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wined3d: Add device resources from resource_init().
2009-05-29
He
n
r
i Verbeet
win
e
d3d:
A
dd devi
c
e r
e
so
u
rces
f
rom re
s
ource_
i
nit()
.
commit
|
commitdiff
|
tree
2009-05-29
Hen
r
i Verb
e
e
t
wined3d: Re
m
ove
R
e
sour
c
e
R
eleased() from the public
.
.
.
commit
|
commitdiff
|
tree
2009-05-29
He
n
ri
Verbeet
wined3
d
:
Add m
i
ssing Activa
t
eContext
c
alls to shader_destr
o
y
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
H
e
nri Verbeet
wined3d: Re
m
ove
t
h
e
"
d
eclara
t
ion" par
a
meter
t
o IWin
e
D3DD
e
vic
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri
Ver
b
e
e
t
d3d10core: Don't
c
ompl
a
i
n as mu
c
h ab
o
ut setting a NULL
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri
V
er
b
eet
d3d10core:
Implement ID3D1
0
Device::VSSetShade
r
()
.
commit
|
commitdiff
|
tree
2009-05-28
Henri V
e
r
be
e
t
wined
3
d: Match the d3d10
name for WIN
E
D3D
D
ECLUSAGE_PO
S
ITION
.
commit
|
commitdiff
|
tree
2009-05-28
Henri V
e
rbee
t
wined3d:
U
se the o
u
tpu
t
signature to setup SM
4
verte
x
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Hen
r
i Verbeet
wined3d:
U
se strings for shade
r
input/out
p
ut semantics
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3
d
:
U
se a separat
e
structu
r
e for vertex shader
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henr
i
Verbee
t
wi
n
ed3d: M
a
k
e
"packed_output
"
a bitm
a
p
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
w
i
ned3d: Us
e
the "input_re
g
isters" bitmap for vertex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri V
e
rbeet
wined3d: Make "packed_input" a b
i
t
m
ap
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Ve
r
be
e
t
wined3d: Use SM
3
s
h
ader limits for SM4
.
commit
|
commitdiff
|
tree
2009-05-26
H
e
n
ri
Verbe
e
t
d3d10cor
e
: Implement
ID3D10
D
evice::C
r
eateV
e
r
texSha
d
er
(
)
.
commit
|
commitdiff
|
tree
2009-05-26
H
e
n
ri Verbeet
w
i
ned3
d
: Add
t
h
e
output signature to IWine
D
3
D
Device_CreateVe
.
.
.
commit
|
commitdiff
|
tree
2009-05-26
He
n
ri Verbee
t
wine
d
3d:
S
plit the info log
i
nto separat
e
lines
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verbeet
wined3d: Pass a proper
f
ormat desc
to re
s
ource_
i
nit
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
H
enri V
e
rbee
t
wined3d
:
Fix debu
g
_
d
3dusagequer
y
() to handl
e
combinat
i
ons
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
He
n
ri V
e
rbeet
wined3d: Fix deb
u
g_d3d
u
s
a
ge
(
) to handle combinations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verb
e
et
wined3d: R
e
m
ov
e
som
e
a
pparently leftove
r
debug cod
e
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verb
e
et
wined3d: Remove some unnecessary
for
w
ard d
e
cla
r
ations
.
commit
|
commitdiff
|
tree
2009-05-25
Henri
V
e
r
be
e
t
secur32: Initial
i
ze cbBuffe
r
to 0 for NULL buffers
.
commit
|
commitdiff
|
tree
2009-05-15
Hen
r
i Verbeet
wined3d: Remov
e
some
unused defin
e
s
.
commit
|
commitdiff
|
tree
2009-05-15
H
e
nri
V
e
rbeet
wined3d: Doc
u
ment func
t
ions that depend on the
calle
r
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
w
i
ned3d: Add m
i
ssing GL locking to c
h
eck_f
b
o
_compat
(
)
.
commit
|
commitdiff
|
tree
2009-05-15
Henri
V
erbeet
wined3d: Add missing GL l
o
cking t
o
ffp_blit_set() and
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
wined3d: Add missing GL
locking to d3dfmt_
p
8_upload_palette()
.
commit
|
commitdiff
|
tree
2009-05-14
Henr
i
Verbeet
wined3d:
A
d
d missing GL l
o
c
k
ing to test_pbo_functionalit
y
()
.
commit
|
commitdiff
|
tree
2009-05-14
H
e
n
ri Verbeet
wined3d: Add m
i
ssing GL l
o
cking to
I
W
ineD
3
DDeviceI
m
p
l
_Unini
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
wined3d: Add
m
i
ss
i
ng GL
l
o
cking
to set_bli
t
_dimension
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
H
e
n
ri
Ver
b
eet
wined3d: A
d
d
miss
i
ng GL lockin
g
to calls
t
o
F
B
O
f
unction
s
.
