2 * User Interface Functions
4 * Copyright 1997 Dimitrie O. Paun
5 * Copyright 1997 Bertho A. Stultiens
10 #include "wine/winuser16.h"
12 #include "debugtools.h"
15 DEFAULT_DEBUG_CHANNEL(graphics
)
17 static const WORD wPattern_AA55
[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
18 0xaaaa, 0x5555, 0xaaaa, 0x5555 };
20 /* These tables are used in:
21 * UITOOLS_DrawDiagEdge()
22 * UITOOLS_DrawRectEdge()
24 static const char LTInnerNormal
[] = {
26 -1, COLOR_BTNHIGHLIGHT
, COLOR_BTNHIGHLIGHT
, -1,
27 -1, COLOR_3DDKSHADOW
, COLOR_3DDKSHADOW
, -1,
31 static const char LTOuterNormal
[] = {
32 -1, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
33 COLOR_BTNHIGHLIGHT
, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
34 COLOR_3DDKSHADOW
, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
35 -1, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1
38 static const char RBInnerNormal
[] = {
40 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, -1,
41 -1, COLOR_3DLIGHT
, COLOR_3DLIGHT
, -1,
45 static const char RBOuterNormal
[] = {
46 -1, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
47 COLOR_BTNSHADOW
, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
48 COLOR_3DLIGHT
, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
49 -1, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1
52 static const char LTInnerSoft
[] = {
54 -1, COLOR_3DLIGHT
, COLOR_3DLIGHT
, -1,
55 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, -1,
59 static const char LTOuterSoft
[] = {
60 -1, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
61 COLOR_3DLIGHT
, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
62 COLOR_BTNSHADOW
, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
63 -1, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1
66 #define RBInnerSoft RBInnerNormal /* These are the same */
67 #define RBOuterSoft RBOuterNormal
69 static const char LTRBOuterMono
[] = {
70 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
71 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
72 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
73 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
76 static const char LTRBInnerMono
[] = {
78 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
79 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
80 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
83 static const char LTRBOuterFlat
[] = {
84 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
85 COLOR_WINDOWFRAME
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
86 COLOR_WINDOWFRAME
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
87 COLOR_WINDOWFRAME
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
90 static const char LTRBInnerFlat
[] = {
92 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
93 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
94 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
97 /***********************************************************************
98 * UITOOLS_DrawDiagEdge
100 * Same as DrawEdge invoked with BF_DIAGONAL
102 * 03-Dec-1997: Changed by Bertho Stultiens
104 * See also comments with UITOOLS_DrawRectEdge()
106 static BOOL
UITOOLS95_DrawDiagEdge(HDC hdc
, LPRECT rc
,
107 UINT uType
, UINT uFlags
)
111 HPEN InnerPen
, OuterPen
;
116 int Width
= rc
->right
- rc
->left
;
117 int Height
= rc
->bottom
- rc
->top
;
118 int SmallDiam
= Width
> Height
? Height
: Width
;
119 BOOL retval
= !( ((uType
& BDR_INNER
) == BDR_INNER
120 || (uType
& BDR_OUTER
) == BDR_OUTER
)
121 && !(uFlags
& (BF_FLAT
|BF_MONO
)) );
122 int add
= (LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0)
123 + (LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0);
126 OuterPen
= InnerPen
= (HPEN
)GetStockObject(NULL_PEN
);
127 SavePen
= (HPEN
)SelectObject(hdc
, InnerPen
);
128 spx
= spy
= epx
= epy
= 0; /* Satisfy the compiler... */
130 /* Determine the colors of the edges */
133 InnerI
= LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
134 OuterI
= LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
136 else if(uFlags
& BF_FLAT
)
138 InnerI
= LTRBInnerFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
139 OuterI
= LTRBOuterFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
141 else if(uFlags
& BF_SOFT
)
143 if(uFlags
& BF_BOTTOM
)
145 InnerI
= RBInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
146 OuterI
= RBOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
150 InnerI
= LTInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
151 OuterI
= LTOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
156 if(uFlags
& BF_BOTTOM
)
158 InnerI
= RBInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
159 OuterI
= RBOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
163 InnerI
= LTInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
164 OuterI
= LTOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
168 if(InnerI
!= -1) InnerPen
= GetSysColorPen(InnerI
);
169 if(OuterI
!= -1) OuterPen
= GetSysColorPen(OuterI
);
171 MoveToEx(hdc
, 0, 0, &SavePoint
);
173 /* Don't ask me why, but this is what is visible... */
174 /* This must be possible to do much simpler, but I fail to */
175 /* see the logic in the MS implementation (sigh...). */
176 /* So, this might look a bit brute force here (and it is), but */
177 /* it gets the job done;) */
179 switch(uFlags
& BF_RECT
)
185 /* Left bottom endpoint */
187 spx
= epx
+ SmallDiam
;
189 spy
= epy
- SmallDiam
;
194 /* Left top endpoint */
196 spx
= epx
+ SmallDiam
;
198 spy
= epy
+ SmallDiam
;
204 case BF_RIGHT
|BF_LEFT
:
205 case BF_RIGHT
|BF_LEFT
|BF_TOP
:
206 case BF_BOTTOM
|BF_TOP
:
207 case BF_BOTTOM
|BF_TOP
|BF_LEFT
:
208 case BF_BOTTOMRIGHT
|BF_LEFT
:
209 case BF_BOTTOMRIGHT
|BF_TOP
:
211 /* Right top endpoint */
213 epx
= spx
+ SmallDiam
;
215 epy
= spy
- SmallDiam
;
219 MoveToEx(hdc
, spx
, spy
, NULL
);
220 SelectObject(hdc
, OuterPen
);
221 LineTo(hdc
, epx
, epy
);
223 SelectObject(hdc
, InnerPen
);
225 switch(uFlags
& (BF_RECT
|BF_DIAGONAL
))
227 case BF_DIAGONAL_ENDBOTTOMLEFT
:
228 case (BF_DIAGONAL
|BF_BOTTOM
):
230 case (BF_DIAGONAL
|BF_LEFT
):
231 MoveToEx(hdc
, spx
-1, spy
, NULL
);
232 LineTo(hdc
, epx
, epy
-1);
233 Points
[0].x
= spx
-add
;
235 Points
[1].x
= rc
->left
;
236 Points
[1].y
= rc
->top
;
238 Points
[2].y
= epy
-1-add
;
239 Points
[3] = Points
[2];
242 case BF_DIAGONAL_ENDBOTTOMRIGHT
:
243 MoveToEx(hdc
, spx
-1, spy
, NULL
);
244 LineTo(hdc
, epx
, epy
+1);
245 Points
[0].x
= spx
-add
;
247 Points
[1].x
= rc
->left
;
248 Points
[1].y
= rc
->bottom
-1;
250 Points
[2].y
= epy
+1+add
;
251 Points
[3] = Points
[2];
254 case (BF_DIAGONAL
|BF_BOTTOM
|BF_RIGHT
|BF_TOP
):
255 case (BF_DIAGONAL
|BF_BOTTOM
|BF_RIGHT
|BF_TOP
|BF_LEFT
):
256 case BF_DIAGONAL_ENDTOPRIGHT
:
257 case (BF_DIAGONAL
|BF_RIGHT
|BF_TOP
|BF_LEFT
):
258 MoveToEx(hdc
, spx
+1, spy
, NULL
);
259 LineTo(hdc
, epx
, epy
+1);
261 Points
[0].y
= epy
+1+add
;
262 Points
[1].x
= rc
->right
-1;
263 Points
[1].y
= rc
->top
+add
;
264 Points
[2].x
= rc
->right
-1;
265 Points
[2].y
= rc
->bottom
-1;
266 Points
[3].x
= spx
+add
;
270 case BF_DIAGONAL_ENDTOPLEFT
:
271 MoveToEx(hdc
, spx
, spy
-1, NULL
);
272 LineTo(hdc
, epx
+1, epy
);
273 Points
[0].x
= epx
+1+add
;
275 Points
[1].x
= rc
->right
-1;
276 Points
[1].y
= rc
->top
;
277 Points
[2].x
= rc
->right
-1;
278 Points
[2].y
= rc
->bottom
-1-add
;
280 Points
[3].y
= spy
-add
;
283 case (BF_DIAGONAL
|BF_TOP
):
284 case (BF_DIAGONAL
|BF_BOTTOM
|BF_TOP
):
285 case (BF_DIAGONAL
|BF_BOTTOM
|BF_TOP
|BF_LEFT
):
286 MoveToEx(hdc
, spx
+1, spy
-1, NULL
);
287 LineTo(hdc
, epx
, epy
);
290 Points
[1].x
= rc
->right
-1;
291 Points
[1].y
= rc
->top
;
292 Points
[2].x
= rc
->right
-1;
293 Points
[2].y
= rc
->bottom
-1-add
;
294 Points
[3].x
= spx
+add
;
295 Points
[3].y
= spy
-add
;
298 case (BF_DIAGONAL
|BF_RIGHT
):
299 case (BF_DIAGONAL
|BF_RIGHT
|BF_LEFT
):
300 case (BF_DIAGONAL
|BF_RIGHT
|BF_LEFT
|BF_BOTTOM
):
301 MoveToEx(hdc
, spx
, spy
, NULL
);
302 LineTo(hdc
, epx
-1, epy
+1);
305 Points
[1].x
= rc
->left
;
306 Points
[1].y
= rc
->top
+add
;
307 Points
[2].x
= epx
-1-add
;
308 Points
[2].y
= epy
+1+add
;
309 Points
[3] = Points
[2];
313 /* Fill the interior if asked */
314 if((uFlags
& BF_MIDDLE
) && retval
)
317 HBRUSH hb
= GetSysColorBrush(uFlags
& BF_MONO
? COLOR_WINDOW
320 HPEN hp
= GetSysColorPen(uFlags
& BF_MONO
? COLOR_WINDOW
322 hbsave
= (HBRUSH
)SelectObject(hdc
, hb
);
323 hpsave
= (HPEN
)SelectObject(hdc
, hp
);
324 Polygon(hdc
, Points
, 4);
325 SelectObject(hdc
, hbsave
);
326 SelectObject(hdc
, hpsave
);
329 /* Adjust rectangle if asked */
330 if(uFlags
& BF_ADJUST
)
332 if(uFlags
& BF_LEFT
) rc
->left
+= add
;
333 if(uFlags
& BF_RIGHT
) rc
->right
-= add
;
334 if(uFlags
& BF_TOP
) rc
->top
+= add
;
335 if(uFlags
& BF_BOTTOM
) rc
->bottom
-= add
;
339 SelectObject(hdc
, SavePen
);
340 MoveToEx(hdc
, SavePoint
.x
, SavePoint
.y
, NULL
);
345 /***********************************************************************
346 * UITOOLS_DrawRectEdge
348 * Same as DrawEdge invoked without BF_DIAGONAL
350 * 23-Nov-1997: Changed by Bertho Stultiens
352 * Well, I started testing this and found out that there are a few things
353 * that weren't quite as win95. The following rewrite should reproduce
354 * win95 results completely.
355 * The colorselection is table-driven to avoid awfull if-statements.
356 * The table below show the color settings.
