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winetest: Only call GetTempPath once.
2009-05-29
H
e
nri Verbeet
wined3d: Use the proper OU
T
sw
i
z
z
le
i
n ha
n
dle_ps3_input()
.
commit
|
commitdiff
|
tree
2009-05-29
Henri
Verbeet
d3d9
:
H
a
ving a
N
ULL
rendertarge
t
isn't a f
a
ilure
.
commit
|
commitdiff
|
tree
2009-05-29
Henr
i
Verbeet
w
ined3d:
A
dd device r
e
sources from resource_
i
nit()
.
commit
|
commitdiff
|
tree
2009-05-29
H
e
nri Verbeet
wined3d:
R
emo
v
e
ResourceReleased() f
r
om the public
.
.
.
commit
|
commitdiff
|
tree
2009-05-29
Henri
V
erbeet
win
e
d3d: A
d
d missing Activat
e
Contex
t
c
a
lls to shader_destroy
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Ver
b
eet
wined3d: R
e
move
t
he "declar
a
t
ion" parameter to I
W
i
neD3
D
Devic
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri
V
e
r
b
eet
d
3
d10
c
ore
:
Don't complain as
m
uch about
s
e
tting a
N
U
L
L
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Ver
b
eet
d3d10cor
e
: Implement ID3D10De
v
i
c
e::VSSetShader()
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Ver
b
e
et
wine
d
3
d
:
Match the d
3
d10
n
ame for WINE
D
3DDECLUS
A
GE_POSIT
I
ON
.
commit
|
commitdiff
|
tree
2009-05-28
H
e
nr
i
Verbeet
w
i
ned3d: Use t
h
e
output s
i
g
n
ature
t
o setup S
M
4 v
e
r
t
ex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbee
t
wined3d: Use strin
g
s for shader input/output semant
i
cs
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3
d
: Use a sep
a
r
a
te
s
tructure f
o
r
vertex s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3d: Make "p
a
ck
e
d_output" a
bitmap
.
commit
|
commitdiff
|
tree
2009-05-27
Henri
Verbeet
wine
d
3d: U
s
e the
"
input_registe
r
s" bitmap fo
r
vertex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verb
e
e
t
w
i
ned3d: Make
"
p
acked_input" a
b
itma
p
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verbeet
wine
d
3d: Use SM
3
s
h
a
der limits for SM4
.
commit
|
commitdiff
|
tree
2009-05-26
Henri
V
erbeet
d3
d
10c
o
r
e
: Implement ID3D10Device::CreateVertexShader()
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Ver
b
eet
wined3d: A
d
d the
o
utput signature to
I
Win
e
D3DDev
i
ce_Cre
a
t
e
V
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-26
Henri
V
er
b
ee
t
wi
n
ed3d: Split the i
n
fo log into
sepa
r
ate li
n
es
.
commit
|
commitdiff
|
tree
2009-05-26
H
enri Ver
b
eet
wined3
d
: Pass
a
prop
e
r format desc t
o
resource_
i
nit
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri V
e
rbeet
wined
3
d: Fix debug_d3dusagequery()
t
o
h
andle
c
ombinations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
wined3d: Fix debug_d
3
dusage() t
o
ha
n
dle
c
om
b
inat
i
ons
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Ve
r
beet
wined3d: Remove some
apparentl
y
l
eftover debug c
o
d
e
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
wined3d: Remove
some unne
c
ess
a
ry
forward
declarations
.
commit
|
commitdiff
|
tree
2009-05-25
Hen
r
i
V
e
rbeet
secur32: Initialize cbBuffer to
0 for NULL buffers
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Ver
b
eet
wine
d
3d: Re
m
ove some unused defines
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
w
i
ned3d
:
Do
c
ument functio
n
s that de
p
en
d
on the ca
l
ler
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
H
e
nri
V
erbeet
wined3d:
Add missing
G
L lock
i
ng to che
c
k
_fb
o
_compat()
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
win
e
d3d: Add miss
i
ng GL
l
o
cking
t
o
f
fp_blit_s
e
t() an
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
H
e
n
ri
V
e
r
beet
wined3d: Ad
d
missi
n
g
G
L locking to d3dfmt_p8_upl
o
ad_palette()
.
commit
|
commitdiff
|
tree
2009-05-14
Henr
i
Verb
e
et
w
ined3
d
: Add mis
s
ing
G
L locking
to tes
t
_pbo_functional
i
ty()
.
