4 * Copyright (C) 1998 Alexandre Julliard
7 #ifndef __WINE_SERVER_THREAD_H
8 #define __WINE_SERVER_THREAD_H
10 #ifndef __WINE_SERVER__
11 #error This file can only be used in the Wine server
16 /* thread structure */
26 RUNNING
, /* running normally */
27 TERMINATED
/* terminated */
33 struct object obj
; /* object header */
34 struct thread
*next
; /* system-wide thread list */
36 struct thread
*proc_next
; /* per-process thread list */
37 struct thread
*proc_prev
;
38 struct process
*process
;
39 struct mutex
*mutex
; /* list of currently owned mutexes */
40 struct debug_ctx
*debug_ctx
; /* debugger context if this thread is a debugger */
41 struct thread_wait
*wait
; /* current wait condition if sleeping */
42 struct thread_apc
*apc
; /* list of async procedure calls */
43 int apc_count
; /* number of outstanding APCs */
44 int error
; /* current error code */
45 int pass_fd
; /* fd to pass to the client */
46 enum run_state state
; /* running state */
47 int attached
; /* is thread attached with ptrace? */
48 int exit_code
; /* thread exit code */
49 int unix_pid
; /* Unix pid of client */
50 CONTEXT
*context
; /* current context if in an exception handler */
51 void *teb
; /* TEB address (in client address space) */
52 void *entry
; /* thread entry point (in client address space) */
53 int priority
; /* priority level */
54 int affinity
; /* affinity mask */
55 int suspend
; /* suspend count */
56 void *buffer
; /* buffer for communication with the client */
57 enum request last_req
; /* last request received (for debugging) */
60 /* callback function for building the thread reply when sleep_on is finished */
61 typedef void (*sleep_reply
)( struct thread
*thread
, struct object
*obj
, int signaled
);
63 extern struct thread
*current
;
65 /* thread functions */
67 extern struct thread
*create_thread( int fd
, struct process
*process
, int suspend
);
68 extern struct thread
*get_thread_from_id( void *id
);
69 extern struct thread
*get_thread_from_handle( int handle
, unsigned int access
);
70 extern struct thread
*get_thread_from_pid( int pid
);
71 extern int suspend_thread( struct thread
*thread
, int check_limit
);
72 extern int resume_thread( struct thread
*thread
);
73 extern void suspend_all_threads( void );
74 extern void resume_all_threads( void );
75 extern int add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
76 extern void remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
77 extern void kill_thread( struct thread
*thread
, int violent_death
);
78 extern void wake_up( struct object
*obj
, int max
);
79 extern int sleep_on( int count
, struct object
*objects
[], int flags
,
80 int timeout
, sleep_reply func
);
82 /* ptrace functions */
84 extern void sigchld_handler();
85 extern void wait4_thread( struct thread
*thread
, int signal
);
86 extern void stop_thread( struct thread
*thread
);
87 extern void continue_thread( struct thread
*thread
);
88 extern void detach_thread( struct thread
*thread
, int sig
);
89 extern int suspend_for_ptrace( struct thread
*thread
);
90 extern int read_thread_int( struct thread
*thread
, const int *addr
, int *data
);
91 extern int write_thread_int( struct thread
*thread
, int *addr
, int data
, unsigned int mask
);
94 static inline int get_error(void) { return current
->error
; }
95 static inline void set_error( int err
) { current
->error
= err
; }
96 static inline void clear_error(void) { set_error(0); }
98 static inline void *get_thread_id( struct thread
*thread
) { return thread
; }
100 #endif /* __WINE_SERVER_THREAD_H */