2 * Some unit tests for d3d functions
4 * Copyright (C) 2005 Antoine Chavasse
5 * Copyright (C) 2006 Stefan Dösinger for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "wine/test.h"
27 static LPDIRECTDRAW7 lpDD
= NULL
;
28 static LPDIRECT3D7 lpD3D
= NULL
;
29 static LPDIRECTDRAWSURFACE7 lpDDS
= NULL
;
30 static LPDIRECT3DDEVICE7 lpD3DDevice
= NULL
;
31 static LPDIRECT3DVERTEXBUFFER7 lpVBufSrc
= NULL
;
32 static LPDIRECT3DVERTEXBUFFER7 lpVBufDest1
= NULL
;
33 static LPDIRECT3DVERTEXBUFFER7 lpVBufDest2
= NULL
;
35 /* To compare bad floating point numbers. Not the ideal way to do it,
36 * but it should be enought for here */
37 #define comparefloat(a, b) ( ((a - b) < 0.0001) && ((a-b) > -0.0001) )
39 static HRESULT (WINAPI
*pDirectDrawCreateEx
)(LPGUID
,LPVOID
*,REFIID
,LPUNKNOWN
);
41 typedef struct _VERTEX
43 float x
, y
, z
; /* position */
46 typedef struct _TVERTEX
48 float x
, y
, z
; /* position */
50 } TVERTEX
, *LPTVERTEX
;
53 static void init_function_pointers(void)
55 HMODULE hmod
= GetModuleHandleA("ddraw.dll");
59 pDirectDrawCreateEx
= (void*)GetProcAddress(hmod
, "DirectDrawCreateEx");
64 static BOOL
CreateDirect3D(void)
69 rc
= pDirectDrawCreateEx(NULL
, (void**)&lpDD
,
70 &IID_IDirectDraw7
, NULL
);
71 ok(rc
==DD_OK
|| rc
==DDERR_NODIRECTDRAWSUPPORT
, "DirectDrawCreateEx returned: %lx\n", rc
);
73 trace("DirectDrawCreateEx() failed with an error %lx\n", rc
);
77 rc
= IDirectDraw_SetCooperativeLevel(lpDD
, NULL
, DDSCL_NORMAL
);
78 ok(rc
==DD_OK
, "SetCooperativeLevel returned: %lx\n", rc
);
80 rc
= IDirectDraw7_QueryInterface(lpDD
, &IID_IDirect3D7
, (void**) &lpD3D
);
81 if (rc
== E_NOINTERFACE
) return FALSE
;
82 ok(rc
==DD_OK
, "QueryInterface returned: %lx\n", rc
);
84 memset(&ddsd
, 0, sizeof(ddsd
));
85 ddsd
.dwSize
= sizeof(ddsd
);
86 ddsd
.dwFlags
= DDSD_CAPS
| DDSD_WIDTH
| DDSD_HEIGHT
;
87 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
| DDSCAPS_3DDEVICE
;
90 rc
= IDirectDraw7_CreateSurface(lpDD
, &ddsd
, &lpDDS
, NULL
);
91 ok(rc
==DD_OK
, "CreateSurface returned: %lx\n", rc
);
93 rc
= IDirect3D7_CreateDevice(lpD3D
, &IID_IDirect3DTnLHalDevice
, lpDDS
,
95 ok(rc
==D3D_OK
|| rc
==DDERR_NOPALETTEATTACHED
|| rc
==E_OUTOFMEMORY
, "CreateDevice returned: %lx\n", rc
);
97 trace("IDirect3D7::CreateDevice() failed with an error %lx\n", rc
);
104 static void ReleaseDirect3D(void)
106 if (lpD3DDevice
!= NULL
)
108 IDirect3DDevice7_Release(lpD3DDevice
);
114 IDirectDrawSurface_Release(lpDDS
);
120 IDirect3D7_Release(lpD3D
);
126 IDirectDraw_Release(lpDD
);
131 static void LightTest(void)
135 D3DLIGHT7 defaultlight
;
136 BOOL bEnabled
= FALSE
;
138 /* Set a few lights with funky indices. */
139 memset(&light
, 0, sizeof(light
));
140 light
.dltType
= D3DLIGHT_DIRECTIONAL
;
141 U1(light
.dcvDiffuse
).r
= 0.5f
;
142 U2(light
.dcvDiffuse
).g
= 0.6f
;
