winex11: Properly update the hdc in the GL context.
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blob1e96b4977f22796e4ef416a9e81b703e3f56ba1e
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[8];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 X11DRV_PDEVICE *pReadDev;
114 RECT viewport;
115 RECT scissor;
116 BOOL scissor_enabled;
117 struct wine_glcontext *next;
118 struct wine_glcontext *prev;
119 } Wine_GLContext;
121 typedef struct wine_glpbuffer {
122 Drawable drawable;
123 Display* display;
124 WineGLPixelFormat* fmt;
125 int width;
126 int height;
127 int* attribList;
128 HDC hdc;
130 int use_render_texture; /* This is also the internal texture format */
131 int texture_bind_target;
132 int texture_bpp;
133 GLint texture_format;
134 GLuint texture_target;
135 GLenum texture_type;
136 GLuint texture;
137 int texture_level;
138 } Wine_GLPBuffer;
140 static Wine_GLContext *context_list;
141 static struct WineGLInfo WineGLInfo = { 0 };
142 static int use_render_texture_emulation = 1;
143 static int use_render_texture_ati = 0;
144 static int swap_interval = 1;
146 #define MAX_EXTENSIONS 16
147 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
148 static int WineGLExtensionListSize;
150 static WineGLPixelFormat *WineGLPixelFormatList;
151 static int WineGLPixelFormatListSize = 0;
153 static void X11DRV_WineGL_LoadExtensions(void);
154 static BOOL glxRequireVersion(int requiredVersion);
155 static BOOL glxRequireExtension(const char *requiredExtension);
157 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
158 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
159 TRACE(" - dwFlags : ");
160 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
176 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
177 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
178 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
179 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
180 #undef TEST_AND_DUMP
181 TRACE("\n");
183 TRACE(" - iPixelType : ");
184 switch (ppfd->iPixelType) {
185 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
186 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
188 TRACE("\n");
190 TRACE(" - Color : %d\n", ppfd->cColorBits);
191 TRACE(" - Red : %d\n", ppfd->cRedBits);
192 TRACE(" - Green : %d\n", ppfd->cGreenBits);
193 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
194 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
195 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
196 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
197 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
198 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
200 TRACE(" - iLayerType : ");
201 switch (ppfd->iLayerType) {
202 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
203 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
204 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
206 TRACE("\n");
209 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
210 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
212 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
213 /* GLX 1.0 */
214 MAKE_FUNCPTR(glXChooseVisual)
215 MAKE_FUNCPTR(glXCreateContext)
216 MAKE_FUNCPTR(glXCreateGLXPixmap)
217 MAKE_FUNCPTR(glXGetCurrentContext)
218 MAKE_FUNCPTR(glXGetCurrentDrawable)
219 MAKE_FUNCPTR(glXDestroyContext)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap)
221 MAKE_FUNCPTR(glXGetConfig)
222 MAKE_FUNCPTR(glXIsDirect)
223 MAKE_FUNCPTR(glXMakeCurrent)
224 MAKE_FUNCPTR(glXSwapBuffers)
225 MAKE_FUNCPTR(glXQueryExtension)
226 MAKE_FUNCPTR(glXQueryVersion)
227 MAKE_FUNCPTR(glXUseXFont)
229 /* GLX 1.1 */
230 MAKE_FUNCPTR(glXGetClientString)
231 MAKE_FUNCPTR(glXQueryExtensionsString)
232 MAKE_FUNCPTR(glXQueryServerString)
234 /* GLX 1.3 */
235 MAKE_FUNCPTR(glXGetFBConfigs)
236 MAKE_FUNCPTR(glXChooseFBConfig)
237 MAKE_FUNCPTR(glXCreatePbuffer)
238 MAKE_FUNCPTR(glXCreateNewContext)
239 MAKE_FUNCPTR(glXDestroyPbuffer)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
242 MAKE_FUNCPTR(glXMakeContextCurrent)
243 MAKE_FUNCPTR(glXQueryDrawable)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
246 /* GLX Extensions */
247 static void* (*pglXGetProcAddressARB)(const GLubyte *);
248 static int (*pglXSwapIntervalSGI)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
257 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
259 /* Standard OpenGL */
260 MAKE_FUNCPTR(glBindTexture)
261 MAKE_FUNCPTR(glBitmap)
262 MAKE_FUNCPTR(glCopyTexSubImage1D)
263 MAKE_FUNCPTR(glCopyTexImage2D)
264 MAKE_FUNCPTR(glCopyTexSubImage2D)
265 MAKE_FUNCPTR(glDisable)
266 MAKE_FUNCPTR(glDrawBuffer)
267 MAKE_FUNCPTR(glEnable)
268 MAKE_FUNCPTR(glEndList)
269 MAKE_FUNCPTR(glGetError)
270 MAKE_FUNCPTR(glGetIntegerv)
271 MAKE_FUNCPTR(glGetString)
272 MAKE_FUNCPTR(glIsEnabled)
273 MAKE_FUNCPTR(glNewList)
274 MAKE_FUNCPTR(glPixelStorei)
275 MAKE_FUNCPTR(glReadPixels)
276 MAKE_FUNCPTR(glScissor)
277 MAKE_FUNCPTR(glTexImage2D)
278 MAKE_FUNCPTR(glViewport)
279 #undef MAKE_FUNCPTR
281 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized = FALSE;
285 int screen = DefaultScreen(gdi_display);
286 Window win = RootWindow(gdi_display, screen);
287 Visual *visual;
288 XVisualInfo template;
289 XVisualInfo *vis;
290 int num;
291 GLXContext ctx = NULL;
293 if (infoInitialized)
294 return TRUE;
295 infoInitialized = TRUE;
297 wine_tsx11_lock();
299 visual = DefaultVisual(gdi_display, screen);
300 template.visualid = XVisualIDFromVisual(visual);
301 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
302 if (vis) {
303 WORD old_fs = wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
306 if (wine_get_fs() != old_fs)
308 wine_set_fs( old_fs );
309 wine_tsx11_unlock();
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 return FALSE;
316 if (ctx) {
317 pglXMakeCurrent(gdi_display, win, ctx);
318 } else {
319 ERR(" couldn't initialize OpenGL, expect problems\n");
320 wine_tsx11_unlock();
321 return FALSE;
324 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
325 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
330 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
331 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
332 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
334 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
335 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
336 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
338 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
339 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
341 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
346 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
350 if(vis) XFree(vis);
351 if(ctx) {
352 pglXMakeCurrent(gdi_display, None, NULL);
353 pglXDestroyContext(gdi_display, ctx);
355 wine_tsx11_unlock();
356 return TRUE;
359 static BOOL has_opengl(void)
361 static int init_done;
362 static void *opengl_handle;
364 int error_base, event_base;
366 if (init_done) return (opengl_handle != NULL);
367 init_done = 1;
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
372 if (opengl_handle == NULL) return FALSE;
374 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
375 if (pglXGetProcAddressARB == NULL) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
377 return FALSE;
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 /* GLX 1.0 */
382 LOAD_FUNCPTR(glXChooseVisual)
383 LOAD_FUNCPTR(glXCreateContext)
384 LOAD_FUNCPTR(glXCreateGLXPixmap)
385 LOAD_FUNCPTR(glXGetCurrentContext)
386 LOAD_FUNCPTR(glXGetCurrentDrawable)
387 LOAD_FUNCPTR(glXDestroyContext)
388 LOAD_FUNCPTR(glXDestroyGLXPixmap)
389 LOAD_FUNCPTR(glXGetConfig)
390 LOAD_FUNCPTR(glXIsDirect)
391 LOAD_FUNCPTR(glXMakeCurrent)
392 LOAD_FUNCPTR(glXSwapBuffers)
393 LOAD_FUNCPTR(glXQueryExtension)
394 LOAD_FUNCPTR(glXQueryVersion)
395 LOAD_FUNCPTR(glXUseXFont)
397 /* GLX 1.1 */
398 LOAD_FUNCPTR(glXGetClientString)
399 LOAD_FUNCPTR(glXQueryExtensionsString)
400 LOAD_FUNCPTR(glXQueryServerString)
402 /* GLX 1.3 */
403 LOAD_FUNCPTR(glXCreatePbuffer)
404 LOAD_FUNCPTR(glXCreateNewContext)
405 LOAD_FUNCPTR(glXDestroyPbuffer)
406 LOAD_FUNCPTR(glXMakeContextCurrent)
407 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
408 LOAD_FUNCPTR(glXGetFBConfigs)
410 /* Standard OpenGL calls */
411 LOAD_FUNCPTR(glBindTexture)
412 LOAD_FUNCPTR(glBitmap)
413 LOAD_FUNCPTR(glCopyTexSubImage1D)
414 LOAD_FUNCPTR(glCopyTexImage2D)
415 LOAD_FUNCPTR(glCopyTexSubImage2D)
416 LOAD_FUNCPTR(glDisable)
417 LOAD_FUNCPTR(glDrawBuffer)
418 LOAD_FUNCPTR(glEnable)
419 LOAD_FUNCPTR(glEndList)
420 LOAD_FUNCPTR(glGetError)
421 LOAD_FUNCPTR(glGetIntegerv)
422 LOAD_FUNCPTR(glGetString)
423 LOAD_FUNCPTR(glIsEnabled)
424 LOAD_FUNCPTR(glNewList)
425 LOAD_FUNCPTR(glPixelStorei)
426 LOAD_FUNCPTR(glReadPixels)
427 LOAD_FUNCPTR(glScissor)
428 LOAD_FUNCPTR(glTexImage2D)
429 LOAD_FUNCPTR(glViewport)
430 #undef LOAD_FUNCPTR
432 /* It doesn't matter if these fail. They'll only be used if the driver reports
433 the associated extension is available (and if a driver reports the extension
434 is available but fails to provide the functions, it's quite broken) */
435 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
436 /* NV GLX Extension */
437 LOAD_FUNCPTR(glXAllocateMemoryNV)
438 LOAD_FUNCPTR(glXFreeMemoryNV)
439 #undef LOAD_FUNCPTR
441 if(!X11DRV_WineGL_InitOpenglInfo()) {
442 wine_dlclose(opengl_handle, NULL, 0);
443 opengl_handle = NULL;
444 return FALSE;
447 wine_tsx11_lock();
448 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
449 TRACE("GLX is up and running error_base = %d\n", error_base);
450 } else {
451 wine_dlclose(opengl_handle, NULL, 0);
452 opengl_handle = NULL;
455 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
456 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
457 * rendering is used.
