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d3d8: Don't reapply the old DS if SetDepthStencilSurface failed.
2011-04-26
Stefan
Dösinger
d3d
8
: Don't re
a
pply
t
he old DS if SetDepthStencilSurface
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Ste
f
a
n
Dösinger
w
i
ned3d: Scale th
e
depthbi
a
s factor b
y
the depth buff
e
r
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefan Dösinger
d3d
:
Map D3DR
S
_Z
B
IAS to W
I
NED3DRS_DEPTHBIAS
.
commit
|
commitdiff
|
tree
2011-04-13
Stefan Dösinge
r
win
e
d
3d: Only acquire
a
cont
e
x
t
i
n
buffer
:
:Pre
L
oad
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefa
n
Dös
i
nger
wined3d
:
Remove
F
LOAT16 ve
r
tex attribute
conversion
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan Dösinger
w
ined3d: Don'
t
drop VBOs for f
u
ll
buffer reload
i
ng
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
St
e
fan Dösing
e
r
d3d9: Test depth stencil siz
e
mismatc
h
es
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösinger
wined3d: Disable the depth stencil if it is s
m
all
e
r
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan D
ö
singer
w
i
ned3d: Check the
f
ramebuf
f
e
r
setup in Va
l
ida
t
eDevice
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan
Dösinger
wined3d
:
Igno
r
e clears
w
hen the
framebuffer setup
i
s
.
.
.
commit
|
commitdiff
|
tree
2011-03-14
Ste
f
a
n Dös
i
nger
d
3d8: Test depth stencil
size mismatch
e
s
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan Dösinger
d3d8: Use a proper windo
w
c
l
a
s
s
for the device t
e
st
.
commit
|
commitdiff
|
tree
2011-03-14
Ste
f
an Dösinger
d3d8: Destroy the wi
n
do
w
s
a
fter th
e
test
.
commit
|
commitdiff
|
tree
2011-03-14
St
e
f
a
n Dösinger
d3d
8
: Disal
l
ow
z
buff
e
rs smaller than the
c
ol
o
r
buffer
.
commit
|
commitdiff
|
tree
2011-02-07
Stefan D
ö
singer
d3d9
:
Use a proper wind
o
w class
fo
r
the q
u
ery te
s
t
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan Dösinger
d3d9: A
d
d an s
R
GB format test
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan
Dösinger
d3d9:
Work around an
o
d
d
nvid
i
a windows bug
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan
D
ösinger
d
3
d9: Use a prop
e
r window class in th
e
d
e
v
i
ce tests
.
commit
|
commitdiff
|
tree
2011-01-17
Stefan Dö
s
i
nge
r
wined3d: Don't set cube
and
v
olume POW2 ca
p
s if np2
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
S
t
efan Dösinger
w
ined3d
:
Don't rea
p
p
l
y lighti
n
g whe
n
v
ert
e
x shaders
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
S
t
efan Dösinger
win
e
d3d: Don't cha
n
ge GL_TEXTURE* whe
n
using th
e
arb
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dösi
n
g
e
r
wined3d: Do
n
'
t
pass the t
e
xt
u
re
stages t
o
b
a
s
e
textu
r
e_a
p
ply_
.
.
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan
Dösinger
ddraw: Handle WINED3
D
FMT_R16G16_SNO
R
M
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dösinger
ddraw: Don
'
t try to enumerate
W
INED3DFMT_R8G8B8A8_SNORM
.
commit
|
commitdiff
|
tree
2010-08-26
Stefan Dösing
e
r
u
s
er32: Make GetM
e
s
sage and PeekMessag
e
pat
c
h
able
.
commit
|
commitdiff
|
tree
2010-08-23
S
tef
a
n Dö
s
inger
wined3
d
: Fix the win
e
d3d_event_que
r
y
_supported prototyp
e
.
commit
|
commitdiff
|
tree
2010-08-23
Ste
f
a
n D
ö
singe
r
wined3d: Don't return a value from a void function
.
commit
|
commitdiff
|
tree
2010-08-23
S
t
efan Dö
s
inger
wined
3
d: Use float fun
c
t
i
o
n
s in drawprim
.
c
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösinger
wine
d
3d: The clipplane
mas
k
and te
x
coord
s
are unsigned
.
