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wined3d: Use the proper OUT swizzle in handle_ps3_input().
2009-05-29
Henri
Verbeet
win
e
d3d: Use t
h
e proper OUT
swizzle in
h
andle_ps3_input()
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbe
e
t
d3d9: Havin
g
a NULL
r
en
d
ertarget
i
sn't a failure
.
commit
|
commitdiff
|
tree
2009-05-29
Henri
Verbeet
w
ined3d: Add de
v
ice resour
c
es
from resource_i
n
it()
.
commit
|
commitdiff
|
tree
2009-05-29
H
e
nri Verbe
e
t
wined3d:
R
em
o
ve Re
s
ou
r
ce
R
eleased() from the public
.
.
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbeet
w
i
ned3d: Add missing ActivateCon
t
e
x
t calls
t
o shader
_
d
estroy
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri
Verbeet
w
i
n
e
d3d: Rem
o
ve the "declaration" parameter to IWineD3
D
D
e
vic
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Hen
r
i Ve
r
beet
d3d10core
:
Don't complain as
much abou
t
setting a N
U
LL
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Ver
b
eet
d
3d10core: Implement ID3D10Device::VSSetSha
d
er()
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Verbeet
wined3d: Matc
h
the
d3d1
0
name for
W
INED
3
DDECLUSAGE_POSITION
.
commit
|
commitdiff
|
tree
2009-05-28
Henr
i
Verbeet
wined
3
d: Use the output
s
ignature to s
e
tup SM4 ve
r
tex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
H
e
n
ri Verbee
t
wined3d:
Use strings for
s
h
a
der inpu
t
/output semantics
.
commit
|
commitdiff
|
tree
2009-05-27
Henr
i
Ve
r
beet
wi
n
ed3d: Use
a separate stru
c
tur
e
for vertex shader
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined
3
d: Ma
k
e "packed_output" a
b
i
tmap
.
commit
|
commitdiff
|
tree
2009-05-27
Hen
r
i
Verbeet
wined3d: Use the
"
i
n
put_registers" bit
m
ap for vertex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3d: Make "packed_inp
u
t"
a bitmap
.
commit
|
commitdiff
|
tree
2009-05-26
H
e
nri Verbee
t
wined3d
:
Use SM3 shader
l
imits for SM4
.
commit
|
commitdiff
|
tree
2009-05-26
Henri V
e
rbe
e
t
d3d10cor
e
: Im
p
lement
ID3D10D
e
vice::CreateVertexShad
e
r
(
)
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Ver
b
e
e
t
wined3d: Add the output si
g
natur
e
t
o
IWineD3DDevi
c
e_
C
reat
e
Ve
.
.
.
commit
|
commitdiff
|
tree
2009-05-26
He
n
ri V
e
rbeet
w
i
n
e
d
3d:
Split th
e
info log into separate
l
ines
.
commit
|
commitdiff
|
tree
2009-05-26
Henri
V
erbeet
wined3d: P
a
ss a proper forma
t
desc
t
o
resource
_
init
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
H
en
r
i Verbeet
w
i
ned3d: Fix debug_d3dusagequery() to handle combinat
i
ons
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri
V
e
rbee
t
wine
d
3d:
F
ix d
e
bug_d3dusage()
t
o handle combinations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
He
n
ri Verbeet
wined3d:
R
emove some
appare
n
tly
lefto
v
er debu
g
c
ode
.
commit
|
commitdiff
|
tree
2009-05-25
H
e
nri V
e
rbeet
wined3d: Re
m
ove some unn
e
ce
s
sary for
w
ard declaratio
n
s
.
commit
|
commitdiff
|
tree
2009-05-25
Henr
i
V
er
b
eet
s
ec
u
r32: Initialize c
b
Buffer to 0 for NULL buff
e
rs
.
commit
|
commitdiff
|
tree
2009-05-15
Henri
Verbee
t
win
e
d3d: Remo
v
e some unused defines
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbee
t
wined3d: Docume
n
t
f
unctio
n
s th
a
t dep
e
n
d
on t
h
e ca
l
l
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
H
e
nri Verb
e
e
t
wi
n
ed3d:
Add missin
g
G
L
lo
c
k
ing to check_fbo_compat
(
)
.
commit
|
commitdiff
|
tree
2009-05-15
Henri V
e
rbeet
w
i
ned3
d
: Ad
d
missing GL locking
t
o ff
p
_blit_
s
et() and
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
wined3d: Add miss
i
ng GL locking t
o
d
3
dfmt_p8_upload_pale
t
te()
.
