windowscodecs: Add a stub IWICBitmap implementation.
[wine/multimedia.git] / include / d3dx9mesh.h
blob975c34e597c7a0ddd14cad8faddebfd794770a50
1 /*
2 * Copyright (C) 2009 David Adam
3 * Copyright (C) 2010 Tony Wasserka
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include <d3dx9.h>
22 #ifndef __WINE_D3DX9MESH_H
23 #define __WINE_D3DX9MESH_H
25 DEFINE_GUID(IID_ID3DXBaseMesh, 0x7ed943dd, 0x52e8, 0x40b5, 0xa8, 0xd8, 0x76, 0x68, 0x5c, 0x40, 0x63, 0x30);
26 DEFINE_GUID(IID_ID3DXMesh, 0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95);
27 DEFINE_GUID(IID_ID3DXPMesh, 0x8875769a, 0xd579, 0x4088, 0xaa, 0xeb, 0x53, 0x4d, 0x1a, 0xd8, 0x4e, 0x96);
28 DEFINE_GUID(IID_ID3DXSPMesh, 0x667ea4c7, 0xf1cd, 0x4386, 0xb5, 0x23, 0x7c, 0x02, 0x90, 0xb8, 0x3c, 0xc5);
29 DEFINE_GUID(IID_ID3DXSkinInfo, 0x11eaa540, 0xf9a6, 0x4d49, 0xae, 0x6a, 0xe1, 0x92, 0x21, 0xf7, 0x0c, 0xc4);
30 DEFINE_GUID(IID_ID3DXPatchMesh,0x3ce6cc22, 0xdbf2, 0x44f4, 0x89, 0x4d, 0xf9, 0xc3, 0x4a, 0x33, 0x71, 0x39);
31 DEFINE_GUID(IID_ID3DXPRTBuffer, 0xf1827e47, 0x00a8, 0x49cd, 0x90, 0x8c, 0x9d, 0x11, 0x95, 0x5f, 0x87, 0x28);
32 DEFINE_GUID(IID_ID3DXPRTCompBuffer, 0xa758d465, 0xfe8d, 0x45ad, 0x9c, 0xf0, 0xd0, 0x1e, 0x56, 0x26, 0x6a, 0x07);
33 DEFINE_GUID(IID_ID3DXTextureGutterHelper, 0x838f01ec, 0x9729, 0x4527, 0xaa, 0xdb, 0xdf, 0x70, 0xad, 0xe7, 0xfe, 0xa9);
34 DEFINE_GUID(IID_ID3DXPRTEngine, 0x683a4278, 0xcd5f, 0x4d24, 0x90, 0xad, 0xc4, 0xe1, 0xb6, 0x85, 0x5d, 0x53);
36 #define UNUSED16 (0xffff)
37 #define UNUSED32 (0xffffffff)
39 enum _MAX_FVF_DECL_SIZE
41 MAX_FVF_DECL_SIZE = MAXD3DDECLLENGTH + 1
44 enum _D3DXMESH
46 D3DXMESH_32BIT = 0x001,
47 D3DXMESH_DONOTCLIP = 0x002,
48 D3DXMESH_POINTS = 0x004,
49 D3DXMESH_RTPATCHES = 0x008,
50 D3DXMESH_NPATCHES = 0x4000,
51 D3DXMESH_VB_SYSTEMMEM = 0x010,
52 D3DXMESH_VB_MANAGED = 0x020,
53 D3DXMESH_VB_WRITEONLY = 0x040,
54 D3DXMESH_VB_DYNAMIC = 0x080,
55 D3DXMESH_VB_SOFTWAREPROCESSING = 0x8000,
56 D3DXMESH_IB_SYSTEMMEM = 0x100,
57 D3DXMESH_IB_MANAGED = 0x200,
58 D3DXMESH_IB_WRITEONLY = 0x400,
59 D3DXMESH_IB_DYNAMIC = 0x800,
60 D3DXMESH_IB_SOFTWAREPROCESSING = 0x10000,
61 D3DXMESH_VB_SHARE = 0x1000,
62 D3DXMESH_USEHWONLY = 0x2000,
63 D3DXMESH_SYSTEMMEM = 0x110,
64 D3DXMESH_MANAGED = 0x220,
65 D3DXMESH_WRITEONLY = 0x440,
66 D3DXMESH_DYNAMIC = 0x880,
67 D3DXMESH_SOFTWAREPROCESSING = 0x18000
70 enum _D3DXMESHOPT
72 D3DXMESHOPT_DEVICEINDEPENDENT = 0x00400000,
73 D3DXMESHOPT_COMPACT = 0x01000000,
74 D3DXMESHOPT_ATTRSORT = 0x02000000,
75 D3DXMESHOPT_VERTEXCACHE = 0x04000000,
76 D3DXMESHOPT_STRIPREORDER = 0x08000000,
77 D3DXMESHOPT_IGNOREVERTS = 0x10000000,
78 D3DXMESHOPT_DONOTSPLIT = 0x20000000,
81 typedef enum _D3DXPATCHMESHTYPE
83 D3DXPATCHMESH_RECT = 1,
84 D3DXPATCHMESH_TRI = 2,
85 D3DXPATCHMESH_NPATCH = 3,
86 D3DXPATCHMESH_FORCE_DWORD = 0x7fffffff,
87 } D3DXPATCHMESHTYPE;
89 enum _D3DXPATCHMESH
91 D3DXPATCHMESH_DEFAULT = 0,
94 enum _D3DXMESHSIMP
96 D3DXMESHSIMP_VERTEX = 0x1,
97 D3DXMESHSIMP_FACE = 0x2,
100 typedef enum D3DXCLEANTYPE {
101 D3DXCLEAN_BACKFACING = 0x00000001,
102 D3DXCLEAN_BOWTIES = 0x00000002,
104 D3DXCLEAN_SKINNING = D3DXCLEAN_BACKFACING,
105 D3DXCLEAN_OPTIMIZATION = D3DXCLEAN_BACKFACING,
106 D3DXCLEAN_SIMPLIFICATION = D3DXCLEAN_BACKFACING | D3DXCLEAN_BOWTIES,
107 } D3DXCLEANTYPE;
109 typedef enum _D3DXTANGENT
111 D3DXTANGENT_WRAP_U = 0x0001,
112 D3DXTANGENT_WRAP_V = 0x0002,
113 D3DXTANGENT_WRAP_UV = 0x0003,
114 D3DXTANGENT_DONT_NORMALIZE_PARTIALS = 0x0004,
115 D3DXTANGENT_DONT_ORTHOGONALIZE = 0x0008,
116 D3DXTANGENT_ORTHOGONALIZE_FROM_V = 0x0010,
117 D3DXTANGENT_ORTHOGONALIZE_FROM_U = 0x0020,
118 D3DXTANGENT_WEIGHT_BY_AREA = 0x0040,
119 D3DXTANGENT_WEIGHT_EQUAL = 0x0080,
120 D3DXTANGENT_WIND_CW = 0x0100,
121 D3DXTANGENT_CALCULATE_NORMALS = 0x0200,
122 D3DXTANGENT_GENERATE_IN_PLACE = 0x0400,
123 } D3DXTANGENT;
125 typedef enum _D3DXIMT
127 D3DXIMT_WRAP_U = 0x01,
128 D3DXIMT_WRAP_V = 0x02,
129 D3DXIMT_WRAP_UV = 0x03,
130 } D3DXIMT;
132 typedef enum _D3DXUVATLAS
134 D3DXUVATLAS_DEFAULT = 0x00,
135 D3DXUVATLAS_GEODESIC_FAST = 0x01,
136 D3DXUVATLAS_GEODESIC_QUALITY = 0x02,
137 } D3DXUVATLAS;
139 typedef enum _D3DXEFFECTDEFAULTTYPE
141 D3DXEDT_STRING = 1,
142 D3DXEDT_FLOATS = 2,
143 D3DXEDT_DWORD = 3,
144 D3DXEDT_FORCEDWORD = 0x7fffffff,
145 } D3DXEFFECTDEFAULTTYPE;
147 enum _D3DXWELDEPSILONSFLAGS
149 D3DXWELDEPSILONS_WELDALL = 0x1,
150 D3DXWELDEPSILONS_WELDPARTIALMATCHES = 0x2,
151 D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 0x4,
152 D3DXWELDEPSILONS_DONOTSPLIT = 0x8,
155 typedef enum _D3DXSHCOMPRESSQUALITYTYPE
157 D3DXSHCQUAL_FASTLOWQUALITY = 1,
158 D3DXSHCQUAL_SLOWHIGHQUALITY = 2,
159 D3DXSHCQUAL_FORCE_DWORD = 0x7fffffff,
160 } D3DXSHCOMPRESSQUALITYTYPE;
162 typedef enum _D3DXSHGPUSIMOPT
164 D3DXSHGPUSIMOPT_SHADOWRES256 = 1,
165 D3DXSHGPUSIMOPT_SHADOWRES512 = 0,
166 D3DXSHGPUSIMOPT_SHADOWRES1024 = 2,
167 D3DXSHGPUSIMOPT_SHADOWRES2048 = 3,
168 D3DXSHGPUSIMOPT_HIGHQUALITY = 4,
169 D3DXSHGPUSIMOPT_FORCE_DWORD = 0x7fffffff,
170 } D3DXSHGPUSIMOPT;
172 typedef struct ID3DXBaseMesh* LPD3DXBASEMESH;
173 typedef struct ID3DXMesh* LPD3DXMESH;
174 typedef struct ID3DXPMesh *LPD3DXPMESH;
175 typedef struct ID3DXSPMesh *LPD3DXSPMESH;
176 typedef struct ID3DXSkinInfo *LPD3DXSKININFO;
177 typedef struct ID3DXPatchMesh *LPD3DXPATCHMESH;
178 typedef struct ID3DXPRTBuffer *LPD3DXPRTBUFFER;
179 typedef struct ID3DXPRTCompBuffer *LPD3DXPRTCOMPBUFFER;
180 typedef struct ID3DXPRTEngine *LPD3DXPRTENGINE;
181 typedef struct ID3DXTextureGutterHelper *LPD3DXTEXTUREGUTTERHELPER;
183 typedef struct _D3DXATTRIBUTERANGE {
184 DWORD AttribId;
185 DWORD FaceStart;
186 DWORD FaceCount;
187 DWORD VertexStart;
188 DWORD VertexCount;
189 } D3DXATTRIBUTERANGE;