commit
|
commitdiff
|
tree
2009-05-14
Henri
Verbeet
wine
d
3d: Add missing GL locking to I
W
in
e
D3DDeviceImpl_Uni
n
it
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verb
e
et
wined3d: Add missing
G
L locking to
set_
b
lit_d
i
m
e
nsion
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
wi
n
ed3d:
A
dd missing GL
l
o
ckin
g
to ca
l
ls to FBO fu
n
ctions
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Ve
r
beet
wi
n
e
d
3d: Add
missing GL locking to dele
t
e
_g
l
s
l_program_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wi
n
ed
3
d: Add missing GL locking to shader_backend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
e
nri
Verbeet
wine
d
3d: Ad
d
mis
s
ing GL loc
k
in
g
to
st
a
t
e
t
ab
l
e call
s
.
commit
|
commitdiff
|
tree
2009-05-13
Henri V
e
rbeet
wined3d: A
d
d missing GL locking to shader_backend_
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
enri
V
erbeet
wined3d:
Add m
i
s
sing GL locking to f
r
agmen
t
_pip
e
l
i
ne
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: D
i
rectl
y
call base
t
exture_apply_sta
t
e_changes()
.
commit
|
commitdiff
|
tree
2009-05-12
H
e
nri Verbee
t
wined
3
d: Don
'
t cre
a
te
more than WINED3D_
M
AX_FBO_
E
N
T
RIES
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henr
i
V
e
r
b
ee
t
wined3d: Print t
h
e c
o
rrect
l
imit in
a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: Pa
s
s a s
t
ruct wined3d_shader_register to sh
a
d
er_rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henr
i
Ver
b
eet
wined3d:
Pass a struct win
e
d
3d_sha
d
er_regi
s
ter
to shader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Hen
r
i Verb
e
et
wined3d: Pass a struct
w
ined3d_s
h
ad
e
r
_
register
t
o shader_a
r
b
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
He
n
ri Verbeet
d
3
d
10core: I
m
plement ID3D10
D
evice
:
:
P
SSetS
h
ader()
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
nri
V
erbe
e
t
d3d10core: Re
l
ease the wined3d shader when
t
he d3d1
0
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verb
e
et
d3d10core: Parse pixelsha
d
e
r
o
utp
u
t
s
i
gnatures and
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
He
n
ri
V
e
rbeet
d3d10core
:
Improve t
h
e shader input/output signature
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
enri Verbeet
wined3d: Us
e
the
o
utput s
i
gnature
t
o map SM4
p
ixel
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbee
t
wined3d: Re
c
ord reg
i
ster usa
g
e only once
.
commit
|
commitdiff
|
tree
2009-05-08
Hen
r
i Verbeet
wined3d: Add support
fo
r
immediate constants to
t
he
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Ver
b
eet
win
e
d3d
:
Pass a struct w
i
n
ed3d_
s
hader_register to
s
hader_is_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
e
rbeet
wined3d: Pass a st
r
u
c
t
w
ined3d_shader_regist
e
r
t
o
shader_gls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbe
e
t
wined3d: Fix shader_glsl_get_regist
e
r_name() indentation
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
wi
n
ed3d: Gro
u
p register informatio
n
into struct win
e
d3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d: Increa
s
e the
s
iz
e
of glsl_s
r
c_param_t
.
para
m
_s
t
r
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d:
Add s
u
pport
f
or
i
mmediate constants t
o
shad
e
r
_
dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
Verb
e
et
win
e
d3d
:
Create a struct w
i
ned3d_shader_v
e
rsion
to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri V
e
r
b
eet
win
e
d3
d
:
St
o
re the
shad
e
r ver
s
i
o
n
in the frontend'
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
Verbeet
wi
n
e
d
3
d
: Improv
e
shader
_
sm4_re
a
d_opcode(
)
to handle
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
H
e
nri Verb
e
et
wined3d: Add an initial shader_s
m
4_
r
ead_s
r
c_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri
V
erbee
t
w
i
ned3d: Add an i
n
itial shader_sm4_read_dst_
p
aram(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Ve
r
b
e
et
w
i
n
e
d3d: Shift the writemask in the
f
r
o
nten
d
.
commit
|
commitdiff
|
tree
2009-05-06
Hen
r
i Verb
e
et
wined3d: Fix some more in
d
entati
o
n
.