459 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
460 * depends on the reported GLX client / server version and on the client / server extension list.
461 * Those don't have to be the same.
463 * In general the server GLX information lists the capabilities in case of indirect rendering.
464 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
465 * available and in that case the client GLX informat can be used.
466 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
467 * in the GLX version/extension list. When a program does this it works for certain for both
468 * direct and indirect rendering.
470 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
471 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
472 * extension list which causes this extension not to be listed. (Wine requires this extension).
473 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
474 * pbuffers is around.
476 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
477 * the ATI drivers and from then on use GLX client information for them.
480 if(glxRequireVersion(3)) {
481 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
482 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
483 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
484 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
485 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
486 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
487 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
488 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
490 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
491 * enable this function when the Xserver understand GLX 1.3 or newer
493 pglXQueryDrawable = NULL;
494 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
495 TRACE("Overriding ATI GLX capabilities!\n");
496 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
497 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
498 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
499 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
501 /* Use client GLX information in case of the ATI drivers. We override the
502 * capabilities over here and not somewhere else as ATI might better their
503 * life in the future. In case they release proper drivers this block of
504 * code won't be called. */
505 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
506 } else {
507 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
510 if(glxRequireExtension("GLX_ATI_render_texture")) {
511 use_render_texture_ati = 1;
512 pglXBindTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
513 pglXReleaseTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
514 pglXDrawableAttribATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
517 X11DRV_WineGL_LoadExtensions();
519 wine_tsx11_unlock();
520 return (opengl_handle != NULL);
522 sym_not_found:
523 wine_dlclose(opengl_handle, NULL, 0);
524 opengl_handle = NULL;
525 return FALSE;
528 static inline Wine_GLContext *alloc_context(void)
530 Wine_GLContext *ret;
532 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
534 ret->next = context_list;
535 if (context_list) context_list->prev = ret;
536 context_list = ret;
538 return ret;
541 static inline void free_context(Wine_GLContext *context)
543 if (context->next != NULL) context->next->prev = context->prev;
544 if (context->prev != NULL) context->prev->next = context->next;
545 else context_list = context->next;
547 HeapFree(GetProcessHeap(), 0, context);
550 static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx)
552 Wine_GLContext *ret;
553 if (!ctx) return NULL;
554 for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break;
555 return ret;
558 static inline BOOL is_valid_context( Wine_GLContext *ctx )
560 Wine_GLContext *ptr;
561 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
562 return (ptr != NULL);
565 static int describeContext(Wine_GLContext* ctx) {
566 int tmp;
567 int ctx_vis_id;
568 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
569 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
570 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
571 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
572 TRACE(" - VISUAL_ID 0x%x\n", tmp);
573 ctx_vis_id = tmp;
574 return ctx_vis_id;
577 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
578 int tmp;
579 int nElements;
580 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
581 GLXFBConfig *fbCfgs;
583 if (pglXQueryDrawable == NULL) {
584 /** glXQueryDrawable not available so returns not supported */
585 return -1;
588 TRACE(" Drawable %p have :\n", (void*) drawable);
589 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
590 TRACE(" - WIDTH as %d\n", tmp);
591 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
592 TRACE(" - HEIGHT as %d\n", tmp);
593 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
594 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
596 attribList[1] = tmp;
597 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
598 if (fbCfgs == NULL) {
599 return -1;
602 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
603 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
605 XFree(fbCfgs);
607 return tmp;
610 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
611 int nAttribs = 0;
612 unsigned cur = 0;
613 int pop;
614 int drawattrib = 0;
615 int nvfloatattrib = GLX_DONT_CARE;
616 int pixelattrib = 0;
618 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
619 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
620 while (iWGLAttr && 0 != iWGLAttr[cur]) {
621 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
623 switch (iWGLAttr[cur]) {
624 case WGL_COLOR_BITS_ARB:
625 pop = iWGLAttr[++cur];
626 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
627 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
628 break;
629 case WGL_BLUE_BITS_ARB:
630 pop = iWGLAttr[++cur];
631 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
632 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
633 break;
634 case WGL_RED_BITS_ARB:
635 pop = iWGLAttr[++cur];
636 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
637 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
638 break;
639 case WGL_GREEN_BITS_ARB:
640 pop = iWGLAttr[++cur];
641 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
642 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
643 break;
644 case WGL_ALPHA_BITS_ARB:
645 pop = iWGLAttr[++cur];
646 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
647 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
648 break;
649 case WGL_DEPTH_BITS_ARB:
650 pop = iWGLAttr[++cur];
651 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
652 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
653 break;
654 case WGL_STENCIL_BITS_ARB:
655 pop = iWGLAttr[++cur];
656 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
657 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
658 break;
659 case WGL_DOUBLE_BUFFER_ARB:
660 pop = iWGLAttr[++cur];
661 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
662 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
663 break;
665 case WGL_PIXEL_TYPE_ARB:
666 pop = iWGLAttr[++cur];
667 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
668 switch (pop) {
669 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
670 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
671 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
672 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
673 default:
674 ERR("unexpected PixelType(%x)\n", pop);
675 pop = 0;
677 break;
679 case WGL_SUPPORT_GDI_ARB:
680 pop = iWGLAttr[++cur];
681 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
682 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
683 break;
685 case WGL_DRAW_TO_BITMAP_ARB:
686 pop = iWGLAttr[++cur];
687 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
688 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
689 if (pop) {
690 drawattrib |= GLX_PIXMAP_BIT;
692 break;
694 case WGL_DRAW_TO_WINDOW_ARB:
695 pop = iWGLAttr[++cur];
696 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
697 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
698 if (pop) {
699 drawattrib |= GLX_WINDOW_BIT;
701 break;
703 case WGL_DRAW_TO_PBUFFER_ARB:
704 pop = iWGLAttr[++cur];
705 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
706 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
707 if (pop) {
708 drawattrib |= GLX_PBUFFER_BIT;
710 break;
712 case WGL_ACCELERATION_ARB:
713 case WGL_SUPPORT_OPENGL_ARB:
714 pop = iWGLAttr[++cur];
715 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
716 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
717 break;
719 case WGL_PBUFFER_LARGEST_ARB:
720 pop = iWGLAttr[++cur];
721 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
722 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
723 break;
725 case WGL_SAMPLE_BUFFERS_ARB:
726 pop = iWGLAttr[++cur];
727 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
728 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
729 break;
731 case WGL_SAMPLES_ARB:
732 pop = iWGLAttr[++cur];
733 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
734 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
735 break;
737 case WGL_TEXTURE_FORMAT_ARB:
738 case WGL_TEXTURE_TARGET_ARB:
739 case WGL_MIPMAP_TEXTURE_ARB:
740 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
741 pop = iWGLAttr[++cur];
742 if (NULL == pbuf) {
743 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
745 if (use_render_texture_ati) {
746 /** nothing to do here */
748 else if (!use_render_texture_emulation) {
749 if (WGL_NO_TEXTURE_ARB != pop) {
750 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
751 return -1; /** error: don't support it */
752 } else {
753 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
754 drawattrib |= GLX_PBUFFER_BIT;
757 break ;
758 case WGL_FLOAT_COMPONENTS_NV:
759 nvfloatattrib = iWGLAttr[++cur];
760 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
761 break ;
762 case WGL_BIND_TO_TEXTURE_RGB_ARB:
763 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
764 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
765 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
766 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
767 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
768 pop = iWGLAttr[++cur];
769 /** cannot be converted, see direct handling on
770 * - wglGetPixelFormatAttribivARB
771 * TODO: wglChoosePixelFormat
773 break ;
775 default:
776 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
777 break;
779 ++cur;
782 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
783 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
784 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
785 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
787 /* Set GLX_RENDER_TYPE all the time */
788 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
789 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
791 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
792 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
793 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
794 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
797 return nAttribs;
800 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
802 int render_type=0, render_type_bit;
803 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
804 switch(render_type_bit)
806 case GLX_RGBA_BIT:
807 render_type = GLX_RGBA_TYPE;
808 break;
809 case GLX_COLOR_INDEX_BIT:
810 render_type = GLX_COLOR_INDEX_TYPE;
811 break;
812 case GLX_RGBA_FLOAT_BIT:
813 render_type = GLX_RGBA_FLOAT_TYPE;
814 break;
815 default:
816 ERR("Unknown render_type: %x\n", render_type);
818 return render_type;
821 static BOOL init_formats(Display *display, int screen, Visual *visual)
823 int fmt_id, tmp_vis_id, tmp_fmt_id, nCfgs, i;
824 GLXFBConfig* cfgs;
825 GLXFBConfig fbconfig = NULL;
826 VisualID visualid = XVisualIDFromVisual(visual);
827 int nOffscreenFormats = 0;
829 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
830 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
831 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
832 * because this call lists both types of formats instead of only onscreen ones. */
833 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
834 if (NULL == cfgs || 0 == nCfgs) {
835 ERR("glXChooseFBConfig returns NULL\n");
836 if(cfgs != NULL) XFree(cfgs);
837 return FALSE;
840 /* Count the number of offscreen formats to determine the size for our pixelformat list */
841 for(i=0; i<nCfgs; i++) {
842 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
844 /* We have found Wine's main visual */
845 if(tmp_vis_id == visualid) {
846 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
847 fbconfig = cfgs[i];
850 /* We have found an offscreen rendering format :) */
851 if(tmp_vis_id == 0) {
852 nOffscreenFormats++;
855 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
857 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
858 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
859 WineGLPixelFormatList[0].iPixelFormat = 1;
860 WineGLPixelFormatList[0].fbconfig = fbconfig;
861 WineGLPixelFormatList[0].fmt_id = fmt_id;
862 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
863 WineGLPixelFormatList[0].offscreenOnly = FALSE;
864 WineGLPixelFormatListSize = 1;
866 /* Fill the list with offscreen formats */
867 for(i=0; i<nCfgs; i++) {
868 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
869 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
871 /* We have found an offscreen rendering format :) */
872 if(tmp_vis_id == 0) {
873 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
874 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
875 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
876 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
877 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
878 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
879 WineGLPixelFormatListSize++;
883 if(cfgs != NULL) XFree(cfgs);
885 return TRUE;
888 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
889 * In our WGL implementation we only support a subset of these formats namely the format of
890 * Wine's main visual and offscreen formats (if they are available).