191 typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE;
193 typedef struct _D3DXMATERIAL
195 D3DMATERIAL9 MatD3D;
196 LPSTR pTextureFilename;
197 } D3DXMATERIAL, *LPD3DXMATERIAL;
199 typedef struct _D3DXEFFECTDEFAULT
201 LPSTR pParamName;
202 D3DXEFFECTDEFAULTTYPE Type;
203 DWORD NumBytes;
204 LPVOID pValue;
205 } D3DXEFFECTDEFAULT, *LPD3DXEFFECTDEFAULT;
207 typedef struct _D3DXEFFECTINSTANCE
209 LPSTR pEffectFilename;
210 DWORD NumDefaults;
211 LPD3DXEFFECTDEFAULT pDefaults;
212 } D3DXEFFECTINSTANCE, *LPD3DXEFFECTINSTANCE;
214 typedef struct _D3DXATTRIBUTEWEIGHTS
216 FLOAT Position;
217 FLOAT Boundary;
218 FLOAT Normal;
219 FLOAT Diffuse;
220 FLOAT Specular;
221 FLOAT Texcoords[8];
222 FLOAT Tangent;
223 FLOAT Binormal;
224 } D3DXATTRIBUTEWEIGHTS, *LPD3DXATTRIBUTEWEIGHTS;
226 typedef struct _D3DXWELDEPSILONS
228 FLOAT Position;
229 FLOAT BlendWeights;
230 FLOAT Normals;
231 FLOAT PSize;
232 FLOAT Specular;
233 FLOAT Diffuse;
234 FLOAT Texcoords[8];
235 FLOAT Tangent;
236 FLOAT Binormal;
237 FLOAT TessFactor;
238 } D3DXWELDEPSILONS, *LPD3DXWELDEPSILONS;
240 typedef struct _D3DXBONECOMBINATION
242 DWORD AttribId;
243 DWORD FaceStart;
244 DWORD FaceCount;
245 DWORD VertexStart;
246 DWORD VertexCout;
247 DWORD *BoneId;
248 } D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION;
250 typedef struct _D3DXPATCHINFO
252 D3DXPATCHMESHTYPE PatchType;
253 D3DDEGREETYPE Degree;
254 D3DBASISTYPE Basis;
255 } D3DXPATCHINFO, *LPD3DXPATCHINFO;
257 typedef struct _D3DXINTERSECTINFO
259 DWORD FaceIndex;
260 FLOAT U;
261 FLOAT V;
262 FLOAT Dist;
263 } D3DXINTERSECTINFO, *LPD3DXINTERSECTINFO;
265 typedef struct _D3DXSHMATERIAL
267 D3DCOLORVALUE Diffuse;
268 BOOL bMirror;
269 BOOL bSubSurf;
270 FLOAT RelativeIndexOfRefraction;
271 D3DCOLORVALUE Absorption;
272 D3DCOLORVALUE ReducedScattering;
273 } D3DXSHMATERIAL;
275 typedef struct _D3DXSHPRTSPLITMESHVERTDATA
277 UINT uVertRemap;
278 UINT uSubCluster;
279 UCHAR ucVertStatus;
280 } D3DXSHPRTSPLITMESHVERTDATA;
282 typedef struct _D3DXSHPRTSPLITMESHCLUSTERDATA
284 UINT uVertStart;
285 UINT uVertLength;
286 UINT uFaceStart;
287 UINT uFaceLength;
288 UINT uClusterStart;
289 UINT uClusterLength;
290 } D3DXSHPRTSPLITMESHCLUSTERDATA;
292 typedef struct _XFILECOMPRESSEDANIMATIONSET
294 DWORD CompressedBlockSize;
295 FLOAT TicksPerSec;
296 DWORD PlaybackType;
297 DWORD BufferLength;
298 } XFILECOMPRESSEDANIMATIONSET;
300 typedef HRESULT (WINAPI *LPD3DXUVATLASCB)(FLOAT, LPVOID);
301 typedef HRESULT (WINAPI *LPD3DXIMTSIGNALCALLBACK)(CONST D3DXVECTOR2 *, UINT, UINT, VOID *, FLOAT *);
302 typedef HRESULT (WINAPI *LPD3DXSHPRTSIMCB)(float, LPVOID);
304 #undef INTERFACE
305 #define INTERFACE ID3DXBaseMesh
307 DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown)
309 /*** IUnknown methods ***/
310 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
311 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
312 STDMETHOD_(ULONG, Release)(THIS) PURE;
313 /*** ID3DXBaseMesh ***/
314 STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE;
315 STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
316 STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
317 STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
318 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
319 STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE;
320 STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
321 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE;
322 STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE;
323 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device,
324 LPD3DXMESH* clone_mesh) PURE;
325 STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER9* vertex_buffer) PURE;
326 STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER9* index_buffer) PURE;
327 STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
328 STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
329 STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
330 STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
331 STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE;
332 STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE;
333 STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE;
334 STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE;
335 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
337 #undef INTERFACE
339 #define INTERFACE ID3DXMesh
340 DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh)
342 /*** IUnknown methods ***/
343 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
344 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
345 STDMETHOD_(ULONG, Release)(THIS) PURE;
346 /*** ID3DXBaseMesh ***/
347 STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE;
348 STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
349 STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
350 STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
351 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
352 STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE;
353 STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
354 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE;
355 STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE;
356 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device,
357 LPD3DXMESH* clone_mesh) PURE;
358 STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER9* vertex_buffer) PURE;
359 STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER9* index_buffer) PURE;
360 STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
361 STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
362 STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
363 STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