358 * Pen selection table for uFlags = 0
360 * uType | LTI | LTO | RBI | RBO
361 * ------+-------+-------+-------+-------
362 * 0000 | x | x | x | x
363 * 0001 | x | 22 | x | 21
364 * 0010 | x | 16 | x | 20
365 * 0011 | x | x | x | x
366 * ------+-------+-------+-------+-------
367 * 0100 | x | 20 | x | 16
368 * 0101 | 20 | 22 | 16 | 21
369 * 0110 | 20 | 16 | 16 | 20
370 * 0111 | x | x | x | x
371 * ------+-------+-------+-------+-------
372 * 1000 | x | 21 | x | 22
373 * 1001 | 21 | 22 | 22 | 21
374 * 1010 | 21 | 16 | 22 | 20
375 * 1011 | x | x | x | x
376 * ------+-------+-------+-------+-------
377 * 1100 | x | x | x | x
378 * 1101 | x | x (22)| x | x (21)
379 * 1110 | x | x (16)| x | x (20)
380 * 1111 | x | x | x | x
382 * Pen selection table for uFlags = BF_SOFT
384 * uType | LTI | LTO | RBI | RBO
385 * ------+-------+-------+-------+-------
386 * 0000 | x | x | x | x
387 * 0001 | x | 20 | x | 21
388 * 0010 | x | 21 | x | 20
389 * 0011 | x | x | x | x
390 * ------+-------+-------+-------+-------
391 * 0100 | x | 22 | x | 16
392 * 0101 | 22 | 20 | 16 | 21
393 * 0110 | 22 | 21 | 16 | 20
394 * 0111 | x | x | x | x
395 * ------+-------+-------+-------+-------
396 * 1000 | x | 16 | x | 22
397 * 1001 | 16 | 20 | 22 | 21
398 * 1010 | 16 | 21 | 22 | 20
399 * 1011 | x | x | x | x
400 * ------+-------+-------+-------+-------
401 * 1100 | x | x | x | x
402 * 1101 | x | x (20)| x | x (21)
403 * 1110 | x | x (21)| x | x (20)
404 * 1111 | x | x | x | x
406 * x = don't care; (n) = is what win95 actually uses
407 * LTI = left Top Inner line
408 * LTO = left Top Outer line
409 * RBI = Right Bottom Inner line
410 * RBO = Right Bottom Outer line
412 * 16 = COLOR_BTNSHADOW
413 * 20 = COLOR_BTNHIGHLIGHT
414 * 21 = COLOR_3DDKSHADOW
419 static BOOL
UITOOLS95_DrawRectEdge(HDC hdc
, LPRECT rc
,
420 UINT uType
, UINT uFlags
)
422 char LTInnerI
, LTOuterI
;
423 char RBInnerI
, RBOuterI
;
424 HPEN LTInnerPen
, LTOuterPen
;
425 HPEN RBInnerPen
, RBOuterPen
;
426 RECT InnerRect
= *rc
;
433 BOOL retval
= !( ((uType
& BDR_INNER
) == BDR_INNER
434 || (uType
& BDR_OUTER
) == BDR_OUTER
)
435 && !(uFlags
& (BF_FLAT
|BF_MONO
)) );
438 LTInnerPen
= LTOuterPen
= RBInnerPen
= RBOuterPen
= (HPEN
)GetStockObject(NULL_PEN
);
439 SavePen
= (HPEN
)SelectObject(hdc
, LTInnerPen
);
441 /* Determine the colors of the edges */
444 LTInnerI
= RBInnerI
= LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
445 LTOuterI
= RBOuterI
= LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
447 else if(uFlags
& BF_FLAT
)
449 LTInnerI
= RBInnerI
= LTRBInnerFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
450 LTOuterI
= RBOuterI
= LTRBOuterFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
452 /* Bertho Stultiens states above that this function exactly matches win95
453 * In win98 BF_FLAT rectangles have an inner border same color as the
454 * middle (COLOR_BTNFACE). I believe it's the same for win95 but since
455 * I don't know I go with Bertho and just sets it for win98 until proven
457 * Dennis Björklund, 10 June, 99
459 if( TWEAK_WineLook
== WIN98_LOOK
&& LTInnerI
!= -1 )
460 LTInnerI
= RBInnerI
= COLOR_BTNFACE
;
462 else if(uFlags
& BF_SOFT
)
464 LTInnerI
= LTInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
465 LTOuterI
= LTOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
466 RBInnerI
= RBInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
467 RBOuterI
= RBOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
471 LTInnerI
= LTInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
472 LTOuterI
= LTOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
473 RBInnerI
= RBInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
474 RBOuterI
= RBOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
477 if((uFlags
& BF_BOTTOMLEFT
) == BF_BOTTOMLEFT
) LBpenplus
= 1;
478 if((uFlags
& BF_TOPRIGHT
) == BF_TOPRIGHT
) RTpenplus
= 1;
479 if((uFlags
& BF_BOTTOMRIGHT
) == BF_BOTTOMRIGHT
) RBpenplus
= 1;
480 if((uFlags
& BF_TOPLEFT
) == BF_TOPLEFT
) LTpenplus
= 1;
482 if(LTInnerI
!= -1) LTInnerPen
= GetSysColorPen(LTInnerI
);
483 if(LTOuterI
!= -1) LTOuterPen
= GetSysColorPen(LTOuterI
);
484 if(RBInnerI
!= -1) RBInnerPen
= GetSysColorPen(RBInnerI
);
485 if(RBOuterI
!= -1) RBOuterPen
= GetSysColorPen(RBOuterI
);
487 MoveToEx(hdc
, 0, 0, &SavePoint
);
489 /* Draw the outer edge */
490 SelectObject(hdc
, LTOuterPen
);
493 MoveToEx(hdc
, InnerRect
.left
, InnerRect
.top
, NULL
);
494 LineTo(hdc
, InnerRect
.right
, InnerRect
.top
);
498 MoveToEx(hdc
, InnerRect
.left
, InnerRect
.top
, NULL
);
499 LineTo(hdc
, InnerRect
.left
, InnerRect
.bottom
);
501 SelectObject(hdc
, RBOuterPen
);
502 if(uFlags
& BF_BOTTOM
)
504 MoveToEx(hdc
, InnerRect
.right
-1, InnerRect
.bottom
-1, NULL
);
505 LineTo(hdc
, InnerRect
.left
-1, InnerRect
.bottom
-1);
507 if(uFlags
& BF_RIGHT
)
509 MoveToEx(hdc
, InnerRect
.right
-1, InnerRect
.bottom
-1, NULL
);
510 LineTo(hdc
, InnerRect
.right
-1, InnerRect
.top
-1);
513 /* Draw the inner edge */
514 SelectObject(hdc
, LTInnerPen
);
517 MoveToEx(hdc
, InnerRect
.left
+LTpenplus
, InnerRect
.top
+1, NULL
);
518 LineTo(hdc
, InnerRect
.right
-RTpenplus
, InnerRect
.top
+1);
522 MoveToEx(hdc
, InnerRect
.left
+1, InnerRect
.top
+LTpenplus
, NULL
);
523 LineTo(hdc
, InnerRect
.left
+1, InnerRect
.bottom
-LBpenplus
);
525 SelectObject(hdc
, RBInnerPen
);
526 if(uFlags
& BF_BOTTOM
)
528 MoveToEx(hdc
, InnerRect
.right
-1-RBpenplus
, InnerRect
.bottom
-2, NULL
);
529 LineTo(hdc
, InnerRect
.left
-1+LBpenplus
, InnerRect
.bottom
-2);
531 if(uFlags
& BF_RIGHT
)
533 MoveToEx(hdc
, InnerRect
.right
-2, InnerRect
.bottom
-1-RBpenplus
, NULL
);
534 LineTo(hdc
, InnerRect
.right
-2, InnerRect
.top
-1+RTpenplus
);
537 if( ((uFlags
& BF_MIDDLE
) && retval
) || (uFlags
& BF_ADJUST
) )
539 int add
= (LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0)
540 + (LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0);
542 if(uFlags
& BF_LEFT
) InnerRect
.left
+= add
;
543 if(uFlags
& BF_RIGHT
) InnerRect
.right
-= add
;
544 if(uFlags
& BF_TOP
) InnerRect
.top
+= add
;
545 if(uFlags
& BF_BOTTOM
) InnerRect
.bottom
-= add
;
547 if((uFlags
& BF_MIDDLE
) && retval
)
549 FillRect(hdc
, &InnerRect
, GetSysColorBrush(uFlags
& BF_MONO
?
