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d3d8: Don't reapply the old DS if SetDepthStencilSurface failed.
2011-04-26
Ste
f
an
Dösinge
r
d3d8: Don't rea
p
p
l
y
t
h
e
old
DS if SetDepthStencilSurface
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stef
a
n D
ö
singer
w
i
ned3d:
S
ca
l
e the depthbias factor by the
depth buffer
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefan Dösinger
d3d:
M
ap D3DRS_ZBIA
S
to WI
N
ED3DRS_D
E
PTHBIAS
.
commit
|
commitdiff
|
tree
2011-04-13
Stefan Dös
i
nger
wi
n
ed
3
d: Only
acquire a contex
t
in buffer::Pre
L
oad
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan Dösinger
wined3d: Remov
e
FLO
A
T
1
6
vertex a
t
tribute conv
e
rsion
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan
D
ösinger
wined3d
:
Don
'
t drop VB
O
s
for full
b
uffer reloading
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Ste
f
an Dös
i
nger
d
3d9: Test depth s
t
encil size misma
t
ches
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösi
n
ger
wined3d: Dis
a
b
l
e
the
depth s
t
encil if it is smaller
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösinger
wi
n
ed3d:
C
h
eck the fr
a
mebu
f
fer
s
e
t
up
i
n
Valid
a
teDevice
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösinger
wined3
d
: Ignore clear
s
when
t
he frame
b
uffer setup is
.
.
.
commit
|
commitdiff
|
tree
2011-03-14
S
t
efan Dösinger
d
3d8:
T
est
d
epth stencil size mism
a
tches
.
commit
|
commitdiff
|
tree
2011-03-14
Ste
f
an Dösinger
d
3
d
8: Use a proper
w
ind
o
w clas
s
for
th
e
device
t
est
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan
D
ösinger
d
3
d
8
: Destroy the w
i
ndow
s
after the
t
e
st
.
commit
|
commitdiff
|
tree
2011-03-14
St
e
f
a
n
Dö
s
i
nger
d3d8: Disallo
w
z
bu
f
fers smal
l
e
r tha
n
the
color buffer
.
commit
|
commitdiff
|
tree
2011-02-07
Stefan
Dösinge
r
d
3d9:
U
se
a proper window
c
lass
for the quer
y
test
.
commit
|
commitdiff
|
tree
2011-02-01
Stefa
n
Dösinger
d3d9:
Add
a
n sRGB format te
s
t
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan Dösinger
d3d9: Work
aro
u
nd
a
n odd
nvidi
a
windows bug
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan Dösin
g
er
d3d9: Use
a
proper window cl
a
ss
in
the device tests
.
commit
|
commitdiff
|
tree
2011-01-17
Stefan D
ö
s
inger
w
i
ned3d: Don't set c
u
be and v
o
lume POW
2
caps if np2
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan
D
ösinger
wined
3
d: Don't re
a
pply lighting
when vertex
shade
r
s
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stef
a
n
Dö
s
i
ng
e
r
win
e
d
3
d: Don't
c
hange G
L
_TEXTURE*
when
u
sing the arb
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan
D
ös
i
nger
wined3d: Don't
pas
s
the
texture stages
to basetextur
e
_
a
pply_
.
.
.
commit
|
commitdiff
|
tree
2010-10-06
S
t
efan Dösin
g
e
r
d
draw
:
Han
d
le WINED3DFMT_R16G16_SNORM
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dös
i
nger
ddraw
:
Don't try
t
o
en
u
merate WIN
E
D3DFMT_R8G8B8A8_SN
O
RM
.
commit
|
commitdiff
|
tree
2010-08-26
St
e
f
a
n
D
ösinger
user32: Make GetMessage
and PeekMessage
p
atcha
b
le
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösinger
w
i
n
e
d3d
:
Fix the wined3d_e
v
ent_query_supported prot
o
type
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösinger
wine
d
3d: Don't retu
r
n a val
u
e from a void fu
n
c
tion
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösinger
wined3d:
Use f
l
o
a
t functions in dr
a
wprim
.
c
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösi
n
ger
wined3
d
: Th
e
clipplane mask and
t
excoords ar
e
unsig
n
ed
.
commit
|
commitdiff
|
tree
2010-08-02
S
tefan Dösinger
wined3d: MSVC fixes in state
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefa
n
Dösing
e
r
wined3d: Rep
l
ace po
w
with powf in surface_bas
e
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
S
te
f
an Dö
s
inger
wi
n
e
d
3d: F
i
x another
D
W
ORD to WORD conversion
w
arning
.
commit
|
commitdiff
|
tree
2010-08-02
Stef
a
n Dösinger
wined3d: Add do
u
b
l
e to fl
o
at
c
o
nv
e
rs
i
on
casts i
n
devic
e
.
c
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan D
ö
s
i
nger
wined3d: Use the cor
r
ec
t
typ
e
in device_un
i
t
_
free_
f
or_vs
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dö
s
inger
wined3d: Make glClea
r
Color parameter
s
f
loats
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
win
e
d3
d
: Th
e
flag parameter in
s
hader_hw_sample is
.