364 STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE;
365 STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE;
366 STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE;
367 STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE;
368 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
369 /*** ID3DXMesh ***/
370 STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE;
371 STDMETHOD(UnlockAttributeBuffer)(THIS) PURE;
372 STDMETHOD(Optimize)(THIS_ DWORD flags, CONST DWORD* adjacency_in, DWORD* adjacency_out,
373 DWORD* face_remap, LPD3DXBUFFER* vertex_remap, LPD3DXMESH* opt_mesh) PURE;
374 STDMETHOD(OptimizeInplace)(THIS_ DWORD flags, CONST DWORD* adjacency_in, DWORD* adjacency_out,
375 DWORD* face_remap, LPD3DXBUFFER* vertex_remap) PURE;
376 STDMETHOD(SetAttributeTable)(THIS_ CONST D3DXATTRIBUTERANGE* attrib_table, DWORD attrib_table_size) PURE;
378 #undef INTERFACE
380 #define INTERFACE ID3DXPMesh
381 DECLARE_INTERFACE_(ID3DXPMesh, ID3DXBaseMesh)
383 /*** IUnknown methods ***/
384 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
385 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
386 STDMETHOD_(ULONG, Release)(THIS) PURE;
387 /*** ID3DXBaseMesh ***/
388 STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE;
389 STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
390 STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
391 STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
392 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
393 STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE;
394 STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
395 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE;
396 STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE;
397 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device,
398 LPD3DXMESH* clone_mesh) PURE;
399 STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER9* vertex_buffer) PURE;
400 STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER9* index_buffer) PURE;
401 STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
402 STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
403 STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
404 STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
405 STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE;
406 STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE;
407 STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE;
408 STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE;
409 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
410 /*** ID3DXPMesh ***/
411 STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, LPD3DXPMESH* clone_mesh) PURE;
412 STDMETHOD(ClonePMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device,
413 LPD3DXPMESH* clone_mesh) PURE;
414 STDMETHOD(SetNumFaces)(THIS_ DWORD faces) PURE;
415 STDMETHOD(SetNumVertices)(THIS_ DWORD vertices) PURE;
416 STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE;
417 STDMETHOD_(DWORD, GetMinFaces)(THIS) PURE;
418 STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE;
419 STDMETHOD_(DWORD, GetMinVertices)(THIS) PURE;
420 STDMETHOD(Save)(THIS_ IStream *stream, CONST D3DXMATERIAL* material, CONST D3DXEFFECTINSTANCE* effect_instance, DWORD num_materials) PURE;
421 STDMETHOD(Optimize)(THIS_ DWORD flags, DWORD* adjacency_out, DWORD* face_remap,
422 LPD3DXBUFFER* vertex_remap, LPD3DXMESH* opt_mesh) PURE;
423 STDMETHOD(OptimizeBaseLOD)(THIS_ DWORD flags, DWORD* face_remap) PURE;
424 STDMETHOD(TrimByFaces)(THIS_ DWORD new_faces_min, DWORD new_faces_max, DWORD* face_remap, DWORD* vertex_remap) PURE;
425 STDMETHOD(TrimByVertices)(THIS_ DWORD new_vertices_min, DWORD new_vertices_max, DWORD* face_remap, DWORD* vertex_remap) PURE;
426 STDMETHOD(GetAdjacency)(THIS_ DWORD* adjacency) PURE;
427 STDMETHOD(GenerateVertexHistory)(THIS_ DWORD* vertex_history) PURE;
429 #undef INTERFACE
431 #define INTERFACE ID3DXSPMesh
432 DECLARE_INTERFACE_(ID3DXSPMesh, IUnknown)
434 /*** IUnknown methods ***/
435 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
436 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
437 STDMETHOD_(ULONG, Release)(THIS) PURE;
438 /*** ID3DXSPMesh ***/
439 STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE;
440 STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
441 STDMETHOD_(DWORD, GetNumFVF)(THIS) PURE;
442 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
443 STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
444 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE;
445 STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, DWORD* adjacency_out,
446 DWORD* vertex_remap_out, LPD3DXMESH* clone_mesh) PURE;
447 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device,
448 DWORD* adjacency_out, DWORD* vertex_remap_out, LPD3DXMESH* clone_mesh) PURE;
449 STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, DWORD* vertex_remap_out,
450 FLOAT* errors_by_face, LPD3DXPMESH* clone_mesh) PURE;
451 STDMETHOD(ClonePMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device,
452 DWORD* vertex_remap_out, FLOAT* errors_by_face, LPD3DXPMESH* clone_mesh) PURE;
453 STDMETHOD(ReduceFaces)(THIS_ DWORD faces) PURE;
454 STDMETHOD(ReduceVertices)(THIS_ DWORD vertices) PURE;
455 STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE;
456 STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE;
457 STDMETHOD(GetVertexAttributeWeights)(THIS_ LPD3DXATTRIBUTEWEIGHTS vertex_attribute_weights) PURE;
458 STDMETHOD(GetVertexWeights)(THIS_ FLOAT* vertex_weights) PURE;
460 #undef INTERFACE
462 #define INTERFACE ID3DXPatchMesh
463 DECLARE_INTERFACE_(ID3DXPatchMesh, IUnknown)
