ddraw: Use the same device name as Windows for the Direct3D HAL device.
[wine/multimedia.git] / dlls / ddraw / main.c
blob2ab9eac967df0a9cdae719c419c9a08fa7a7123c
1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "config.h"
28 #include "wine/port.h"
30 #define DDRAW_INIT_GUID
31 #include "ddraw_private.h"
32 #include "rpcproxy.h"
34 #include "wine/exception.h"
35 #include "winreg.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
39 /* The configured default surface */
40 WINED3DSURFTYPE DefaultSurfaceType = SURFACE_OPENGL;
42 /* DDraw list and critical section */
43 static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
45 static CRITICAL_SECTION_DEBUG ddraw_cs_debug =
47 0, 0, &ddraw_cs,
48 { &ddraw_cs_debug.ProcessLocksList,
49 &ddraw_cs_debug.ProcessLocksList },
50 0, 0, { (DWORD_PTR)(__FILE__ ": ddraw_cs") }
52 CRITICAL_SECTION ddraw_cs = { &ddraw_cs_debug, -1, 0, 0, 0, 0 };
54 static HINSTANCE instance;
56 /* value of ForceRefreshRate */
57 DWORD force_refresh_rate = 0;
59 /* Handle table functions */
60 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size)
62 t->entries = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, initial_size * sizeof(*t->entries));
63 if (!t->entries)
65 ERR("Failed to allocate handle table memory.\n");
66 return FALSE;
68 t->free_entries = NULL;
69 t->table_size = initial_size;
70 t->entry_count = 0;
72 return TRUE;
75 void ddraw_handle_table_destroy(struct ddraw_handle_table *t)
77 HeapFree(GetProcessHeap(), 0, t->entries);
78 memset(t, 0, sizeof(*t));
81 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type)
83 struct ddraw_handle_entry *entry;
85 if (t->free_entries)
87 DWORD idx = t->free_entries - t->entries;
88 /* Use a free handle */
89 entry = t->free_entries;
90 if (entry->type != DDRAW_HANDLE_FREE)
92 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx, entry->object, entry->type);
93 return DDRAW_INVALID_HANDLE;
95 t->free_entries = entry->object;
96 entry->object = object;
97 entry->type = type;
99 return idx;
102 if (!(t->entry_count < t->table_size))
104 /* Grow the table */
105 UINT new_size = t->table_size + (t->table_size >> 1);
106 struct ddraw_handle_entry *new_entries = HeapReAlloc(GetProcessHeap(),
107 0, t->entries, new_size * sizeof(*t->entries));
108 if (!new_entries)
110 ERR("Failed to grow the handle table.\n");
111 return DDRAW_INVALID_HANDLE;
113 t->entries = new_entries;
114 t->table_size = new_size;
117 entry = &t->entries[t->entry_count];
118 entry->object = object;
119 entry->type = type;
121 return t->entry_count++;
124 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
126 struct ddraw_handle_entry *entry;
127 void *object;
129 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
131 WARN("Invalid handle %#x passed.\n", handle);
132 return NULL;
135 entry = &t->entries[handle];
136 if (entry->type != type)
138 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
139 return NULL;
142 object = entry->object;
143 entry->object = t->free_entries;
144 entry->type = DDRAW_HANDLE_FREE;
145 t->free_entries = entry;
147 return object;
150 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
152 struct ddraw_handle_entry *entry;
154 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
156 WARN("Invalid handle %#x passed.\n", handle);
157 return NULL;
160 entry = &t->entries[handle];
161 if (entry->type != type)
163 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
164 return NULL;
167 return entry->object;
170 /***********************************************************************
172 * Helper function for DirectDrawCreate and friends
173 * Creates a new DDraw interface with the given REFIID
175 * Interfaces that can be created:
176 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
177 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
178 * IDirect3D interfaces?)
180 * Arguments:
181 * guid: ID of the requested driver, NULL for the default driver.
182 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
183 * DD: Used to return the pointer to the created object
184 * UnkOuter: For aggregation, which is unsupported. Must be NULL
185 * iid: requested version ID.