891 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
892 * and it returns the number of supported WGL formats in fmt_count.
894 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
896 WineGLPixelFormat *res = NULL;
898 /* Init the list of pixel formats when we need it */
899 if(!WineGLPixelFormatListSize)
900 init_formats(display, DefaultScreen(display), visual);
902 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
903 * iPixelFormat in case of probing the number of pixelformats.
905 if((iPixelFormat <= 0) || (iPixelFormat > WineGLPixelFormatListSize)) {
906 if(AllowOffscreen)
907 *fmt_count = WineGLPixelFormatListSize;
908 else
909 *fmt_count = 1; /* Only show the format of our main visual */
911 else if(iPixelFormat == 1) {
912 res = &WineGLPixelFormatList[0];
913 *fmt_count = 1; /* Only show the format of our main visual */
915 else if((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == TRUE) && AllowOffscreen) {
916 res = &WineGLPixelFormatList[iPixelFormat-1];
917 *fmt_count = WineGLPixelFormatListSize;
918 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
921 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
923 return res;
926 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
927 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
929 int i;
931 /* Init the list of pixel formats when we need it */
932 if(!WineGLPixelFormatListSize)
933 init_formats(display, DefaultScreen(display), visual);
935 for(i=0; i<WineGLPixelFormatListSize; i++) {
936 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
937 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
938 return &WineGLPixelFormatList[i];
941 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
942 return NULL;
946 * X11DRV_ChoosePixelFormat
948 * Equivalent to glXChooseVisual.
950 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
951 const PIXELFORMATDESCRIPTOR *ppfd) {
952 WineGLPixelFormat *fmt = NULL;
953 int ret = 0;
954 int nPixelFormats;
955 int value = 0;
956 int i = 0;
957 int bestFormat = -1;
958 int bestDBuffer = -1;
959 int bestStereo = -1;
960 int bestColor = -1;
961 int bestAlpha = -1;
962 int bestDepth = -1;
963 int bestStencil = -1;
964 int bestAux = -1;
965 int score;
967 if (!has_opengl()) {
968 ERR("No libGL on this box - disabling OpenGL support !\n");
969 return 0;
972 if (TRACE_ON(opengl)) {
973 TRACE("(%p,%p)\n", physDev, ppfd);
975 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
978 wine_tsx11_lock();
979 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
980 for(i=0; i<nPixelFormats; i++)
982 int dwFlags = 0;
983 int iPixelType = 0;
984 int alpha=0, color=0, depth=0, stencil=0, aux=0;
986 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
987 score = 0;
989 /* Pixel type */
990 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
991 if (value & GLX_RGBA_BIT)
992 iPixelType = PFD_TYPE_RGBA;
993 else
994 iPixelType = PFD_TYPE_COLORINDEX;
996 if (ppfd->iPixelType != iPixelType)
998 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
999 continue;
1002 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1003 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1004 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1005 if (value) dwFlags |= PFD_STEREO;
1006 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1007 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1008 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1009 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1010 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1012 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1013 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1014 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1015 * formats without the given flag set.
1016 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1017 * has indicated that a format without stereo is returned when stereo is unavailable.
1018 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1019 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1021 * To summarize the following is most likely the correct behavior:
1022 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1023 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1024 * stereo don't care -> it doesn't matter whether we get stereo or not
1026 * In Wine we will treat no-stereo the same way as don't care because it makes
1027 * format selection even more complicated and second drivers with Stereo advertise
1028 * each format twice anyway.
1031 /* Doublebuffer, see the comments above */
1032 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1033 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1034 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1036 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1037 bestStereo = dwFlags & PFD_STEREO;
1038 bestAlpha = alpha;
1039 bestColor = color;
1040 bestDepth = depth;
1041 bestStencil = stencil;
1042 bestAux = aux;
1043 bestFormat = i;
1044 continue;
1048 /* Stereo, see the comments above. */
1049 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1050 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1051 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1053 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1054 bestStereo = dwFlags & PFD_STEREO;
1055 bestAlpha = alpha;
1056 bestColor = color;
1057 bestDepth = depth;
1058 bestStencil = stencil;
1059 bestAux = aux;
1060 bestFormat = i;
1061 continue;
1065 /* Below we will do a number of checks to select the 'best' pixelformat.
1066 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1067 * The code works by trying to match the most important options as close as possible.
1068 * When a reasonable format is found, we will try to match more options. */
1070 /* Color bits */
1071 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1072 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1074 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1075 bestStereo = dwFlags & PFD_STEREO;
1076 bestAlpha = alpha;
1077 bestColor = color;
1078 bestDepth = depth;
1079 bestStencil = stencil;
1080 bestAux = aux;
1081 bestFormat = i;
1082 continue;
1083 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1084 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1085 continue;
1088 /* Alpha bits */
1089 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1090 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1092 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1093 bestStereo = dwFlags & PFD_STEREO;
1094 bestAlpha = alpha;
1095 bestColor = color;
1096 bestDepth = depth;
1097 bestStencil = stencil;
1098 bestAux = aux;
1099 bestFormat = i;
1100 continue;
1101 } else if(bestAlpha != alpha) {
1102 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1103 continue;
1106 /* Depth bits */
1107 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1108 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1110 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1111 bestStereo = dwFlags & PFD_STEREO;
1112 bestAlpha = alpha;
1113 bestColor = color;
1114 bestDepth = depth;
1115 bestStencil = stencil;
1116 bestAux = aux;
1117 bestFormat = i;
1118 continue;
1119 } else if(bestDepth != depth) {
1120 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1121 continue;
1124 /* Stencil bits */
1125 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1126 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1128 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1129 bestStereo = dwFlags & PFD_STEREO;
1130 bestAlpha = alpha;
1131 bestColor = color;
1132 bestDepth = depth;
1133 bestStencil = stencil;
1134 bestAux = aux;
1135 bestFormat = i;
1136 continue;
1137 } else if(bestStencil != stencil) {
1138 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1139 continue;
1142 /* Aux buffers */
1143 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1144 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1146 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1147 bestStereo = dwFlags & PFD_STEREO;
1148 bestAlpha = alpha;
1149 bestColor = color;
1150 bestDepth = depth;
1151 bestStencil = stencil;
1152 bestAux = aux;
1153 bestFormat = i;
1154 continue;
1155 } else if(bestAux != aux) {
1156 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1157 continue;
1161 if(bestFormat == -1) {
1162 TRACE("No matching mode was found returning 0\n");
1163 ret = 0;
1165 else {
1166 ret = bestFormat+1; /* the return value should be a 1-based index */
1167 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1170 wine_tsx11_unlock();
1172 return ret;
1175 * X11DRV_DescribePixelFormat
1177 * Get the pixel-format descriptor associated to the given id
1179 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1180 int iPixelFormat,
1181 UINT nBytes,
1182 PIXELFORMATDESCRIPTOR *ppfd) {
1183 /*XVisualInfo *vis;*/
1184 int value;
1185 int rb,gb,bb,ab;
1186 WineGLPixelFormat *fmt;
1187 int ret = 0;
1188 int fmt_count = 0;
1190 if (!has_opengl()) {
1191 ERR("No libGL on this box - disabling OpenGL support !\n");
1192 return 0;
1195 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1197 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1198 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1199 if (ppfd == NULL) {
1200 /* The application is only querying the number of pixelformats */
1201 return fmt_count;
1202 } else if(fmt == NULL) {
1203 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1204 return 0;
1207 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1208 ERR("Wrong structure size !\n");
1209 /* Should set error */
1210 return 0;
1213 ret = fmt_count;
1215 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1216 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1217 ppfd->nVersion = 1;
1219 /* These flags are always the same... */
1220 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1221 /* Now the flags extracted from the Visual */
1223 wine_tsx11_lock();
1225 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1226 if(value)
1227 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1229 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1230 if(value & GLX_WINDOW_BIT)
1231 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1232 if(value & GLX_PIXMAP_BIT)
1233 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1235 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1236 if(value == GLX_SLOW_CONFIG)
1237 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1239 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1240 if (value) {
1241 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1242 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1244 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1246 /* Pixel type */
1247 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1248 if (value & GLX_RGBA_BIT)
1249 ppfd->iPixelType = PFD_TYPE_RGBA;
1250 else
1251 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1253 /* Color bits */
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1255 ppfd->cColorBits = value;
1257 /* Red, green, blue and alpha bits / shifts */
1258 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1259 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1260 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1261 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1262 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1264 ppfd->cRedBits = rb;
1265 ppfd->cRedShift = gb + bb + ab;
1266 ppfd->cBlueBits = bb;
1267 ppfd->cBlueShift = ab;
1268 ppfd->cGreenBits = gb;
1269 ppfd->cGreenShift = bb + ab;
1270 ppfd->cAlphaBits = ab;
1271 ppfd->cAlphaShift = 0;
1272 } else {
1273 ppfd->cRedBits = 0;
1274 ppfd->cRedShift = 0;
1275 ppfd->cBlueBits = 0;
1276 ppfd->cBlueShift = 0;
1277 ppfd->cGreenBits = 0;
1278 ppfd->cGreenShift = 0;
1279 ppfd->cAlphaBits = 0;
1280 ppfd->cAlphaShift = 0;
1283 /* Accum RGBA bits */
1284 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1285 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1286 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1287 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1289 ppfd->cAccumBits = rb+gb+bb+ab;
1290 ppfd->cAccumRedBits = rb;
1291 ppfd->cAccumGreenBits = gb;
1292 ppfd->cAccumBlueBits = bb;
1293 ppfd->cAccumAlphaBits = ab;
1295 /* Depth bits */
1296 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1297 ppfd->cDepthBits = value;
1299 /* stencil bits */
1300 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1301 ppfd->cStencilBits = value;
1303 wine_tsx11_unlock();
1305 /* Aux : to do ... */
1307 ppfd->iLayerType = PFD_MAIN_PLANE;
1309 if (TRACE_ON(opengl)) {
1310 dump_PIXELFORMATDESCRIPTOR(ppfd);
1313 return ret;
1317 * X11DRV_GetPixelFormat
1319 * Get the pixel-format id used by this DC
1321 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1322 WineGLPixelFormat *fmt;
1323 int tmp;
1324 TRACE("(%p)\n", physDev);
1326 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1327 if(!fmt)
1329 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1330 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1331 return 0;
1333 else if(fmt->offscreenOnly)
1335 /* Offscreen formats can't be used with traditional WGL calls.