.
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan
Dö
s
inger
wined3d: The ARB loop unroll
e
r
's iteration is unsigned
.
commit
|
commitdiff
|
tree
2010-07-29
S
tefan
Dösin
g
er
wined3d: Add
c
asts for int to
f
loat conversions
.
commit
|
commitdiff
|
tree
2010-07-29
S
t
e
fan
Dö
s
inger
wined3d:
F
ix an msvc anachronism warn
i
n
g
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan Dösi
n
ger
wined3d: Use a int
for t
h
e
m
antissa
i
n float_24_to_32
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan D
ö
singer
wined3d: Use po
w
f
i
n
s
t
ead of po
w
.
commit
|
commitdiff
|
tree
2010-07-26
Ste
f
an Dösin
g
er
d3d
9
: Rem
o
ve
t
he shader
v
ersion
v
ary
i
ng test
s
.
commit
|
commitdiff
|
tree
2010-07-22
S
t
ef
a
n D
ö
singer
wined3d: Check the writemask befo
r
e activatin
g
the
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
Stefan Dö
s
i
n
g
er
wine
d
3d:
O
nly p
e
rform sRGB write cor
r
ection on f
o
rmats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
S
te
f
an Dösi
n
ger
d3d
9
: Use a ve
r
t
e
x
shad
e
r in the
v
pos test
.
commit
|
commitdiff
|
tree
2010-07-21
S
tefan Dösinger
d3d9: Use a v
e
rtex
s
hader in the
v
Fac
e
test
.
commit
|
commitdiff
|
tree
2010-07-21
S
t
e
f
an Dösinge
r
d3d9: Use a vertex shader fo
r
the nested loop test
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinger
d3d
9
:
Win7+Nv
i
dia returns c2 in COISSUE'd
C
ND
.
commit
|
commitdiff
|
tree
2010-07-21
S
tef
a
n Dösing
e
r
d3d9: Remove the fog
vs sRGB test
.
commit
|
commitdiff
|
tree
2010-07-06
S
t
efan Dösin
g
er
d3d9: U
s
e color_match in
t
he co
i
ssue tests
.
commit
|
commitdiff
|
tree
2010-07-06
Stefa
n
Dösin
g
er
d3d9: W
i
ndows7 doesn
'
t draw with Viewports bigg
e
r than
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
St
e
f
an Dösinger
d3d9: Ignore
a
Windows 7 failure in the d3d9 depth
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
St
e
fan Dösi
n
ger
d3d9: Pass co
u
n
t=0 w
h
en
c
l
earing
t
he whole su
r
face
.
commit
|
commitdiff
|
tree
2010-07-05
S
tef
a
n Dösinger
d3d
9
: Nvidia drivers don't like unu
s
ed output
f
ormats
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinge
r
wined3d: Catch
RCP 0
.
0 in ARB
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
an
D
ö
singer
wi
n
e
d3d: Handle l
e
ngth
z
er
o
v
ect
o
rs
in ARB'
s
NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wined3d: Make
t
he mova constant more generic for relative
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
St
e
fan Dösinger
w
i
n
ed3d: O
r
de
r
t
h
e he
l
per co
n
s
tants a
b
it bet
t
e
r
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
an
D
ö
singer
wined3d: Add
a
function for reading (ps
_
)helper_co
n
st
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dö
s
inger
win
e
d3d
:
Store a
p
ositive 1
.
0 i
n
th
e
ARB's v
e
r
tex
s
hader
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
S
tefa
n
Dösinger
wined3d: Split
u
p the "one
"
pixel
shader
helper
con
s
tant
.
commit
|
commitdiff
|
tree
2010-05-10
Stefan Dösinger
wined3d: Don't use GL_ARB_map_buffe
r
_ra
n
ge
for now
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan Dösinger
w
i
ned3d: F
a
ll back to other depth stencil formats if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan Dösinger
wined
3
d: Don't grab
t
he imp
l
icit depth stenc
i
l
f
ormat
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösin
g
e
r
win
e
d3
d
: Use FBOs when the
o
nscreen
d
e
pt
h
s
ten
c
i
l format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dös
i
nger
wined
3
d: Contr
o
l the onscreen
depth ste
n
cil
format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
S
t
e
fa
n
Dösi
n
g
e
r
wined3d: Split out offscreen
render
i
ng con
c
erns from
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
S
t
efan D
ö
singer
win
e
d3d: Don't
advertise flo
a
t formats as
s
upporte
d
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan
Dösinger
wined
3
d: Don't check WGL depth stencil limitations
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefa
n
D
ö
singer
wined3d: Implement
m
anual bu
f
fer
f
enci
n
g
.