187 * Returns:
188 * DD_OK if the Interface was created successfully
189 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
190 * E_OUTOFMEMORY if some allocation failed
192 ***********************************************************************/
193 static HRESULT
194 DDRAW_Create(const GUID *guid,
195 void **DD,
196 IUnknown *UnkOuter,
197 REFIID iid)
199 WINED3DDEVTYPE devicetype;
200 IDirectDrawImpl *This;
201 HRESULT hr;
203 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
204 debugstr_guid(guid), DD, UnkOuter, debugstr_guid(iid));
206 *DD = NULL;
208 /* We don't care about this guids. Well, there's no special guid anyway
209 * OK, we could
211 if (guid == (GUID *) DDCREATE_EMULATIONONLY)
213 /* Use the reference device id. This doesn't actually change anything,
214 * WineD3D always uses OpenGL for D3D rendering. One could make it request
215 * indirect rendering
217 devicetype = WINED3DDEVTYPE_REF;
219 else if(guid == (GUID *) DDCREATE_HARDWAREONLY)
221 devicetype = WINED3DDEVTYPE_HAL;
223 else
225 devicetype = 0;
228 /* DDraw doesn't support aggregation, according to msdn */
229 if (UnkOuter != NULL)
230 return CLASS_E_NOAGGREGATION;
232 /* DirectDraw creation comes here */
233 This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawImpl));
234 if(!This)
236 ERR("Out of memory when creating DirectDraw\n");
237 return E_OUTOFMEMORY;
240 hr = ddraw_init(This, devicetype);
241 if (FAILED(hr))
243 WARN("Failed to initialize ddraw object, hr %#x.\n", hr);
244 HeapFree(GetProcessHeap(), 0, This);
245 return hr;
248 hr = IDirectDraw7_QueryInterface(&This->IDirectDraw7_iface, iid, DD);
249 IDirectDraw7_Release(&This->IDirectDraw7_iface);
250 if (SUCCEEDED(hr)) list_add_head(&global_ddraw_list, &This->ddraw_list_entry);
251 else WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid), This);
253 return hr;
256 /***********************************************************************
257 * DirectDrawCreate (DDRAW.@)
259 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
260 * interfaces in theory
262 * Arguments, return values: See DDRAW_Create
264 ***********************************************************************/
265 HRESULT WINAPI DECLSPEC_HOTPATCH
266 DirectDrawCreate(GUID *GUID,
267 LPDIRECTDRAW *DD,
268 IUnknown *UnkOuter)
270 HRESULT hr;
272 TRACE("driver_guid %s, ddraw %p, outer_unknown %p.\n",
273 debugstr_guid(GUID), DD, UnkOuter);
275 EnterCriticalSection(&ddraw_cs);
276 hr = DDRAW_Create(GUID, (void **) DD, UnkOuter, &IID_IDirectDraw);
277 LeaveCriticalSection(&ddraw_cs);
279 if (SUCCEEDED(hr))
281 hr = IDirectDraw_Initialize(*DD, GUID);
282 if (FAILED(hr))
283 IDirectDraw_Release(*DD);
286 return hr;
289 /***********************************************************************
290 * DirectDrawCreateEx (DDRAW.@)
292 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
293 * interfaces are requested.
295 * Arguments, return values: See DDRAW_Create
297 ***********************************************************************/
298 HRESULT WINAPI DECLSPEC_HOTPATCH
299 DirectDrawCreateEx(GUID *GUID,
300 LPVOID *DD,
301 REFIID iid,
302 IUnknown *UnkOuter)
304 HRESULT hr;
306 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer_unknown %p.\n",
307 debugstr_guid(GUID), DD, debugstr_guid(iid), UnkOuter);
309 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
310 return DDERR_INVALIDPARAMS;
312 EnterCriticalSection(&ddraw_cs);
313 hr = DDRAW_Create(GUID, DD, UnkOuter, iid);
314 LeaveCriticalSection(&ddraw_cs);
316 if (SUCCEEDED(hr))
318 IDirectDraw7 *ddraw7 = *(IDirectDraw7 **)DD;
319 hr = IDirectDraw7_Initialize(ddraw7, GUID);
320 if (FAILED(hr))
321 IDirectDraw7_Release(ddraw7);
324 return hr;
327 /***********************************************************************
328 * DirectDrawEnumerateA (DDRAW.@)
330 * Enumerates legacy ddraw drivers, ascii version. We only have one
331 * driver, which relays to WineD3D. If we were sufficiently cool,
332 * we could offer various interfaces, which use a different default surface
333 * implementation, but I think it's better to offer this choice in
334 * winecfg, because some apps use the default driver, so we would need
335 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
337 * Arguments:
338 * Callback: Callback function from the app
339 * Context: Argument to the call back.