465 /*** IUnknown methods ***/
466 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
467 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
468 STDMETHOD_(ULONG, Release)(THIS) PURE;
469 /*** ID3DXPatchMesh ***/
470 STDMETHOD_(DWORD, GetNumPatches)(THIS) PURE;
471 STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE;
472 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
473 STDMETHOD_(DWORD, GetControlVerticesPerPatch)(THIS) PURE;
474 STDMETHOD_(DWORD, GetOptions)(THIS) PURE;
475 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE;
476 STDMETHOD(GetPatchInfo)(THIS_ LPD3DXPATCHINFO patch_info) PURE;
477 STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER9* vertex_buffer) PURE;
478 STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER9* index_buffer) PURE;
479 STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
480 STDMETHOD(UnlockVertexBuffer)(THIS) PURE;
481 STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE;
482 STDMETHOD(UnlockIndexBuffer)(THIS) PURE;
483 STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE;
484 STDMETHOD(UnlockAttributeBuffer)(THIS) PURE;
485 STDMETHOD(GetTessSize)(THIS_ FLOAT tess_level, DWORD adaptive, DWORD* num_triangles, DWORD* num_vertices) PURE;
486 STDMETHOD(GenerateAdjacency)(THIS_ FLOAT tolerance) PURE;
487 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPD3DXPATCHMESH *clone_mesh) PURE;
488 STDMETHOD(Optimize)(THIS_ DWORD flags) PURE;
489 STDMETHOD(SetDisplaceParam)(THIS_ LPDIRECT3DBASETEXTURE9 texture, D3DTEXTUREFILTERTYPE min_filter,
490 D3DTEXTUREFILTERTYPE mag_filter, D3DTEXTUREFILTERTYPE mip_filter, D3DTEXTUREADDRESS wrap, DWORD lod_bias) PURE;
491 STDMETHOD(GetDisplaceParam)(THIS_ LPDIRECT3DBASETEXTURE9* texture, D3DTEXTUREFILTERTYPE* min_filter,
492 D3DTEXTUREFILTERTYPE* mag_filter, D3DTEXTUREFILTERTYPE* mip_filter, D3DTEXTUREADDRESS* wrap, DWORD* lod_bias) PURE;
493 STDMETHOD(Tessellate)(THIS_ FLOAT tess_level, LPD3DXMESH mesh) PURE;
494 STDMETHOD(TessellateAdaptive)(THIS_ CONST D3DXVECTOR4* trans, DWORD max_tess_level, DWORD min_tess_level, LPD3DXMESH mesh) PURE;
496 #undef INTERFACE
498 #define INTERFACE ID3DXSkinInfo
499 DECLARE_INTERFACE_(ID3DXSkinInfo, IUnknown)
501 /*** IUnknown methods ***/
502 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
503 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
504 STDMETHOD_(ULONG, Release)(THIS) PURE;
505 /*** ID3DXSkinInfo ***/
506 STDMETHOD(SetBoneInfluence)(THIS_ DWORD bone, DWORD num_influences, CONST DWORD* vertices, CONST FLOAT* weights) PURE;
507 STDMETHOD(SetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float weight) PURE;
508 STDMETHOD_(DWORD, GetNumBoneInfluences)(THIS_ DWORD bone) PURE;
509 STDMETHOD(GetBoneInfluence)(THIS_ DWORD bone, DWORD* vertices, FLOAT* weights) PURE;
510 STDMETHOD(GetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float *weight, DWORD* vertex_num) PURE;
511 STDMETHOD(GetMaxVertexInfluences)(THIS_ DWORD* max_vertex_influences) PURE;
512 STDMETHOD_(DWORD, GetNumBones)(THIS) PURE;
513 STDMETHOD(FindBoneVertexInfluenceIndex)(THIS_ DWORD bone_num, DWORD vertex_num, DWORD* influence_index) PURE;
514 STDMETHOD(GetMaxFaceInfluences)(THIS_ LPDIRECT3DINDEXBUFFER9 index_buffer, DWORD num_faces, DWORD* max_face_influences) PURE;
515 STDMETHOD(SetMinBoneInfluence)(THIS_ FLOAT min_influence) PURE;
516 STDMETHOD_(FLOAT, GetMinBoneInfluence)(THIS) PURE;
517 STDMETHOD(SetBoneName)(THIS_ DWORD bone, LPCSTR name) PURE;
518 STDMETHOD_(LPCSTR, GetBoneName)(THIS_ DWORD bone) PURE;
519 STDMETHOD(SetBoneOffsetMatrix)(THIS_ DWORD bone, CONST D3DXMATRIX* bone_transform) PURE;
520 STDMETHOD_(LPD3DXMATRIX, GetBoneOffsetMatrix)(THIS_ DWORD bone) PURE;
521 STDMETHOD(Clone)(THIS_ LPD3DXSKININFO* skin_info) PURE;
522 STDMETHOD(Remap)(THIS_ DWORD num_vertices, DWORD* vertex_remap) PURE;
523 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
524 STDMETHOD(SetDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* declaration) PURE;
525 STDMETHOD_(DWORD, GetFVF)(THIS) PURE;
526 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
527 STDMETHOD(UpdateSkinnedMesh)(THIS_ CONST D3DXMATRIX* bone_transforms,
528 CONST D3DXMATRIX* bone_inv_transpose_transforms, LPCVOID vertices_src, PVOID vertices_dest) PURE;
529 STDMETHOD(ConvertToBlendedMesh)(THIS_ LPD3DXMESH mesh_in, DWORD options, CONST DWORD *adjacency_in,
530 LPDWORD adjacency_out, DWORD* face_remap, LPD3DXBUFFER* vertex_remap, DWORD* max_face_infl,
531 DWORD* num_bone_combinations, LPD3DXBUFFER* bone_combination_table, LPD3DXMESH* mesh_out) PURE;
532 STDMETHOD(ConvertToIndexedBlendedMesh)(THIS_ LPD3DXMESH mesh_in, DWORD options, CONST DWORD *adjacency_in,
533 LPDWORD adjacency_out, DWORD* face_remap, LPD3DXBUFFER* vertex_remap, DWORD* max_face_infl,
534 DWORD* num_bone_combinations, LPD3DXBUFFER* bone_combination_table, LPD3DXMESH* mesh_out) PURE;
536 #undef INTERFACE
538 #define INTERFACE ID3DXPRTBuffer
539 DECLARE_INTERFACE_(ID3DXPRTBuffer, IUnknown)
541 /*** IUnknown methods ***/
542 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
543 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
544 STDMETHOD_(ULONG, Release)(THIS) PURE;
545 /*** ID3DXPRTBuffer methods ***/
546 STDMETHOD_(UINT, GetNumSamples)(THIS) PURE;
547 STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE;
548 STDMETHOD_(UINT, GetNumChannels)(THIS) PURE;
549 STDMETHOD_(BOOL, IsTexture)(THIS) PURE;
550 STDMETHOD_(BOOL, GetWidth)(THIS) PURE;
551 STDMETHOD_(BOOL, GetHeight)(THIS) PURE;
552 STDMETHOD(Resize)(THIS_ UINT new_size) PURE;
553 STDMETHOD(LockBuffer)(THIS_ UINT start, UINT num_samples, FLOAT **data) PURE;
554 STDMETHOD(UnlockBuffer)(THIS) PURE;
555 STDMETHOD(ScaleBuffer)(THIS_ FLOAT scale) PURE;