550 COLOR_WINDOW
: COLOR_BTNFACE
));
553 if(uFlags
& BF_ADJUST
)
558 SelectObject(hdc
, SavePen
);
559 MoveToEx(hdc
, SavePoint
.x
, SavePoint
.y
, NULL
);
564 /**********************************************************************
565 * DrawEdge16 (USER.659)
567 BOOL16 WINAPI
DrawEdge16( HDC16 hdc
, LPRECT16 rc
, UINT16 edge
, UINT16 flags
)
572 CONV_RECT16TO32( rc
, &rect32
);
573 ret
= DrawEdge( hdc
, &rect32
, edge
, flags
);
574 CONV_RECT32TO16( &rect32
, rc
);
578 /**********************************************************************
579 * DrawEdge (USER32.155)
581 BOOL WINAPI
DrawEdge( HDC hdc
, LPRECT rc
, UINT edge
, UINT flags
)
583 TRACE("%04x %d,%d-%d,%d %04x %04x\n",
584 hdc
, rc
->left
, rc
->top
, rc
->right
, rc
->bottom
, edge
, flags
);
586 if(flags
& BF_DIAGONAL
)
587 return UITOOLS95_DrawDiagEdge(hdc
, rc
, edge
, flags
);
589 return UITOOLS95_DrawRectEdge(hdc
, rc
, edge
, flags
);
593 /************************************************************************
594 * UITOOLS_MakeSquareRect
596 * Utility to create a square rectangle and returning the width
598 static int UITOOLS_MakeSquareRect(LPRECT src
, LPRECT dst
)
600 int Width
= src
->right
- src
->left
;
601 int Height
= src
->bottom
- src
->top
;
602 int SmallDiam
= Width
> Height
? Height
: Width
;
606 /* Make it a square box */
607 if(Width
< Height
) /* SmallDiam == Width */
609 dst
->top
+= (Height
-Width
)/2;
610 dst
->bottom
= dst
->top
+ SmallDiam
;
612 else if(Width
> Height
) /* SmallDiam == Height */
614 dst
->left
+= (Width
-Height
)/2;
615 dst
->right
= dst
->left
+ SmallDiam
;
621 static void UITOOLS_DrawCheckedRect( HDC dc
, LPRECT rect
)
623 if(GetSysColor(COLOR_BTNHIGHLIGHT
) == RGB(255, 255, 255))
625 HBITMAP hbm
= CreateBitmap(8, 8, 1, 1, wPattern_AA55
);
627 HBRUSH hb
= CreatePatternBrush(hbm
);
630 FillRect(dc
, rect
, GetSysColorBrush(COLOR_BTNFACE
));
631 bg
= SetBkColor(dc
, RGB(255, 255, 255));
632 hbsave
= (HBRUSH
)SelectObject(dc
, hb
);
633 PatBlt(dc
, rect
->left
, rect
->top
, rect
->right
-rect
->left
, rect
->bottom
-rect
->top
, 0x00FA0089);
634 SelectObject(dc
, hbsave
);
641 FillRect(dc
, rect
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
645 /************************************************************************
646 * UITOOLS_DFC_ButtonPush
648 * Draw a push button coming from DrawFrameControl()
650 * Does a pretty good job in emulating MS behavior. Some quirks are
651 * however there because MS uses a TrueType font (Marlett) to draw
654 static BOOL
UITOOLS95_DFC_ButtonPush(HDC dc
, LPRECT r
, UINT uFlags
)
659 if(uFlags
& (DFCS_PUSHED
| DFCS_CHECKED
| DFCS_FLAT
))
664 if(uFlags
& DFCS_CHECKED
)
666 if(uFlags
& DFCS_MONO
)
667 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, BF_MONO
|BF_RECT
|BF_ADJUST
);
669 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, (uFlags
&DFCS_FLAT
)|BF_RECT
|BF_SOFT
|BF_ADJUST
);
671 UITOOLS_DrawCheckedRect( dc
, &myr
);
675 if(uFlags
& DFCS_MONO
)
677 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, BF_MONO
|BF_RECT
|BF_ADJUST
);
678 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
682 UITOOLS95_DrawRectEdge(dc
, r
, edge
, (uFlags
&DFCS_FLAT
) | BF_MIDDLE
|BF_SOFT
| BF_RECT
);
686 /* Adjust rectangle if asked */
687 if(uFlags
& DFCS_ADJUSTRECT
)
699 /************************************************************************
700 * UITOOLS_DFC_ButtonChcek
702 * Draw a check/3state button coming from DrawFrameControl()
704 * Does a pretty good job in emulating MS behavior. Some quirks are
705 * however there because MS uses a TrueType font (Marlett) to draw
709 static BOOL
UITOOLS95_DFC_ButtonCheck(HDC dc
, LPRECT r
, UINT uFlags
)
712 UINT flags
= BF_RECT
| BF_ADJUST
;
713 UITOOLS_MakeSquareRect(r
, &myr
);
715 if(uFlags
& DFCS_FLAT
) flags
|= BF_FLAT
;
716 else if(uFlags
& DFCS_MONO
) flags
|= BF_MONO
;
718 UITOOLS95_DrawRectEdge( dc
, &myr
, EDGE_SUNKEN
, flags
);
720 if(uFlags
& (DFCS_INACTIVE
|DFCS_PUSHED
))
721 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
722 else if( (uFlags
& DFCS_BUTTON3STATE
) && (uFlags
& DFCS_CHECKED
) )
723 UITOOLS_DrawCheckedRect( dc
, &myr
);
726 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_WINDOW
));
729 if(uFlags
& DFCS_CHECKED
)
732 i
= (uFlags
& DFCS_INACTIVE
) || (uFlags
& 0xff) == DFCS_BUTTON3STATE
?