341 * Returns:
342 * DD_OK on success
343 * E_INVALIDARG if the Callback caused a page fault
346 ***********************************************************************/
347 HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback, void *Context)
349 TRACE("callback %p, context %p.\n", Callback, Context);
351 TRACE(" Enumerating default DirectDraw HAL interface\n");
352 /* We only have one driver */
353 __TRY
355 static CHAR driver_desc[] = "DirectDraw HAL",
356 driver_name[] = "display";
358 Callback(NULL, driver_desc, driver_name, Context);
360 __EXCEPT_PAGE_FAULT
362 return DDERR_INVALIDPARAMS;
364 __ENDTRY
366 TRACE(" End of enumeration\n");
367 return DD_OK;
370 /***********************************************************************
371 * DirectDrawEnumerateExA (DDRAW.@)
373 * Enumerates DirectDraw7 drivers, ascii version. See
374 * the comments above DirectDrawEnumerateA for more details.
376 * The Flag member is not supported right now.
378 ***********************************************************************/
379 HRESULT WINAPI DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback, void *Context, DWORD Flags)
381 TRACE("callback %p, context %p, flags %#x.\n", Callback, Context, Flags);
383 if (Flags & ~(DDENUM_ATTACHEDSECONDARYDEVICES |
384 DDENUM_DETACHEDSECONDARYDEVICES |
385 DDENUM_NONDISPLAYDEVICES))
386 return DDERR_INVALIDPARAMS;
388 if (Flags)
389 FIXME("flags 0x%08x not handled\n", Flags);
391 TRACE("Enumerating default DirectDraw HAL interface\n");
393 /* We only have one driver by now */
394 __TRY
396 static CHAR driver_desc[] = "DirectDraw HAL",
397 driver_name[] = "display";
399 /* QuickTime expects the description "DirectDraw HAL" */
400 Callback(NULL, driver_desc, driver_name, Context, 0);
402 __EXCEPT_PAGE_FAULT
404 return DDERR_INVALIDPARAMS;
406 __ENDTRY;
408 TRACE("End of enumeration\n");
409 return DD_OK;
412 /***********************************************************************
413 * DirectDrawEnumerateW (DDRAW.@)
415 * Enumerates legacy drivers, unicode version.
416 * This function is not implemented on Windows.
418 ***********************************************************************/
419 HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW callback, void *context)
421 TRACE("callback %p, context %p.\n", callback, context);
423 if (!callback)
424 return DDERR_INVALIDPARAMS;
425 else
426 return DDERR_UNSUPPORTED;
429 /***********************************************************************
430 * DirectDrawEnumerateExW (DDRAW.@)
432 * Enumerates DirectDraw7 drivers, unicode version.
433 * This function is not implemented on Windows.
435 ***********************************************************************/
436 HRESULT WINAPI DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback, void *context, DWORD flags)
438 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
440 return DDERR_UNSUPPORTED;
443 /***********************************************************************
444 * Classfactory implementation.