556 STDMETHOD(AddBuffer)(THIS_ LPD3DXPRTBUFFER buffer) PURE;
557 STDMETHOD(AttachGH)(THIS_ LPD3DXTEXTUREGUTTERHELPER) PURE;
558 STDMETHOD(ReleaseGH)(THIS) PURE;
559 STDMETHOD(EvalGH)(THIS) PURE;
560 STDMETHOD(ExtractTexture)(THIS_ UINT channel, UINT start_coefficient,
561 UINT num_coefficients, LPDIRECT3DTEXTURE9 texture) PURE;
562 STDMETHOD(ExtractToMesh)(THIS_ UINT num_coefficients, D3DDECLUSAGE usage,
563 UINT usage_index_start, LPD3DXMESH scene) PURE;
565 #undef INTERFACE
567 #define INTERFACE ID3DXPRTCompBuffer
568 DECLARE_INTERFACE_(ID3DXPRTCompBuffer, IUnknown)
570 /*** IUnknown methods ***/
571 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
572 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
573 STDMETHOD_(ULONG, Release)(THIS) PURE;
574 /*** ID3DXPRTCompBuffer methods ***/
575 STDMETHOD_(UINT, GetNumSamples)(THIS) PURE;
576 STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE;
577 STDMETHOD_(UINT, GetNumChannels)(THIS) PURE;
578 STDMETHOD_(BOOL, IsTexture)(THIS) PURE;
579 STDMETHOD_(UINT, GetWidth)(THIS) PURE;
580 STDMETHOD_(UINT, GetHeight)(THIS) PURE;
581 STDMETHOD_(UINT, GetNumClusters)(THIS) PURE;
582 STDMETHOD_(UINT, GetNumPCA)(THIS) PURE;
583 STDMETHOD(NormalizeData)(THIS) PURE;
584 STDMETHOD(ExtractBasis)(THIS_ UINT cluster, FLOAT *cluster_basis) PURE;
585 STDMETHOD(ExtractClusterIDs)(THIS_ UINT *cluster_ids) PURE;
586 STDMETHOD(ExtractPCA)(THIS_ UINT start_pca, UINT num_extract, FLOAT *pca_coefficients) PURE;
587 STDMETHOD(ExtractTexture)(THIS_ UINT start_pca, UINT num_pca, LPDIRECT3DTEXTURE9 texture) PURE;
588 STDMETHOD(ExtractToMesh)(THIS_ UINT num_pca, D3DDECLUSAGE usage, UINT usage_index_start, LPD3DXMESH scene) PURE;
590 #undef INTERFACE
592 #define INTERFACE ID3DXTextureGutterHelper
593 DECLARE_INTERFACE_(ID3DXTextureGutterHelper, IUnknown)
595 /*** IUnknown methods ***/
596 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
597 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
598 STDMETHOD_(ULONG, Release)(THIS) PURE;
599 /*** ID3DXTextureGutterHelper methods ***/
600 STDMETHOD_(UINT, GetWidth)(THIS) PURE;
601 STDMETHOD_(UINT, GetHeight)(THIS) PURE;
603 STDMETHOD(ApplyGuttersFloat)(THIS_ FLOAT *data_in, UINT num_coeffs, UINT width, UINT height) PURE;
604 STDMETHOD(ApplyGuttersTex)(THIS_ LPDIRECT3DTEXTURE9 texture) PURE;
605 STDMETHOD(ApplyGuttersPRT)(THIS_ LPD3DXPRTBUFFER buffer) PURE;
606 STDMETHOD(ResampleTex)(THIS_ LPDIRECT3DTEXTURE9 texture_in, LPD3DXMESH mesh_in,
607 D3DDECLUSAGE usage, UINT usage_index, LPDIRECT3DTEXTURE9 texture_out) PURE;
608 STDMETHOD(GetFaceMap)(THIS_ UINT *face_data) PURE;
609 STDMETHOD(GetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE;
610 STDMETHOD(GetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE;
611 STDMETHOD(GetGutterMap)(THIS_ BYTE *gutter_data) PURE;
612 STDMETHOD(SetFaceMap)(THIS_ UINT *face_data) PURE;
613 STDMETHOD(SetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE;
614 STDMETHOD(SetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE;
615 STDMETHOD(SetGutterMap)(THIS_ BYTE *gutter_data) PURE;
617 #undef INTERFACE
619 #define INTERFACE ID3DXPRTEngine
620 DECLARE_INTERFACE_(ID3DXPRTEngine, IUnknown)
622 /*** IUnknown methods ***/
623 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
624 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
625 STDMETHOD_(ULONG, Release)(THIS) PURE;
626 /*** ID3DXPRTEngine methods ***/
627 STDMETHOD(SetMeshMaterials)(THIS_ CONST D3DXSHMATERIAL **materials, UINT num_meshes,
628 UINT num_channels, BOOL set_albedo, FLOAT length_scale) PURE;
629 STDMETHOD(SetPerVertexAlbedo)(THIS_ CONST VOID *data_in, UINT num_channels, UINT stride) PURE;
630 STDMETHOD(SetPerTexelAlbedo)(THIS_ LPDIRECT3DTEXTURE9 albedo_texture, UINT num_channels,
631 LPD3DXTEXTUREGUTTERHELPER gh) PURE;
632 STDMETHOD(GetVertexAlbedo)(THIS_ D3DXCOLOR *vert_colors, UINT num_verts) PURE;
633 STDMETHOD(SetPerTexelNormals)(THIS_ LPDIRECT3DTEXTURE9 normal_texture) PURE;
634 STDMETHOD(ExtractPerVertexAlbedo)(THIS_ LPD3DXMESH mesh, D3DDECLUSAGE usage, UINT num_channels) PURE;
635 STDMETHOD(ResampleBuffer)(THIS_ LPD3DXPRTBUFFER buffer_in, LPD3DXPRTBUFFER buffer_out) PURE;
636 STDMETHOD(GetAdaptedMesh)(THIS_ LPDIRECT3DDEVICE9 device, UINT *face_remap,
637 UINT *vert_remap, FLOAT *vert_weights, LPD3DXMESH *mesh) PURE;
638 STDMETHOD_(UINT, GetNumVerts)(THIS) PURE;
639 STDMETHOD_(UINT, GetNumFaces)(THIS) PURE;
640 STDMETHOD(SetMinMaxIntersection)(THIS_ FLOAT min, FLOAT max) PURE;
641 STDMETHOD(RobustMeshRefine)(THIS_ FLOAT min_edge_length, UINT max_subdiv) PURE;
642 STDMETHOD(SetSamplingInfo)(THIS_ UINT num_rays, BOOL use_sphere,
643 BOOL use_cosine, BOOL adaptive, FLOAT adpative_thresh) PURE;
644 STDMETHOD(ComputeDirectLightingSH)(THIS_ UINT sh_order, LPD3DXPRTBUFFER data_out) PURE;
645 STDMETHOD(ComputeDirectLightingSHAdaptive)(THIS_ UINT sh_order, FLOAT adaptive_thresh,
646 FLOAT min_edge_length, UINT max_subdiv, LPD3DXPRTBUFFER data_out) PURE;
647 STDMETHOD(ComputeDirectLightingSHGPU)(THIS_ LPDIRECT3DDEVICE9 device, UINT flags,
648 UINT sh_order, FLOAT zbias, FLOAT zangle_bias, LPD3DXPRTBUFFER data_out) PURE;
649 STDMETHOD(ComputeSS)(THIS_ LPD3DXPRTBUFFER data_in, LPD3DXPRTBUFFER data_out,
650 LPD3DXPRTBUFFER data_total) PURE;
651 STDMETHOD(ComputeSSAdaptive)(THIS_ LPD3DXPRTBUFFER data_in, FLOAT adaptive_thres,
652 FLOAT min_edge_length, UINT max_subdiv, LPD3DXPRTBUFFER data_out, LPD3DXPRTBUFFER data_total) PURE;
653 STDMETHOD(ComputeBounce)(THIS_ LPD3DXPRTBUFFER data_in, LPD3DXPRTBUFFER data_out,
654 LPD3DXPRTBUFFER data_total) PURE;
655 STDMETHOD(ComputeBounceAdaptive)(THIS_ LPD3DXPRTBUFFER data_in, FLOAT adaptive_thres,