commit
|
commitdiff
|
tree
2009-05-14
He
n
r
i Verbe
e
t
wi
n
e
d
3
d: A
d
d missing GL locking to del
e
te_gl
s
l_p
r
ogra
m
_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
enri
V
erbeet
win
e
d3d: Add mis
s
in
g
GL lockin
g
to
shader_ba
c
kend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Hen
r
i Verbeet
wined3d
:
Add mis
s
ing GL locking to state
table
calls
.
commit
|
commitdiff
|
tree
2009-05-13
H
e
n
ri
V
erbeet
w
ined3d: Add mis
s
ing GL lo
c
king to shader_backend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri V
e
r
b
eet
wine
d
3d: Add
m
i
ssin
g
G
L
locking to f
r
agment_pipeline
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verb
e
et
wined3d: Directly call basetextu
r
e
_appl
y
_state
_
changes()
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wine
d
3d:
D
o
n
't create more than WI
N
ED3D_MAX_FBO
_
ENTRIES
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
H
e
n
r
i
V
e
rbeet
wined3d: Pri
n
t th
e
correct limit in a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
H
enri
Verbeet
wined3d: Pass a stru
c
t wined
3
d_shader_register to shader_
r
ec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri V
e
rbeet
wined3d: Pass
a s
t
ruct wined3d_shader_register
t
o shader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henr
i
Verbeet
wined3d
:
Pass a struc
t
wined3
d
_shader_registe
r
to
s
hader_ar
b
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
nri Ver
b
e
e
t
d3
d
10core
:
Implement ID
3
D10Device::PS
S
etShader()
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
d3d10core: Rele
a
s
e
t
h
e wined3d sh
a
der when
the d
3
d10
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verb
e
et
d3d10core: Parse pi
x
elshader output signatures an
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
en
r
i Verbee
t
d3d10c
o
r
e
:
I
mpro
v
e
t
he shader input/out
p
u
t
signature
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
wined3d: Use the output s
i
g
n
ature
to map SM4 pix
e
l
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
w
i
ned
3
d
:
R
ecord register usage only
once
.
commit
|
commitdiff
|
tree
2009-05-08
Henri V
e
rb
e
et
wined3d:
Add support
f
o
r immediat
e
con
s
tan
t
s
to
the
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri V
e
rbeet
wined3d: P
a
s
s a
s
t
ru
c
t
wine
d
3d_s
h
ad
e
r
_
registe
r
to shader_is_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Ve
r
beet
w
ined3d: Pass a
s
truct w
i
n
e
d
3
d
_shade
r
_register t
o
shader_g
l
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
e
rbeet
w
in
e
d3d: Fix shade
r
_gls
l
_ge
t
_
register_n
a
me(
)
indentation
.
commit
|
commitdiff
|
tree
2009-05-08
Henr
i
Ve
r
beet
wined3
d
: Gr
o
u
p
register inform
a
tion i
n
to struct w
i
n
ed
3
d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d: Increa
s
e the
size of glsl_s
r
c_para
m
_t
.
param_str
.
commit
|
commitdiff
|
tree
2009-05-07
Henr
i
Verbeet
wined3d: Add
support for immedi
a
te con
s
tan
t
s to sh
a
der_dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
H
e
n
ri
Verbeet
wined3
d
:
C
re
a
te a struct
w
ine
d
3d_shader_ver
s
ion t
o
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d:
S
tore the shader
ve
r
sion
i
n the frontend'
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
H
enr
i
Verbeet
wi
n
ed3
d
:
Impr
o
ve
s
h
ader_sm4_read_opc
o
de() to handl
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbe
e
t
w
i
ned3
d
: A
d
d an initial shad
e
r_sm4_read_src_p
a
ram(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Verbeet
wi
n
ed3d: Add an initial shader_
s
m4_read_
d
st_
p
ara
m
(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Verbeet
w
i
ned3d: Shift the writemas
k
in the front
e
nd
.
commit
|
commitdiff
|
tree
2009-05-06
Hen
r
i
V
e
rbee
t
wined3d:
F
i
x some more indentatio
n
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbee
t
wined3d
:
Remove some redundan
t
code
.
commit
|
commitdiff
|
tree
2009-05-05
Hen
r
i Verb
e
et
w
ine
d
3d:
Implement shader_sm4_is_end()
.