445 ***********************************************************************/
447 /***********************************************************************
448 * CF_CreateDirectDraw
450 * DDraw creation function for the class factory
452 * Params:
453 * UnkOuter: Set to NULL
454 * iid: ID of the wanted interface
455 * obj: Address to pass the interface pointer back
457 * Returns
458 * DD_OK / DDERR*, see DDRAW_Create
460 ***********************************************************************/
461 static HRESULT
462 CF_CreateDirectDraw(IUnknown* UnkOuter, REFIID iid,
463 void **obj)
465 HRESULT hr;
467 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(iid), obj);
469 EnterCriticalSection(&ddraw_cs);
470 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
471 LeaveCriticalSection(&ddraw_cs);
472 return hr;
475 /***********************************************************************
476 * CF_CreateDirectDraw
478 * Clipper creation function for the class factory
480 * Params:
481 * UnkOuter: Set to NULL
482 * iid: ID of the wanted interface
483 * obj: Address to pass the interface pointer back
485 * Returns
486 * DD_OK / DDERR*, see DDRAW_Create
488 ***********************************************************************/
489 static HRESULT
490 CF_CreateDirectDrawClipper(IUnknown* UnkOuter, REFIID riid,
491 void **obj)
493 HRESULT hr;
494 IDirectDrawClipper *Clip;
496 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(riid), obj);
498 EnterCriticalSection(&ddraw_cs);
499 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
500 if (hr != DD_OK)
502 LeaveCriticalSection(&ddraw_cs);
503 return hr;
506 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
507 IDirectDrawClipper_Release(Clip);
509 LeaveCriticalSection(&ddraw_cs);
510 return hr;
513 static const struct object_creation_info object_creation[] =
515 { &CLSID_DirectDraw, CF_CreateDirectDraw },
516 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
517 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
521 /******************************************************************************
522 * DirectDraw ClassFactory implementation
523 ******************************************************************************/
524 typedef struct
526 IClassFactory IClassFactory_iface;
528 LONG ref;
529 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
530 } IClassFactoryImpl;
532 static inline IClassFactoryImpl *impl_from_IClassFactory(IClassFactory *iface)
534 return CONTAINING_RECORD(iface, IClassFactoryImpl, IClassFactory_iface);
537 /*******************************************************************************
538 * IDirectDrawClassFactory::QueryInterface
540 * QueryInterface for the class factory
542 * PARAMS
543 * riid Reference to identifier of queried interface
544 * ppv Address to return the interface pointer at
546 * RETURNS
547 * Success: S_OK
548 * Failure: E_NOINTERFACE
550 *******************************************************************************/
551 static HRESULT WINAPI IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory *iface, REFIID riid,
552 void **obj)
554 IClassFactoryImpl *This = impl_from_IClassFactory(iface);
556 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
558 if (IsEqualGUID(riid, &IID_IUnknown)
559 || IsEqualGUID(riid, &IID_IClassFactory))
561 IClassFactory_AddRef(iface);
562 *obj = This;
563 return S_OK;
566 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),obj);
567 return E_NOINTERFACE;
570 /*******************************************************************************
571 * IDirectDrawClassFactory::AddRef
573 * AddRef for the class factory
575 * RETURNS
576 * The new refcount
578 *******************************************************************************/
579 static ULONG WINAPI IDirectDrawClassFactoryImpl_AddRef(IClassFactory *iface)
581 IClassFactoryImpl *This = impl_from_IClassFactory(iface);
582 ULONG ref = InterlockedIncrement(&This->ref);
584 TRACE("%p increasing refcount to %u.\n", This, ref);
586 return ref;
589 /*******************************************************************************
590 * IDirectDrawClassFactory::Release
592 * Release for the class factory. If the refcount falls to 0, the object
593 * is destroyed
595 * RETURNS
596 * The new refcount
598 *******************************************************************************/
599 static ULONG WINAPI IDirectDrawClassFactoryImpl_Release(IClassFactory *iface)
601 IClassFactoryImpl *This = impl_from_IClassFactory(iface);
602 ULONG ref = InterlockedDecrement(&This->ref);
604 TRACE("%p decreasing refcount to %u.\n", This, ref);
606 if (ref == 0)
607 HeapFree(GetProcessHeap(), 0, This);
609 return ref;
613 /*******************************************************************************
614 * IDirectDrawClassFactory::CreateInstance
616 * What is this? Seems to create DirectDraw objects...
618 * Params
619 * The usual things???
621 * RETURNS
622 * ???
624 *******************************************************************************/
625 static HRESULT WINAPI IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory *iface,
626 IUnknown *UnkOuter, REFIID riid, void **obj)
628 IClassFactoryImpl *This = impl_from_IClassFactory(iface);
630 TRACE("iface %p, outer_unknown %p, riid %s, object %p.\n",
631 iface, UnkOuter, debugstr_guid(riid), obj);
633 return This->pfnCreateInstance(UnkOuter, riid, obj);
636 /*******************************************************************************
637 * IDirectDrawClassFactory::LockServer
639 * What is this?