1336 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1337 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1338 return 1;
1341 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1342 return physDev->current_pf;
1346 * X11DRV_SetPixelFormat
1348 * Set the pixel-format id used by this DC
1350 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1351 int iPixelFormat,
1352 const PIXELFORMATDESCRIPTOR *ppfd) {
1353 WineGLPixelFormat *fmt;
1354 int value;
1356 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1358 if (!has_opengl()) {
1359 ERR("No libGL on this box - disabling OpenGL support !\n");
1360 return 0;
1363 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1364 if(get_glxdrawable(physDev) == root_window)
1366 ERR("Invalid operation on root_window\n");
1367 return 0;
1370 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1371 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1372 if(!fmt) {
1373 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1374 return 0;
1377 physDev->current_pf = iPixelFormat;
1379 if (TRACE_ON(opengl)) {
1380 int gl_test = 0;
1383 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1385 * in case of root window created HDCs we crash here :(
1387 Drawable drawable = get_drawable( physDev->hdc );
1388 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1389 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1390 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1391 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1392 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1393 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1394 TRACE(" - WIDTH as %d\n", tmp);
1395 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1396 TRACE(" - HEIGHT as %d\n", tmp);
1398 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1399 if (gl_test) {
1400 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1401 } else {
1402 TRACE(" FBConfig have :\n");
1403 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1404 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1405 TRACE(" - VISUAL_ID 0x%x\n", value);
1406 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1407 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1410 return TRUE;
1414 * X11DRV_wglCreateContext
1416 * For OpenGL32 wglCreateContext.
1418 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1420 Wine_GLContext *ret;
1421 WineGLPixelFormat *fmt;
1422 int hdcPF = physDev->current_pf;
1423 int fmt_count = 0;
1424 int value = 0;
1425 int gl_test = 0;
1426 HDC hdc = physDev->hdc;
1428 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1430 if (!has_opengl()) {
1431 ERR("No libGL on this box - disabling OpenGL support !\n");
1432 return 0;
1435 /* First, get the visual in use by the X11DRV */
1436 if (!gdi_display) return 0;
1438 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1439 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1440 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1441 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1442 * If this fails something is very wrong on the system. */
1443 if(!fmt) {
1444 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1445 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1446 return NULL;
1449 if (fmt_count < hdcPF) {
1450 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, hdcPF, fmt_count);
1451 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1452 return NULL;
1455 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1456 if (gl_test) {
1457 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1458 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1459 return NULL;
1462 /* The context will be allocated in the wglMakeCurrent call */
1463 wine_tsx11_lock();
1464 ret = alloc_context();
1465 wine_tsx11_unlock();
1466 ret->hdc = hdc;
1467 ret->physDev = physDev;
1468 ret->fmt = fmt;
1470 /*ret->vis = vis;*/
1471 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1473 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1474 return (HGLRC) ret;
1478 * X11DRV_wglDeleteContext
1480 * For OpenGL32 wglDeleteContext.
1482 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1484 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1485 BOOL ret = TRUE;
1487 TRACE("(%p)\n", hglrc);
1489 if (!has_opengl()) {
1490 ERR("No libGL on this box - disabling OpenGL support !\n");
1491 return 0;
1494 wine_tsx11_lock();
1495 /* A game (Half Life not to name it) deletes twice the same context,
1496 * so make sure it is valid first */
1497 if (is_valid_context( ctx ))
1499 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1500 free_context(ctx);
1502 else
1504 WARN("Error deleting context !\n");
1505 SetLastError(ERROR_INVALID_HANDLE);
1506 ret = FALSE;
1508 wine_tsx11_unlock();
1510 return ret;
1514 * X11DRV_wglGetCurrentReadDCARB
1516 * For OpenGL32 wglGetCurrentReadDCARB.
1518 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1520 HDC ret = 0;
1521 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1522 X11DRV_PDEVICE *physDev = ctx ? ctx->pReadDev : NULL;
1524 if(physDev)
1525 ret = physDev->hdc;
1527 TRACE(" returning %p (GL drawable %lu)\n", ret, physDev ? physDev->drawable : 0);
1528 return ret;
1532 * X11DRV_wglGetProcAddress
1534 * For OpenGL32 wglGetProcAddress.
1536 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1538 int i, j;
1539 const WineGLExtension *ext;
1541 int padding = 32 - strlen(lpszProc);
1542 if (padding < 0)
1543 padding = 0;
1545 if (!has_opengl()) {
1546 ERR("No libGL on this box - disabling OpenGL support !\n");
1547 return 0;
1550 /* Check the table of WGL extensions to see if we need to return a WGL extension
1551 * or a function pointer to a native OpenGL function. */
1552 if(strncmp(lpszProc, "wgl", 3) != 0) {
1553 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1554 } else {
1555 TRACE("('%s'):%*s", lpszProc, padding, " ");
1556 for (i = 0; i < WineGLExtensionListSize; ++i) {
1557 ext = WineGLExtensionList[i];
1558 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1559 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1560 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1561 return ext->extEntryPoints[j].funcAddress;
1567 ERR("(%s) - not found\n", lpszProc);
1568 return NULL;
1571 /***********************************************************************
1572 * sync_current_drawable
1574 * Adjust the current viewport and scissor in order to position
1575 * and size the current drawable correctly on the parent window.
1577 static void sync_current_drawable(BOOL updatedc)
1579 int dy;
1580 int width;
1581 int height;
1582 RECT rc;
1583 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1585 TRACE("\n");
1587 if (ctx && ctx->physDev)
1589 if (updatedc)
1590 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1592 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1593 ctx->physDev->dc_rect.bottom;
1594 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1595 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1597 wine_tsx11_lock();
1599 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1600 dy + ctx->viewport.top,
1601 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1602 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1604 pglEnable(GL_SCISSOR_TEST);
1606 if (ctx->scissor_enabled)
1607 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1608 dy + min(height, max(0, ctx->scissor.top)),
1609 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1610 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1611 else
1612 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1614 wine_tsx11_unlock();
1619 * X11DRV_wglMakeCurrent
1621 * For OpenGL32 wglMakeCurrent.
1623 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1624 BOOL ret;
1625 HDC hdc = physDev->hdc;
1626 DWORD type = GetObjectType(hdc);
1628 TRACE("(%p,%p)\n", hdc, hglrc);
1630 if (!has_opengl()) {
1631 ERR("No libGL on this box - disabling OpenGL support !\n");
1632 return 0;
1635 wine_tsx11_lock();
1636 if (hglrc == NULL) {
1637 ret = pglXMakeCurrent(gdi_display, None, NULL);
1638 NtCurrentTeb()->glContext = NULL;
1639 } else {
1640 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1641 Drawable drawable = get_glxdrawable(physDev);
1642 if (ctx->ctx == NULL) {
1643 /* The describe lines below are for debugging purposes only */
1644 if (TRACE_ON(wgl)) {
1645 describeDrawable(ctx, drawable);
1646 describeContext(ctx);
1649 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1650 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1652 TRACE(" Creating GLX Context\n");
1653 if(ctx->vis)
1654 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1655 else /* Create a GLX Context for a pbuffer */
1656 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1658 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1660 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1661 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1662 NtCurrentTeb()->glContext = ctx;
1663 if(ret)
1665 ctx->hdc = hdc;
1666 ctx->physDev = physDev;
1667 ctx->pReadDev = physDev;
1669 if (type == OBJ_MEMDC)
1671 ctx->do_escape = TRUE;
1672 pglDrawBuffer(GL_FRONT_LEFT);
1674 else
1676 sync_current_drawable(FALSE);
1680 wine_tsx11_unlock();
1681 TRACE(" returning %s\n", (ret ? "True" : "False"));
1682 return ret;
1686 * X11DRV_wglMakeContextCurrentARB
1688 * For OpenGL32 wglMakeContextCurrentARB
1690 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1692 BOOL ret;
1693 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1695 if (!has_opengl()) {
1696 ERR("No libGL on this box - disabling OpenGL support !\n");
1697 return 0;
1700 wine_tsx11_lock();
1701 if (hglrc == NULL) {
1702 ret = pglXMakeCurrent(gdi_display, None, NULL);
1703 NtCurrentTeb()->glContext = NULL;
1704 } else {
1705 if (NULL == pglXMakeContextCurrent) {
1706 ret = FALSE;
1707 } else {
1708 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1709 Drawable d_draw = get_glxdrawable(pDrawDev);
1710 Drawable d_read = get_glxdrawable(pReadDev);
1712 if (ctx->ctx == NULL) {
1713 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(pDrawDev->hdc) == OBJ_MEMDC ? False : True);
1714 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1716 ctx->hdc = pDrawDev->hdc;
1717 ctx->physDev = pDrawDev;
1718 ctx->pReadDev = pReadDev;
1719 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1720 NtCurrentTeb()->glContext = ctx;
1723 wine_tsx11_unlock();
1725 TRACE(" returning %s\n", (ret ? "True" : "False"));
1726 return ret;
1730 * X11DRV_wglShareLists
1732 * For OpenGL32 wglShaderLists.
