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wined3d: Remove a redundant ActivateContext() call in IWineD3DSurfaceImpl_UnlockRect().
2009-05-14
Henr
i
V
e
r
be
e
t
w
i
ned3d: Add mis
s
ing GL locking to test_pb
o
_functio
n
ality()
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbe
e
t
wined
3
d:
A
dd
mi
s
s
i
ng GL lock
i
n
g to IWineD3DDeviceImp
l
_Uninit
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Henri
Verbeet
wined3d: Add missing
GL locking to
s
et_b
l
it_dimension
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
H
enri Verbe
e
t
wi
n
ed3d: Add missing
GL lockin
g
to calls t
o
FBO functions
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Ve
r
beet
win
e
d
3d: Add missing
GL locking to delete_glsl_program_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
He
n
ri Ver
b
eet
wine
d
3d: Ad
d
mi
s
s
i
ng GL
l
ocking to shader_backend
_
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: Add missing GL l
o
cking
t
o state table calls
.
commit
|
commitdiff
|
tree
2009-05-13
H
enri Ver
b
eet
wined
3
d: Add mi
s
sing GL locking to shader_backend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
en
r
i Ve
r
beet
w
ined3d: A
d
d
missing GL lock
i
ng to fra
g
ment_p
i
peline
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
enri
V
e
r
b
eet
wi
n
ed3d: Directly
cal
l
basetexture_apply_sta
t
e_changes(
)
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: Don't
c
r
eate more than WINED3D_MAX
_
F
B
O_
E
NTRIES
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Ver
b
eet
wined
3
d: Print the correc
t
l
i
mit in a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
win
e
d3d: Pass
a st
r
uct
wined3d_shad
e
r_regist
e
r to shader_rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: Pass a s
t
ruct wined3d_shader_
r
egister to shader_
d
um
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
H
e
n
r
i Ver
b
eet
wined3d: Pass a struct win
e
d3d_shader_reg
i
s
ter to shader_arb
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
d3
d
10core:
I
mplement ID3D10Device::PS
S
etShader()
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Ver
b
eet
d3d10core:
Release the wined
3
d
shader when the d3d10
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verb
e
et
d3d10
c
ore: Parse pixelsh
a
der outp
u
t signatur
e
s an
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
n
ri Verbeet
d
3
d10core: Imp
r
ove the sh
a
der
input/output signature
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
w
i
ned3
d
: U
s
e
the output signature to
map SM4 pixel
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
H
enri
V
e
r
beet
win
e
d3d: R
e
cord
register
u
sage onl
y
once
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbee
t
wined3d: Add
supp
o
rt
f
or im
m
ediate
c
o
nsta
n
ts
t
o
t
he
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
He
n
r
i
Verbeet
wined3d: Pass a struct wine
d
3d_shade
r
_re
g
i
ste
r
to
shader_is
_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbee
t
wined
3
d: Pass a str
u
ct wined3d_sha
d
e
r
_
register to
s
h
ader_gls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
wi
n
ed3d: Fix
s
hader_
g
lsl_get_register
_
name()
i
nden
t
at
i
on
.
commit
|
commitdiff
|
tree
2009-05-08
H
e
n
r
i Verbeet
wined3
d
:
G
roup
register information
i
nto struct w
i
ned3
d
_
shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Ve
r
beet
wined3d: Increas
e
the size of glsl_
s
r
c_p
a
ram_t
.
param_str
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined
3
d:
A
d
d
s
uppor
t
fo
r
imme
d
iat
e
cons
t
ants
t
o shader
_
dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
win
e
d3d: C
r
e
ate a struct wined3d_shader_
v
ersion to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
He
n
r
i
Verbeet
wi
n
ed3d: Sto
r
e the shader version
i
n the frontend's
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
Verbeet
win
e
d3d:
I
mprove
s
hader_sm4_r
e
ad_opcode()
to
handle
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wined3d:
Add an init
i
al sha
d
er_sm4_read_src_p
a
ram(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbe
e
t
wined3d: Add an initial shader_sm4_read_dst_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri V
e
rbeet
win
e
d3d: Shift th
e
writemask in t
h
e frontend
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Verbeet
wined3d: Fix
s
ome more indent
a
t
ion
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wined3d:
R
e
mo
v
e
some redundant code
.
