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wined3d: Consistently store format bitcounts in BYTEs.
2011-05-16
Stefan Dösinger
wined3d: C
o
nsistent
l
y store fo
r
m
at bitco
u
nts in BYTEs
.
commit
|
commitdiff
|
tree
2011-05-13
Stefa
n
Dösing
e
r
w
i
ned3d
:
Separate two u
n
related variables
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan
D
ö
s
inge
r
wined3d: Pass the re
n
der target height as UINT
.
commit
|
commitdiff
|
tree
2011-05-13
Stefa
n
Dösinger
win
e
d
3
d: Fix a few M
S
VC data l
o
ss wa
r
nin
g
s
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan Dösinger
wined3d: Fi
x
a
unsigned u
n
ary m
i
nus warning in MS
V
C
.
commit
|
commitdiff
|
tree
2011-05-13
S
t
efan Dösinger
wi
n
ed3d: M
a
ke the gl
r
am pa
r
ameter of WineD3D
A
d
a
p
terChangeGLR
.
.
.
commit
|
commitdiff
|
tree
2011-05-10
Stefan Dösinger
ddraw: Map ZB
I
AS values to
a
s
mall
e
r d
e
pth rang
e
.
commit
|
commitdiff
|
tree
2011-05-10
S
t
efan Dösinger
d3d8:
Map ZBIAS v
a
lues to a smaller depth range
.
commit
|
commitdiff
|
tree
2011-04-26
Stefan Dösinger
d
3
d8:
A
dd m
o
re tests for NULL
ren
d
er tar
g
ets
.
commit
|
commitdiff
|
tree
2011-04-26
Stefan Dösi
n
ger
d3d8: Do
n
't
reappl
y
the old DS if Set
D
epth
S
t
e
nc
i
lSur
f
ace
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefa
n
Dösinger
wined3d:
Scal
e
the
dept
h
b
ias factor by the depth buffer
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stef
a
n Dösinger
d3d: Map D3DRS_ZBIA
S
to WINED3DRS_
D
E
PTH
B
IA
S
.
commit
|
commitdiff
|
tree
2011-04-13
S
te
f
a
n
Dösing
e
r
w
ined3d: Only
acquire
a
context in
b
u
f
fer::PreLoad
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
S
t
efan
Dös
i
n
g
er
wined3d: Remove
FLOAT16
v
ertex attribute conversion
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan Dösi
n
ger
wined3d: Do
n
't drop VBO
s
for f
u
ll buffer
r
eloading
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösinger
d
3
d
9
: Test depth stencil size mism
a
tches
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan
Dösinger
wined
3
d: Disab
l
e
the depth
s
ten
c
il if it i
s
s
m
aller
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Ste
f
an
D
ösi
n
g
e
r
win
e
d3d: Check
the framebuffer setup in
Vali
d
at
e
Device
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dö
s
i
n
g
er
wined3d: Ignore c
l
ears
when the fram
e
buffer setu
p
is
.
.
.
commit
|
commitdiff
|
tree
2011-03-14
St
e
fan Dösi
n
ger
d3d8:
T
est depth
s
tencil size mismat
c
hes
.
commit
|
commitdiff
|
tree
2011-03-14
S
tefan D
ö
singer
d
3d8: Use a proper window
class
f
or the device te
s
t
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan D
ö
singer
d
3d8: Destroy the windows a
f
ter the
tes
t
.
commit
|
commitdiff
|
tree
2011-03-14
S
t
e
fan
D
ösinger
d3d8: Disallow z buffers smaller than the
color buffer
.
commit
|
commitdiff
|
tree
2011-02-07
Stefan Dösinger
d3d9:
Use a pro
p
er
w
indow clas
s
for
th
e
quer
y
test
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan Dösinger
d3d9: Add an sRGB format test
.
commit
|
commitdiff
|
tree
2011-02-01
Ste
f
an Dösi
n
ger
d3d9:
W
or
k
aro
u
nd an
o
dd
n
vidia windows bu
g
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan
Dösinger
d3d9: Use a proper wi
n
d
ow class in t
h
e device
t
e
sts
.
commit
|
commitdiff
|
tree
2011-01-17
Stefan
Dösinger
w
i
ned3d: Don't set cub
e
and
volume POW2 cap
s
i
f
np2
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
S
t
efan
D
ösi
n
ger
wined3d: Don
'
t reapply light
i
n
g
when vertex shaders
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stef
a
n Dös
i
n
ger
wined3d: Don't
cha
n
ge
G
L_TE
X
TURE* when using the
arb
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
St
e
fan Dösinger
wined3d: Don't pas
s
t
he textu
r
e s
t
a
g
es t
o
ba
s
etextur
e
_apply_
.
.