1734 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1735 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1736 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1738 TRACE("(%p, %p)\n", org, dest);
1740 if (!has_opengl()) {
1741 ERR("No libGL on this box - disabling OpenGL support !\n");
1742 return 0;
1745 if (NULL != dest && dest->ctx != NULL) {
1746 ERR("Could not share display lists, context already created !\n");
1747 return FALSE;
1748 } else {
1749 if (org->ctx == NULL) {
1750 wine_tsx11_lock();
1751 describeContext(org);
1753 if(org->vis)
1754 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1755 else /* Create a GLX Context for a pbuffer */
1756 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1757 wine_tsx11_unlock();
1758 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1760 if (NULL != dest) {
1761 wine_tsx11_lock();
1762 describeContext(dest);
1763 /* Create the destination context with display lists shared */
1764 if(dest->vis)
1765 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->hdc) == OBJ_MEMDC ? False : True);
1766 else /* Create a GLX Context for a pbuffer */
1767 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1768 wine_tsx11_unlock();
1769 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1770 return TRUE;
1773 return FALSE;
1776 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1778 /* We are running using client-side rendering fonts... */
1779 GLYPHMETRICS gm;
1780 unsigned int glyph;
1781 int size = 0;
1782 void *bitmap = NULL, *gl_bitmap = NULL;
1783 int org_alignment;
1785 wine_tsx11_lock();
1786 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1787 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1788 wine_tsx11_unlock();
1790 for (glyph = first; glyph < first + count; glyph++) {
1791 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1792 int height, width_int;
1794 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1795 if (needed_size == GDI_ERROR) {
1796 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1797 goto error;
1798 } else {
1799 TRACE(" - needed size : %d\n", needed_size);
1802 if (needed_size > size) {
1803 size = needed_size;
1804 HeapFree(GetProcessHeap(), 0, bitmap);
1805 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1806 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1807 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1809 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1810 if (TRACE_ON(opengl)) {
1811 unsigned int height, width, bitmask;
1812 unsigned char *bitmap_ = (unsigned char *) bitmap;
1814 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1815 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1816 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1817 if (needed_size != 0) {
1818 TRACE(" - bitmap :\n");
1819 for (height = 0; height < gm.gmBlackBoxY; height++) {
1820 TRACE(" ");
1821 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1822 if (bitmask == 0) {
1823 bitmap_ += 1;
1824 bitmask = 0x80;
1826 if (*bitmap_ & bitmask)
1827 TRACE("*");
1828 else
1829 TRACE(" ");
1831 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1832 TRACE("\n");
1837 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1838 * glyph for it to be drawn properly.
1840 if (needed_size != 0) {
1841 width_int = (gm.gmBlackBoxX + 31) / 32;
1842 for (height = 0; height < gm.gmBlackBoxY; height++) {
1843 int width;
1844 for (width = 0; width < width_int; width++) {
1845 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1846 ((int *) bitmap)[height * width_int + width];
1851 wine_tsx11_lock();
1852 pglNewList(listBase++, GL_COMPILE);
1853 if (needed_size != 0) {
1854 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1855 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1856 gm.gmCellIncX, gm.gmCellIncY,
1857 gl_bitmap);
1858 } else {
1859 /* This is the case of 'empty' glyphs like the space character */
1860 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1862 pglEndList();
1863 wine_tsx11_unlock();
1866 wine_tsx11_lock();
1867 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1868 wine_tsx11_unlock();
1870 HeapFree(GetProcessHeap(), 0, bitmap);
1871 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1872 return TRUE;
1874 error:
1875 wine_tsx11_lock();
1876 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1877 wine_tsx11_unlock();
1879 HeapFree(GetProcessHeap(), 0, bitmap);
1880 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1881 return FALSE;
1885 * X11DRV_wglUseFontBitmapsA
1887 * For OpenGL32 wglUseFontBitmapsA.
1889 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1891 Font fid = physDev->font;
1893 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1895 if (!has_opengl()) {
1896 ERR("No libGL on this box - disabling OpenGL support !\n");
1897 return 0;
1900 if (fid == 0) {
1901 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1904 wine_tsx11_lock();
1905 /* I assume that the glyphs are at the same position for X and for Windows */
1906 pglXUseXFont(fid, first, count, listBase);
1907 wine_tsx11_unlock();
1908 return TRUE;
1912 * X11DRV_wglUseFontBitmapsW
1914 * For OpenGL32 wglUseFontBitmapsW.
1916 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1918 Font fid = physDev->font;
1920 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1922 if (!has_opengl()) {
1923 ERR("No libGL on this box - disabling OpenGL support !\n");
1924 return 0;
1927 if (fid == 0) {
1928 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1931 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1933 wine_tsx11_lock();
1934 /* I assume that the glyphs are at the same position for X and for Windows */
1935 pglXUseXFont(fid, first, count, listBase);
1936 wine_tsx11_unlock();
1937 return TRUE;
1940 static void WINAPI X11DRV_wglDisable(GLenum cap)
1942 if (cap == GL_SCISSOR_TEST)
1944 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1946 if (ctx)
1947 ctx->scissor_enabled = FALSE;
1949 else
1951 wine_tsx11_lock();
1952 pglDisable(cap);
1953 wine_tsx11_unlock();
1957 static void WINAPI X11DRV_wglEnable(GLenum cap)
1959 if (cap == GL_SCISSOR_TEST)
1961 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1963 if (ctx)
1964 ctx->scissor_enabled = TRUE;
1966 else
1968 wine_tsx11_lock();
1969 pglEnable(cap);
1970 wine_tsx11_unlock();
1974 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1975 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1977 wine_tsx11_lock();
1978 switch(pname)
1980 case GL_DEPTH_BITS:
1982 GLXContext gl_ctx = pglXGetCurrentContext();
1983 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
1985 pglGetIntegerv(pname, params);
1987 * if we cannot find a Wine Context
1988 * we only have the default wine desktop context,
1989 * so if we have only a 24 depth say we have 32
1991 if (NULL == ret && 24 == *params) {
1992 *params = 32;
1994 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1995 break;
1997 case GL_ALPHA_BITS:
1999 GLXContext gl_ctx = pglXGetCurrentContext();
2000 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
2002 pglXGetFBConfigAttrib(gdi_display, ret->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2003 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2004 break;
2006 default:
2007 pglGetIntegerv(pname, params);
2008 break;
2010 wine_tsx11_unlock();
2013 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
2015 GLboolean enabled = False;
2017 if (cap == GL_SCISSOR_TEST)
2019 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2021 if (ctx)
2022 enabled = ctx->scissor_enabled;
2024 else
2026 wine_tsx11_lock();
2027 enabled = pglIsEnabled(cap);
2028 wine_tsx11_unlock();
2030 return enabled;
2033 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
2035 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2037 if (ctx)
2039 ctx->scissor.left = x;
2040 ctx->scissor.top = y;
2041 ctx->scissor.right = x + width;
2042 ctx->scissor.bottom = y + height;
2044 sync_current_drawable(TRUE);
2048 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2050 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
2052 if (ctx)
2054 ctx->viewport.left = x;
2055 ctx->viewport.top = y;
2056 ctx->viewport.right = x + width;
2057 ctx->viewport.bottom = y + height;
2059 sync_current_drawable(TRUE);
2064 * X11DRV_wglGetExtensionsStringARB
2066 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2068 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2069 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2070 return WineGLInfo.wglExtensions;
2074 * X11DRV_wglCreatePbufferARB
2076 * WGL_ARB_pbuffer: wglCreatePbufferARB
2078 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2080 Wine_GLPBuffer* object = NULL;
2081 WineGLPixelFormat *fmt = NULL;
2082 int nCfgs = 0;
2083 int attribs[256];
2084 int nAttribs = 0;
2086 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2088 if (0 >= iPixelFormat) {
2089 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2090 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2091 return NULL; /* unexpected error */
2094 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2095 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2096 if(!fmt) {
2097 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2098 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2099 goto create_failed; /* unexpected error */
2102 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2103 if (NULL == object) {
2104 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2105 goto create_failed; /* unexpected error */
2107 object->hdc = hdc;
2108 object->display = gdi_display;
2109 object->width = iWidth;
2110 object->height = iHeight;
2111 object->fmt = fmt;
2113 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2114 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2115 while (piAttribList && 0 != *piAttribList) {
2116 int attr_v;
2117 switch (*piAttribList) {
2118 case WGL_PBUFFER_LARGEST_ARB: {
2119 ++piAttribList;
2120 attr_v = *piAttribList;
2121 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2122 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2123 break;
2126 case WGL_TEXTURE_FORMAT_ARB: {
2127 ++piAttribList;
2128 attr_v = *piAttribList;
2129 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2130 if (use_render_texture_ati) {
2131 int type = 0;
2132 switch (attr_v) {
2133 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2134 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2135 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2136 default:
2137 SetLastError(ERROR_INVALID_DATA);
2138 goto create_failed;
2140 object->use_render_texture = 1;
2141 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2142 } else {
2143 if (WGL_NO_TEXTURE_ARB == attr_v) {
2144 object->use_render_texture = 0;
2145 } else {
2146 if (!use_render_texture_emulation) {
2147 SetLastError(ERROR_INVALID_DATA);
2148 goto create_failed;
2150 switch (attr_v) {
2151 case WGL_TEXTURE_RGB_ARB:
2152 object->use_render_texture = GL_RGB;
2153 object->texture_bpp = 3;
2154 object->texture_format = GL_RGB;
2155 object->texture_type = GL_UNSIGNED_BYTE;
2156 break;
2157 case WGL_TEXTURE_RGBA_ARB:
2158 object->use_render_texture = GL_RGBA;
2159 object->texture_bpp = 4;
2160 object->texture_format = GL_RGBA;
2161 object->texture_type = GL_UNSIGNED_BYTE;
2162 break;
2164 /* WGL_FLOAT_COMPONENTS_NV */
2165 case WGL_TEXTURE_FLOAT_R_NV:
2166 object->use_render_texture = GL_FLOAT_R_NV;
2167 object->texture_bpp = 4;
2168 object->texture_format = GL_RED;
2169 object->texture_type = GL_FLOAT;
2170 break;
2171 case WGL_TEXTURE_FLOAT_RG_NV:
2172 object->use_render_texture = GL_FLOAT_RG_NV;
2173 object->texture_bpp = 8;
2174 object->texture_format = GL_LUMINANCE_ALPHA;
2175 object->texture_type = GL_FLOAT;
2176 break;
2177 case WGL_TEXTURE_FLOAT_RGB_NV:
2178 object->use_render_texture = GL_FLOAT_RGB_NV;
2179 object->texture_bpp = 12;
2180 object->texture_format = GL_RGB;
2181 object->texture_type = GL_FLOAT;
2182 break;
2183 case WGL_TEXTURE_FLOAT_RGBA_NV:
2184 object->use_render_texture = GL_FLOAT_RGBA_NV;
2185 object->texture_bpp = 16;
2186 object->texture_format = GL_RGBA;
2187 object->texture_type = GL_FLOAT;
2188 break;
2189 default:
2190 ERR("Unknown texture format: %x\n", attr_v);
2191 SetLastError(ERROR_INVALID_DATA);
2192 goto create_failed;
2196 break;
2199 case WGL_TEXTURE_TARGET_ARB: {
2200 ++piAttribList;
2201 attr_v = *piAttribList;
2202 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2203 if (use_render_texture_ati) {
2204 int type = 0;
2205 switch (attr_v) {
2206 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2207 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2208 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2209 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2210 default:
2211 SetLastError(ERROR_INVALID_DATA);
2212 goto create_failed;
2214 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2215 } else {
2216 if (WGL_NO_TEXTURE_ARB == attr_v) {
2217 object->texture_target = 0;
2218 } else {
2219 if (!use_render_texture_emulation) {
2220 SetLastError(ERROR_INVALID_DATA);
2221 goto create_failed;
2223 switch (attr_v) {
2224 case WGL_TEXTURE_CUBE_MAP_ARB: {
2225 if (iWidth != iHeight) {
2226 SetLastError(ERROR_INVALID_DATA);
2227 goto create_failed;
2229 object->texture_target = GL_TEXTURE_CUBE_MAP;
2230 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2231 break;
2233 case WGL_TEXTURE_1D_ARB: {
2234 if (1 != iHeight) {
2235 SetLastError(ERROR_INVALID_DATA);
2236 goto create_failed;
2238 object->texture_target = GL_TEXTURE_1D;
2239 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2240 break;
2242 case WGL_TEXTURE_2D_ARB: {
2243 object->texture_target = GL_TEXTURE_2D;
2244 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2245 break;
2247 case WGL_TEXTURE_RECTANGLE_NV: {
2248 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2249 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2250 break;
2252 default:
2253 ERR("Unknown texture target: %x\n", attr_v);
2254 SetLastError(ERROR_INVALID_DATA);
2255 goto create_failed;
2259 break;
2262 case WGL_MIPMAP_TEXTURE_ARB: {
2263 ++piAttribList;
2264 attr_v = *piAttribList;
2265 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2266 if (use_render_texture_ati) {
2267 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2268 } else {
2269 if (!use_render_texture_emulation) {
2270 SetLastError(ERROR_INVALID_DATA);
2271 goto create_failed;
2274 break;
2277 ++piAttribList;
2280 PUSH1(attribs, None);
2281 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2282 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2283 if (!object->drawable) {
2284 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2285 goto create_failed; /* unexpected error */
2287 TRACE("->(%p)\n", object);
2288 return (HPBUFFERARB) object;
2290 create_failed:
2291 HeapFree(GetProcessHeap(), 0, object);
2292 TRACE("->(FAILED)\n");
2293 return (HPBUFFERARB) NULL;
2297 * X11DRV_wglDestroyPbufferARB
2299 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2301 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2303 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2304 TRACE("(%p)\n", hPbuffer);
2305 if (NULL == object) {
2306 SetLastError(ERROR_INVALID_HANDLE);
2307 return GL_FALSE;
2309 pglXDestroyPbuffer(object->display, object->drawable);
2310 HeapFree(GetProcessHeap(), 0, object);
2311 return GL_TRUE;
2315 * X11DRV_wglGetPbufferDCARB
2317 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2318 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2319 * Gdi32 implements the part of this function which creates a device context.
