2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
31 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DVertexBuffer9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
52 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
53 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
55 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
59 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
61 wined3d_buffer_incref(buffer
->wined3d_buffer
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
70 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
71 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
77 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
80 wined3d_buffer_decref(buffer
->wined3d_buffer
);
81 wined3d_mutex_unlock();
83 /* Release the device last, as it may cause the device to be destroyed. */
84 IDirect3DDevice9Ex_Release(device
);
90 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
92 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
94 TRACE("iface %p, device %p.\n", iface
, device
);
96 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
97 IDirect3DDevice9_AddRef(*device
);
99 TRACE("Returning device %p.\n", *device
);
104 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
105 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
107 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
108 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
109 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
111 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
114 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
115 REFGUID guid
, void *data
, DWORD
*data_size
)
117 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
118 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
119 iface
, debugstr_guid(guid
), data
, data_size
);
121 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
124 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
126 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
127 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
129 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
132 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
134 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
137 TRACE("iface %p, priority %u.\n", iface
, priority
);
139 wined3d_mutex_lock();
140 previous
= wined3d_buffer_set_priority(buffer
->wined3d_buffer
, priority
);
141 wined3d_mutex_unlock();
146 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
148 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
151 TRACE("iface %p.\n", iface
);
153 wined3d_mutex_lock();
154 priority
= wined3d_buffer_get_priority(buffer
->wined3d_buffer
);
155 wined3d_mutex_unlock();
160 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
162 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
164 TRACE("iface %p.\n", iface
);
166 wined3d_mutex_lock();
167 wined3d_buffer_preload(buffer
->wined3d_buffer
);
168 wined3d_mutex_unlock();
171 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
173 TRACE("iface %p.\n", iface
);
175 return D3DRTYPE_VERTEXBUFFER
;
178 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
179 void **data
, DWORD flags
)
181 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
184 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
185 iface
, offset
, size
, data
, flags
);
187 wined3d_mutex_lock();
188 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
189 wined3d_mutex_unlock();
194 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
196 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
198 TRACE("iface %p.\n", iface
);
200 wined3d_mutex_lock();
201 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
202 wined3d_mutex_unlock();
207 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
208 D3DVERTEXBUFFER_DESC
*desc
)
210 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
211 struct wined3d_resource_desc wined3d_desc
;
212 struct wined3d_resource
*wined3d_resource
;
214 TRACE("iface %p, desc %p.\n", iface
, desc
);
216 wined3d_mutex_lock();
217 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
218 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
219 wined3d_mutex_unlock();
221 desc
->Format
= D3DFMT_VERTEXDATA
;
222 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
223 desc
->Pool
= wined3d_desc
.pool
;
224 desc
->Size
= wined3d_desc
.size
;
225 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
226 desc
->FVF
= buffer
->fvf
;
231 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
234 d3d9_vertexbuffer_QueryInterface
,
235 d3d9_vertexbuffer_AddRef
,
236 d3d9_vertexbuffer_Release
,
237 /* IDirect3DResource9 */
238 d3d9_vertexbuffer_GetDevice
,
239 d3d9_vertexbuffer_SetPrivateData
,
240 d3d9_vertexbuffer_GetPrivateData
,
241 d3d9_vertexbuffer_FreePrivateData
,
242 d3d9_vertexbuffer_SetPriority
,
243 d3d9_vertexbuffer_GetPriority
,
244 d3d9_vertexbuffer_PreLoad
,
245 d3d9_vertexbuffer_GetType
,
246 /* IDirect3DVertexBuffer9 */
247 d3d9_vertexbuffer_Lock
,
248 d3d9_vertexbuffer_Unlock
,
249 d3d9_vertexbuffer_GetDesc
,
252 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
254 struct d3d9_vertexbuffer
*buffer
= parent
;
255 d3d9_resource_cleanup(&buffer
->resource
);
256 HeapFree(GetProcessHeap(), 0, buffer
);
259 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
261 d3d9_vertexbuffer_wined3d_object_destroyed
,
264 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
265 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
269 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
271 d3d9_resource_init(&buffer
->resource
);
273 wined3d_mutex_lock();
274 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
275 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
276 wined3d_mutex_unlock();
279 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
283 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
284 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
289 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
293 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
295 return impl_from_IDirect3DVertexBuffer9(iface
);
298 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
300 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
303 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
305 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
307 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
