gdi32: Return a new path from PATH_FlattenPath instead of replacing the DC path.
[wine/multimedia.git] / dlls / ddraw / ddraw_private.h
blobf53c93f06bba3e5e147d0eded3aa4271813e343f
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
55 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
57 /*****************************************************************************
58 * IDirectDraw implementation structure
59 *****************************************************************************/
60 struct FvfToDecl
62 DWORD fvf;
63 struct wined3d_vertex_declaration *decl;
66 struct IDirectDrawImpl
68 /* Interfaces */
69 IDirectDraw7 IDirectDraw7_iface;
70 IDirectDraw4 IDirectDraw4_iface;
71 IDirectDraw2 IDirectDraw2_iface;
72 IDirectDraw IDirectDraw_iface;
73 IDirect3D7 IDirect3D7_iface;
74 IDirect3D3 IDirect3D3_iface;
75 IDirect3D2 IDirect3D2_iface;
76 IDirect3D IDirect3D_iface;
77 struct wined3d_device_parent device_parent;
79 /* See comment in IDirectDraw::AddRef */
80 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
81 BOOL initialized;
83 /* WineD3D linkage */
84 struct wined3d *wineD3D;
85 struct wined3d_device *wined3d_device;
86 BOOL d3d_initialized;
88 IDirectDrawSurfaceImpl *primary;
89 RECT primary_lock;
90 struct wined3d_surface *wined3d_frontbuffer;
91 struct wined3d_swapchain *wined3d_swapchain;
92 HWND swapchain_window;
94 /* DirectDraw things, which are not handled by WineD3D */
95 DWORD cooperative_level;
97 DWORD orig_width, orig_height;
98 DWORD orig_bpp;
100 /* D3D things */
101 IDirectDrawSurfaceImpl *d3d_target;
102 HWND d3d_window;
103 IDirect3DDeviceImpl *d3ddevice;
104 int d3dversion;
106 /* Various HWNDs */
107 HWND focuswindow;
108 HWND devicewindow;
109 HWND dest_window;
111 /* Helpers for surface creation */
112 IDirectDrawSurfaceImpl *tex_root;
114 /* For the dll unload cleanup code */
115 struct list ddraw_list_entry;
116 /* The surface list - can't relay this to WineD3D
117 * because of IParent
119 struct list surface_list;
121 /* FVF management */
122 struct FvfToDecl *decls;
123 UINT numConvertedDecls, declArraySize;
126 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
128 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
129 void ddraw_destroy_swapchain(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
131 static inline void ddraw_set_swapchain_window(struct IDirectDrawImpl *ddraw, HWND window)
133 if (window == GetDesktopWindow())
134 window = NULL;
135 ddraw->swapchain_window = window;
138 /* Utility functions */
139 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
140 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
141 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
143 /* The default surface type */
144 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
146 /*****************************************************************************
147 * IDirectDrawSurface implementation structure
148 *****************************************************************************/
150 struct IDirectDrawSurfaceImpl
152 /* IUnknown fields */
153 IDirectDrawSurface7 IDirectDrawSurface7_iface;
154 IDirectDrawSurface4 IDirectDrawSurface4_iface;
155 IDirectDrawSurface3 IDirectDrawSurface3_iface;
156 IDirectDrawSurface2 IDirectDrawSurface2_iface;
157 IDirectDrawSurface IDirectDrawSurface_iface;
158 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
159 IDirect3DTexture2 IDirect3DTexture2_iface;
160 IDirect3DTexture IDirect3DTexture_iface;
162 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
163 IUnknown *ifaceToRelease;
165 int version;
167 /* Connections to other Objects */
168 IDirectDrawImpl *ddraw;
169 struct wined3d_surface *wined3d_surface;
170 struct wined3d_texture *wined3d_texture;
172 /* This implementation handles attaching surfaces to other surfaces */
173 IDirectDrawSurfaceImpl *next_attached;
174 IDirectDrawSurfaceImpl *first_attached;
175 IUnknown *attached_iface;
177 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
178 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
179 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
180 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
182 #define MAX_COMPLEX_ATTACHED 6
183 IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
184 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
185 * but no pointer to prevent temptations to traverse it in the wrong direction.
187 BOOL is_complex_root;
189 /* Surface description, for GetAttachedSurface */
190 DDSURFACEDESC2 surface_desc;
192 /* Misc things */
193 DWORD uniqueness_value;
194 UINT mipmap_level;
196 /* Clipper objects */
197 IDirectDrawClipperImpl *clipper;
199 /* For the ddraw surface list */
200 struct list surface_list_entry;
202 DWORD Handle;
205 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
206 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
207 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
208 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
209 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
211 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
213 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
216 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
218 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
221 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
223 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
226 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
228 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
231 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
233 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
236 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
238 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
241 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
243 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
246 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
247 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
248 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
250 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
251 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
253 #define DDRAW_INVALID_HANDLE ~0U
255 enum ddraw_handle_type
257 DDRAW_HANDLE_FREE,
258 DDRAW_HANDLE_MATERIAL,
259 DDRAW_HANDLE_MATRIX,
260 DDRAW_HANDLE_STATEBLOCK,
261 DDRAW_HANDLE_SURFACE,
264 struct ddraw_handle_entry
266 void *object;
267 enum ddraw_handle_type type;
270 struct ddraw_handle_table
272 struct ddraw_handle_entry *entries;
273 struct ddraw_handle_entry *free_entries;
274 UINT table_size;
275 UINT entry_count;
278 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
279 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
280 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
281 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
282 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
284 struct IDirect3DDeviceImpl
286 /* IUnknown */
287 IDirect3DDevice7 IDirect3DDevice7_iface;
288 IDirect3DDevice3 IDirect3DDevice3_iface;
289 IDirect3DDevice2 IDirect3DDevice2_iface;
290 IDirect3DDevice IDirect3DDevice_iface;
291 LONG ref;
293 /* Other object connections */
294 struct wined3d_device *wined3d_device;
295 IDirectDrawImpl *ddraw;
296 struct wined3d_buffer *indexbuffer;
297 IDirectDrawSurfaceImpl *target;
299 /* Viewport management */
300 struct list viewport_list;
301 IDirect3DViewportImpl *current_viewport;
302 D3DVIEWPORT7 active_viewport;
304 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
305 BOOL legacyTextureBlending;
307 /* Light state */
308 DWORD material;
310 /* Rendering functions to wrap D3D(1-3) to D3D7 */
311 D3DPRIMITIVETYPE primitive_type;
312 DWORD vertex_type;
313 DWORD render_flags;
314 DWORD nb_vertices;
315 LPBYTE vertex_buffer;
316 DWORD vertex_size;
317 DWORD buffer_size;
319 /* Handle management */
320 struct ddraw_handle_table handle_table;
321 D3DMATRIXHANDLE world, proj, view;
324 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
325 IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
327 /* The IID */
328 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
330 /* Helper functions */
331 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
332 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
333 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
335 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
337 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
340 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
342 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
345 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
347 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
350 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
352 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
355 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
356 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
357 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
358 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
360 /*****************************************************************************
361 * IDirectDrawClipper implementation structure
362 *****************************************************************************/
363 struct IDirectDrawClipperImpl
365 IDirectDrawClipper IDirectDrawClipper_iface;
366 LONG ref;
368 struct wined3d_clipper *wineD3DClipper;
369 BOOL initialized;
372 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
373 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
375 /*****************************************************************************
376 * IDirectDrawPalette implementation structure
377 *****************************************************************************/
378 struct IDirectDrawPaletteImpl
380 /* IUnknown fields */
381 IDirectDrawPalette IDirectDrawPalette_iface;
382 LONG ref;
384 struct wined3d_palette *wineD3DPalette;
386 /* IDirectDrawPalette fields */
387 IUnknown *ifaceToRelease;
390 static inline IDirectDrawPaletteImpl *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
392 return CONTAINING_RECORD(iface, IDirectDrawPaletteImpl, IDirectDrawPalette_iface);
395 IDirectDrawPaletteImpl *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
397 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
398 IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
400 /* Helper structures */
401 struct object_creation_info
403 const CLSID *clsid;
404 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
405 void **ppObj);
408 /******************************************************************************
409 * IDirect3DLight implementation structure - Wraps to D3D7
410 ******************************************************************************/
411 struct IDirect3DLightImpl
413 IDirect3DLight IDirect3DLight_iface;
414 LONG ref;
416 /* IDirect3DLight fields */
417 IDirectDrawImpl *ddraw;
419 /* If this light is active for one viewport, put the viewport here */