2320 * This part associates the physDev with the X drawable of the pbuffer.
2322 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2324 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2325 if (NULL == object) {
2326 SetLastError(ERROR_INVALID_HANDLE);
2327 return NULL;
2330 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2331 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2332 physDev->current_pf = object->fmt->iPixelFormat;
2333 physDev->drawable = object->drawable;
2334 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2335 physDev->dc_rect = physDev->drawable_rect;
2337 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2338 return physDev->hdc;
2342 * X11DRV_wglQueryPbufferARB
2344 * WGL_ARB_pbuffer: wglQueryPbufferARB
2346 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2348 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2349 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2350 if (NULL == object) {
2351 SetLastError(ERROR_INVALID_HANDLE);
2352 return GL_FALSE;
2354 switch (iAttribute) {
2355 case WGL_PBUFFER_WIDTH_ARB:
2356 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2357 break;
2358 case WGL_PBUFFER_HEIGHT_ARB:
2359 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2360 break;
2362 case WGL_PBUFFER_LOST_ARB:
2363 /* GLX Pbuffers cannot be lost by default. We can support this by
2364 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2365 * to receive pixel buffer clobber events, however that may or may
2366 * not give any benefit */
2367 *piValue = GL_FALSE;
2368 break;
2370 case WGL_TEXTURE_FORMAT_ARB:
2371 if (use_render_texture_ati) {
2372 unsigned int tmp;
2373 int type = WGL_NO_TEXTURE_ARB;
2374 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2375 switch (tmp) {
2376 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2377 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2378 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2380 *piValue = type;
2381 } else {
2382 if (!object->use_render_texture) {
2383 *piValue = WGL_NO_TEXTURE_ARB;
2384 } else {
2385 if (!use_render_texture_emulation) {
2386 SetLastError(ERROR_INVALID_HANDLE);
2387 return GL_FALSE;
2389 switch(object->use_render_texture) {
2390 case GL_RGB:
2391 *piValue = WGL_TEXTURE_RGB_ARB;
2392 break;
2393 case GL_RGBA:
2394 *piValue = WGL_TEXTURE_RGBA_ARB;
2395 break;
2396 /* WGL_FLOAT_COMPONENTS_NV */
2397 case GL_FLOAT_R_NV:
2398 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2399 break;
2400 case GL_FLOAT_RG_NV:
2401 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2402 break;
2403 case GL_FLOAT_RGB_NV:
2404 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2405 break;
2406 case GL_FLOAT_RGBA_NV:
2407 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2408 break;
2409 default:
2410 ERR("Unknown texture format: %x\n", object->use_render_texture);
2414 break;
2416 case WGL_TEXTURE_TARGET_ARB:
2417 if (use_render_texture_ati) {
2418 unsigned int tmp;
2419 int type = WGL_NO_TEXTURE_ARB;
2420 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2421 switch (tmp) {
2422 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2423 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2424 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2425 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2427 *piValue = type;
2428 } else {
2429 if (!object->texture_target) {
2430 *piValue = WGL_NO_TEXTURE_ARB;
2431 } else {
2432 if (!use_render_texture_emulation) {
2433 SetLastError(ERROR_INVALID_DATA);
2434 return GL_FALSE;
2436 switch (object->texture_target) {
2437 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2438 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2439 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2440 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2444 break;
2446 case WGL_MIPMAP_TEXTURE_ARB:
2447 if (use_render_texture_ati) {
2448 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2449 } else {
2450 *piValue = GL_FALSE; /** don't support that */
2451 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2453 break;
2455 default:
2456 FIXME("unexpected attribute %x\n", iAttribute);
2457 break;
2460 return GL_TRUE;
2464 * X11DRV_wglReleasePbufferDCARB
2466 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2468 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2470 TRACE("(%p, %p)\n", hPbuffer, hdc);
2471 DeleteDC(hdc);
2472 return 0;
2476 * X11DRV_wglSetPbufferAttribARB
2478 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2480 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2482 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2483 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2484 if (NULL == object) {
2485 SetLastError(ERROR_INVALID_HANDLE);
2486 return GL_FALSE;
2488 if (!object->use_render_texture) {
2489 SetLastError(ERROR_INVALID_HANDLE);
2490 return GL_FALSE;
2492 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2493 return GL_TRUE;
2495 if (NULL != pglXDrawableAttribATI) {
2496 if (use_render_texture_ati) {
2497 FIXME("Need conversion for GLX_ATI_render_texture\n");
2499 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2501 return GL_FALSE;
2505 * X11DRV_wglChoosePixelFormatARB
2507 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2509 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2511 int gl_test = 0;
2512 int attribs[256];
2513 int nAttribs = 0;
2514 GLXFBConfig* cfgs = NULL;
2515 int nCfgs = 0;
2516 UINT it;
2517 int fmt_id;
2518 WineGLPixelFormat *fmt;
2519 int pfmt_it = 0;
2520 int run;
2522 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2523 if (NULL != pfAttribFList) {
2524 FIXME("unused pfAttribFList\n");
2527 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2528 if (-1 == nAttribs) {
2529 WARN("Cannot convert WGL to GLX attributes\n");
2530 return GL_FALSE;
2532 PUSH1(attribs, None);
2534 /* Search for FB configurations matching the requirements in attribs */
2535 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2536 if (NULL == cfgs) {
2537 WARN("Compatible Pixel Format not found\n");
2538 return GL_FALSE;
2541 /* Loop through all matching formats and check if they are suitable.