commit
|
commitdiff
|
tree
2009-05-14
Henri
V
er
b
eet
w
i
ned3d:
A
dd missing GL locki
n
g to
t
es
t
_
pb
o
_f
u
ncti
o
n
ality()
.
commit
|
commitdiff
|
tree
2009-05-14
Hen
r
i Verbeet
wined3d: Add missing
GL locking to I
W
ineD3DD
e
viceImp
l
_Uninit
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
He
n
ri Verbeet
wi
n
ed3d:
Add missing GL locki
n
g
t
o set_blit_dimension
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
He
n
ri Verbee
t
w
ined3d: Ad
d
missing GL lo
c
k
i
ng to
call
s
to FB
O
functions
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verb
e
e
t
wined3d: Add mis
s
ing GL locking to dele
t
e_gls
l
_
p
rog
r
am_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
He
n
r
i
Verbeet
w
i
ned3d: Ad
d
mis
s
i
n
g
GL
l
o
c
king to shader_backe
n
d
_
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
He
n
ri Verbeet
w
i
ned3d
:
A
d
d
missing G
L
locking to sta
t
e
table calls
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Ver
b
eet
wine
d
3d: Add miss
i
ng GL lock
i
ng to shader_b
a
ckend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri V
e
rbeet
wined3d: Add m
i
ssing GL
l
o
cking to f
r
agment_pipeline
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: Dir
e
ctly call basetexture_app
l
y_
s
tate_chang
e
s()
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: Don't c
r
eate more than WINED3D_MAX_FBO_ENTRIES
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
H
e
n
ri Verbeet
wined3d: Print
t
he corr
e
ct l
i
m
it
i
n a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
H
e
nri V
e
rb
e
et
wined3d: Pass a
struct wined3d_shade
r
_r
e
giste
r
to shader_rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri
Verbeet
win
e
d
3d: Pass a
s
t
r
uct
w
i
ne
d
3d_shader_r
e
g
i
ster to
s
h
ader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Ver
b
eet
wined3d: Pass a
str
u
ct
wined3d_shader_regis
t
er to s
h
ader_arb
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
d3d10cor
e
: Im
p
lement ID3D1
0
D
e
v
ice::PSSetS
h
ader()
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbe
e
t
d3d10core: Release th
e
wined
3
d
s
h
ader
w
hen the d3d10
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
d3d
1
0core: Parse pixelsh
a
der output signatures and
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henr
i
Verbe
e
t
d3d10core: Improve
the shader inpu
t
/output signatu
r
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
wined3d:
U
se th
e
outp
u
t signature to
map SM4 pixel
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
wined3d: Rec
o
r
d regis
t
er usage only once
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
wi
n
e
d3d: Add support for imme
d
i
ate constants to the
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri V
e
rbeet
wined3d
:
Pas
s
a
struct wined3d_shader
_
register t
o
s
h
a
d
e
r
_
is
_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
H
e
nri Verbeet
wined3d: Pass a st
r
uc
t
wi
n
e
d3d_shader
_
register t
o
sh
a
der_gls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henr
i
Verbeet
wined3d: F
i
x sha
d
er_gl
s
l_ge
t
_
r
e
gist
e
r_n
a
me() in
d
entation
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbee
t
win
e
d3d
:
Group register i
n
for
m
ation into
struct wi
n
ed3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined
3
d
:
Increase the size of glsl_sr
c
_
param_t
.
param_str
.
commit
|
commitdiff
|
tree
2009-05-07
H
enri Verbeet
w
i
ned3d: Ad
d
su
p
p
o
rt for i
m
mediate
c
onstants to
s
h
a
de
r
_dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d:
Create a
struct
w
i
ned3d_
s
hade
r
_version to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
V
erbeet
w
i
ned3
d
:
Sto
r
e th
e
s
h
ader ver
s
ion in the fr
o
ntend's
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henr
i
Verbeet
wine
d
3d: Improve shader_sm4_read_opcode()
to handle
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
H
e
nri Verbeet
w
i
ned
3
d: Add an i
n
itia
l
shader_sm
4
_
r
ead
_
src
_
param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
He
n
r
i
Verbe
e
t
wine
d
3d: Add an init
i
al s
h
ader_
s
m4
_
read_dst_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Ver
b
eet
wine
d
3d: Shift the writemask
in the frontend
.
commit
|
commitdiff
|
tree
2009-05-06
Hen
r
i Verbeet
wined3d:
Fix some more ind
e
n
ta
t
ion
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wined3d
:
Remov
e
some redund
a
nt c
o
de
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
w
i
ned3d: Implement shader
_
sm4_is_end()
.
commit
|
commitdiff
|
tree
2009-05-05
H
enri
Ver
b
eet
wined3d: Store t
h
e SM 1-
3
o
p
code
i
nformation table
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbe
e
t
wi
n
ed
3
d:
A
dd a minimal im
p
lement
a
ti
o
n o
f
shader_s
m
4_read_opc
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henr
i
V
e
rbeet
w
i
ned3
d
: Handle readi
n
g
t
h
e shader hea
d
er in the
f
r
ontend
.
commit
|
commitdiff
|
tree
2009-05-05
H
e
nri Verbeet
wined3d: Introduce a stubb
e
d SM4 shader
f
ronte
n
d
.
commit
|
commitdiff
|
tree
2009-05-04
Henr
i
Verbeet
wined3d: Selec
t
the
frontend based on t
h
e versio
n
token
.
commit
|
commitdiff
|
tree
2009-05-04
H
e
nri Verbeet
w
ined3d: Add a
f
rontend functi
o
n to determi
n
e if the
r
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d: Creat
e
a fronten
d
for parsing
s
h
a
d
ers
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d
:
M
o
ve SM
1
-3 parsing func
t
ions to
t
heir own
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d: Get rid of the r
e
maining
W
INED3DSP_REGNUM_MASK
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
w
i
ned3
d
: Avoid us
i
ng WIN
E
D3DSP_
R
EGNUM_MASK in the
def
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
w
i
ned3d: Introduce
s
hader_sm1
_
read_comment() to read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verb
e
et
win
e
d3d: Merge wined3
d
_private
_
typ
e
s
.
h
into w
i
ned3d_private
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbe
e
t
wine
d
3d: Use the shader_sm1_read_*(
)
fu
n
ctions in shader_t
r
a
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Ve
r
beet
w
i
ne
d
3d: Merge shader_dump_arr_entry() into s
h
a
der_dump_regi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henr
i
V
e
rbeet
wine
d
3d: Define GL_FEN
C
E_APPLE t
o
t
he correct value
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3d: S
p
l
i
t shader_dump_param() in shad
e
r_dump_
s
rc_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
enri Ve
r
beet
wined3
d
:
Pass
a
struct win
e
d3d_s
h
ade
r
_sem
a
ntic to shader_d
u
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Ver
b
e
e
t
wined3d: Explic
i
tl
y
pass registe
r
type, in
d
ex, etc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
enri Verbeet
wined3d:
E
xplicitly
pa
s
s the regi
s
t
e
r type
a
nd
index
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
H
e
nri Verb
e
et
w
i
n
ed3d:
Relativ
e
add
r
es
s
ing tokens ar
e
always sourc
e
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Hen
r
i V
e
rbeet
wined3d
:
T
h
e
"
input" pa
r
ameter to shader_dump_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wined3d: Handle the sampler type
s
hift in th
e
frontend
.
commit
|
commitdiff
|
tree
2009-04-29
He
n
ri Verbe
e
t
wined
3
d: Introduce
s
hader_sm1
_
read_semantic()
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbe
e
t
wined
3
d
:
Sto
r
e
t
he samp
l
er type in struct sha
d
e
r_r
e
g_maps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
w
ined3d:
R
emove s
o
me re
d
u
n
dant defines
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbe
e
t
wined3d: Mask
s
et
b
ool/int cons
t
ants with bool/
i
nt
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
He
n
ri
V
er
b
eet
w
i
ned3d
:
Clear re
g
_maps i
n
s
hader_get_registers_
u
s
ed
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verb
e
e
t
wined3d: Us
e
shad
e
r_
s
m1_read_dst_param()
a
nd shader_sm1_read
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
win
e
d3d: Create a s
e
parate fun
c
tion t
o
record registe
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Hen
r
i Ver
b
eet
wined3d: A
d
d a wined3d pixel shader to struct d3d1
0
_
p
ixel_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verb
e
et
wined3d: Add
a func
t
ion to read a desti
n
ation parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d:
Add a functio
n
to read a source p
a
rameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Ver
b
eet
wined3d:
Use shader_sm1_
r
ea
d
_opcode() in shader_trace_init(
)
.
commit
|
commitdiff
|
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