143 U3(light
.dcvDiffuse
).b
= 0.7f
;
144 U2(light
.dvDirection
).y
= 1.f
;
146 rc
= IDirect3DDevice7_SetLight(lpD3DDevice
, 5, &light
);
147 ok(rc
==D3D_OK
, "SetLight returned: %lx\n", rc
);
148 rc
= IDirect3DDevice7_SetLight(lpD3DDevice
, 10, &light
);
149 ok(rc
==D3D_OK
, "SetLight returned: %lx\n", rc
);
150 rc
= IDirect3DDevice7_SetLight(lpD3DDevice
, 45, &light
);
151 ok(rc
==D3D_OK
, "SetLight returned: %lx\n", rc
);
154 /* Try to retrieve a light beyond the indices of the lights that have
156 rc
= IDirect3DDevice7_GetLight(lpD3DDevice
, 50, &light
);
157 ok(rc
==DDERR_INVALIDPARAMS
, "GetLight returned: %lx\n", rc
);
158 rc
= IDirect3DDevice7_GetLight(lpD3DDevice
, 2, &light
);
159 ok(rc
==DDERR_INVALIDPARAMS
, "GetLight returned: %lx\n", rc
);
162 /* Try to retrieve one of the lights that have been set */
163 rc
= IDirect3DDevice7_GetLight(lpD3DDevice
, 10, &light
);
164 ok(rc
==D3D_OK
, "GetLight returned: %lx\n", rc
);
167 /* Enable a light that have been previously set. */
168 rc
= IDirect3DDevice7_LightEnable(lpD3DDevice
, 10, TRUE
);
169 ok(rc
==D3D_OK
, "LightEnable returned: %lx\n", rc
);
172 /* Enable some lights that have not been previously set, and verify that
173 they have been initialized with proper default values. */
174 memset(&defaultlight
, 0, sizeof(D3DLIGHT7
));
175 defaultlight
.dltType
= D3DLIGHT_DIRECTIONAL
;
176 U1(defaultlight
.dcvDiffuse
).r
= 1.f
;
177 U2(defaultlight
.dcvDiffuse
).g
= 1.f
;
178 U3(defaultlight
.dcvDiffuse
).b
= 1.f
;
179 U3(defaultlight
.dvDirection
).z
= 1.f
;
181 rc
= IDirect3DDevice7_LightEnable(lpD3DDevice
, 20, TRUE
);
182 ok(rc
==D3D_OK
, "LightEnable returned: %lx\n", rc
);
183 memset(&light
, 0, sizeof(D3DLIGHT7
));
184 rc
= IDirect3DDevice7_GetLight(lpD3DDevice
, 20, &light
);
185 ok(rc
==D3D_OK
, "GetLight returned: %lx\n", rc
);
186 ok(!memcmp(&light
, &defaultlight
, sizeof(D3DLIGHT7
)),
187 "light data doesn't match expected default values\n" );
189 rc
= IDirect3DDevice7_LightEnable(lpD3DDevice
, 50, TRUE
);
190 ok(rc
==D3D_OK
, "LightEnable returned: %lx\n", rc
);
191 memset(&light
, 0, sizeof(D3DLIGHT7
));
192 rc
= IDirect3DDevice7_GetLight(lpD3DDevice
, 50, &light
);
193 ok(rc
==D3D_OK
, "GetLight returned: %lx\n", rc
);
194 ok(!memcmp(&light
, &defaultlight
, sizeof(D3DLIGHT7
)),
195 "light data doesn't match expected default values\n" );
198 /* Disable one of the light that have been previously enabled. */
199 rc
= IDirect3DDevice7_LightEnable(lpD3DDevice
, 20, FALSE
);
200 ok(rc
==D3D_OK
, "LightEnable returned: %lx\n", rc
);
202 /* Try to retrieve the enable status of some lights */
203 /* Light 20 is supposed to be disabled */
204 rc
= IDirect3DDevice7_GetLightEnable(lpD3DDevice
, 20, &bEnabled
);
205 ok(rc
==D3D_OK
, "GetLightEnable returned: %lx\n", rc
);
206 ok(!bEnabled
, "GetLightEnable says the light is enabled\n");
208 /* Light 10 is supposed to be enabled */
210 rc
= IDirect3DDevice7_GetLightEnable(lpD3DDevice
, 10, &bEnabled
);
211 ok(rc
==D3D_OK
, "GetLightEnable returned: %lx\n", rc
);
212 ok(bEnabled
, "GetLightEnable says the light is disabled\n");
214 /* Light 80 has not been set */
215 rc
= IDirect3DDevice7_GetLightEnable(lpD3DDevice
, 80, &bEnabled
);
216 ok(rc
==DDERR_INVALIDPARAMS
, "GetLightEnable returned: %lx\n", rc
);
218 /* Light 23 has not been set */
219 rc
= IDirect3DDevice7_GetLightEnable(lpD3DDevice
, 23, &bEnabled
);
220 ok(rc
==DDERR_INVALIDPARAMS
, "GetLightEnable returned: %lx\n", rc
);
223 static void ProcessVerticesTest()
225 D3DVERTEXBUFFERDESC desc
;
231 D3DMATRIX view
= { 2.0, 0.0, 0.0, 0.0,
234 0.0, 0.0, 0.0, 3.0 };
236 D3DMATRIX world
= { 0.0, 1.0, 0.0, 0.0,
239 0.0, 1.0, 1.0, 1.0 };
241 D3DMATRIX proj
= { 1.0, 0.0, 0.0, 1.0,
244 1.0, 0.0, 0.0, 1.0 };
245 /* Create some vertex buffers */
247 memset(&desc
, 0, sizeof(desc
));
248 desc
.dwSize
= sizeof(desc
);
250 desc
.dwFVF
= D3DFVF_XYZ
;
251 desc
.dwNumVertices
= 16;
252 rc
= IDirect3D7_CreateVertexBuffer(lpD3D
, &desc
, &lpVBufSrc
, 0);
253 ok(rc
==D3D_OK
|| rc
==E_OUTOFMEMORY
, "CreateVertexBuffer returned: %lx\n", rc
);
256 trace("IDirect3D7::CreateVertexBuffer() failed with an error %lx\n", rc
);
260 memset(&desc
, 0, sizeof(desc
));
261 desc
.dwSize
= sizeof(desc
);
263 desc
.dwFVF
= D3DFVF_XYZRHW
;
264 desc
.dwNumVertices
= 16;
265 /* Msdn says that the last parameter must be 0 - check that */
266 rc
= IDirect3D7_CreateVertexBuffer(lpD3D
, &desc
, &lpVBufDest1
, 4);
267 ok(rc
==D3D_OK
|| rc
==E_OUTOFMEMORY
, "CreateVertexBuffer returned: %lx\n", rc
);
270 trace("IDirect3D7::CreateVertexBuffer() failed with an error %lx\n", rc
);
274 memset(&desc
, 0, sizeof(desc
));
275 desc
.dwSize
= sizeof(desc
);
277 desc
.dwFVF
= D3DFVF_XYZ
;
278 desc
.dwNumVertices
= 16;
279 /* Msdn says that the last parameter must be 0 - check that */
280 rc
= IDirect3D7_CreateVertexBuffer(lpD3D
, &desc
, &lpVBufDest2
, 12345678);
281 ok(rc
==D3D_OK
|| rc
==E_OUTOFMEMORY
, "CreateVertexBuffer returned: %lx\n", rc
);
284 trace("IDirect3D7::CreateVertexBuffer() failed with an error %lx\n", rc
);
288 rc
= IDirect3DVertexBuffer7_Lock(lpVBufSrc
, 0, (void **) &in
, NULL
);
289 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Lock returned: %lx\n", rc
);
292 /* Check basic transformation */
309 rc
= IDirect3DVertexBuffer7_Unlock(lpVBufSrc
);
310 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Unlock returned: %lx\n", rc
);
312 rc
= IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest1
, D3DVOP_TRANSFORM
, 0, 4, lpVBufSrc
, 0, lpD3DDevice
, 0);
313 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::ProcessVertices returned: %lx\n", rc
);
315 rc
= IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest2