commit
|
commitdiff
|
tree
2009-05-06
H
enri Verbeet
win
e
d3d: Remove som
e
red
u
n
d
ant code
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d: I
m
p
lement sh
a
der_s
m
4_is_
e
nd()
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Ver
b
e
et
wined3d: Store
t
h
e SM 1-3 opcod
e
infor
m
ation tabl
e
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbe
e
t
w
i
ned3d: Add a
m
i
nimal implementation of
s
hader_
s
m4_
r
e
ad_opc
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbee
t
wi
n
ed3d: Handle rea
d
ing the shader
he
a
der
in the frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henr
i
Verbeet
wined3d: Int
r
o
d
uce a stu
b
bed S
M
4 shader fronten
d
.
commit
|
commitdiff
|
tree
2009-05-04
Hen
r
i
Verbeet
w
i
ned3d: Select the frontend based on the
version
token
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wine
d
3d: A
d
d a fronten
d
function to
de
t
ermine if
t
here
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbee
t
wined3d:
Create a frontend
f
or p
a
rsing sha
d
e
rs
.
commit
|
commitdiff
|
tree
2009-05-04
He
n
r
i Verbeet
wined3d: Move SM
1-3 parsing functions to their own
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri
Verbeet
wined3d:
Get rid of the remaining WINED3DSP
_
REGNU
M
_
MAS
K
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Avoid usin
g
W
I
NED3DSP_
R
EGNUM_
M
ASK i
n
the
d
ef
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri V
e
rbeet
wined3d: Intr
o
duce shader_sm1_re
a
d_comm
e
n
t
() to read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wi
n
e
d
3d: Merg
e
wined3d_pri
v
ate
_
ty
p
es
.
h into w
i
ned3d_private
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Ve
r
beet
wined3d: Use
the shader_sm1_rea
d
_*() function
s
in shader_tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henr
i
Verbeet
wined3d: M
e
rge shader_dump_arr_entry()
into
shade
r
_du
m
p_
r
e
gi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Ver
b
eet
wined3
d
: Def
i
n
e
GL_FENCE_APPLE t
o
the correct valu
e
.
commit
|
commitdiff
|
tree
2009-04-30
Hen
r
i Verbee
t
wined3d
:
S
p
l
it shader_dump_param() in sha
d
er_dump_src_para
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Ve
r
b
e
et
w
ined3d:
P
a
s
s
a struct
w
i
ned
3
d_shader_semantic to sha
d
e
r
_dum
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3d: E
x
p
l
icitly p
a
ss regis
t
er type
,
i
ndex, e
t
c
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
He
n
ri Verbeet
wined3d: Exp
l
icitly pas
s
the reg
i
s
t
er type
a
nd
i
ndex
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
Ve
r
beet
wined
3
d
:
Rel
a
tive addressing tok
e
ns
are
always source
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
He
n
ri Verbeet
wined
3
d:
Th
e
"input" parameter to shade
r
_d
u
mp_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wined3d
:
Handle t
h
e sampler type shift in the frontend
.
commit
|
commitdiff
|
tree
2009-04-29
Hen
r
i Verbeet
wi
n
ed3d:
I
ntro
d
uce s
h
ader_s
m
1_re
a
d
_semantic()
.
commit
|
commitdiff
|
tree
2009-04-29
Hen
r
i
V
erbeet
wined3
d
: Store the sa
m
pler type in stru
c
t
s
hader_reg
_
maps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Ve
r
be
e
t
wined3d: Remo
v
e some redund
a
nt
d
e
fines
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d:
Ma
s
k set bool/int co
n
s
t
ants w
i
th boo
l
/int
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
w
ined3d:
Cle
a
r
r
e
g_maps i
n
s
h
ader_get_reg
i
sters_used
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri
V
erbeet
wi
n
e
d3d:
U
se sha
d
er
_
s
m
1_read_dst_param() and sha
d
er_sm1_read
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri
Verbeet
wined3d: Create a s
e
pa
r
ate function to record r
e
gister
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henr
i
Verbeet
win
e
d3d: Add
a
wined3d pixel shader to struct d3d1
0
_pixel_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
He
n
r
i
Verbeet
wined3d: Add a function t
o
read a
destination paramet
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Ver
b
e
et
w
ined
3
d: Add a fu
n
cti
o
n to read
a source para
m
e
ter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
w
i
ned3d: Use sha
d
er_sm1_read
_
opcode() in shade
r
_trac
e
_in
i
t()
.
commit
|
commitdiff
|
tree
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