commit
|
commitdiff
|
tree
2010-08-02
S
t
efan Dösin
g
er
w
ined3d: MSVC
f
ixes in state
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan
D
ö
s
i
n
g
er
w
ined3d: Replace
pow with powf in
surface_b
a
s
e
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan
D
ösinger
wined3d
:
Fix another DWORD to WORD
c
o
nversi
o
n warni
n
g
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan
D
ösi
n
ger
wined3d: Add
dou
b
le to fl
o
at conversion c
a
sts in
device
.
c
.
commit
|
commitdiff
|
tree
2010-07-30
S
t
efan Dösinger
w
ined3d: Use the correct type
i
n
device
_
unit_free
_
for_vs
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinge
r
wined3d: Make glClearCol
o
r parameters floats
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
wined3d: The fla
g
p
aram
e
t
e
r i
n
shader_hw_sample is
.
.
.
commit
|
commitdiff
|
tree
2010-07-30
S
t
e
fan Dösin
g
er
w
in
e
d3d:
T
he ARB l
o
op unroller's
iteration is unsigned
.
commit
|
commitdiff
|
tree
2010-07-29
Stef
a
n
D
ösinger
wined3d: Add casts for int to float conver
s
ions
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan Dösinger
wined3
d
: Fix an msvc anachroni
s
m
warning
.
commit
|
commitdiff
|
tree
2010-07-29
St
e
fan
Dö
s
inger
wined3d:
Use a int for t
h
e mantissa
in
f
loat_24_
t
o
_
32
.
commit
|
commitdiff
|
tree
2010-07-29
Stef
a
n Dösinger
wined3d: Use powf instead
of p
o
w
.
commit
|
commitdiff
|
tree
2010-07-26
Ste
f
a
n Dösinger
d3d9: Remov
e
the shader v
e
rsion varying test
s
.
commit
|
commitdiff
|
tree
2010-07-22
Stefan Dö
s
inger
wined3d: Check the writemask
before activating the
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
Stefan
Dösinger
wined3d: Only perform s
R
GB write correction on formats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösing
e
r
d3d9: Use a vertex shader
in
t
he
v
pos test
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan D
ö
singer
d3d9: Use
a
vertex
s
hade
r
i
n
the vFace test
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan
D
ösinger
d3d9
:
Use
a
v
ertex shader
f
or the
nes
t
ed loop test
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinger
d
3
d9:
W
in7+Nvi
d
i
a
r
et
u
r
n
s
c
2
in CO
I
S
SU
E
'
d CND
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösing
e
r
d3d9: Remove the fog
v
s
sRGB test
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan
Dösi
n
ger
d3d9: Use color_match in the
coissu
e
tests
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösinger
d
3
d
9: W
i
ndows7 doesn't dra
w
with Viewports bigger
than
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
S
tefan Dösinger
d
3d9: Ignor
e
a Windows 7 failure
i
n the d3
d
9
d
ep
t
h
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dös
i
n
g
er
d
3
d9: Pass
count=0 w
h
en clearing t
h
e
whole surface
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinger
d3d9: N
v
idia drivers don't like unused outpu
t
fo
r
mats
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
w
i
ned
3
d: Catch RCP 0
.
0 in ARB
.
commit
|
commitdiff
|
tree
2010-05-21
Stefa
n
Dösinger
wined3d: Handle len
g
th zero ve
c
tors in
ARB's NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan
Dösinger
wined3d: Mak
e
the
m
o
v
a constant
more generic for relative
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan D
ö
singe
r
wined3d: Order the help
e
r const
a
nts a bit bett
e
r
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösing
e
r
wined3d: Add a function fo
r
readin
g
(ps_)helper_const
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan D
ö
si
n
g
er
w
i
ne
d
3d:
Store
a po
s
itive 1
.
0 in the ARB's vertex shader
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dös
i
ng
e
r
w
ined3d
:
Split up the "one" pixel shader helper const
a
nt
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan
D
ösinger
wi
n
e
d3d:
Fall back to other depth st
e
ncil for
m
ats if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan Dös
i
ng
e
r
wined3d: Don
'
t
grab the implicit depth stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
S
t
efa
n
Dösinger
wined3d: Use FBOs when the o
n
screen depth
stenci
l
format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
St
e
f
an
D
ösinger
wined3
d
: C
o
ntrol the onscre
e
n
depth
stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
S
tefan Dösinger
win
e
d3d:
S
plit
o
ut
of
f
screen
r
enderin
g
concern
s
from
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan Dösinger
wined3
d
: D
o
n't advertise float formats as s
u
pp
o
rted
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stef
a
n
D
ösinge
r
wi
n
ed3d: Don't
chec
k
WGL
depth stencil limitations
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan
Dösinger
wined3d: Implement manual buffer fencing
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinger
wined3d
:
Partially implement unse
r
ialized buffers with
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinger
wined3d
:
Ad
d
a
function for d
e
leting
t
he GL buffe
r
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan
D
ösinger
d3d9: Remove ol
d
debug m
e
ssages from the tests
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan
Dösin
g
er
d3d9
:
W
i
n
d
o
w
s 7 r
e
jects inval
i
d re
c
ta
n
gles
.