, D3DVOP_TRANSFORM
, 0, 4, lpVBufSrc
, 0, lpD3DDevice
, 0);
316 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::ProcessVertices returned: %lx\n", rc
);
318 rc
= IDirect3DVertexBuffer7_Lock(lpVBufDest1
, 0, (void **) &out
, NULL
);
319 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Lock returned: %lx\n", rc
);
322 /* Check the results */
323 if( !comparefloat(out
[0].x
, 128.0 ) ||
324 !comparefloat(out
[0].y
, 128.0 ) ||
325 !comparefloat(out
[0].z
, 0.0 ) ||
326 !comparefloat(out
[0].rhw
, 1.0 ))
328 todo_wine
ok(FALSE
, "Output 0 vertex is (%f , %f , %f , %f)\n", out
[0].x
, out
[0].y
, out
[0].z
, out
[0].rhw
);
332 todo_wine
ok(TRUE
, "Output 0 vertex is (%f , %f , %f , %f)\n", out
[0].x
, out
[0].y
, out
[0].z
, out
[0].rhw
);
335 if( !comparefloat(out
[1].x
, 256.0 ) ||
336 !comparefloat(out
[1].y
, 0.0 ) ||
337 !comparefloat(out
[1].z
, 1.0 ) ||
338 !comparefloat(out
[1].rhw
, 1.0 ))
340 todo_wine
ok(FALSE
, "Output 1 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
344 todo_wine
ok(TRUE
, "Output 1 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
347 if( !comparefloat(out
[2].x
, 0.0 ) ||
348 !comparefloat(out
[2].y
, 256.0 ) ||
349 !comparefloat(out
[2].z
, 0.5 ) ||
350 !comparefloat(out
[2].rhw
, 1.0 ))
352 todo_wine
ok(FALSE
, "Output 2 vertex is (%f , %f , %f , %f)\n", out
[2].x
, out
[2].y
, out
[2].z
, out
[2].rhw
);
356 todo_wine
ok(TRUE
, "Output 2 vertex is (%f , %f , %f , %f)\n", out
[2].x
, out
[2].y
, out
[2].z
, out
[2].rhw
);
359 if( !comparefloat(out
[3].x
, 192.0 ) ||
360 !comparefloat(out
[3].y
, 192.0 ) ||
361 !comparefloat(out
[3].z
, 0.25 ) ||
362 !comparefloat(out
[3].rhw
, 1.0 ))
364 todo_wine
ok(FALSE
, "Output 3 vertex is (%f , %f , %f , %f)\n", out
[3].x
, out
[3].y
, out
[3].z
, out
[3].rhw
);
368 todo_wine
ok(TRUE
, "Output 3 vertex is (%f , %f , %f , %f)\n", out
[3].x
, out
[3].y
, out
[3].z
, out
[3].rhw
);
371 rc
= IDirect3DVertexBuffer7_Unlock(lpVBufDest1
);
372 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Unlock returned: %lx\n", rc
);
375 rc
= IDirect3DVertexBuffer7_Lock(lpVBufDest2
, 0, (void **) &out2
, NULL
);
376 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Lock returned: %lx\n", rc
);
378 /* Small thing without much practial meaning, but I stumbled upon it,
379 * so let's check for it: If the output vertex buffer has to RHW value,
380 * The RHW value of the last vertex is written into the next vertex
382 if( !comparefloat(out2
[4].x
, 1.0 ) ||
383 !comparefloat(out2
[4].y
, 0.0 ) ||
384 !comparefloat(out2
[4].z
, 0.0 ) )
386 todo_wine
ok(FALSE
, "Output 4 vertex is (%f , %f , %f)\n", out2
[4].x
, out2
[4].y
, out2
[4].z
);
390 todo_wine
ok(TRUE
, "Output 4 vertex is (%f , %f , %f)\n", out2
[4].x
, out2
[4].y
, out2
[4].z
);
393 rc
= IDirect3DVertexBuffer7_Unlock(lpVBufDest2
);