2542 * Note that this function should at max return nMaxFormats different formats */
2543 for(run=0; run < 2; run++)
2545 for (it = 0; it < nCfgs; ++it) {
2546 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2547 if (gl_test) {
2548 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2549 continue;
2552 /* Search for the format in our list of compatible formats */
2553 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2554 if(!fmt)
2555 continue;
2557 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2558 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2559 continue;
2561 if(pfmt_it < nMaxFormats) {
2562 piFormats[pfmt_it] = fmt->iPixelFormat;
2563 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2565 pfmt_it++;
2569 *nNumFormats = pfmt_it;
2570 /** free list */
2571 XFree(cfgs);
2572 return GL_TRUE;
2576 * X11DRV_wglGetPixelFormatAttribivARB
2578 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2580 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2582 UINT i;
2583 WineGLPixelFormat *fmt = NULL;
2584 int hTest;
2585 int tmp;
2586 int curGLXAttr = 0;
2587 int nWGLFormats = 0;
2589 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2591 if (0 < iLayerPlane) {
2592 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2593 return GL_FALSE;
2596 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2597 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2598 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2599 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2600 if(!fmt) {
2601 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2604 for (i = 0; i < nAttributes; ++i) {
2605 const int curWGLAttr = piAttributes[i];
2606 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2608 switch (curWGLAttr) {
2609 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2610 piValues[i] = nWGLFormats;
2611 continue;
2613 case WGL_SUPPORT_OPENGL_ARB:
2614 piValues[i] = GL_TRUE;
2615 continue;
2617 case WGL_ACCELERATION_ARB:
2618 curGLXAttr = GLX_CONFIG_CAVEAT;
2619 if (!fmt) goto pix_error;
2620 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2621 if (hTest) goto get_error;
2622 switch (tmp) {
2623 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2624 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2625 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2626 default:
2627 ERR("unexpected Config Caveat(%x)\n", tmp);
2628 piValues[i] = WGL_NO_ACCELERATION_ARB;
2630 continue;
2632 case WGL_TRANSPARENT_ARB:
2633 curGLXAttr = GLX_TRANSPARENT_TYPE;
2634 if (!fmt) goto pix_error;
2635 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2636 if (hTest) goto get_error;
2637 piValues[i] = GL_FALSE;
2638 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2639 continue;
2641 case WGL_PIXEL_TYPE_ARB:
2642 curGLXAttr = GLX_RENDER_TYPE;
2643 if (!fmt) goto pix_error;
2644 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2645 if (hTest) goto get_error;
2646 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2647 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2648 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2649 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2650 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2651 else {
2652 ERR("unexpected RenderType(%x)\n", tmp);
2653 piValues[i] = WGL_TYPE_RGBA_ARB;
2655 continue;
2657 case WGL_COLOR_BITS_ARB:
2658 curGLXAttr = GLX_BUFFER_SIZE;
2659 break;
2661 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2662 if (use_render_texture_ati) {
2663 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2664 break;
2666 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2667 if (use_render_texture_ati) {
2668 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2669 break;
2671 if (!use_render_texture_emulation) {
2672 piValues[i] = GL_FALSE;
2673 continue;
2675 curGLXAttr = GLX_RENDER_TYPE;
2676 if (!fmt) goto pix_error;
2677 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2678 if (hTest) goto get_error;
2679 if (GLX_COLOR_INDEX_BIT == tmp) {
2680 piValues[i] = GL_FALSE;
2681 continue;
2683 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2684 if (hTest) goto get_error;
2685 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2686 continue;
2688 case WGL_BLUE_BITS_ARB:
2689 curGLXAttr = GLX_BLUE_SIZE;
2690 break;
2691 case WGL_RED_BITS_ARB:
2692 curGLXAttr = GLX_RED_SIZE;
2693 break;
2694 case WGL_GREEN_BITS_ARB:
2695 curGLXAttr = GLX_GREEN_SIZE;
2696 break;
2697 case WGL_ALPHA_BITS_ARB:
2698 curGLXAttr = GLX_ALPHA_SIZE;
2699 break;
2700 case WGL_DEPTH_BITS_ARB:
2701 curGLXAttr = GLX_DEPTH_SIZE;
2702 break;
2703 case WGL_STENCIL_BITS_ARB:
2704 curGLXAttr = GLX_STENCIL_SIZE;
2705 break;
2706 case WGL_DOUBLE_BUFFER_ARB:
2707 curGLXAttr = GLX_DOUBLEBUFFER;
2708 break;
2709 case WGL_STEREO_ARB:
2710 curGLXAttr = GLX_STEREO;
2711 break;
2712 case WGL_AUX_BUFFERS_ARB:
2713 curGLXAttr = GLX_AUX_BUFFERS;
2714 break;
2716 case WGL_SUPPORT_GDI_ARB:
2717 if (!fmt) goto pix_error;
2718 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2719 if (hTest) goto get_error;
2720 if(tmp) {
2721 piValues[i] = GL_FALSE;
2722 continue;
2724 curGLXAttr = GLX_X_RENDERABLE;
2725 break;
2727 case WGL_DRAW_TO_WINDOW_ARB:
2728 case WGL_DRAW_TO_BITMAP_ARB:
2729 case WGL_DRAW_TO_PBUFFER_ARB:
2730 if (!fmt) goto pix_error;
2731 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2732 if (hTest) goto get_error;
2733 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2734 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2735 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2736 piValues[i] = GL_TRUE;
2737 else
2738 piValues[i] = GL_FALSE;
2739 continue;
2741 case WGL_PBUFFER_LARGEST_ARB:
2742 curGLXAttr = GLX_LARGEST_PBUFFER;
2743 break;
2745 case WGL_SAMPLE_BUFFERS_ARB:
2746 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2747 break;
2749 case WGL_SAMPLES_ARB:
2750 curGLXAttr = GLX_SAMPLES_ARB;
2751 break;
2753 case WGL_FLOAT_COMPONENTS_NV:
2754 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2755 break;
2757 case WGL_ACCUM_RED_BITS_ARB:
2758 curGLXAttr = GLX_ACCUM_RED_SIZE;
2759 break;
2760 case WGL_ACCUM_GREEN_BITS_ARB:
2761 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2762 break;
2763 case WGL_ACCUM_BLUE_BITS_ARB:
2764 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2765 break;
2766 case WGL_ACCUM_ALPHA_BITS_ARB:
2767 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2768 break;
2769 case WGL_ACCUM_BITS_ARB:
2770 if (!fmt) goto pix_error;
2771 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2772 if (hTest) goto get_error;
2773 piValues[i] = tmp;
2774 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2775 if (hTest) goto get_error;
2776 piValues[i] += tmp;
2777 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2778 if (hTest) goto get_error;
2779 piValues[i] += tmp;
2780 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2781 if (hTest) goto get_error;
2782 piValues[i] += tmp;
2783 continue;
2785 default:
2786 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2789 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2790 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2791 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2793 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2794 * and check which options can work using iPixelFormat=0 and which not.
2795 * A problem would be that this function is an extension. This would
2796 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2798 if (0 != curGLXAttr && iPixelFormat != 0) {
2799 if (!fmt) goto pix_error;
2800 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2801 if (hTest) goto get_error;
2802 curGLXAttr = 0;
2803 } else {
2804 piValues[i] = GL_FALSE;
2807 return GL_TRUE;
2809 get_error:
2810 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2811 return GL_FALSE;
2813 pix_error:
2814 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2815 return GL_FALSE;
2819 * X11DRV_wglGetPixelFormatAttribfvARB
2821 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2823 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2825 int *attr;
2826 int ret;
2827 int i;
2829 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2831 /* Allocate a temporary array to store integer values */
2832 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2833 if (!attr) {
2834 ERR("couldn't allocate %d array\n", nAttributes);
2835 return GL_FALSE;
2838 /* Piggy-back on wglGetPixelFormatAttribivARB */
2839 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2840 if (ret) {
2841 /* Convert integer values to float. Should also check for attributes
2842 that can give decimal values here */
2843 for (i=0; i<nAttributes;i++) {
2844 pfValues[i] = attr[i];
2848 HeapFree(GetProcessHeap(), 0, attr);
2849 return ret;
2853 * X11DRV_wglBindTexImageARB
2855 * WGL_ARB_render_texture: wglBindTexImageARB
2857 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2859 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2860 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2861 if (NULL == object) {
2862 SetLastError(ERROR_INVALID_HANDLE);
2863 return GL_FALSE;
2865 if (!object->use_render_texture) {
2866 SetLastError(ERROR_INVALID_HANDLE);
2867 return GL_FALSE;
2870 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2871 static int init = 0;
2872 int prev_binded_texture = 0;
2873 GLXContext prev_context = pglXGetCurrentContext();
2874 Drawable prev_drawable = pglXGetCurrentDrawable();
2875 GLXContext tmp_context;
2877 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2878 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2879 isn't ideal performance wise but I wasn't able to get other ways working.
2881 if(!init) {
2882 init = 1; /* Only show the FIXME once for performance reasons */
2883 FIXME("partial stub!\n");
2886 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2887 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2889 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2891 /* Switch to our pbuffer */
2892 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2894 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2895 * After that upload the pbuffer texture data. */
2896 pglBindTexture(object->texture_target, prev_binded_texture);
2897 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2899 /* Switch back to the original drawable and upload the pbuffer-texture */
2900 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2901 pglXDestroyContext(gdi_display, tmp_context);
2902 return GL_TRUE;
2905 if (NULL != pglXBindTexImageATI) {
2906 int buffer;
2908 switch(iBuffer)
2910 case WGL_FRONT_LEFT_ARB:
2911 buffer = GLX_FRONT_LEFT_ATI;
2912 break;
2913 case WGL_FRONT_RIGHT_ARB:
2914 buffer = GLX_FRONT_RIGHT_ATI;
2915 break;
2916 case WGL_BACK_LEFT_ARB:
2917 buffer = GLX_BACK_LEFT_ATI;
2918 break;
2919 case WGL_BACK_RIGHT_ARB:
2920 buffer = GLX_BACK_RIGHT_ATI;
2921 break;
2922 default:
2923 ERR("Unknown iBuffer=%#x\n", iBuffer);
2924 return FALSE;
2927 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2928 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2929 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2930 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2931 * works fine using our pbuffer emulation path.
2933 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2935 return GL_FALSE;
2939 * X11DRV_wglReleaseTexImageARB
2941 * WGL_ARB_render_texture: wglReleaseTexImageARB
2943 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2945 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2946 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2947 if (NULL == object) {
2948 SetLastError(ERROR_INVALID_HANDLE);
2949 return GL_FALSE;
2951 if (!object->use_render_texture) {
2952 SetLastError(ERROR_INVALID_HANDLE);
2953 return GL_FALSE;
2955 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2956 return GL_TRUE;
2958 if (NULL != pglXReleaseTexImageATI) {
2959 int buffer;
2961 switch(iBuffer)
2963 case WGL_FRONT_LEFT_ARB:
2964 buffer = GLX_FRONT_LEFT_ATI;
2965 break;
2966 case WGL_FRONT_RIGHT_ARB:
2967 buffer = GLX_FRONT_RIGHT_ATI;
2968 break;
2969 case WGL_BACK_LEFT_ARB:
2970 buffer = GLX_BACK_LEFT_ATI;
2971 break;
2972 case WGL_BACK_RIGHT_ARB:
2973 buffer = GLX_BACK_RIGHT_ATI;
2974 break;
2975 default:
2976 ERR("Unknown iBuffer=%#x\n", iBuffer);
2977 return FALSE;
2979 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
2981 return GL_FALSE;
2985 * X11DRV_wglGetExtensionsStringEXT
2987 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2989 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2990 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2991 return WineGLInfo.wglExtensions;
2995 * X11DRV_wglGetSwapIntervalEXT
2997 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2999 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3000 FIXME("(),stub!\n");
3001 return swap_interval;
3005 * X11DRV_wglSwapIntervalEXT
3007 * WGL_EXT_swap_control: wglSwapIntervalEXT
3009 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3010 TRACE("(%d)\n", interval);
3011 swap_interval = interval;
3012 if (NULL != pglXSwapIntervalSGI) {
3013 return 0 == pglXSwapIntervalSGI(interval);
3015 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3016 return TRUE;
3020 * X11DRV_wglAllocateMemoryNV
3022 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3024 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3025 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3026 if (pglXAllocateMemoryNV == NULL)
3027 return NULL;
3029 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3033 * X11DRV_wglFreeMemoryNV
3035 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3037 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3038 TRACE("(%p)\n", pointer);
3039 if (pglXFreeMemoryNV == NULL)
3040 return;
3042 pglXFreeMemoryNV(pointer);
3046 * glxRequireVersion (internal)
3048 * Check if the supported GLX version matches requiredVersion.