641 * Params
642 * ???
644 * RETURNS
645 * S_OK, because it's a stub
647 *******************************************************************************/
648 static HRESULT WINAPI IDirectDrawClassFactoryImpl_LockServer(IClassFactory *iface, BOOL dolock)
650 FIXME("iface %p, dolock %#x stub!\n", iface, dolock);
652 return S_OK;
655 /*******************************************************************************
656 * The class factory VTable
657 *******************************************************************************/
658 static const IClassFactoryVtbl IClassFactory_Vtbl =
660 IDirectDrawClassFactoryImpl_QueryInterface,
661 IDirectDrawClassFactoryImpl_AddRef,
662 IDirectDrawClassFactoryImpl_Release,
663 IDirectDrawClassFactoryImpl_CreateInstance,
664 IDirectDrawClassFactoryImpl_LockServer
667 /*******************************************************************************
668 * DllGetClassObject [DDRAW.@]
669 * Retrieves class object from a DLL object
671 * NOTES
672 * Docs say returns STDAPI
674 * PARAMS
675 * rclsid [I] CLSID for the class object
676 * riid [I] Reference to identifier of interface for class object
677 * ppv [O] Address of variable to receive interface pointer for riid
679 * RETURNS
680 * Success: S_OK
681 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
682 * E_UNEXPECTED
684 HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
686 unsigned int i;
687 IClassFactoryImpl *factory;
689 TRACE("rclsid %s, riid %s, object %p.\n",
690 debugstr_guid(rclsid), debugstr_guid(riid), ppv);
692 if (!IsEqualGUID(&IID_IClassFactory, riid)
693 && !IsEqualGUID(&IID_IUnknown, riid))
694 return E_NOINTERFACE;
696 for (i=0; i < sizeof(object_creation)/sizeof(object_creation[0]); i++)
698 if (IsEqualGUID(object_creation[i].clsid, rclsid))
699 break;
702 if (i == sizeof(object_creation)/sizeof(object_creation[0]))
704 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
705 return CLASS_E_CLASSNOTAVAILABLE;
708 factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
709 if (factory == NULL) return E_OUTOFMEMORY;
711 factory->IClassFactory_iface.lpVtbl = &IClassFactory_Vtbl;
712 factory->ref = 1;
714 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
716 *ppv = factory;
717 return S_OK;
721 /*******************************************************************************
722 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
724 * RETURNS
725 * Success: S_OK
726 * Failure: S_FALSE
728 HRESULT WINAPI DllCanUnloadNow(void)
730 TRACE("\n");
732 return S_FALSE;
736 /***********************************************************************
737 * DllRegisterServer (DDRAW.@)
739 HRESULT WINAPI DllRegisterServer(void)
741 return __wine_register_resources( instance );
744 /***********************************************************************
745 * DllUnregisterServer (DDRAW.@)
747 HRESULT WINAPI DllUnregisterServer(void)
749 return __wine_unregister_resources( instance );
752 /*******************************************************************************
753 * DestroyCallback
755 * Callback function for the EnumSurfaces call in DllMain.