commit
|
commitdiff
|
tree
2009-05-05
Hen
r
i V
e
rbeet
w
i
n
e
d3
d
:
Store the SM 1-3 opc
o
de informa
t
io
n
tables
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Ve
r
be
e
t
wi
n
ed3d: Add a
m
inimal implementation of s
h
a
der_sm4_read_opc
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri V
e
rbeet
w
ined3d: Handle reading the shader he
a
der in th
e
frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d: Introduce a st
u
bbed SM4 sh
a
der f
r
onten
d
.
commit
|
commitdiff
|
tree
2009-05-04
Henr
i
Verbeet
w
i
n
e
d
3
d: Select the fro
n
te
n
d
b
a
s
e
d
on the version token
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d: Add a frontend function t
o
dete
r
mine if there
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wine
d
3
d
: Create a fronte
n
d for parsing s
h
ad
e
rs
.
commit
|
commitdiff
|
tree
2009-05-04
H
enri Verbeet
w
i
ned3d: Move SM
1
-3 parsing fu
n
ctio
n
s to their o
w
n
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
H
e
nri
V
er
b
ee
t
w
i
ned3d: Get rid of the remai
n
ing WINED3DSP_REGN
U
M
_M
A
SK
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
enri
Verb
e
e
t
wined3d: Avoid using WINED3DSP_REGNU
M
_MASK in the def
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Introd
u
ce
shader_s
m
1_read_com
m
ent() to read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Hen
r
i
Verbe
e
t
wined3d:
Mer
g
e wined3d_p
r
ivate
_
t
ypes
.
h
i
nto wi
n
ed3
d
_private
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: U
s
e
t
he s
h
ader_sm1_read_*() fu
n
cti
o
n
s in shade
r
_tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
e
n
ri
V
er
b
e
e
t
wined3
d
: Merge shader
_
dump_
a
rr_ent
r
y() into shad
e
r_dump_r
e
gi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3d: D
e
fine GL_
F
E
NC
E
_
APPLE to the correct value
.
commit
|
commitdiff
|
tree
2009-04-30
H
e
nr
i
Verbeet
w
i
ned3
d
: Sp
l
it s
h
ader_du
m
p_
p
ara
m
(
) in
sha
d
e
r_
d
ump_src_p
a
ram
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
erbeet
win
e
d3d:
P
ass a struct
w
i
ned3d_s
h
ader_semantic to s
h
ad
e
r_du
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
erbe
e
t
wined3d: Explicitly pa
s
s registe
r
typ
e
, inde
x
,
etc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
He
n
ri Verbeet
wined3d: Explicitly pass th
e
re
g
ister type
a
nd index
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
e
r
b
eet
w
i
n
ed3d: Rel
a
t
ive addr
e
ssing
tok
e
ns are alway
s
s
o
u
rce
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
H
e
nri V
e
rb
e
et
win
e
d3d: The "
i
nput" parameter t
o
sh
a
der_d
u
mp_par
a
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Hen
r
i
V
erbeet
wined3d: Hand
l
e th
e
sa
m
pler type sh
i
f
t in
th
e
frontend
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Ve
r
b
e
et
w
ined
3
d:
Introduce shader_sm1_read_
s
emantic()
.
commit
|
commitdiff
|
tree
2009-04-29
He
n
ri
Ve
r
beet
wined3d: Store the
sampler type in
struct shader_reg_m
a
ps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri V
e
rbee
t
wined3d: Remove some redundant def
i
n
es
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d: Mas
k
set bool/
i
nt
c
o
nstants with bool/int
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
H
e
nr
i
Verbeet
wined3
d
:
Clear reg_maps in shader_
g
et_r
e
giste
r
s_u
s
ed
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbe
e
t
wine
d
3d: Use shad
e
r
_sm1_r
e
ad_dst_par
a
m() a
n
d shader_s
m
1_read
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d:
C
reate a
se
p
a
r
ate function
t
o
record register
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri
Verbe
e
t
wi
n
ed
3
d: Add a
wined3d pixel sh
a
der to
struct
d3d10_pixel_
s
h
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
H
e
nri
V
e
rbeet
w
ined3
d
: Add
a
function to read a destination parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
He
n
ri Ve
r
beet
wined3d: Add a func
t
i
on to read a sourc
e
pa
r
am
e
t
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbe
e
t
win
e
d3
d
:
U
se sha
d
er_sm1_read_opcode() in shader_trace_in
i
t()
.
commit
|
commitdiff
|
tree
2009-04-27
H
e
nri Verbeet
wined3d: Store D3D
s
had
e
r opcode names in a sep
a
r
ate
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Ver
b
e
e
t
w
i
n
e
d3d: Use s
h
ader
_
sm
1
_
r
e
a
d_opcod
e
()
in shader_g
e
t
_register
.
.
.
commit
|
commitdiff
|
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