733 COLOR_BTNSHADOW
: COLOR_WINDOWTEXT
;
735 /* draw 7 bars, with h=3w to form the check */
737 bar
.top
= myr
.top
+ 2;
738 for (k
= 0; k
< 7; k
++) {
739 bar
.left
= bar
.left
+ 1;
740 bar
.top
= (k
< 3) ? bar
.top
+ 1 : bar
.top
- 1;
741 bar
.bottom
= bar
.top
+ 3;
742 bar
.right
= bar
.left
+ 1;
743 FillRect(dc
, &bar
, GetSysColorBrush(i
));
750 /************************************************************************
751 * UITOOLS_DFC_ButtonRadio
753 * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
755 * Does a pretty good job in emulating MS behavior. Some quirks are
756 * however there because MS uses a TrueType font (Marlett) to draw
759 static BOOL
UITOOLS95_DFC_ButtonRadio(HDC dc
, LPRECT r
, UINT uFlags
)
763 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
764 int BorderShrink
= SmallDiam
/ 16;
769 if(BorderShrink
< 1) BorderShrink
= 1;
771 if((uFlags
& 0xff) == DFCS_BUTTONRADIOIMAGE
)
773 FillRect(dc
, r
, (HBRUSH
)GetStockObject(BLACK_BRUSH
));
776 xc
= myr
.left
+ SmallDiam
- SmallDiam
/2;
777 yc
= myr
.top
+ SmallDiam
- SmallDiam
/2;
779 /* Define bounding box */
781 myr
.left
= xc
- i
+i
/2;
782 myr
.right
= xc
+ i
/2;
783 myr
.top
= yc
- i
+i
/2;
784 myr
.bottom
= yc
+ i
/2;
786 if((uFlags
& 0xff) == DFCS_BUTTONRADIOMASK
)
788 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(BLACK_BRUSH
));
789 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
790 SelectObject(dc
, hbsave
);
794 if(uFlags
& (DFCS_FLAT
|DFCS_MONO
))
796 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_WINDOWFRAME
));
797 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_WINDOWFRAME
));
798 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
799 SelectObject(dc
, hbsave
);
800 SelectObject(dc
, hpsave
);
804 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_BTNHIGHLIGHT
));
805 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
806 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.left
-1, myr
.bottom
, myr
.right
+1, myr
.top
);
808 SelectObject(dc
, GetSysColorPen(COLOR_BTNSHADOW
));
809 SelectObject(dc
, GetSysColorBrush(COLOR_BTNSHADOW
));
810 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.right
+1, myr
.top
, myr
.left
-1, myr
.bottom
);
812 myr
.left
+= BorderShrink
;
813 myr
.right
-= BorderShrink
;
814 myr
.top
+= BorderShrink
;
815 myr
.bottom
-= BorderShrink
;
817 SelectObject(dc
, GetSysColorPen(COLOR_3DLIGHT
));
818 SelectObject(dc
, GetSysColorBrush(COLOR_3DLIGHT
));
819 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.left
-1, myr
.bottom
, myr
.right
+1, myr
.top
);
821 SelectObject(dc
, GetSysColorPen(COLOR_3DDKSHADOW
));
822 SelectObject(dc
, GetSysColorBrush(COLOR_3DDKSHADOW
));
823 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.right
+1, myr
.top
, myr
.left
-1, myr
.bottom
);
824 SelectObject(dc
, hbsave
);
825 SelectObject(dc
, hpsave
);
829 myr
.left
= xc
- i
+i
/2;
830 myr
.right
= xc
+ i
/2;
831 myr
.top
= yc
- i
+i
/2;
832 myr
.bottom
= yc
+ i
/2;
833 i
= !(uFlags
& (DFCS_INACTIVE
|DFCS_PUSHED
)) ? COLOR_WINDOW
: COLOR_BTNFACE
;
834 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
835 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
836 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
837 SelectObject(dc
, hbsave
);
838 SelectObject(dc
, hpsave
);
841 if(uFlags
& DFCS_CHECKED
)
845 myr
.left
= xc
- i
+i
/2;
846 myr
.right
= xc
+ i
/2;
847 myr
.top
= yc
- i
+i
/2;
848 myr
.bottom
= yc
+ i
/2;
850 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_WINDOWTEXT
;
851 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
852 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
853 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
854 SelectObject(dc
, hpsave
);
855 SelectObject(dc
, hbsave
);
858 /* FIXME: M$ has a polygon in the center at relative points: */
859 /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
863 /* when the button is unchecked. The reason for it is unknown. The */
864 /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
865 /* least 3 times (it looks like a clip-region when you see it happen). */
866 /* I do not really see a reason why this should be implemented. If you */
867 /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
873 /***********************************************************************
874 * UITOOLS_DrawFrameButton
876 static BOOL
UITOOLS95_DrawFrameButton(HDC hdc
, LPRECT rc
, UINT uState
)
878 switch(uState
& 0xff)
880 case DFCS_BUTTONPUSH
:
881 return UITOOLS95_DFC_ButtonPush(hdc
, rc
, uState
);
883 case DFCS_BUTTONCHECK
:
884 case DFCS_BUTTON3STATE
:
885 return UITOOLS95_DFC_ButtonCheck(hdc
, rc
, uState
);
887 case DFCS_BUTTONRADIOIMAGE
:
888 case DFCS_BUTTONRADIOMASK
:
889 case DFCS_BUTTONRADIO
:
890 return UITOOLS95_DFC_ButtonRadio(hdc
, rc
, uState
);
893 WARN("Invalid button state=0x%04x\n", uState
);
899 /***********************************************************************
900 * UITOOLS_DrawFrameCaption
902 * Draw caption buttons (win95), coming from DrawFrameControl()
905 static BOOL
UITOOLS95_DrawFrameCaption(HDC dc
, LPRECT r
, UINT uFlags
)
912 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
)-2;
917 int xc
= (myr
.left
+myr
.right
)/2;
918 int yc
= (myr
.top
+myr
.bottom
)/2;
926 UITOOLS95_DFC_ButtonPush(dc
, r
, uFlags
& 0xff00);
928 switch(uFlags
& 0xff)
930 case DFCS_CAPTIONCLOSE
:
931 edge
= 328*SmallDiam
/1000;
932 move