3050 static BOOL glxRequireVersion(int requiredVersion)
3052 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3053 if(requiredVersion <= WineGLInfo.glxVersion[1])
3054 return TRUE;
3056 return FALSE;
3059 static BOOL glxRequireExtension(const char *requiredExtension)
3061 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3062 return FALSE;
3065 return TRUE;
3068 static void register_extension_string(const char *ext)
3070 if (WineGLInfo.wglExtensions[0])
3071 strcat(WineGLInfo.wglExtensions, " ");
3072 strcat(WineGLInfo.wglExtensions, ext);
3074 TRACE("'%s'\n", ext);
3077 static BOOL register_extension(const WineGLExtension * ext)
3079 int i;
3081 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3082 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3084 register_extension_string(ext->extName);
3086 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3087 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3089 return TRUE;
3092 static const WineGLExtension WGL_internal_functions =
3096 { "wglDisable", X11DRV_wglDisable },
3097 { "wglEnable", X11DRV_wglEnable },
3098 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3099 { "wglIsEnabled", X11DRV_wglIsEnabled },
3100 { "wglScissor", X11DRV_wglScissor },
3101 { "wglViewport", X11DRV_wglViewport },
3106 static const WineGLExtension WGL_ARB_extensions_string =
3108 "WGL_ARB_extensions_string",
3110 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3114 static const WineGLExtension WGL_ARB_make_current_read =
3116 "WGL_ARB_make_current_read",
3118 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3119 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3123 static const WineGLExtension WGL_ARB_multisample =
3125 "WGL_ARB_multisample",
3128 static const WineGLExtension WGL_ARB_pbuffer =
3130 "WGL_ARB_pbuffer",
3132 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3133 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3134 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3135 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3136 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3137 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3141 static const WineGLExtension WGL_ARB_pixel_format =
3143 "WGL_ARB_pixel_format",
3145 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3146 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3147 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3151 static const WineGLExtension WGL_ARB_render_texture =
3153 "WGL_ARB_render_texture",
3155 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3156 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3160 static const WineGLExtension WGL_EXT_extensions_string =
3162 "WGL_EXT_extensions_string",
3164 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3168 static const WineGLExtension WGL_EXT_swap_control =
3170 "WGL_EXT_swap_control",
3172 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3173 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3177 static const WineGLExtension WGL_NV_vertex_array_range =
3179 "WGL_NV_vertex_array_range",
3181 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3182 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3187 * X11DRV_WineGL_LoadExtensions
3189 static void X11DRV_WineGL_LoadExtensions(void)
3191 WineGLInfo.wglExtensions[0] = 0;
3193 /* Load Wine internal functions */
3194 register_extension(&WGL_internal_functions);
3196 /* ARB Extensions */
3198 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3200 register_extension_string("WGL_ARB_pixel_format_float");
3201 register_extension_string("WGL_ATI_pixel_format_float");
3204 register_extension(&WGL_ARB_extensions_string);
3206 if (glxRequireVersion(3))
3207 register_extension(&WGL_ARB_make_current_read);
3209 if (glxRequireExtension("GLX_ARB_multisample"))
3210 register_extension(&WGL_ARB_multisample);
3212 /* In general pbuffer functionality requires support in the X-server. The functionality is
3213 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3214 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3215 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3217 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3218 * without support in the X-server (which other Mesa based drivers require).
3220 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3221 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3222 * is available pbuffers must be available too. */
3223 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3224 register_extension(&WGL_ARB_pbuffer);
3226 register_extension(&WGL_ARB_pixel_format);
3228 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3229 if (glxRequireExtension("GLX_ATI_render_texture") ||
3230 glxRequireExtension("GLX_ARB_render_texture") ||
3231 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3233 register_extension(&WGL_ARB_render_texture);
3235 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3236 if(glxRequireExtension("GLX_NV_float_buffer"))
3237 register_extension_string("WGL_NV_float_buffer");
3239 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3240 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3241 register_extension_string("WGL_NV_texture_rectangle");
3244 /* EXT Extensions */
3246 register_extension(&WGL_EXT_extensions_string);
3248 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3249 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3250 register_extension(&WGL_EXT_swap_control);
3252 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3253 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3254 register_extension(&WGL_NV_vertex_array_range);
3258 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3260 GLXPixmap ret;
3261 XVisualInfo *vis;
3262 XVisualInfo template;
3263 int num;
3265 wine_tsx11_lock();
3267 /* Retrieve the visualid from our main visual which is the only visual we can use */
3268 template.visualid = XVisualIDFromVisual(visual);
3269 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3271 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3272 XFree(vis);
3273 wine_tsx11_unlock();
3274 TRACE("return %lx\n", ret);
3275 return ret;
3278 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3280 Drawable ret;
3282 if(physDev->bitmap)
3284 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3285 ret = physDev->drawable; /* PBuffer */
3286 else
3288 if(!physDev->bitmap->glxpixmap)
3289 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3290 ret = physDev->bitmap->glxpixmap;
3293 else
3294 ret = physDev->drawable;
3295 return ret;
3298 BOOL destroy_glxpixmap(XID glxpixmap)
3300 wine_tsx11_lock();
3301 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3302 wine_tsx11_unlock();
3303 return TRUE;
3307 * X11DRV_SwapBuffers
3309 * Swap the buffers of this DC
3311 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3313 GLXDrawable drawable;
3314 if (!has_opengl()) {
3315 ERR("No libGL on this box - disabling OpenGL support !\n");
3316 return 0;
3319 TRACE_(opengl)("(%p)\n", physDev);
3321 drawable = get_glxdrawable(physDev);
3322 wine_tsx11_lock();
3323 pglXSwapBuffers(gdi_display, drawable);
3324 wine_tsx11_unlock();
3326 /* FPS support */
3327 if (TRACE_ON(fps))
3329 static long prev_time, frames;
3331 DWORD time = GetTickCount();
3332 frames++;
3333 /* every 1.5 seconds */
3334 if (time - prev_time > 1500) {
3335 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3336 prev_time = time;
3337 frames = 0;
3341 return TRUE;
3344 /***********************************************************************
3345 * X11DRV_setup_opengl_visual
3347 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3348 * window (if it exists). If OpenGL isn't available, the visual is simply
3349 * set to the default visual for the display
3351 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3353 XVisualInfo *visual = NULL;
3354 int i;
3356 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3357 * D3D and some applications can make use of aux buffers.
3359 int visualProperties[][11] = {
3360 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3361 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3362 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3363 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3366 if (!has_opengl())
3367 return NULL;
3369 wine_tsx11_lock();
3370 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3371 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3372 if (visual)
3373 break;
3375 wine_tsx11_unlock();
3377 if (visual)
3378 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3379 else
3380 WARN("No suitable visual found\n");
3382 return visual;
3385 #else /* no OpenGL includes */
3387 /***********************************************************************
3388 * ChoosePixelFormat (X11DRV.@)
3390 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3391 const PIXELFORMATDESCRIPTOR *ppfd) {
3392 ERR("No OpenGL support compiled in.\n");
3394 return 0;
3397 /***********************************************************************
3398 * DescribePixelFormat (X11DRV.@)
3400 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3401 int iPixelFormat,
3402 UINT nBytes,
3403 PIXELFORMATDESCRIPTOR *ppfd) {
3404 ERR("No OpenGL support compiled in.\n");
3406 return 0;
3409 /***********************************************************************
3410 * GetPixelFormat (X11DRV.@)
3412 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3413 ERR("No OpenGL support compiled in.\n");
3415 return 0;
3418 /***********************************************************************
3419 * SetPixelFormat (X11DRV.@)
3421 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3422 int iPixelFormat,
3423 const PIXELFORMATDESCRIPTOR *ppfd) {
3424 ERR("No OpenGL support compiled in.\n");
3426 return FALSE;
3429 /***********************************************************************
3430 * SwapBuffers (X11DRV.@)
3432 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3433 ERR_(opengl)("No OpenGL support compiled in.\n");
3435 return FALSE;
3439 * X11DRV_wglCreateContext
3441 * For OpenGL32 wglCreateContext.
3443 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3444 ERR_(opengl)("No OpenGL support compiled in.\n");
3445 return NULL;
3449 * X11DRV_wglDeleteContext
3451 * For OpenGL32 wglDeleteContext.
3453 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3454 ERR_(opengl)("No OpenGL support compiled in.\n");
3455 return FALSE;
3459 * X11DRV_wglGetProcAddress
3461 * For OpenGL32 wglGetProcAddress.
3463 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3464 ERR_(opengl)("No OpenGL support compiled in.\n");
3465 return NULL;
3468 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3470 ERR_(opengl)("No OpenGL support compiled in.\n");
3471 return NULL;
3474 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3475 ERR_(opengl)("No OpenGL support compiled in.\n");
3476 return FALSE;
3480 * X11DRV_wglMakeCurrent
3482 * For OpenGL32 wglMakeCurrent.
3484 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3485 ERR_(opengl)("No OpenGL support compiled in.\n");
3486 return FALSE;
3490 * X11DRV_wglShareLists
3492 * For OpenGL32 wglShaderLists.
3494 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3495 ERR_(opengl)("No OpenGL support compiled in.\n");
3496 return FALSE;
3500 * X11DRV_wglUseFontBitmapsA
3502 * For OpenGL32 wglUseFontBitmapsA.
3504 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3506 ERR_(opengl)("No OpenGL support compiled in.\n");
3507 return FALSE;
3511 * X11DRV_wglUseFontBitmapsW
3513 * For OpenGL32 wglUseFontBitmapsW.
3515 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3517 ERR_(opengl)("No OpenGL support compiled in.\n");
3518 return FALSE;
3521 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3523 return NULL;
3526 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3528 return 0;
3531 BOOL destroy_glxpixmap(XID glxpixmap)
3533 return FALSE;
3536 #endif /* defined(HAVE_OPENGL) */