756 * Dumps some surface info and releases the surface
758 * Params:
759 * surf: The enumerated surface
760 * desc: it's description
761 * context: Pointer to the ddraw impl
763 * Returns:
764 * DDENUMRET_OK;
765 *******************************************************************************/
766 static HRESULT WINAPI
767 DestroyCallback(IDirectDrawSurface7 *surf,
768 DDSURFACEDESC2 *desc,
769 void *context)
771 IDirectDrawSurfaceImpl *Impl = impl_from_IDirectDrawSurface7(surf);
772 ULONG ref7, ref4, ref3, ref2, ref1, gamma_count, iface_count;
774 ref7 = IDirectDrawSurface7_Release(surf); /* For the EnumSurfaces */
775 IDirectDrawSurface4_AddRef(&Impl->IDirectDrawSurface4_iface);
776 ref4 = IDirectDrawSurface4_Release(&Impl->IDirectDrawSurface4_iface);
777 IDirectDrawSurface3_AddRef(&Impl->IDirectDrawSurface3_iface);
778 ref3 = IDirectDrawSurface3_Release(&Impl->IDirectDrawSurface3_iface);
779 IDirectDrawSurface2_AddRef(&Impl->IDirectDrawSurface2_iface);
780 ref2 = IDirectDrawSurface2_Release(&Impl->IDirectDrawSurface2_iface);
781 IDirectDrawSurface_AddRef(&Impl->IDirectDrawSurface_iface);
782 ref1 = IDirectDrawSurface_Release(&Impl->IDirectDrawSurface_iface);
783 IDirectDrawGammaControl_AddRef(&Impl->IDirectDrawGammaControl_iface);
784 gamma_count = IDirectDrawGammaControl_Release(&Impl->IDirectDrawGammaControl_iface);
785 WARN("Surface %p has an reference counts of 7: %u 4: %u 3: %u 2: %u 1: %u gamma: %u\n",
786 Impl, ref7, ref4, ref3, ref2, ref1, gamma_count);
788 /* Skip surfaces which are attached somewhere or which are
789 * part of a complex compound. They will get released when destroying
790 * the root
792 if( (!Impl->is_complex_root) || (Impl->first_attached != Impl) )
793 return DDENUMRET_OK;
795 /* Destroy the surface */
796 iface_count = ddraw_surface_release_iface(Impl);
797 while (iface_count) iface_count = ddraw_surface_release_iface(Impl);
799 return DDENUMRET_OK;
802 /***********************************************************************
803 * get_config_key
805 * Reads a config key from the registry. Taken from WineD3D
807 ***********************************************************************/
808 static inline DWORD get_config_key(HKEY defkey, HKEY appkey, const char* name, char* buffer, DWORD size)
810 if (0 != appkey && !RegQueryValueExA( appkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
811 if (0 != defkey && !RegQueryValueExA( defkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
812 return ERROR_FILE_NOT_FOUND;
815 /***********************************************************************
816 * DllMain (DDRAW.0)
818 * Could be used to register DirectDraw drivers, if we have more than
819 * one. Also used to destroy any objects left at unload if the
820 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
822 ***********************************************************************/
823 BOOL WINAPI
824 DllMain(HINSTANCE hInstDLL,
825 DWORD Reason,
826 LPVOID lpv)
828 TRACE("(%p,%x,%p)\n", hInstDLL, Reason, lpv);
829 if (Reason == DLL_PROCESS_ATTACH)
831 char buffer[MAX_PATH+10];
832 DWORD size = sizeof(buffer);
833 HKEY hkey = 0;
834 HKEY appkey = 0;
835 WNDCLASSA wc;
836 DWORD len;
838 /* Register the window class. This is used to create a hidden window
839 * for D3D rendering, if the application didn't pass one. It can also
840 * be used for creating a device window from SetCooperativeLevel(). */
841 wc.style = CS_HREDRAW | CS_VREDRAW;
842 wc.lpfnWndProc = DefWindowProcA;
843 wc.cbClsExtra = 0;
844 wc.cbWndExtra = 0;
845 wc.hInstance = hInstDLL;
846 wc.hIcon = 0;
847 wc.hCursor = 0;
848 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
849 wc.lpszMenuName = NULL;
850 wc.lpszClassName = DDRAW_WINDOW_CLASS_NAME;
851 if (!RegisterClassA(&wc))
853 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
854 return FALSE;
857 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
858 if ( RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &hkey ) ) hkey = 0;
860 len = GetModuleFileNameA( 0, buffer, MAX_PATH );
861 if (len && len < MAX_PATH)
863 HKEY tmpkey;
864 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
865 if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
867 char *p, *appname = buffer;
868 if ((p = strrchr( appname, '/' ))) appname = p + 1;
869 if ((p = strrchr( appname, '\\' ))) appname = p + 1;
870 strcat( appname, "\\Direct3D" );
871 TRACE("appname = [%s]\n", appname);
872 if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
873 RegCloseKey( tmpkey );
877 if ( 0 != hkey || 0 != appkey )
879 if ( !get_config_key( hkey, appkey, "DirectDrawRenderer", buffer, size) )
881 if (!strcmp(buffer,"gdi"))
883 TRACE("Defaulting to GDI surfaces\n");
884 DefaultSurfaceType = SURFACE_GDI;
886 else if (!strcmp(buffer,"opengl"))
888 TRACE("Defaulting to opengl surfaces\n");
889 DefaultSurfaceType = SURFACE_OPENGL;
891 else
893 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
898 /* On Windows one can force the refresh rate that DirectDraw uses by
899 * setting an override value in dxdiag. This is documented in KB315614
900 * (main article), KB230002, and KB217348. By comparing registry dumps
901 * before and after setting the override, we see that the override value
902 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
903 * DWORD that represents the refresh rate to force. We use this
904 * registry entry to modify the behavior of SetDisplayMode so that Wine
905 * users can override the refresh rate in a Windows-compatible way.