= 95*SmallDiam
/1000;
933 Line1
[0].x
= Line2
[0].x
= Line1
[1].x
= Line2
[1].x
= xc
- edge
;
934 Line1
[2].y
= Line2
[5].y
= Line1
[1].y
= Line2
[4].y
= yc
- edge
;
935 Line1
[3].x
= Line2
[3].x
= Line1
[4].x
= Line2
[4].x
= xc
+ edge
;
936 Line1
[5].y
= Line2
[2].y
= Line1
[4].y
= Line2
[1].y
= yc
+ edge
;
937 Line1
[2].x
= Line2
[2].x
= Line1
[1].x
+ move
;
938 Line1
[0].y
= Line2
[3].y
= Line1
[1].y
+ move
;
939 Line1
[5].x
= Line2
[5].x
= Line1
[4].x
- move
;
940 Line1
[3].y
= Line2
[0].y
= Line1
[4].y
- move
;
945 case DFCS_CAPTIONHELP
:
946 /* This one breaks the flow */
947 /* FIXME: We need the Marlett font in order to get this right. */
949 hf
= CreateFontA(-SmallDiam
, 0, 0, 0, FW_NORMAL
, FALSE
, FALSE
, FALSE
,
950 ANSI_CHARSET
, OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
951 DEFAULT_QUALITY
, FIXED_PITCH
|FF_DONTCARE
, "System");
952 alignsave
= SetTextAlign(dc
, TA_TOP
|TA_LEFT
);
953 bksave
= SetBkMode(dc
, TRANSPARENT
);
954 clrsave
= GetTextColor(dc
);
955 hfsave
= (HFONT
)SelectObject(dc
, hf
);
956 GetTextExtentPoint32A(dc
, str
, 1, &size
);
958 if(uFlags
& DFCS_INACTIVE
)
960 SetTextColor(dc
, GetSysColor(COLOR_BTNHIGHLIGHT
));
961 TextOutA(dc
, xc
-size
.cx
/2+1, yc
-size
.cy
/2+1, str
, 1);
963 SetTextColor(dc
, GetSysColor(uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
));
964 TextOutA(dc
, xc
-size
.cx
/2, yc
-size
.cy
/2, str
, 1);
966 SelectObject(dc
, hfsave
);
967 SetTextColor(dc
, clrsave
);
968 SetBkMode(dc
, bksave
);
969 SetTextAlign(dc
, alignsave
);
973 case DFCS_CAPTIONMIN
:
974 Line1
[0].x
= Line1
[3].x
= myr
.left
+ 96*SmallDiam
/750+2;
975 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ 372*SmallDiam
/750;
976 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 563*SmallDiam
/750+1;
977 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 92*SmallDiam
/750;
982 case DFCS_CAPTIONMAX
:
983 edge
= 47*SmallDiam
/750;
984 Line1
[0].x
= Line1
[5].x
= myr
.left
+ 57*SmallDiam
/750+3;
985 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 143*SmallDiam
/750+1;
986 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ 562*SmallDiam
/750;
987 Line1
[5].y
= Line1
[4].y
= Line1
[0].y
+ 93*SmallDiam
/750;
988 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 513*SmallDiam
/750;
989 Line1
[3].x
= Line1
[4].x
= Line1
[1].x
- edge
;
991 Line2
[0].x
= Line2
[5].x
= Line1
[0].x
;
992 Line2
[3].x
= Line2
[4].x
= Line1
[1].x
;
993 Line2
[1].x
= Line2
[2].x
= Line1
[0].x
+ edge
;
994 Line2
[0].y
= Line2
[1].y
= Line1
[0].y
;
995 Line2
[4].y
= Line2
[5].y
= Line1
[2].y
;
996 Line2
[2].y
= Line2
[3].y
= Line1
[2].y
- edge
;
1001 case DFCS_CAPTIONRESTORE
:
1002 /* FIXME: this one looks bad at small sizes < 15x15 :( */
1003 edge
= 47*SmallDiam
/750;
1004 move
= 420*SmallDiam
/750;
1005 Line1
[0].x
= Line1
[9].x
= myr
.left
+ 198*SmallDiam
/750+2;
1006 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 169*SmallDiam
/750+1;
1007 Line1
[6].y
= Line1
[7].y
= Line1
[0].y
+ 93*SmallDiam
/750;
1008 Line1
[7].x
= Line1
[8].x
= Line1
[0].x
+ edge
;
1009 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ move
;
1010 Line1
[5].x
= Line1
[6].x
= Line1
[1].x
- edge
;
1011 Line1
[9].y
= Line1
[8].y
= Line1
[0].y
+ 187*SmallDiam
/750;
1012 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 327*SmallDiam
/750;
1013 Line1
[4].y
= Line1
[5].y
= Line1
[2].y
- edge
;
1014 Line1
[3].x
= Line1
[4].x
= Line1
[2].x
- 140*SmallDiam
/750;
1016 Line2
[1].x
= Line2
[2].x
= Line1
[3].x
;
1017 Line2
[7].x
= Line2
[8].x
= Line2
[1].x
- edge
;
1018 Line2
[0].x
= Line2
[9].x
= Line2
[3].x
= Line2
[4].x
= Line2
[1].x
- move
;
1019 Line2
[5].x
= Line2
[6].x
= Line2
[0].x
+ edge
;
1020 Line2
[0].y
= Line2
[1].y
= Line1
[9].y
;
1021 Line2
[4].y
= Line2
[5].y
= Line2
[8].y
= Line2
[9].y
= Line2
[0].y
+ 93*SmallDiam
/750;
1022 Line2
[2].y
= Line2
[3].y
= Line2
[0].y
+ 327*SmallDiam
/750;
1023 Line2
[6].y
= Line2
[7].y
= Line2
[2].y
- edge
;
1029 WARN("Invalid caption; flags=0x%04x\n", uFlags
);
1033 /* Here the drawing takes place */
1034 if(uFlags
& DFCS_INACTIVE
)
1036 /* If we have an inactive button, then you see a shadow */
1037 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
1038 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_BTNHIGHLIGHT
));
1039 Polygon(dc
, Line1
, Line1N
);
1041 Polygon(dc
, Line2
, Line2N
);
1042 SelectObject(dc
, hpsave
);
1043 SelectObject(dc
, hbsave
);
1046 /* Correct for the shadow shift */
1047 for(i
= 0; i
< Line1N
; i
++)
1052 for(i
= 0; i
< Line2N
; i
++)
1058 /* Make the final picture */
1059 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
;
1060 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
1061 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
1063 Polygon(dc
, Line1
, Line1N
);
1065 Polygon(dc
, Line2
, Line2N
);
1066 SelectObject(dc
, hpsave
);
1067 SelectObject(dc
, hbsave
);
1073 /************************************************************************
1074 * UITOOLS_DrawFrameScroll
1076 * Draw a scroll-bar control coming from DrawFrameControl()
1078 static BOOL
UITOOLS95_DrawFrameScroll(HDC dc
, LPRECT r
, UINT uFlags
)
1082 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
) - 2;
1084 HBRUSH hbsave
, hb
, hb2
;
1085 HPEN hpsave
, hp
, hp2
;
1086 int tri
= 290*SmallDiam
/1000 - 1;
1090 * This fixes a problem with really tiny "scroll" buttons. In particular
1091 * with the updown control.