commit
|
commitdiff
|
tree
2009-05-05
H
enri
Ver
b
e
e
t
wined3d: Implement shader_sm4
_
is_end(
)
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verb
e
et
wined3d: Store the SM 1-3 opcode information tables
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henr
i
Verbe
e
t
wi
n
ed3d: Add a m
i
nimal imp
l
ementat
i
on of
shader_sm4_read_opc
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri V
e
rbeet
wined3d: H
a
n
dle
r
e
ading the shader
h
eader in the frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Ver
b
eet
wi
n
ed3
d
: Introduce a stubbed SM4 shader fron
t
end
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d: Se
l
ect the fron
t
end ba
s
ed on the version token
.
commit
|
commitdiff
|
tree
2009-05-04
Henri
V
e
r
beet
wined3d: A
d
d a
f
ronte
n
d
function to deter
m
ine if there
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d: Crea
t
e a
fronte
n
d f
o
r parsing shaders
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
w
ined3d: Move SM
1
-3 parsing fun
c
tion
s
t
o
the
i
r own
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
w
ined3d:
G
et rid of the remai
n
in
g
WINED3D
S
P_REGN
U
M_MASK
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
enr
i
Verbeet
wined3d: Avo
i
d
u
s
ing WINED3DSP_REGNUM_
M
ASK in the def
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri
V
erbeet
wined3d: Introduce sh
a
der_sm1_rea
d
_comm
e
nt() to
r
ead
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d:
M
erge
wined3d_privat
e
_types
.
h
i
n
t
o wined3d_private
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Use the sh
a
de
r
_sm
1
_re
a
d_*() funct
i
o
n
s
in shader_tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
e
nri
V
erbee
t
wined3d: Merge sh
a
der_
d
ump_arr_entry()
into shader
_
dump
_
regi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
He
n
ri Verbeet
wined3d:
D
efine GL_
F
ENCE_APP
L
E to the correc
t
v
alue
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wi
n
ed3d: Split shader_dump_param() in sh
a
der_du
m
p_s
r
c
_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
Verbeet
wined3d: Pa
s
s a
s
truct
wined3d_
s
hader_semantic to shader_
d
um
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3d: E
x
pl
i
cit
l
y pass register typ
e
, in
d
ex
,
etc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
enri
V
erbeet
win
e
d3d: Explicit
l
y pass the regis
t
er
type and
index
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
Verbeet
w
i
ned3d: Relative
a
ddressi
n
g tokens are
a
lwa
y
s
s
ource
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
H
enri Verbe
e
t
w
in
e
d3d: T
h
e "input" param
e
ter to
shader_du
m
p_
p
aram
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri V
e
rbeet
wined3d: Handle the sa
m
ple
r
ty
p
e shift in the
fronte
n
d
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
erbeet
wi
n
e
d
3d: Intro
d
uce
shader_sm1_read_semantic(
)
.
commit
|
commitdiff
|
tree
2009-04-29
Henr
i
Ver
b
eet
wined3d:
S
tore the sampler
type
in struct sh
a
der_
r
eg_m
a
ps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri V
e
r
beet
wine
d
3d: Remo
v
e s
o
me
redunda
n
t
define
s
.