656 FLOAT min_edge_length, UINT max_subdiv, LPD3DXPRTBUFFER data_out, LPD3DXPRTBUFFER data_total) PURE;
657 STDMETHOD(ComputeVolumeSamplesDirectSH)(THIS_ UINT sh_order_in, UINT sh_order_out,
658 UINT num_vol_samples, CONST D3DXVECTOR3 *sample_locs, LPD3DXPRTBUFFER data_out) PURE;
659 STDMETHOD(ComputeVolumeSamples)(THIS_ LPD3DXPRTBUFFER surf_data_in, UINT sh_order,
660 UINT num_vol_samples, CONST D3DXVECTOR3 *sample_locs, LPD3DXPRTBUFFER data_out) PURE;
661 STDMETHOD(ComputeSurfSamplesDirectSH)(THIS_ UINT sh_order, UINT num_samples,
662 CONST D3DXVECTOR3 *sample_locs, CONST D3DXVECTOR3 *sample_norms, LPD3DXPRTBUFFER data_out) PURE;
663 STDMETHOD(ComputeSurfSamplesBounce)(THIS_ LPD3DXPRTBUFFER surf_data_in, UINT num_samples,
664 CONST D3DXVECTOR3 *sample_locs, CONST D3DXVECTOR3 *sample_norms, LPD3DXPRTBUFFER data_out,
665 LPD3DXPRTBUFFER data_total) PURE;
666 STDMETHOD(FreeSSData)(THIS) PURE;
667 STDMETHOD(FreeBounceData)(THIS) PURE;
668 STDMETHOD(ComputeLDPRTCoeffs)(THIS_ LPD3DXPRTBUFFER data_in, UINT sh_order, D3DXVECTOR3 *norm_out,
669 LPD3DXPRTBUFFER data_out) PURE;
670 STDMETHOD(ScaleMeshChunk)(THIS_ UINT mesh_chunk, FLOAT scale, LPD3DXPRTBUFFER data_out) PURE;
671 STDMETHOD(MultiplyAlbedo)(THIS_ LPD3DXPRTBUFFER data_out) PURE;
672 STDMETHOD(SetCallback)(THIS_ LPD3DXSHPRTSIMCB cb, FLOAT frequency, LPVOID user_context) PURE;
673 STDMETHOD_(BOOL, ShadowRayIntersects)(THIS_ CONST D3DXVECTOR3 *ray_pos, CONST D3DXVECTOR3 *ray_dir) PURE;
674 STDMETHOD_(BOOL, ClosestRayIntersects)(THIS_ CONST D3DXVECTOR3 *ray_pos, CONST D3DXVECTOR3 *ray_dir,
675 DWORD *face_index, FLOAT *u, FLOAT *v, FLOAT *dist) PURE;
677 #undef INTERFACE
679 #ifdef __cplusplus
680 extern "C" {
681 #endif
683 HRESULT WINAPI D3DXCreateMesh(DWORD, DWORD, DWORD, CONST D3DVERTEXELEMENT9 *, LPDIRECT3DDEVICE9, LPD3DXMESH *);
684 HRESULT WINAPI D3DXCreateMeshFVF(DWORD, DWORD, DWORD, DWORD, LPDIRECT3DDEVICE9, LPD3DXMESH *);
685 HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*);
686 HRESULT WINAPI D3DXCreateSPMesh(LPD3DXMESH, CONST DWORD *, CONST D3DXATTRIBUTEWEIGHTS, CONST FLOAT *, LPD3DXSPMESH *);
687 HRESULT WINAPI D3DXCreatePMeshFromStream(IStream *, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXPMESH *);
688 HRESULT WINAPI D3DXCreateSkinInfo(DWORD, CONST D3DVERTEXELEMENT9 *, DWORD, LPD3DXSKININFO *);
689 HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD, DWORD, DWORD, LPD3DXSKININFO *);
690 HRESULT WINAPI D3DXCreateSkinInfoFromBlendedMesh(LPD3DXBASEMESH, DWORD, CONST D3DXBONECOMBINATION *, LPD3DXSKININFO *);
691 HRESULT WINAPI D3DXCreatePatchMesh(CONST D3DXPATCHINFO *, DWORD, DWORD, DWORD, CONST D3DVERTEXELEMENT9 *, LPDIRECT3DDEVICE9, LPD3DXPATCHMESH *);
692 HRESULT WINAPI D3DXCreatePRTBuffer(UINT, UINT, UINT, LPD3DXPRTBUFFER *);
693 HRESULT WINAPI D3DXCreatePRTBufferTex(UINT, UINT, UINT, UINT, LPD3DXPRTBUFFER *);
694 HRESULT WINAPI D3DXCreatePRTCompBuffer(D3DXSHCOMPRESSQUALITYTYPE, UINT, UINT, LPD3DXSHPRTSIMCB, LPVOID, LPD3DXPRTBUFFER, LPD3DXPRTCOMPBUFFER *);
695 HRESULT WINAPI D3DXCreateTextureGutterHelper(UINT, UINT, LPD3DXMESH, FLOAT, LPD3DXTEXTUREGUTTERHELPER *);
696 HRESULT WINAPI D3DXCreatePRTEngine(LPD3DXMESH, DWORD *, BOOL, LPD3DXMESH, LPD3DXPRTENGINE *);
697 HRESULT WINAPI D3DXLoadMeshFromXA(LPCSTR, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXMESH *);
698 HRESULT WINAPI D3DXLoadMeshFromXW(LPCWSTR, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXMESH *);
699 #define D3DXLoadMeshFromX WINELIB_NAME_AW(D3DXLoadMeshFromX)
700 HRESULT WINAPI D3DXLoadMeshFromXInMemory(LPCVOID, DWORD, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXMESH *);
701 HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE, LPCSTR, LPCSTR, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXMESH *);
702 HRESULT WINAPI D3DXLoadMeshFromXof(LPD3DXFILEDATA, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXMESH *);
703 HRESULT WINAPI D3DXLoadPatchMeshFromXof(LPD3DXFILEDATA, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXPATCHMESH *);
704 HRESULT WINAPI D3DXLoadSkinMeshFromXof(LPD3DXFILEDATA, DWORD, LPDIRECT3DDEVICE9, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, DWORD *, LPD3DXSKININFO *, LPD3DXMESH *);
705 HRESULT WINAPI D3DXLoadPRTBufferFromFileA(LPCSTR, LPD3DXPRTBUFFER *);
706 HRESULT WINAPI D3DXLoadPRTBufferFromFileW(LPCWSTR, LPD3DXPRTBUFFER *);
707 #define D3DXLoadPRTBufferFromFile WINELIB_NAME_AW(D3DXLoadPRTBufferFromFile)
708 HRESULT WINAPI D3DXLoadPRTCompBufferFromFileA(LPCSTR, LPD3DXPRTCOMPBUFFER *);
709 HRESULT WINAPI D3DXLoadPRTCompBufferFromFileW(LPCWSTR, LPD3DXPRTCOMPBUFFER *);
710 #define D3DXLoadPRTCompBufferFromFile WINELIB_NAME_AW(D3DXLoadPRTCompBufferFromFile)
711 HRESULT WINAPI D3DXSaveMeshToXA(LPCSTR, LPD3DXMESH, CONST DWORD *, CONST D3DXMATERIAL *, CONST D3DXEFFECTINSTANCE *, DWORD, DWORD);
712 HRESULT WINAPI D3DXSaveMeshToXW(LPCWSTR, LPD3DXMESH, CONST DWORD *, CONST D3DXMATERIAL *, CONST D3DXEFFECTINSTANCE *, DWORD, DWORD);
713 #define D3DXSaveMeshToX WINELIB_NAME_AW(D3DXSaveMeshToX)
714 HRESULT WINAPI D3DXSavePRTBufferToFileA(LPCSTR, LPD3DXPRTBUFFER);
715 HRESULT WINAPI D3DXSavePRTBufferToFileW(LPCWSTR, LPD3DXPRTBUFFER);
716 #define D3DXSavePRTBufferToFile WINELIB_NAME_AW(D3DXSavePRTBufferToFile)
717 HRESULT WINAPI D3DXSavePRTCompBufferToFileA(LPCSTR, LPD3DXPRTCOMPBUFFER);
718 HRESULT WINAPI D3DXSavePRTCompBufferToFileW(LPCWSTR, LPD3DXPRTCOMPBUFFER);
719 #define D3DXSavePRTCompBufferToFile WINELIB_NAME_AW(D3DXSavePRTCompBufferToFile)
720 UINT WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl);
721 UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx);
722 UINT WINAPI D3DXGetFVFVertexSize(DWORD);
723 BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *);