1092 * Making sure that the arrow is as least 3 pixels wide (or high).
1097 switch(uFlags
& 0xff)
1099 case DFCS_SCROLLCOMBOBOX
:
1100 case DFCS_SCROLLDOWN
:
1101 Line
[2].x
= myr
.left
+ 470*SmallDiam
/1000 + 2;
1102 Line
[2].y
= myr
.top
+ 687*SmallDiam
/1000 + 1;
1103 Line
[0].x
= Line
[2].x
- tri
;
1104 Line
[1].x
= Line
[2].x
+ tri
;
1105 Line
[0].y
= Line
[1].y
= Line
[2].y
- tri
;
1109 Line
[2].x
= myr
.left
+ 470*SmallDiam
/1000 + 2;
1110 Line
[2].y
= myr
.bottom
- (687*SmallDiam
/1000 + 1);
1111 Line
[0].x
= Line
[2].x
- tri
;
1112 Line
[1].x
= Line
[2].x
+ tri
;
1113 Line
[0].y
= Line
[1].y
= Line
[2].y
+ tri
;
1116 case DFCS_SCROLLLEFT
:
1117 Line
[2].x
= myr
.right
- (687*SmallDiam
/1000 + 1);
1118 Line
[2].y
= myr
.top
+ 470*SmallDiam
/1000 + 2;
1119 Line
[0].y
= Line
[2].y
- tri
;
1120 Line
[1].y
= Line
[2].y
+ tri
;
1121 Line
[0].x
= Line
[1].x
= Line
[2].x
+ tri
;
1124 case DFCS_SCROLLRIGHT
:
1125 Line
[2].x
= myr
.left
+ 687*SmallDiam
/1000 + 1;
1126 Line
[2].y
= myr
.top
+ 470*SmallDiam
/1000 + 2;
1127 Line
[0].y
= Line
[2].y
- tri
;
1128 Line
[1].y
= Line
[2].y
+ tri
;
1129 Line
[0].x
= Line
[1].x
= Line
[2].x
- tri
;
1132 case DFCS_SCROLLSIZEGRIP
:
1133 /* This one breaks the flow... */
1134 UITOOLS95_DrawRectEdge(dc
, r
, EDGE_BUMP
, BF_MIDDLE
| ((uFlags
&(DFCS_MONO
|DFCS_FLAT
)) ? BF_MONO
: 0));
1135 hpsave
= (HPEN
)SelectObject(dc
, GetStockObject(NULL_PEN
));
1136 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(NULL_BRUSH
));
1137 if(uFlags
& (DFCS_MONO
|DFCS_FLAT
))
1139 hp
= hp2
= GetSysColorPen(COLOR_WINDOWFRAME
);
1140 hb
= hb2
= GetSysColorBrush(COLOR_WINDOWFRAME
);
1144 hp
= GetSysColorPen(COLOR_BTNHIGHLIGHT
);
1145 hp2
= GetSysColorPen(COLOR_BTNSHADOW
);
1146 hb
= GetSysColorBrush(COLOR_BTNHIGHLIGHT
);
1147 hb2
= GetSysColorBrush(COLOR_BTNSHADOW
);
1149 Line
[0].x
= Line
[1].x
= r
->right
-1;
1150 Line
[2].y
= Line
[3].y
= r
->bottom
-1;
1151 d46
= 46*SmallDiam
/750;
1152 d93
= 93*SmallDiam
/750;
1154 i
= 586*SmallDiam
/750;
1155 Line
[0].y
= r
->bottom
- i
- 1;
1156 Line
[3].x
= r
->right
- i
- 1;
1157 Line
[1].y
= Line
[0].y
+ d46
;
1158 Line
[2].x
= Line
[3].x
+ d46
;
1159 SelectObject(dc
, hb
);
1160 SelectObject(dc
, hp
);
1161 Polygon(dc
, Line
, 4);
1163 Line
[1].y
++; Line
[2].x
++;
1164 Line
[0].y
= Line
[1].y
+ d93
;
1165 Line
[3].x
= Line
[2].x
+ d93
;
1166 SelectObject(dc
, hb2
);
1167 SelectObject(dc
, hp2
);
1168 Polygon(dc
, Line
, 4);
1170 i
= 398*SmallDiam
/750;
1171 Line
[0].y
= r
->bottom
- i
- 1;
1172 Line
[3].x
= r
->right
- i
- 1;
1173 Line
[1].y
= Line
[0].y
+ d46
;
1174 Line
[2].x
= Line
[3].x
+ d46
;
1175 SelectObject(dc
, hb
);
1176 SelectObject(dc
, hp
);
1177 Polygon(dc
, Line
, 4);
1179 Line
[1].y
++; Line
[2].x
++;
1180 Line
[0].y
= Line
[1].y
+ d93
;
1181 Line
[3].x
= Line
[2].x
+ d93
;
1182 SelectObject(dc
, hb2
);
1183 SelectObject(dc
, hp2
);
1184 Polygon(dc
, Line
, 4);
1186 i
= 210*SmallDiam
/750;
1187 Line
[0].y
= r
->bottom
- i
- 1;
1188 Line
[3].x
= r
->right
- i
- 1;
1189 Line
[1].y
= Line
[0].y
+ d46
;
1190 Line
[2].x
= Line
[3].x
+ d46
;
1191 SelectObject(dc
, hb
);
1192 SelectObject(dc
, hp
);
1193 Polygon(dc
, Line
, 4);
1195 Line
[1].y
++; Line
[2].x
++;
1196 Line
[0].y
= Line
[1].y
+ d93
;
1197 Line
[3].x
= Line
[2].x
+ d93
;
1198 SelectObject(dc
, hb2
);
1199 SelectObject(dc
, hp2
);
1200 Polygon(dc
, Line
, 4);
1202 SelectObject(dc
, hpsave
);
1203 SelectObject(dc
, hbsave
);
1207 WARN("Invalid scroll; flags=0x%04x\n", uFlags
);
1211 /* Here do the real scroll-bar controls end up */
1212 if( ! (uFlags
& (0xff00 & ~DFCS_ADJUSTRECT
)) )
1213 /* UITOOLS95_DFC_ButtonPush always uses BF_SOFT which we don't */
1214 /* want for the normal scroll-arrow button. */
1215 UITOOLS95_DrawRectEdge( dc
, r
, EDGE_RAISED
, (uFlags
&DFCS_ADJUSTRECT
) | BF_MIDDLE
| BF_RECT
);
1217 UITOOLS95_DFC_ButtonPush(dc
, r
, (uFlags
& 0xff00) );