907 * dxdiag will not accept a refresh rate lower than 40 or higher than
908 * 120 so this value should be within that range. It is, of course,
909 * possible for a user to set the registry entry value directly so that
910 * assumption might not hold.
912 * There is no current mechanism for setting this value through the Wine
913 * GUI. It would be most appropriate to set this value through a dxdiag
914 * clone, but it may be sufficient to use winecfg.
916 * TODO: Create a mechanism for setting this value through the Wine GUI.
918 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectDraw", &hkey ) )
920 DWORD type, data;
921 size = sizeof(data);
922 if (!RegQueryValueExA( hkey, "ForceRefreshRate", NULL, &type, (LPBYTE)&data, &size ) && type == REG_DWORD)
924 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data);
925 force_refresh_rate = data;
927 RegCloseKey( hkey );
930 instance = hInstDLL;
931 DisableThreadLibraryCalls(hInstDLL);
933 else if (Reason == DLL_PROCESS_DETACH)
935 if(!list_empty(&global_ddraw_list))
937 struct list *entry, *entry2;
938 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
940 /* We remove elements from this loop */
941 LIST_FOR_EACH_SAFE(entry, entry2, &global_ddraw_list)
943 HRESULT hr;
944 DDSURFACEDESC2 desc;
945 int i;
946 IDirectDrawImpl *ddraw = LIST_ENTRY(entry, IDirectDrawImpl, ddraw_list_entry);
948 WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref3 + ddraw->ref2 + ddraw->ref1);
950 /* Add references to each interface to avoid freeing them unexpectedly */
951 IDirectDraw_AddRef(&ddraw->IDirectDraw_iface);
952 IDirectDraw2_AddRef(&ddraw->IDirectDraw2_iface);
953 IDirectDraw4_AddRef(&ddraw->IDirectDraw4_iface);
954 IDirectDraw7_AddRef(&ddraw->IDirectDraw7_iface);
956 /* Does a D3D device exist? Destroy it
957 * TODO: Destroy all Vertex buffers, Lights, Materials
958 * and execute buffers too
960 if(ddraw->d3ddevice)
962 WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
963 while(IDirect3DDevice7_Release((IDirect3DDevice7 *)ddraw->d3ddevice));
966 /* Try to release the objects
967 * Do an EnumSurfaces to find any hanging surfaces
969 memset(&desc, 0, sizeof(desc));
970 desc.dwSize = sizeof(desc);
971 for(i = 0; i <= 1; i++)
973 hr = IDirectDraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, DDENUMSURFACES_ALL,
974 &desc, ddraw, DestroyCallback);
975 if(hr != D3D_OK)
976 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw);
979 if (!list_empty(&ddraw->surface_list))
980 ERR("DDraw %p still has surfaces attached.\n", ddraw);
982 /* Release all hanging references to destroy the objects. This
983 * restores the screen mode too
985 while(IDirectDraw_Release(&ddraw->IDirectDraw_iface));
986 while(IDirectDraw2_Release(&ddraw->IDirectDraw2_iface));
987 while(IDirectDraw4_Release(&ddraw->IDirectDraw4_iface));
988 while(IDirectDraw7_Release(&ddraw->IDirectDraw7_iface));
992 /* Unregister the window class. */
993 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME, hInstDLL);
996 return TRUE;