winmm: Avoid direct seeking for memory files.
[wine/multimedia.git] / dlls / d2d1 / d2d1_private.h
blob5609db6b163d70189c475e02fd0ee85bdd6ecaac
1 /*
2 * Copyright 2014 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D2D1_PRIVATE_H
20 #define __WINE_D2D1_PRIVATE_H
22 #include "wine/debug.h"
24 #define COBJMACROS
25 #include "d2d1.h"
27 struct d2d_d3d_render_target
29 ID2D1RenderTarget ID2D1RenderTarget_iface;
30 LONG refcount;
33 void d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory,
34 IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN;
36 #endif /* __WINE_D2D1_PRIVATE_H */