n't chan
g
e G
L
_TEXTURE* when usi
n
g
the arb
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
S
t
efan
Dösin
g
er
wined3d: Don't pa
s
s the
te
x
ture stages to
basetexture_app
l
y_
.
.
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dösinger
ddraw: Handle WI
N
ED3D
F
M
T
_
R16G16_SN
O
RM
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dösinger
d
draw
:
Don't try to enu
m
erate WINED
3
DFMT
_
R8G8B8A8_SNORM
.
commit
|
commitdiff
|
tree
2010-08-26
Stefan Dösing
e
r
user32: M
a
ke GetMessag
e
and Pe
e
kMessage patcha
b
le
.
commit
|
commitdiff
|
tree
2010-08-23
Ste
f
an Dösinger
wined3
d
: Fix the wined3d_even
t
_query_
s
u
p
p
o
rted
prototype
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dös
i
nger
wined3d: Don't r
e
turn
a value from a void function
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösi
n
ger
wined3d: Use
f
loa
t
func
t
ions in
drawprim
.
c
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan
Dösinger
wined3d: Th
e
c
l
ipplane
mask
and te
x
coords
are u
n
s
i
g
ned
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan Dösinger
w
ined3
d
: MSVC fixes in state
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefa
n
D
ösing
e
r
w
i
ned3d: Replace pow with pow
f
in surface_ba
s
e
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
S
t
efan Dösin
g
er
wined3d: Fix another DWO
R
D to WOR
D
conversion wa
r
ning
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan Dösi
n
ger
wined3d: Ad
d
d
o
uble
t
o float
c
onversion ca
s
ts in d
e
vice
.
c
.
commit
|
commitdiff
|
tree
2010-07-30
Ste
f
a
n
Dösi
n
ger
wined3d: Use the c
o
rrect
type
in device_unit_free_for_v
s
.
commit
|
commitdiff
|
tree
2010-07-30
Stef
a
n
D
ö
s
inger
wined3
d
: Make glCl
e
arColor parameters flo
a
ts
.
commit
|
commitdiff
|
tree
2010-07-30
S
tef
a
n Dösinger
wined3d: The flag p
a
ramete
r
i
n shader_hw_sa
m
ple
i
s
.
.
.
commit
|
commitdiff
|
tree
2010-07-30
S
te
f
a
n Dö
s
inger
w
ined3d: T
h
e
ARB loop unr
o
lle
r
's iterat
i
on is
unsign
e
d
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan Dösinger
win
e
d3d: Add casts for
i
nt to fl
o
at conver
s
ions
.
commit
|
commitdiff
|
tree
2010-07-29
S
t
efan Dösinger
win
e
d
3
d: Fix an msv
c
anachronism warning
.
commit
|
commitdiff
|
tree
2010-07-29
Stefa
n
Dösing
e
r
wined3d: Use a
i
n
t for the
m
antissa in f
l
o
at_24_to_32
.
commit
|
commitdiff
|
tree
2010-07-29
S
tefan Dösinger
wi
n
ed3d: Us
e
powf instead
of pow
.
commit
|
commitdiff
|
tree
2010-07-26
St
e
fan Dösinger
d3d
9
: Remove
t
he shader version varying tests
.
commit
|
commitdiff
|
tree
2010-07-22
S
tef
a
n Dö
s
inger
wined3d: Check the writemask before
a
cti
v
ating th
e
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
Stef
a
n Dösi
n
g
e
r
w
i
n
ed3d: Only perform
s
R
G
B writ
e
correc
t
ion
o
n formats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan
D
ösi
n
ger
d3d9: Use
a vertex sh
a
der in the vpos
t
est
.
commit
|
commitdiff
|
tree
2010-07-21
Ste
f
an Dösinger
d3d9
:
U
s
e a vert
e
x s
h
ader in th
e
v
F
a
ce test
.
commit
|
commitdiff
|
tree
2010-07-21
S
tefan
Dös
i
nger
d3d9:
Use a vertex shader for the
n
e
s
ted lo
o
p test
.
commit
|
commitdiff
|
tree
2010-07-21
S
tefan Dö
s
i
n
ger
d3d9:
W
in7+Nvidia retur
n
s c2 in
C
OISSUE'd CND
.
commit
|
commitdiff
|
tree
2010-07-21
S
t
ef
a
n
Dösi
n
g
e
r
d3d9: Remove
the
f
og vs sRGB test
.
commit
|
commitdiff
|
tree
2010-07-06
S
t
efan Dösinger
d3d9: Use col
o
r
_
match in the cois
s
ue test
s
.
commit
|
commitdiff
|
tree
2010-07-06
St
e
fan Dösi
n
ger
d3d9: Windows7 doesn't draw with
V
i
e
w
ports
b
igger th
a
n
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
St
e
fan Dösi
n
ger
d3d9: Ignore a Windows 7 f
a
ilure i
n
t
h
e d3d9 dept
h
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinger
d3d9: Pass count=0 when clear
i
n
g
the whole surface
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinge
r
d3d
9
: Nvidia
d
ri
v
ers don't like unu
s
ed out
p
u
t
formats
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wine
d
3d: Catch RCP 0
.
0
in
ARB
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dös
i
nger
win
e
d3d:
H
a
n
d
le lengt
h
zero
vector
s
i
n
ARB's NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan D
ö
s
inger
wined3d: Make the mova constant more generic for
r
elative
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
S
t
efan
D
ö
s
inger
win
e
d
3d: Order the helper con
s
tants a
bit
b
etter
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan
Dösinger
wined3d:
Add
a fu
n
c
t
i
o
n for rea
d
ing (ps_)helper_
c
onst
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wined3
d
: Store
a positive 1
.
0 in
t
he ARB's vertex shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
S
te
f
an Dösi
n
ger
wined3d: Split up the "o
n
e" pixel shader
h
elper constant
.
commit
|
commitdiff
|
tree
2010-05-10
Stef
a
n Dösinger
wine
d
3
d: Don't use GL_ARB_map_buffer_
r
ang
e
fo
r
now
.
commit
|
commitdiff
|
tree
2010-05-04
S
t
e
fan Dösi
n
ge
r
wined3d: Fall back to
o
ther depth stencil forma
t
s if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
Stefa
n
D
ösinger
wined3
d
: Don't grab the imp
l
i
c
i
t
dep
t
h st
e
nci
l
format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stef
a
n
D
ös
i
nger
wined3d
:
Use FBOs whe
n
the onscr
e
en depth stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösing
e
r
wined3d:
C
on
t
rol the onscreen dep
t
h stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinger
w
ined3d:
S
p
l
it out offscreen r
e
nderin
g
c
oncerns from
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan Dö
s
inger
wined3d: Don't a
d
v
ertise fl
o
at format
s
a
s
s
u
pported
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
St
e
fan Dösin
g
e
r
wi
n
ed
3
d: Don't
check W
G
L
d
epth stencil lim
i
ta
t
ions
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
St
e
fa
n
Dösinger
wi
n
e
d3d: Impl
e
ment manual
b
u
ffer fencing
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dös
i
nger
wined3d: Part
i
ally impleme
n
t unserial
i
zed buffers with
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dö
s
inger
wined3d: Add a func
t
ion
for deleting the GL bu
f
fer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d3
d
9: Remove o
l
d debug messages from
the
t
es
t
s
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d3d9: Windows 7 r
e
jects
inva
l
id r
e
ctangles
.
commit
|
commitdiff
|
tree
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