wined3d: Use the proper texture target in ffp_blit_set().
[wine/multimedia.git] / tools / wmc / lang.h
blob5a11c5ba580e9514ac43c57de5ded90edb97386c
1 /*
2 * Wine Message Compiler language and codepage support
4 * Copyright 2000 Bertho A. Stultiens (BS)
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WMC_LANG_H
22 #define __WMC_LANG_H
24 #include "wine/unicode.h"
26 typedef struct language {
27 unsigned id;
28 unsigned doscp;
29 unsigned wincp;
30 const char *name;
31 const char *country;
32 } language_t;
34 void show_languages(void);
35 const language_t *find_language(unsigned id);
36 void show_codepages(void);
37 const union cptable *find_codepage(int id);
39 #endif