commit
|
commitdiff
|
tree
2010-03-23
Ste
f
a
n
Dösi
n
g
e
r
win
e
d3d: Pa
r
tially imple
m
ent un
s
erialized buff
e
rs wit
h
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefa
n
Dösin
g
er
wined3d: A
d
d
a
function for dele
t
i
n
g the GL buffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d3d9: Remove old debug messages from
the tests
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d
3
d9: Win
d
ows
7
rejects invalid
rectangles
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d
3
d
9
: Remove th
e
double
u
nlock test
.
commit
|
commitdiff
|
tree
2010-03-17
S
tefan D
ö
singer
ddraw: Use a D24
X
8 d
e
pth
buffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan D
ö
singe
r
wined3
d
:
Ma
k
e
r
esources
16 byte aligned
.
commit
|
commitdiff
|
tree
2010-03-17
Ste
f
an Dösin
g
e
r
win
e
d3d: Merge
t
wo
i
f
c
on
d
itions
in
b
uffer
.
c
.
commit
|
commitdiff
|
tree
2010-03-16
Stef
a
n Dösinger
wined3d: Check the
a
lignment of mapped bu
f
f
e
r
pointers
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan
D
ösinger
wined3
d
: Implement unfenced updates of dou
b
le buffered
.
.
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
w
i
ned3d: Use glMapBuffer for 1:1 uploads in PreLoad
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösi
n
ge
r
win
e
d
3d: Don't DISCAR
D
or NOOV
E
RWRITE non-
d
ynamic buf
f
ers
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösi
n
ger
d3
d
9: Fix t
e
st fail
u
res on Windows 7
.
commit
|
commitdiff
|
tree
2010-03-05
Stef
a
n Dösinger
wined3d: Add wined3d_event_quer
y
_create a
n
d
d
estroy
.
commit
|
commitdiff
|
tree
2010-03-05
S
tefan Dös
i
nger
wined3d:
Intr
o
duce wined3d
_
ev
e
n
t
_
query_i
s
sue
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan Dö
s
inger
wined3d: Create
a
wined3d
int
e
rnal event query interfa
c
e
.
commit
|
commitdiff
|
tree
2010-02-17
Stefa
n
Dösinge
r
wined3d: Control SFLAG_
C
ONVERTED in
s
urface_prepare_
t
extur
e
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dös
i
nger
d
3d: Mak
e
sure vertexbuffer lock doesn't return a
N
UL
L
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
S
t
efan Dö
s
inger
w
ined3d: D
o
n't us
e
GL_
M
AP_FLU
S
H
_
EXPLICIT_BIT
without
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösi
n
ger
wined
3
d: Don't record dirty areas
in
a readonly
l
o
c
k
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
d3d8:
T
est buffer l
o
c
k
flags
.
commit
|
commitdiff
|
tree
2010-02-02
Ste
f
an
D
ösinger
d3d9
:
Move the vertex buffer a
l
ignme
n
t test into b
u
ff
e
r
.
c
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan D
ö
singer
d3d9
:
Test buffe
r
lo
c
k
flags
.
commit
|
commitdiff
|
tree
2010-02-02
S
tefan Dösing
e
r
win
e
d3d: I
m
plement dynamic buffers with G
L
_ARB_map_buffer_range
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
w
i
n
e
d3d: Add GL_
A
RB_map_buffe
r
_range
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan Dösin
g
e
r
ddraw
:
Conve
r
t
VB lock fla
g
s to wined3d
f
lags
.
commit
|
commitdiff
|
tree
2010-01-29
Stef
a
n Dös
i
nge
r
dd
r
a
w
: T
e
st invalid buffer lock paramete
r
s
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan Dösin
g
er
wined3d: Catch i
n
valid bu
f
fer map
param
e
ter
s
.
commit
|
commitdiff
|
tree
2010-01-26
Stefan Dösinger
win
e
d3d: Pu
t
the APPLE_flus
h
_buffer_range code i
n
to
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
S
tefan Dösinger
wined3d: Imp
l
ement subrang
e
flushing
w
ith GL_
A
PPLE_flush_buf
.
.
.
commit
|
commitdiff
|
tree
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