2 * Server-side async I/O support
4 * Copyright (C) 2007 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #define WIN32_NO_STATUS
37 struct object obj
; /* object header */
38 struct thread
*thread
; /* owning thread */
39 struct list queue_entry
; /* entry in async queue list */
40 struct async_queue
*queue
; /* queue containing this async */
41 unsigned int status
; /* current status */
42 struct timeout_user
*timeout
;
43 unsigned int timeout_status
; /* status to report upon timeout */
45 struct completion
*completion
;
46 unsigned long comp_key
;
47 async_data_t data
; /* data for async I/O call */
50 static void async_dump( struct object
*obj
, int verbose
);
51 static void async_destroy( struct object
*obj
);
53 static const struct object_ops async_ops
=
55 sizeof(struct async
), /* size */
56 async_dump
, /* dump */
57 no_get_type
, /* get_type */
58 no_add_queue
, /* add_queue */
59 NULL
, /* remove_queue */
62 no_signal
, /* signal */
63 no_get_fd
, /* get_fd */
64 no_map_access
, /* map_access */
65 default_get_sd
, /* get_sd */
66 default_set_sd
, /* set_sd */
67 no_lookup_name
, /* lookup_name */
68 no_open_file
, /* open_file */
69 no_close_handle
, /* close_handle */
70 async_destroy
/* destroy */
76 struct object obj
; /* object header */
77 struct fd
*fd
; /* file descriptor owning this queue */
78 struct list queue
; /* queue of async objects */
81 static void async_queue_dump( struct object
*obj
, int verbose
);
83 static const struct object_ops async_queue_ops
=
85 sizeof(struct async_queue
), /* size */
86 async_queue_dump
, /* dump */
87 no_get_type
, /* get_type */
88 no_add_queue
, /* add_queue */
89 NULL
, /* remove_queue */
92 no_signal
, /* signal */
93 no_get_fd
, /* get_fd */
94 no_map_access
, /* map_access */
95 default_get_sd
, /* get_sd */
96 default_set_sd
, /* set_sd */
97 no_lookup_name
, /* lookup_name */
98 no_open_file
, /* open_file */
99 no_close_handle
, /* close_handle */
100 no_destroy
/* destroy */
104 static inline void async_reselect( struct async
*async
)
106 if (async
->queue
->fd
) fd_reselect_async( async
->queue
->fd
, async
->queue
);
109 static void async_dump( struct object
*obj
, int verbose
)
111 struct async
*async
= (struct async
*)obj
;
112 assert( obj
->ops
== &async_ops
);
113 fprintf( stderr
, "Async thread=%p\n", async
->thread
);
116 static void async_destroy( struct object
*obj
)
118 struct async
*async
= (struct async
*)obj
;
119 assert( obj
->ops
== &async_ops
);
121 list_remove( &async
->queue_entry
);
122 async_reselect( async
);
124 if (async
->timeout
) remove_timeout_user( async
->timeout
);
125 if (async
->event
) release_object( async
->event
);
126 if (async
->completion
) release_object( async
->completion
);
127 release_object( async
->queue
);
128 release_object( async
->thread
);
131 static void async_queue_dump( struct object
*obj
, int verbose
)
133 struct async_queue
*async_queue
= (struct async_queue
*)obj
;
134 assert( obj
->ops
== &async_queue_ops
);
135 fprintf( stderr
, "Async queue fd=%p\n", async_queue
->fd
);
138 /* notifies client thread of new status of its async request */
139 void async_terminate( struct async
*async
, unsigned int status
)
143 assert( status
!= STATUS_PENDING
);
145 if (async
->status
!= STATUS_PENDING
)
147 /* already terminated, just update status */
148 async
->status
= status
;
152 memset( &data
, 0, sizeof(data
) );
153 data
.type
= APC_ASYNC_IO
;
154 data
.async_io
.func
= async
->data
.callback
;
155 data
.async_io
.user
= async
->data
.arg
;
156 data
.async_io
.sb
= async
->data
.iosb
;
157 data
.async_io
.status
= status
;
158 thread_queue_apc( async
->thread
, &async
->obj
, &data
);
159 async
->status
= status
;
160 async_reselect( async
);
161 release_object( async
); /* so that it gets destroyed when the async is done */
164 /* callback for timeout on an async request */
165 static void async_timeout( void *private )