724 BOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 *,CONST D3DXVECTOR3 *);
725 HRESULT WINAPI D3DXCleanMesh(D3DXCLEANTYPE, LPD3DXMESH, CONST DWORD *, LPD3DXMESH *, DWORD *, LPD3DXBUFFER *);
726 HRESULT WINAPI D3DXConcatenateMeshes(LPD3DXMESH *, UINT, DWORD, CONST D3DXMATRIX *, CONST D3DXMATRIX *, CONST D3DVERTEXELEMENT9 *, LPDIRECT3DDEVICE9, LPD3DXMESH *);
727 HRESULT WINAPI D3DXComputeBoundingBox(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *);
728 HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *);
729 HRESULT WINAPI D3DXComputeIMTFromPerTexelSignal(LPD3DXMESH, DWORD, FLOAT *, UINT, UINT, UINT, UINT, DWORD, LPD3DXUVATLASCB, LPVOID, LPD3DXBUFFER *);
730 HRESULT WINAPI D3DXComputeIMTFromPerVertexSignal(LPD3DXMESH, CONST FLOAT *, UINT, UINT, DWORD, LPD3DXUVATLASCB, LPVOID, LPD3DXBUFFER *);
731 HRESULT WINAPI D3DXComputeIMTFromSignal(LPD3DXMESH, DWORD, UINT, FLOAT, DWORD, LPD3DXIMTSIGNALCALLBACK, VOID *, LPD3DXUVATLASCB, LPVOID, LPD3DXBUFFER *);
732 HRESULT WINAPI D3DXComputeIMTFromTexture(LPD3DXMESH, LPDIRECT3DTEXTURE9, DWORD, DWORD, LPD3DXUVATLASCB, LPVOID, LPD3DXBUFFER *);
733 HRESULT WINAPI D3DXComputeNormals(LPD3DXBASEMESH, CONST DWORD *);
734 HRESULT WINAPI D3DXComputeTangentFrameEx(LPD3DXMESH, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, CONST DWORD *, FLOAT, FLOAT, FLOAT, LPD3DXMESH *, LPD3DXBUFFER *);
735 HRESULT WINAPI D3DXComputeTangent(LPD3DXMESH, DWORD, DWORD, DWORD, DWORD, CONST DWORD *);
736 HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(LPD3DXBASEMESH, DWORD, DWORD, LPDIRECT3DINDEXBUFFER9 *, DWORD *);
737 HRESULT WINAPI D3DXConvertMeshSubsetToStrips(LPD3DXBASEMESH, DWORD, DWORD, LPDIRECT3DINDEXBUFFER9, DWORD *, LPD3DXBUFFER *, DWORD *);
738 HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]);
739 HRESULT WINAPI D3DXFVFFromDeclarator(const D3DVERTEXELEMENT9 *decl, DWORD *fvf);
740 HRESULT WINAPI D3DXGenerateOutputDecl(D3DVERTEXELEMENT9 *, CONST D3DVERTEXELEMENT9 *);
741 HRESULT WINAPI D3DXGeneratePMesh(LPD3DXMESH, CONST DWORD *, CONST D3DXATTRIBUTEWEIGHTS *, CONST FLOAT *, DWORD, DWORD, LPD3DXPMESH *);
742 HRESULT WINAPI D3DXIntersect(LPD3DXBASEMESH, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, BOOL *, DWORD *, FLOAT *, FLOAT *, FLOAT *, LPD3DXBUFFER *, DWORD *);
743 HRESULT WINAPI D3DXIntersectSubset(LPD3DXBASEMESH, DWORD, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, BOOL *, DWORD *, FLOAT *, FLOAT *, FLOAT *, LPD3DXBUFFER *, DWORD *);
744 BOOL WINAPI D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3*, FLOAT *, FLOAT *, FLOAT *);
745 HRESULT WINAPI D3DXOptimizeFaces(LPCVOID, UINT, UINT, BOOL, DWORD *);
746 HRESULT WINAPI D3DXOptimizeVertices(LPCVOID, UINT, UINT, BOOL, DWORD *);
747 HRESULT WINAPI D3DXRectPatchSize(CONST FLOAT *, DWORD *, DWORD *);
748 HRESULT WINAPI D3DXSHPRTCompSuperCluster(UINT *, LPD3DXMESH, UINT, UINT, UINT *, UINT *);
749 HRESULT WINAPI D3DXSHPRTCompSplitMeshSC(UINT *, UINT, UINT, UINT *, UINT, LPVOID, BOOL, UINT, LPD3DXBUFFER *, UINT *, BOOL, LPD3DXBUFFER *, LPD3DXBUFFER *, UINT *, UINT *, D3DXSHPRTSPLITMESHCLUSTERDATA *);
750 HRESULT WINAPI D3DXSimplifyMesh(LPD3DXMESH, CONST DWORD *, CONST D3DXATTRIBUTEWEIGHTS, CONST FLOAT *, DWORD, DWORD, LPD3DXMESH *);
751 HRESULT WINAPI D3DXSplitMesh(LPD3DXMESH, CONST DWORD *, CONST DWORD, CONST DWORD, DWORD *, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *);
752 HRESULT WINAPI D3DXTesselateNPatches(LPD3DXMESH, CONST DWORD *, FLOAT, BOOL, LPD3DXMESH *, LPD3DXBUFFER *);
753 HRESULT WINAPI D3DXTesselateRectPatch(LPDIRECT3DVERTEXBUFFER9, CONST FLOAT *, CONST D3DVERTEXELEMENT9 *, CONST D3DRECTPATCH_INFO *, LPD3DXMESH);
754 HRESULT WINAPI D3DXTesselateTriPatch(LPDIRECT3DVERTEXBUFFER9, CONST FLOAT *, CONST D3DVERTEXELEMENT9 *, CONST D3DTRIPATCH_INFO *, LPD3DXMESH);
755 HRESULT WINAPI D3DXTriPatchSize(CONST FLOAT *, DWORD *, DWORD *);
756 HRESULT WINAPI D3DXUVAtlasCreate(LPD3DXMESH, UINT, FLOAT, UINT, UINT, FLOAT, DWORD, CONST DWORD *, CONST FLOAT *, LPD3DXUVATLASCB, FLOAT, LPVOID, DWORD, LPD3DXMESH *, LPD3DXBUFFER *, LPD3DXBUFFER *, FLOAT *, UINT *);
757 HRESULT WINAPI D3DXUVAtlasPack(ID3DXMesh *, UINT, UINT, FLOAT, DWORD, CONST DWORD *, LPD3DXUVATLASCB, FLOAT, LPVOID, DWORD, LPD3DXBUFFER);
758 HRESULT WINAPI D3DXUVAtlasPartition(LPD3DXMESH, UINT, FLOAT, DWORD, CONST DWORD *, CONST DWORD *, CONST FLOAT *, LPD3DXUVATLASCB, FLOAT, LPVOID, DWORD, LPD3DXMESH *, LPD3DXBUFFER *, LPD3DXBUFFER *, LPD3DXBUFFER *, FLOAT *, UINT *);
759 HRESULT WINAPI D3DXValidMesh(LPD3DXMESH, CONST DWORD *, LPD3DXBUFFER *);
760 HRESULT WINAPI D3DXValidPatchMesh(LPD3DXPATCHMESH, DWORD *, DWORD *, LPD3DXBUFFER *);
761 HRESULT WINAPI D3DXWeldVertices(LPD3DXMESH, DWORD, CONST D3DXWELDEPSILONS *, CONST DWORD *, DWORD *, DWORD *, LPD3DXBUFFER *);
763 #ifdef __cplusplus
765 #endif
767 DEFINE_GUID(DXFILEOBJ_XSkinMeshHeader, 0x3cf169ce, 0xff7c, 0x44ab, 0x93, 0xc0, 0xf7, 0x8f, 0x62, 0xd1, 0x72, 0xe2);
768 DEFINE_GUID(DXFILEOBJ_VertexDuplicationIndices, 0xb8d65549, 0xd7c9, 0x4995, 0x89, 0xcf, 0x53, 0xa9, 0xa8, 0xb0, 0x31, 0xe3);
769 DEFINE_GUID(DXFILEOBJ_FaceAdjacency, 0xa64c844a, 0xe282, 0x4756, 0x8b, 0x80, 0x25, 0x0c, 0xde, 0x04, 0x39, 0x8c);
770 DEFINE_GUID(DXFILEOBJ_SkinWeights, 0x6f0d123b, 0xbad2, 0x4167, 0xa0, 0xd0, 0x80, 0x22, 0x4f, 0x25, 0xfa, 0xbb);
771 DEFINE_GUID(DXFILEOBJ_Patch, 0xa3eb5d44, 0xfc22, 0x429d, 0x9a, 0xfb, 0x32, 0x21, 0xcb, 0x97, 0x19, 0xa6);
772 DEFINE_GUID(DXFILEOBJ_PatchMesh, 0xd02c95cc, 0xedba, 0x4305, 0x9b, 0x5d, 0x18, 0x20, 0xd7, 0x70, 0x4d, 0xbf);
773 DEFINE_GUID(DXFILEOBJ_PatchMesh9, 0xb9ec94e1, 0xb9a6, 0x4251, 0xba, 0x18, 0x94, 0x89, 0x3f, 0x02, 0xc0, 0xea);