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dösinger
ddraw: Handle
W
IN
E
D
3DFMT_R16G16_SNORM
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dösinger
d
draw:
Don't tr
y
to enumerate WINED3D
F
MT
_
R8G8B
8
A8
_
SN
O
R
M
.
commit
|
commitdiff
|
tree
2010-08-26
Stefan D
ö
singer
user32:
Mak
e
GetMes
s
age and PeekMessage p
a
tchable
.
commit
|
commitdiff
|
tree
2010-08-23
S
t
efan
D
ö
singer
wined3
d
:
Fix the wined3d_event_quer
y
_suppo
r
t
e
d
prototype
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösinger
wi
n
ed3d
:
Don'
t
ret
u
rn a value from
a void fun
c
tion
.
commit
|
commitdiff
|
tree
2010-08-23
St
e
f
an Dösinger
wined3d: Use floa
t
functio
n
s i
n
d
rawpri
m
.
c
.
commit
|
commitdiff
|
tree
2010-08-23
St
e
fan Dösi
n
ger
w
i
n
ed3d: The clipplane mask
a
nd texcoo
r
ds are
u
nsigned
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan D
ö
singer
w
i
ne
d
3d: M
S
V
C fixes in st
a
te
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stef
a
n Dösinger
wined3d: Replace pow w
i
th powf
i
n sur
f
ace_ba
s
e
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
St
e
fan Dö
s
inger
wined3d: Fix another DWORD
t
o WORD convers
i
on warning
.
commit
|
commitdiff
|
tree
2010-08-02
Stefa
n
Dö
s
in
g
er
wined3d: Add double to float convers
i
on casts
i
n device
.
c
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
wined3
d
: Use
the correct type
i
n d
e
vice_uni
t
_free_fo
r
_
vs
.
commit
|
commitdiff
|
tree
2010-07-30
Ste
f
a
n D
ö
sing
e
r
wined3d: Ma
k
e glClea
r
Color parameter
s
f
lo
a
ts
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan D
ö
singer
wine
d
3d: The flag p
a
rameter in s
h
ader_
h
w
_
s
a
mple is
.
.
.
commit
|
commitdiff
|
tree
2010-07-30
S
t
efan Dösinger
wined
3
d
:
T
h
e A
R
B loop unroll
e
r's i
t
eration is unsigned
.
commit
|
commitdiff
|
tree
2010-07-29
St
e
fan Dösi
n
ger
wi
n
ed3d: Add
c
a
s
t
s
f
or in
t
to float
convers
i
ons
.
commit
|
commitdiff
|
tree
2010-07-29
S
t
e
fan
Dösing
e
r
wi
n
ed3d: Fix a
n
msvc anac
h
r
o
n
ism
w
arning
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan Dösinger
win
e
d3d: Use
a int
for th
e
mantiss
a
in float_24_to_32
.
commit
|
commitdiff
|
tree
2010-07-29
Stefa
n
Dösinge
r
wined3d: Use powf inste
a
d
of pow
.
commit
|
commitdiff
|
tree
2010-07-26
St
e
fan Dösi
n
ger
d
3d
9
: Remove
t
he shader
version varying tests
.
commit
|
commitdiff
|
tree
2010-07-22
S
tefa
n
Dösing
e
r
wined3
d
:
Check the wri
t
e
m
a
sk
b
efore a
c
t
iv
a
ting the
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
Stef
a
n Dösinger
wi
n
e
d3d:
Only perform s
R
GB w
r
ite correcti
o
n on formats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinger
d3d9: Use a vertex
shader in the
v
pos te
s
t
.
commit
|
commitdiff
|
tree
2010-07-21
Ste
f
a
n
Dösinger
d
3d9: Use a vertex shader in
the vFace t
e
st
.
commit
|
commitdiff
|
tree
2010-07-21
Stef
a
n Dös
i
nger
d
3
d9: Use a
vert
e
x shader for the
ne
s
ted
l
o
o
p
t
e
st
.
commit
|
commitdiff
|
tree
2010-07-21
Ste
f
an Dös
i
n
ger
d3d9: Win7+N
v
idia
r
eturns c2
in
C
OISSUE'
d
C
N
D
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinge
r
d3d9: Remove the
f
og vs
sRG
B
test
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösinger
d3
d
9:
Use col
o
r_matc
h
in
t
he coissue tests
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösinger
d3d
9
: Windows7 doe
s
n't draw w
i
th Viewports bigger than
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
S
t
efan Dösinger
d3d9: Ignore a Windows 7 failu
r
e in the d
3
d9 dep
t
h
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Ste
f
an Dösin
g
er
d
3d9:
P
ass cou
n
t=0 when clearing
t
he whole
s
urfac
e
.
commit
|
commitdiff
|
tree
2010-07-05
St
e
f
a
n Dösinger
d3d9: Nvi
d
ia drivers don't
like u
n
used o
u
tput
formats
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wi
n
e
d3d: Catch
R
C
P 0
.