394 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Unlock returned: %lx\n", rc
);
397 /* Try a more complicated viewport, same vertices */
398 memset(&vp
, 0, sizeof(vp
));
405 rc
= IDirect3DDevice7_SetViewport(lpD3DDevice
, &vp
);
406 ok(rc
==D3D_OK
, "IDirect3DDevice7_SetViewport failed with rc=%lx\n", rc
);
409 rc
= IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest1
, D3DVOP_TRANSFORM
, 0, 4, lpVBufSrc
, 0, lpD3DDevice
, 0);
410 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::ProcessVertices returned: %lx\n", rc
);
412 rc
= IDirect3DVertexBuffer7_Lock(lpVBufDest1
, 0, (void **) &out
, NULL
);
413 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Lock returned: %lx\n", rc
);
416 /* Check the results */
417 if( !comparefloat(out
[0].x
, 133.0 ) ||
418 !comparefloat(out
[0].y
, 70.0 ) ||
419 !comparefloat(out
[0].z
, -2.0 ) ||
420 !comparefloat(out
[0].rhw
, 1.0 ))
422 todo_wine
ok(FALSE
, "Output 0 vertex is (%f , %f , %f , %f)\n", out
[0].x
, out
[0].y
, out
[0].z
, out
[0].rhw
);
426 todo_wine
ok(TRUE
, "Output 0 vertex is (%f , %f , %f , %f)\n", out
[0].x
, out
[0].y
, out
[0].z
, out
[0].rhw
);
429 if( !comparefloat(out
[1].x
, 256.0 ) ||
430 !comparefloat(out
[1].y
, 5.0 ) ||
431 !comparefloat(out
[1].z
, 4.0 ) ||
432 !comparefloat(out
[1].rhw
, 1.0 ))
434 todo_wine
ok(FALSE
, "Output 1 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
438 todo_wine
ok(TRUE
, "Output 1 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
441 if( !comparefloat(out
[2].x
, 10.0 ) ||
442 !comparefloat(out
[2].y
, 135.0 ) ||
443 !comparefloat(out
[2].z
, 1.0 ) ||
444 !comparefloat(out
[2].rhw
, 1.0 ))
446 todo_wine
ok(FALSE
, "Output 2 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
450 todo_wine
ok(TRUE
, "Output 2 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
453 if( !comparefloat(out
[3].x
, 194.5 ) ||
454 !comparefloat(out
[3].y
, 102.5 ) ||
455 !comparefloat(out
[3].z
, -0.5 ) ||
456 !comparefloat(out
[3].rhw
, 1.0 ))
458 todo_wine
ok(FALSE
, "Output 3 vertex is (%f , %f , %f , %f)\n", out
[3].x
, out
[3].y
, out
[3].z
, out
[3].rhw
);
462 todo_wine
ok(TRUE
, "Output 3 vertex is (%f , %f , %f , %f)\n", out
[3].x
, out
[3].y
, out
[3].z
, out
[3].rhw
);
465 rc
= IDirect3DVertexBuffer7_Unlock(lpVBufDest1
);
466 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Unlock returned: %lx\n", rc
);
469 /* Play with some matrices. */
471 rc
= IDirect3DDevice7_SetTransform(lpD3DDevice
, D3DTRANSFORMSTATE_VIEW
, &view
);
472 ok(rc
==D3D_OK
, "IDirect3DDevice7_SetTransform failed\n");
474 rc
= IDirect3DDevice7_SetTransform(lpD3DDevice
, D3DTRANSFORMSTATE_PROJECTION
, &proj
);
475 ok(rc
==D3D_OK
, "IDirect3DDevice7_SetTransform failed\n");
477 rc
= IDirect3DDevice7_SetTransform(lpD3DDevice
, D3DTRANSFORMSTATE_WORLD
, &world
);
478 ok(rc
==D3D_OK