774 DEFINE_GUID(DXFILEOBJ_PMInfo, 0xb6c3e656, 0xec8b, 0x4b92, 0x9b, 0x62, 0x68, 0x16, 0x59, 0x52, 0x29, 0x47);
775 DEFINE_GUID(DXFILEOBJ_PMAttributeRange, 0x917e0427, 0xc61e, 0x4a14, 0x9c, 0x64, 0xaf, 0xe6, 0x5f, 0x9e, 0x98, 0x44);
776 DEFINE_GUID(DXFILEOBJ_PMVSplitRecord, 0x574ccc14, 0xf0b3, 0x4333, 0x82, 0x2d, 0x93, 0xe8, 0xa8, 0xa0, 0x8e, 0x4c);
777 DEFINE_GUID(DXFILEOBJ_FVFData, 0xb6e70a0e, 0x8ef9, 0x4e83, 0x94, 0xad, 0xec, 0xc8, 0xb0, 0xc0, 0x48, 0x97);
778 DEFINE_GUID(DXFILEOBJ_VertexElement, 0xf752461c, 0x1e23, 0x48f6, 0xb9, 0xf8, 0x83, 0x50, 0x85, 0x0f, 0x33, 0x6f);
779 DEFINE_GUID(DXFILEOBJ_DeclData, 0xbf22e553, 0x292c, 0x4781, 0x9f, 0xea, 0x62, 0xbd, 0x55, 0x4b, 0xdd, 0x93);
780 DEFINE_GUID(DXFILEOBJ_EffectFloats, 0xf1cfe2b3, 0x0de3, 0x4e28, 0xaf, 0xa1, 0x15, 0x5a, 0x75, 0x0a, 0x28, 0x2d);
781 DEFINE_GUID(DXFILEOBJ_EffectString, 0xd55b097e, 0xbdb6, 0x4c52, 0xb0, 0x3d, 0x60, 0x51, 0xc8, 0x9d, 0x0e, 0x42);
782 DEFINE_GUID(DXFILEOBJ_EffectDWord, 0x622c0ed0, 0x956e, 0x4da9, 0x90, 0x8a, 0x2a, 0xf9, 0x4f, 0x3c, 0xe7, 0x16);
783 DEFINE_GUID(DXFILEOBJ_EffectParamFloats, 0x3014b9a0, 0x62f5, 0x478c, 0x9b, 0x86, 0xe4, 0xac, 0x9f, 0x4e, 0x41, 0x8b);
784 DEFINE_GUID(DXFILEOBJ_EffectParamString, 0x1dbc4c88, 0x94c1, 0x46ee, 0x90, 0x76, 0x2c, 0x28, 0x81, 0x8c, 0x94, 0x81);
785 DEFINE_GUID(DXFILEOBJ_EffectParamDWord, 0xe13963bc, 0xae51, 0x4c5d, 0xb0, 0x0f, 0xcf, 0xa3, 0xa9, 0xd9, 0x7c, 0xe5);
786 DEFINE_GUID(DXFILEOBJ_EffectInstance, 0xe331f7e4, 0x0559, 0x4cc2, 0x8e, 0x99, 0x1c, 0xec, 0x16, 0x57, 0x92, 0x8f);
787 DEFINE_GUID(DXFILEOBJ_AnimTicksPerSecond, 0x9e415a43, 0x7ba6, 0x4a73, 0x87, 0x43, 0xb7, 0x3d, 0x47, 0xe8, 0x84, 0x76);
788 DEFINE_GUID(DXFILEOBJ_CompressedAnimationSet, 0x7f9b00b3, 0xf125, 0x4890, 0x87, 0x6e, 0x1c, 0x42, 0xbf, 0x69, 0x7c, 0x4d);
790 #define XSKINEXP_TEMPLATES \
791 "xof 0303txt 0032\
792 template XSkinMeshHeader \
794 <3CF169CE-FF7C-44ab-93C0-F78F62D172E2> \
795 WORD nMaxSkinWeightsPerVertex; \
796 WORD nMaxSkinWeightsPerFace; \
797 WORD nBones; \
799 template VertexDuplicationIndices \
801 <B8D65549-D7C9-4995-89CF-53A9A8B031E3> \
802 DWORD nIndices; \
803 DWORD nOriginalVertices; \
804 array DWORD indices[nIndices]; \
806 template FaceAdjacency \
808 <A64C844A-E282-4756-8B80-250CDE04398C> \
809 DWORD nIndices; \
810 array DWORD indices[nIndices]; \
812 template SkinWeights \
814 <6F0D123B-BAD2-4167-A0D0-80224F25FABB> \
815 STRING transformNodeName; \
816 DWORD nWeights; \
817 array DWORD vertexIndices[nWeights]; \
818 array float weights[nWeights]; \
819 Matrix4x4 matrixOffset; \
821 template Patch \
823 <A3EB5D44-FC22-429D-9AFB-3221CB9719A6> \
824 DWORD nControlIndices; \
825 array DWORD controlIndices[nControlIndices]; \
827 template PatchMesh \
829 <D02C95CC-EDBA-4305-9B5D-1820D7704BBF> \
830 DWORD nVertices; \
831 array Vector vertices[nVertices]; \
832 DWORD nPatches; \
833 array Patch patches[nPatches]; \
834 [ ... ] \
836 template PatchMesh9 \
838 <B9EC94E1-B9A6-4251-BA18-94893F02C0EA> \
839 DWORD Type; \
840 DWORD Degree; \
841 DWORD Basis; \
842 DWORD nVertices; \
843 array Vector vertices[nVertices]; \
844 DWORD nPatches; \
845 array Patch patches[nPatches]; \
846 [ ... ] \
847 } template EffectFloats \
849 <F1CFE2B3-0DE3-4e28-AFA1-155A750A282D> \
850 DWORD nFloats; \
851 array float Floats[nFloats]; \
853 template EffectString \
855 <D55B097E-BDB6-4c52-B03D-6051C89D0E42> \
856 STRING Value; \
858 template EffectDWord \
860 <622C0ED0-956E-4da9-908A-2AF94F3CE716> \
861 DWORD Value; \
862 } template EffectParamFloats \
864 <3014B9A0-62F5-478c-9B86-E4AC9F4E418B> \
865 STRING ParamName; \
866 DWORD nFloats; \
867 array float Floats[nFloats]; \
868 } template EffectParamString \
870 <1DBC4C88-94C1-46ee-9076-2C28818C9481> \
871 STRING ParamName; \
872 STRING Value; \
874 template EffectParamDWord \
876 <E13963BC-AE51-4c5d-B00F-CFA3A9D97CE5> \
877 STRING ParamName; \
878 DWORD Value; \
880 template EffectInstance \
882 <E331F7E4-0559-4cc2-8E99-1CEC1657928F> \
883 STRING EffectFilename; \
884 [ ... ] \
885 } template AnimTicksPerSecond \
887 <9E415A43-7BA6-4a73-8743-B73D47E88476> \
888 DWORD AnimTicksPerSecond; \
890 template CompressedAnimationSet \
892 <7F9B00B3-F125-4890-876E-1C42BF697C4D> \
893 DWORD CompressedBlockSize; \
894 FLOAT TicksPerSec; \
895 DWORD PlaybackType; \
896 DWORD BufferLength; \
897 array DWORD CompressedData[BufferLength]; \
900 #define XEXTENSIONS_TEMPLATES \
901 "xof 0303txt 0032\
902 template FVFData \
904 <B6E70A0E-8EF9-4e83-94AD-ECC8B0C04897> \
905 DWORD dwFVF; \
906 DWORD nDWords; \
907 array DWORD data[nDWords]; \
909 template VertexElement \
911 <F752461C-1E23-48f6-B9F8-8350850F336F> \
912 DWORD Type; \
913 DWORD Method; \
914 DWORD Usage; \
915 DWORD UsageIndex; \
917 template DeclData \
919 <BF22E553-292C-4781-9FEA-62BD554BDD93> \
920 DWORD nElements; \
921 array VertexElement Elements[nElements]; \
922 DWORD nDWords; \
923 array DWORD data[nDWords]; \
925 template PMAttributeRange \
927 <917E0427-C61E-4a14-9C64-AFE65F9E9844> \
928 DWORD iFaceOffset; \
929 DWORD nFacesMin; \
930 DWORD nFacesMax; \
931 DWORD iVertexOffset; \
932 DWORD nVerticesMin; \
933 DWORD nVerticesMax; \
935 template PMVSplitRecord \
937 <574CCC14-F0B3-4333-822D-93E8A8A08E4C> \
938 DWORD iFaceCLW; \
939 DWORD iVlrOffset; \
940 DWORD iCode; \
942 template PMInfo \
944 <B6C3E656-EC8B-4b92-9B62-681659522947> \
945 DWORD nAttributes; \
946 array PMAttributeRange attributeRanges[nAttributes]; \
947 DWORD nMaxValence; \
948 DWORD nMinLogicalVertices; \
949 DWORD nMaxLogicalVertices; \
950 DWORD nVSplits; \
951 array PMVSplitRecord splitRecords[nVSplits]; \
952 DWORD nAttributeMispredicts; \
953 array DWORD attributeMispredicts[nAttributeMispredicts]; \
956 #endif /* __WINE_D3DX9MESH_H */