commit
|
commitdiff
|
tree
2010-03-17
Ste
f
an Dös
i
nger
d3d
9
: Remove the doub
l
e
u
nlock te
s
t
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
ddra
w
: Use
a D24X8 d
e
pth
buffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan
Dösinger
win
e
d3d: Make reso
u
rces 16 byte aligned
.
commit
|
commitdiff
|
tree
2010-03-17
St
e
fan Dösinger
wine
d
3d: Merge tw
o
if
c
ondit
i
ons i
n
buffer
.
c
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan
Dö
s
inger
w
i
ned3d: Check the ali
g
nment of mapped buffer po
i
nters
.
commit
|
commitdiff
|
tree
2010-03-16
Ste
f
an Dösi
n
ger
wined3d: Implement unfenced updates of dou
b
le buffered
.
.
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
wined3d: U
s
e g
l
MapBuffe
r
f
or 1:1 up
l
oads in
Pre
L
oad
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan
D
ösinger
wined3d: Don't
DISCARD or NOOVERWRI
T
E non-d
y
na
m
ic buf
f
ers
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
d
3
d
9
:
F
ix test failu
r
e
s on Windows
7
.
commit
|
commitdiff
|
tree
2010-03-05
S
tefan Dö
s
inger
wined3d
:
Add wined3
d
_event
_
q
u
e
r
y
_
create and
d
estroy
.
commit
|
commitdiff
|
tree
2010-03-05
S
tefan Dösinger
wined3d
:
In
t
roduc
e
wined3d_event_query_issue
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan
D
ösinger
wined3d: Cre
a
te a wined3d inte
r
nal eve
n
t query
interface
.
commit
|
commitdiff
|
tree
2010-02-17
Stef
a
n Dösinger
win
e
d
3
d
:
Control SFLA
G
_CONVERTED in surface_prepare_texture
.
commit
|
commitdiff
|
tree
2010-02-09
Stefa
n
Dösinger
d3d: Mak
e
su
r
e vertexbuff
e
r lock doesn't ret
u
rn a
N
U
LL
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
St
e
fan Dösinger
wined3
d
: Don't
u
s
e GL_
M
A
P
_
F
LUSH_EX
P
LICIT_BIT without
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösin
g
er
wined3d:
Don't rec
o
rd dirty
a
reas in a reado
n
ly lock
.
commit
|
commitdiff
|
tree
2010-02-02
S
tefan Dösi
n
ger
d3d8: Test b
u
f
fer
lo
c
k flags
.
commit
|
commitdiff
|
tree
2010-02-02
S
t
efan Dösinger
d3d9: Move th
e
vertex buffer ali
g
n
m
ent test into
buffer
.
c
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
d3d9: Te
s
t buffer l
o
ck flags
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan D
ö
singe
r
w
ined3d: Implement dynamic bu
f
fe
r
s with G
L
_
A
RB_m
a
p_
b
u
f
fe
r
_ra
n
ge
.
commit
|
commitdiff
|
tree
2010-02-02
St
e
fan Dösinger
w
i
n
e
d3d
:
Add GL
_
AR
B
_map_buf
f
er_range
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan Dö
s
inger
ddraw: Convert V
B
lock
flags to wined3d flags
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan Dös
i
nger
ddraw: Test
invalid buffer lock parameters
.
commit
|
commitdiff
|
tree
2010-01-29
Ste
f
an Dösinger
wined3d: Catch
i
n
valid buffer
m
ap parameters
.
commit
|
commitdiff
|
tree
2010-01-26
Stefan Dösinger
w
i
ne
d
3d
:
Put the APPLE_f
l
ush_buffer_range code into
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinge
r
wined
3
d
:
Imple
m
ent subrange fl
u
shing with GL_APPLE_flush_buf
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinge
r
wine
d
3d: Prepare for dynamic vertex b
u
ffers
.
commit
|
commitdiff
|
tree
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