420 IDirect3DViewportImpl *active_viewport;
422 D3DLIGHT2 light;
423 D3DLIGHT7 light7;
425 DWORD dwLightIndex;
427 struct list entry;
430 /* Helper functions */
431 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
432 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
433 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
434 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
436 /******************************************************************************
437 * IDirect3DMaterial implementation structure - Wraps to D3D7
438 ******************************************************************************/
439 struct IDirect3DMaterialImpl
441 IDirect3DMaterial3 IDirect3DMaterial3_iface;
442 IDirect3DMaterial2 IDirect3DMaterial2_iface;
443 IDirect3DMaterial IDirect3DMaterial_iface;
444 LONG ref;
446 /* IDirect3DMaterial2 fields */
447 IDirectDrawImpl *ddraw;
448 IDirect3DDeviceImpl *active_device;
450 D3DMATERIAL mat;
451 DWORD Handle;
454 /* Helper functions */
455 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
456 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
458 /*****************************************************************************
459 * IDirect3DViewport - Wraps to D3D7
460 *****************************************************************************/
461 struct IDirect3DViewportImpl
463 IDirect3DViewport3 IDirect3DViewport3_iface;
464 LONG ref;
466 /* IDirect3DViewport fields */
467 IDirectDrawImpl *ddraw;
469 /* If this viewport is active for one device, put the device here */
470 IDirect3DDeviceImpl *active_device;
472 DWORD num_lights;
473 DWORD map_lights;
475 int use_vp2;
477 union
479 D3DVIEWPORT vp1;
480 D3DVIEWPORT2 vp2;
481 } viewports;
483 struct list entry;
484 struct list light_list;
486 /* Background material */
487 IDirect3DMaterialImpl *background;
490 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
491 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
492 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
494 /* Helper functions */
495 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
496 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
498 /*****************************************************************************
499 * IDirect3DExecuteBuffer - Wraps to D3D7
500 *****************************************************************************/
501 struct IDirect3DExecuteBufferImpl
503 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
504 LONG ref;
505 /* IDirect3DExecuteBuffer fields */
506 IDirectDrawImpl *ddraw;
507 IDirect3DDeviceImpl *d3ddev;
509 D3DEXECUTEBUFFERDESC desc;
510 D3DEXECUTEDATA data;
512 /* This buffer will store the transformed vertices */
513 void *vertex_data;
514 WORD *indices;
515 int nb_indices;
517 /* This flags is set to TRUE if we allocated ourselves the
518 * data buffer
520 BOOL need_free;
523 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
524 IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
525 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
527 /* The execute function */
528 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
529 IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
531 /*****************************************************************************
532 * IDirect3DVertexBuffer
533 *****************************************************************************/
534 struct IDirect3DVertexBufferImpl
536 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
537 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
538 LONG ref;
540 /*** WineD3D and ddraw links ***/
541 struct wined3d_buffer *wineD3DVertexBuffer;
542 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
543 IDirectDrawImpl *ddraw;
545 /*** Storage for D3D7 specific things ***/
546 DWORD Caps;
547 DWORD fvf;
550 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
551 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
552 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
553 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
555 /*****************************************************************************
556 * Helper functions from utils.c
557 *****************************************************************************/
559 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
560 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
562 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
563 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
565 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
566 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
567 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
568 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
569 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
570 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
571 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
572 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
573 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
574 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
576 /* This only needs to be here as long the processvertices functionality of
577 * IDirect3DExecuteBuffer isn't in WineD3D */
578 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
580 /* Used for generic dumping */
581 typedef struct
583 DWORD val;
584 const char* name;
585 } flag_info;
587 #define FE(x) { x, #x }
589 typedef struct
591 DWORD val;
592 const char* name;
593 void (*func)(const void *);
594 ptrdiff_t offset;
595 } member_info;
597 /* Structure copy */
598 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
600 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
601 do { \
602 DWORD __size = (to)->dwSize; \
603 DWORD __resetsize = min(__size, sizeof(*to)); \
604 DWORD __copysize = min(__resetsize, from_size); \
605 assert(to != from); \
606 memcpy(to, from, __copysize); \
607 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
608 (to)->dwSize = __size; /* restore size */ \
609 } while (0)
611 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
613 #define SIZEOF_END_PADDING(type, last_field) \
614 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
616 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
618 DWORD from_size = from->dwSize;
619 if (from_size == sizeof(DDSURFACEDESC))
620 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
621 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
622 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
625 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
627 #endif