wined3d: Directly call basetexture_apply_state_changes().
commit91c3a5eac195360e6598537594edfeccb685bdab
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 12 May 2009 14:19:55 +0000 (12 16:19 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 13 May 2009 09:55:01 +0000 (13 11:55 +0200)
tree9ec792a1b017778b963455c69a36111152870fa2
parent4bd4812b8030aac32579a532ff7ead9e8ccab243
wined3d: Directly call basetexture_apply_state_changes().

All the implementations of IWineD3DBaseTexture::ApplyStateChanges() forward to
basetexture_apply_state_changes().
dlls/wined3d/basetexture.c
dlls/wined3d/cubetexture.c
dlls/wined3d/state.c
dlls/wined3d/texture.c
dlls/wined3d/volumetexture.c
include/wine/wined3d.idl