commit
|
commitdiff
|
tree
2009-04-28
Henri
V
e
rbeet
wined3d: Mask set bool/int constants with boo
l
/int
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
He
n
ri Ve
r
beet
wined3d: Clear reg_maps in shader_get_regis
t
ers_used
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
H
e
n
ri Verbeet
wined3d:
U
se
shader_sm1_read_dst_param() and sha
d
er_sm1_read
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbe
e
t
wined3
d
:
C
reate a
separ
a
t
e fu
n
c
t
ion
to record r
e
gister
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined
3
d:
Add a wined3d pix
e
l s
h
ader to struct d3d1
0
_pix
e
l_s
h
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
H
e
nri
Verbeet
wi
n
ed3d
:
Add a fun
c
tion
to read a des
t
inati
o
n parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri V
e
rbeet
w
ined3d: Add a function to read a sou
r
ce
p
ar
a
meter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
w
ined3d:
Use shade
r
_sm1_read_opcode()
in s
h
ader_trace
_
in
i
t()
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verb
e
e
t
wined3d: St
o
re
D
3D sha
d
er o
p
code nam
e
s in a sepa
r
ate
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verbeet
wi
n
e
d3d: Use
s
hader_s
m
1_r
e
ad_opcode
(
) in s
h
ade
r
_get_re
g
ister
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
He
n
ri Verbeet
wined3d: Add a function to
read an opcode from SM1
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
enr
i
Verbeet
w
i
ned3d: The first shader t
o
ken sh
o
uld be the version
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verbeet
wined3d: U
s
e a more
r
eas
o
nable li
m
it for the numb
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verb
e
et
wined3d: Handle the op
c
o
de
specific control shift in
.
.
.
commit
|
commitdiff
|
tree
2009-04-23
He
n
r
i
Verbeet
w
ine
d
3d: Get rid of
t
he shared_handle p
a
rameter
.
commit
|
commitdiff
|
tree
2009-04-23
He
n
ri Verb
e
et
wined3d:
D
o
wngrade an ERR to a W
A
R
N
.
commit
|
commitdiff
|
tree
2009-04-23
Henr
i
V
e
r
b
e
e
t
wined3
d
: Move frontend spec
f
ic constants to
basesha
d
er
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
H
e
n
ri
V
erbee
t
wi
n
ed3d
:
Move some frontend s
p
ecfic code t
o
b
asesha
d
er
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henri
Ve
r
bee
t
wined3d: Handle the
destination mo
d
i
f
ier shift in the
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henr
i
Verbeet
wined
3
d
:
H
andle
t
h
e source m
o
difier shift in t
h
e
f
rontend
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
wined
3
d: Handle the swizzle s
h
ift in the
f
ront
e
nd r
a
ther
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henr
i
Verbeet
wine
d
3d:
Get rid
of the
WINED
3
DVS_* s
w
izzle
constants
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
wi
n
ed3d: Get
r
id of the token
f
ield fro
m
s
t
ruct
w
ined
3
d_
s
had
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri V
e
rbeet
wined
3
d: Pass a struct wi
n
ed3d_sha
d
er_src_param
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri
V
erbeet
wine
d
3d: Pass a s
t
r
u
c
t wined3d_shade
r
_
s
rc_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verb
e
et
win
e
d3d: Add
a
s
eparate
function for converting swizzles
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbeet
wine
d
3
d: St
o
re the sourc
e
swi
z
zle in struct wined3d_sh
a
de
r
_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henr
i
Verbeet
wined3d: Explici
t
ly pass the source modifier to shade
r
_glsl_
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbeet
w
ined3d: Pass a stru
c
t win
e
d3d_
s
hader_src_param
to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri
V
erbe
e
t
wined3d: Pass a struct wined
3
d_shader_src_param
to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri
V
e
rb
e
e
t
win
e
d3d: Simpl
i
fy replicating the
.
x
swizzle in shader_h
w
_
m
o
v
(
)
.
commit
|
commitdiff
|
tree
2009-04-20
Henri
V
erbee
t
wined3d: Pass a stru
c
t wined
3
d
_
s
h
ader_src_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
win
e
d3d: Pas
s
a
struct wi
n
ed3d_shader_src_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
H
enri
Verbeet
w
ined3d: Store
t
he de
s
t
i
nat
i
on relat
i
v
e add
r
essing
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
He
n
ri
V
erbeet
w
in
e
d3d: St
o
r
e t
h
e source relative add
r
es
s
ing
t
oken
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri
V
erb
e
et
wined
3
d: C
r
eate
a rel
a
tive add
r
ess
i
ng
token for 1
.
x
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Ve
r
b
e
e
t
wine
d
3d: Store th
e
source modif
i
ers in st
r
u
c
t
w
i
ned3
d
_shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
H
en
r
i
V
er
b
eet
wined3d:
Store the register
i
n
dex in struct wined3d
_
s
hader_s
.
.
.
commit
|
commitdiff
|
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