0 in ARB
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
an Dösinger
wined3d:
H
andle length
zero vect
o
rs in ARB's NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
an
D
ö
singer
w
ined3d:
M
a
ke the mova c
o
nsta
n
t
m
o
r
e
generic for r
e
lative
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösin
g
er
wined
3
d: Ord
e
r the helper constants a bit better
.
commit
|
commitdiff
|
tree
2010-05-21
Stef
a
n
Dösing
e
r
wined
3
d:
A
dd
a func
t
io
n
for reading (ps_)helper_const
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
an D
ö
s
i
nger
wined3d: Store
a
po
s
itive 1
.
0 in the ARB'
s
ver
t
ex shader
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
an Dösinger
win
e
d3d: Split up th
e
"one" pixel shader help
e
r c
o
nstant
.
commit
|
commitdiff
|
tree
2010-05-04
S
tefan Dösinge
r
w
i
n
ed3d: Fa
l
l
back to other depth stencil formats if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
S
t
ef
a
n D
ö
singer
w
i
n
e
d3d: Don
'
t grab
t
h
e implicit
d
epth stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinger
wined3d: Use
F
B
Os when the onscreen depth
stencil fo
r
ma
t
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan
D
ösin
g
er
win
e
d3d:
Control the o
n
screen
d
epth stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinger
wined
3
d: Split out
o
ffscree
n
r
ender
i
ng conc
e
rns from
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Ste
f
an
D
ösinger
wined3d:
D
on
'
t adver
t
i
se float for
m
a
ts as supported
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stef
a
n Dösinger
wi
n
ed3d:
D
o
n
'
t check WGL dept
h
s
t
e
ncil limitations
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Ste
f
an
D
ö
s
inger
wined3d: Impl
e
ment
m
a
nual
b
u
f
f
er fencing
.
commit
|
commitdiff
|
tree
2010-03-23
Stef
a
n D
ö
s
i
n
g
er
wined3d: Partially imp
l
em
e
nt unserialized buffers with
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinge
r
wined3d: Ad
d
a function for deletin
g
the GL buffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösin
g
er
d3d9
:
R
emove old debug messages
f
r
om th
e
t
ests
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d3d9: Windows 7 rejects
i
nvalid rectangles
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d
3d9
:
Remove the double
u
nlock test
.
commit
|
commitdiff
|
tree
2010-03-17
S
t
efa
n
Dösinger
ddraw: Use a D
2
4X8 depth
b
uffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
wined3d:
M
ake resources 16 byte alig
n
ed
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan D
ö
s
i
nge
r
wined3d: Merg
e
t
wo if c
o
ndit
i
ons in buffer
.
c
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
wined3d: Ch
e
ck the alignment of mapped
b
uffer po
i
nte
r
s
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
wined3d: Impleme
n
t
un
f
enced upd
a
t
e
s of double buffered
.
.
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan
D
ösinger
wined3d: Use glMapBuffer f
o
r
1:1 uploads in PreLoad
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösing
e
r
wined3d: Don't DISCARD
o
r NOOVERWRITE
n
o
n
-dynami
c
buff
e
rs
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
d3d9: F
i
x test failures on Windows 7
.
commit
|
commitdiff
|
tree
2010-03-05
St
e
fan Dös
i
nger
wine
d
3d: Add wined3d_event_query_c
r
eat
e
and
de
s
troy
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan Dösinger
wined3d:
In
t
rodu
c
e w
i
ned3d_eve
n
t
_query_issue
.
commit
|
commitdiff
|
tree
2010-03-05
Stef
a
n Dösinger
wined3d: Creat
e
a
w
ined3d int
e
rnal event query interface
.
commit
|
commitdiff
|
tree
2010-02-17
S
t
e
f
an Dösinger
wined3d: Control SFLAG
_
CON
V
ERTED in surface_
p
repare_texture
.
commit
|
commitdiff
|
tree
2010-02-09
Stefa
n
Dösinger
d3d
:
M
ake
sure vertexbuffer lo
c
k
d
oesn't return
a
NULL
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan D
ö
s
i
nger
wined3d: Do
n
'
t
use GL_MAP_
F
LU
S
H
_EXP
L
ICIT_BIT
w
ithout
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösinger
wined3
d
: D
o
n'
t
reco
r
d dirty areas in a r
e
ad
o
nly lock
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
d3d
8
: T
e
st buffer lo
c
k
flags
.
commit
|
commitdiff
|
tree
2010-02-02
Stefa
n
Dös
i
nger
d
3
d9: Move the ve
r
tex buffer
a
lign
m
e
n
t test i
n
to
b
uffer
.
c
.
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