1219 if(uFlags
& DFCS_INACTIVE
)
1221 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
1222 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_BTNHIGHLIGHT
));
1223 Polygon(dc
, Line
, 3);
1224 SelectObject(dc
, hpsave
);
1225 SelectObject(dc
, hbsave
);
1228 if( (uFlags
& DFCS_INACTIVE
) || !(uFlags
& DFCS_PUSHED
) )
1229 for(i
= 0; i
< 3; i
++)
1235 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
;
1236 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
1237 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
1238 Polygon(dc
, Line
, 3);
1239 SelectObject(dc
, hpsave
);
1240 SelectObject(dc
, hbsave
);
1245 /************************************************************************
1246 * UITOOLS_DrawFrameMenu
1248 * Draw a menu control coming from DrawFrameControl()
1250 static BOOL
UITOOLS95_DrawFrameMenu(HDC dc
, LPRECT r
, UINT uFlags
)
1254 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
1262 /* Using black and white seems to be utterly wrong, but win95 doesn't */
1263 /* use anything else. I think I tried all sys-colors to change things */
1264 /* without luck. It seems as if this behavior is inherited from the */
1265 /* win31 DFC() implementation... (you remember, B/W menus). */
1267 FillRect(dc
, r
, (HBRUSH
)GetStockObject(WHITE_BRUSH
));
1269 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(BLACK_BRUSH
));
1270 hpsave
= (HPEN
)SelectObject(dc
, GetStockObject(BLACK_PEN
));
1272 switch(uFlags
& 0xff)
1274 case DFCS_MENUARROW
:
1275 i
= 187*SmallDiam
/750;
1276 Points
[2].x
= myr
.left
+ 468*SmallDiam
/750;
1277 Points
[2].y
= myr
.top
+ 352*SmallDiam
/750+1;
1278 Points
[0].y
= Points
[2].y
- i
;
1279 Points
[1].y
= Points
[2].y
+ i
;
1280 Points
[0].x
= Points
[1].x
= Points
[2].x
- i
;
1281 Polygon(dc
, Points
, 3);
1284 case DFCS_MENUBULLET
:
1286 ye
= myr
.top
+ SmallDiam
- SmallDiam
/2;
1287 xc
= myr
.left
+ SmallDiam
- SmallDiam
/2;
1288 yc
= myr
.top
+ SmallDiam
- SmallDiam
/2;
1289 i
= 234*SmallDiam
/750;
1291 myr
.left
= xc
- i
+i
/2;
1292 myr
.right
= xc
+ i
/2;
1293 myr
.top
= yc
- i
+i
/2;
1294 myr
.bottom
= yc
+ i
/2;
1295 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
1298 case DFCS_MENUCHECK
:
1299 Points
[0].x
= myr
.left
+ 253*SmallDiam
/1000;
1300 Points
[0].y
= myr
.top
+ 445*SmallDiam
/1000;
1301 Points
[1].x
= myr
.left
+ 409*SmallDiam
/1000;
1302 Points
[1].y
= Points
[0].y
+ (Points
[1].x
-Points
[0].x
);
1303 Points
[2].x
= myr
.left
+ 690*SmallDiam
/1000;
1304 Points
[2].y
= Points
[1].y
- (Points
[2].x
-Points
[1].x
);
1305 Points
[3].x
= Points
[2].x
;
1306 Points
[3].y
= Points
[2].y
+ 3*SmallDiam
/16;
1307 Points
[4].x
= Points
[1].x
;
1308 Points
[4].y
= Points
[1].y
+ 3*SmallDiam
/16;
1309 Points
[5].x
= Points
[0].x
;
1310 Points
[5].y
= Points
[0].y
+ 3*SmallDiam
/16;
1311 Polygon(dc
, Points
, 6);
1315 WARN("Invalid menu; flags=0x%04x\n", uFlags
);
1320 SelectObject(dc
, hpsave
);
1321 SelectObject(dc
, hbsave
);
1326 /**********************************************************************
1327 * DrawFrameControl16 (USER.656)
1329 BOOL16 WINAPI
DrawFrameControl16( HDC16 hdc
, LPRECT16 rc
, UINT16 uType
,
1335 CONV_RECT16TO32( rc
, &rect32
);
1336 ret
= DrawFrameControl( hdc
, &rect32
, uType
, uState
);
1337 CONV_RECT32TO16( &rect32
, rc
);
1342 /**********************************************************************
1343 * DrawFrameControl (USER32.158)
1345 BOOL WINAPI
DrawFrameControl( HDC hdc
, LPRECT rc
, UINT uType
,
1348 /* Win95 doesn't support drawing in other mapping modes */
1349 if(GetMapMode(hdc
) != MM_TEXT
)
1355 return UITOOLS95_DrawFrameButton(hdc
, rc
, uState
);
1357 return UITOOLS95_DrawFrameCaption(hdc
, rc
, uState
);
1359 return UITOOLS95_DrawFrameMenu(hdc
, rc
, uState
);
1361 return UITOOLS95_DrawFrameScroll(hdc
, rc
, uState
);
1363 WARN("(%x,%p,%d,%x), bad type!\n",
1364 hdc
,rc
,uType
,uState
);