167 struct async
*async
= private;
169 async
->timeout
= NULL
;
170 async_terminate( async
, async
->timeout_status
);
173 /* create a new async queue for a given fd */
174 struct async_queue
*create_async_queue( struct fd
*fd
)
176 struct async_queue
*queue
= alloc_object( &async_queue_ops
);
181 list_init( &queue
->queue
);
186 /* free an async queue, cancelling all async operations */
187 void free_async_queue( struct async_queue
*queue
)
191 async_wake_up( queue
, STATUS_HANDLES_CLOSED
);
192 release_object( queue
);
195 /* create an async on a given queue of a fd */
196 struct async
*create_async( struct thread
*thread
, struct async_queue
*queue
, const async_data_t
*data
)
198 struct event
*event
= NULL
;
201 if (data
->event
&& !(event
= get_event_obj( thread
->process
, data
->event
, EVENT_MODIFY_STATE
)))
204 if (!(async
= alloc_object( &async_ops
)))
206 if (event
) release_object( event
);
210 async
->thread
= (struct thread
*)grab_object( thread
);
211 async
->event
= event
;
212 async
->status
= STATUS_PENDING
;
214 async
->timeout
= NULL
;
215 async
->queue
= (struct async_queue
*)grab_object( queue
);
216 async
->completion
= NULL
;
217 if (queue
->fd
) fd_assign_completion( queue
->fd
, &async
->completion
, &async
->comp_key
);
219 list_add_tail( &queue
->queue
, &async
->queue_entry
);
220 grab_object( async
);
222 if (queue
->fd
) set_fd_signaled( queue
->fd
, 0 );
223 if (event
) reset_event( event
);
227 /* set the timeout of an async operation */
228 void async_set_timeout( struct async
*async
, timeout_t timeout
, unsigned int status
)
230 if (async
->timeout
) remove_timeout_user( async
->timeout
);
231 if (timeout
!= TIMEOUT_INFINITE
) async
->timeout
= add_timeout_user( timeout
, async_timeout
, async
);
232 else async
->timeout
= NULL
;
233 async
->timeout_status
= status
;
236 /* store the result of the client-side async callback */
237 void async_set_result( struct object
*obj
, unsigned int status
, unsigned long total
)
239 struct async
*async
= (struct async
*)obj
;
241 if (obj
->ops
!= &async_ops
) return; /* in case the client messed up the APC results */
243 assert( async
->status
!= STATUS_PENDING
); /* it must have been woken up if we get a result */
245 if (status
== STATUS_PENDING
) /* restart it */
247 status
= async
->status
;
248 async
->status
= STATUS_PENDING
;
249 grab_object( async
);
251 if (status
!= STATUS_ALERTED
) /* it was terminated in the meantime */
252 async_terminate( async
, status
);
254 async_reselect( async
);
258 if (async
->timeout
) remove_timeout_user( async
->timeout
);
259 async
->timeout
= NULL
;
260 async
->status
= status
;
261 if (async
->completion
&& async
->data
.cvalue
)
262 add_completion( async
->completion
, async
->comp_key
, async
->data
.cvalue
, status
, total
);
266 data
.type
= APC_USER
;
267 data
.user
.func
= async
->data
.apc
;
268 data
.user
.args
[0] = (unsigned long)async
->data
.arg
;
269 data
.user
.args
[1] = (unsigned long)async
->data
.iosb
;
270 data
.user
.args
[2] = 0;
271 thread_queue_apc( async
->thread
, NULL
, &data
);
273 if (async
->event
) set_event( async
->event
);
274 else if (async
->queue
->fd
) set_fd_signaled( async
->queue
->fd
, 1 );
278 /* check if an async operation is waiting to be alerted */
279 int async_waiting( struct async_queue
*queue
)
284 if (!queue
) return 0;
285 if (!(ptr
= list_head( &queue
->queue
))) return 0;
286 async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
287 return async
->status
== STATUS_PENDING
;
290 /* wake up async operations on the queue */
291 void async_wake_up( struct async_queue
*queue
, unsigned int status
)
293 struct list
*ptr
, *next
;
297 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->queue
)
299 struct async
*async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
300 async_terminate( async
, status
);
301 if (status
== STATUS_ALERTED
) break; /* only wake up the first one */