, "IDirect3DDevice7_SetTransform failed\n");
480 rc
= IDirect3DVertexBuffer7_ProcessVertices(lpVBufDest1
, D3DVOP_TRANSFORM
, 0, 4, lpVBufSrc
, 0, lpD3DDevice
, 0);
481 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::ProcessVertices returned: %lx\n", rc
);
483 rc
= IDirect3DVertexBuffer7_Lock(lpVBufDest1
, 0, (void **) &out
, NULL
);
484 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Lock returned: %lx\n", rc
);
487 /* Keep the viewport simpler, otherwise we get bad numbers to compare */
494 rc
= IDirect3DDevice7_SetViewport(lpD3DDevice
, &vp
);
495 ok(rc
==D3D_OK
, "IDirect3DDevice7_SetViewport failed\n");
497 /* Check the results */
498 if( !comparefloat(out
[0].x
, 256.0 ) || /* X coordinate is cut at the surface edges */
499 !comparefloat(out
[0].y
, 70.0 ) ||
500 !comparefloat(out
[0].z
, -2.0 ) ||
501 !comparefloat(out
[0].rhw
, (1.0 / 3.0)))
503 todo_wine
ok(FALSE
, "Output 0 vertex is (%f , %f , %f , %f)\n", out
[0].x
, out
[0].y
, out
[0].z
, out
[0].rhw
);
507 todo_wine
ok(TRUE
, "Output 0 vertex is (%f , %f , %f , %f)\n", out
[0].x
, out
[0].y
, out
[0].z
, out
[0].rhw
);
510 if( !comparefloat(out
[1].x
, 256.0 ) ||
511 !comparefloat(out
[1].y
, 78.125000 ) ||
512 !comparefloat(out
[1].z
, -2.750000 ) ||
513 !comparefloat(out
[1].rhw
, 0.125000 ))
515 todo_wine
ok(FALSE
, "Output 1 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
519 todo_wine
ok(TRUE
, "Output 1 vertex is (%f , %f , %f , %f)\n", out
[1].x
, out
[1].y
, out
[1].z
, out
[1].rhw
);
522 if( !comparefloat(out
[2].x
, 256.0 ) ||
523 !comparefloat(out
[2].y
, 44.000000 ) ||
524 !comparefloat(out
[2].z
, 0.400000 ) ||
525 !comparefloat(out
[2].rhw
, 0.400000 ))
527 todo_wine
ok(FALSE
, "Output 2 vertex is (%f , %f , %f , %f)\n", out
[2].x
, out
[2].y
, out
[2].z
, out
[2].rhw
);
531 todo_wine
ok(TRUE
, "Output 2 vertex is (%f , %f , %f , %f)\n", out
[2].x
, out
[2].y
, out
[2].z
, out
[2].rhw
);
534 if( !comparefloat(out
[3].x
, 256.0 ) ||
535 !comparefloat(out
[3].y
, 81.818184 ) ||
536 !comparefloat(out
[3].z
, -3.090909 ) ||
537 !comparefloat(out
[3].rhw
, 0.363636 ))
539 todo_wine
ok(FALSE
, "Output 3 vertex is (%f , %f , %f , %f)\n", out
[3].x
, out
[3].y
, out
[3].z
, out
[3].rhw
);
543 todo_wine
ok(TRUE
, "Output 3 vertex is (%f , %f , %f , %f)\n", out
[3].x
, out
[3].y
, out
[3].z
, out
[3].rhw
);
546 rc
= IDirect3DVertexBuffer7_Unlock(lpVBufDest1
);
547 ok(rc
==D3D_OK
, "IDirect3DVertexBuffer::Unlock returned: %lx\n", rc
);
551 IDirect3DVertexBuffer7_Release(lpVBufSrc
);
552 IDirect3DVertexBuffer7_Release(lpVBufDest1
);
553 IDirect3DVertexBuffer7_Release(lpVBufDest2
);
558 init_function_pointers();
559 if(!pDirectDrawCreateEx
) {
560 trace("function DirectDrawCreateEx not available, skipping tests\n");
564 if(!CreateDirect3D()) {
565 trace("Skipping tests\n");
569 ProcessVerticesTest();