308 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
309 || IsEqualGUID(riid
, &IID_IUnknown
))
311 IDirect3DIndexBuffer9_AddRef(iface
);
316 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
319 return E_NOINTERFACE
;
322 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
324 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
325 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
327 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
331 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
332 wined3d_mutex_lock();
333 wined3d_buffer_incref(buffer
->wined3d_buffer
);
334 wined3d_mutex_unlock();
340 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
342 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
343 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
345 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
349 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
351 wined3d_mutex_lock();
352 wined3d_buffer_decref(buffer
->wined3d_buffer
);
353 wined3d_mutex_unlock();
355 /* Release the device last, as it may cause the device to be destroyed. */
356 IDirect3DDevice9Ex_Release(device
);
362 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
364 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
366 TRACE("iface %p, device %p.\n", iface
, device
);
368 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
369 IDirect3DDevice9_AddRef(*device
);
371 TRACE("Returning device %p.\n", *device
);
376 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
377 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
379 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
380 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
381 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
383 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
386 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
387 REFGUID guid
, void *data
, DWORD
*data_size
)
389 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
390 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
391 iface
, debugstr_guid(guid
), data
, data_size
);
393 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
396 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
398 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
399 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
401 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
404 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
406 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
409 TRACE("iface %p, priority %u.\n", iface
, priority
);
411 wined3d_mutex_lock();
412 previous
= wined3d_buffer_set_priority(buffer
->wined3d_buffer
, priority
);
413 wined3d_mutex_unlock();
418 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
420 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
423 TRACE("iface %p.\n", iface
);
425 wined3d_mutex_lock();
426 priority
= wined3d_buffer_get_priority(buffer
->wined3d_buffer
);
427 wined3d_mutex_unlock();
432 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
434 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
436 TRACE("iface %p.\n", iface
);
438 wined3d_mutex_lock();
439 wined3d_buffer_preload(buffer
->wined3d_buffer
);
440 wined3d_mutex_unlock();
443 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
445 TRACE("iface %p.\n", iface
);
447 return D3DRTYPE_INDEXBUFFER
;
450 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
451 UINT offset
, UINT size
, void **data
, DWORD flags
)
453 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
456 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
457 iface
, offset
, size
, data
, flags
);
459 wined3d_mutex_lock();
460 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
461 wined3d_mutex_unlock();
466 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
468 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
470 TRACE("iface %p.\n", iface
);
472 wined3d_mutex_lock();
473 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
474 wined3d_mutex_unlock();
479 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
481 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
482 struct wined3d_resource_desc wined3d_desc
;
483 struct wined3d_resource
*wined3d_resource
;
485 TRACE("iface %p, desc %p.\n", iface
, desc
);
487 wined3d_mutex_lock();
488 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
489 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
490 wined3d_mutex_unlock();
492 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
493 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
494 desc
->Pool
= wined3d_desc
.pool
;
495 desc
->Size
= wined3d_desc
.size
;
496 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
501 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
504 d3d9_indexbuffer_QueryInterface
,
505 d3d9_indexbuffer_AddRef
,
506 d3d9_indexbuffer_Release
,
507 /* IDirect3DResource9 */
508 d3d9_indexbuffer_GetDevice
,
509 d3d9_indexbuffer_SetPrivateData
,
510 d3d9_indexbuffer_GetPrivateData
,
511 d3d9_indexbuffer_FreePrivateData
,
512 d3d9_indexbuffer_SetPriority
,
513 d3d9_indexbuffer_GetPriority
,
514 d3d9_indexbuffer_PreLoad
,
515 d3d9_indexbuffer_GetType
,
516 /* IDirect3DIndexBuffer9 */
517 d3d9_indexbuffer_Lock
,
518 d3d9_indexbuffer_Unlock
,
519 d3d9_indexbuffer_GetDesc
,
522 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
524 struct d3d9_indexbuffer
*buffer
= parent
;
525 d3d9_resource_cleanup(&buffer
->resource
);
526 HeapFree(GetProcessHeap(), 0, buffer
);
529 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
531 d3d9_indexbuffer_wined3d_object_destroyed
,
534 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
535 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
539 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
540 buffer
->format
= wined3dformat_from_d3dformat(format
);
541 d3d9_resource_init(&buffer
->resource
);
543 wined3d_mutex_lock();
544 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
545 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
546 wined3d_mutex_unlock();
549 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
553 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
554 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
559 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
563 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
565 return impl_from_IDirect3DIndexBuffer9(iface
);