wined3d: Implement locally defined boolean and integer constants in GLSL.
[wine/multimedia.git] / dlls / d3dxof / Makefile.in
blobfa0ba154c7a08e9629034f7a1067778805957086
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3dxof.dll
6 IMPORTLIB = libd3dxof.$(IMPLIBEXT)
7 IMPORTS = ole32 user32 advapi32 kernel32
8 EXTRALIBS = -ldxguid -luuid
10 C_SRCS = \
11 main.c \
12 d3dxof.c \
13 regsvr.c
15 RC_SRCS = version.rc
17 @MAKE_DLL_RULES@
19 ### Dependencies: