4 typedef LPVOID LPDIRECT3DMATERIAL
,LPDIRECT3DVIEWPORT
;
5 typedef LPVOID LPDIRECT3DMATERIAL2
,LPDIRECT3DVIEWPORT2
;
6 typedef LPVOID LPDIRECT3DDEVICE2
;
8 DEFINE_GUID(IID_IDirect3D
, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
9 DEFINE_GUID(IID_IDirect3D2
, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
11 DEFINE_GUID(IID_IDirect3DRampDevice
, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
12 DEFINE_GUID(IID_IDirect3DRGBDevice
, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
13 DEFINE_GUID(IID_IDirect3DHALDevice
, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
14 DEFINE_GUID(IID_IDirect3DMMXDevice
, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 );
16 DEFINE_GUID(IID_IDirect3DDevice
, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29 );
17 DEFINE_GUID(IID_IDirect3DDevice2
, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
18 DEFINE_GUID(IID_IDirect3DTexture
, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
19 DEFINE_GUID(IID_IDirect3DTexture2
, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
20 DEFINE_GUID(IID_IDirect3DLight
, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
21 DEFINE_GUID(IID_IDirect3DMaterial
, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
22 DEFINE_GUID(IID_IDirect3DMaterial2
, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
23 DEFINE_GUID(IID_IDirect3DExecuteBuffer
, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
24 DEFINE_GUID(IID_IDirect3DViewport
, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
25 DEFINE_GUID(IID_IDirect3DViewport2
, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
27 typedef struct IDirect3D IDirect3D
,*LPDIRECT3D
;
28 typedef struct IDirect3D2 IDirect3D2
,*LPDIRECT3D2
;
29 typedef struct IDirect3DLight IDirect3DLight
,*LPDIRECT3DLIGHT
;
34 } D3DTRANSFORMCAPS
,*LPD3DTRANSFORMCAPS
;
36 #define D3DTRANSFORMCAPS_CLIP 0x00000001
41 DWORD dwLightingModel
;
43 } D3DLIGHTINGCAPS
, *LPD3DLIGHTINGCAPS
;
45 #define D3DLIGHTINGMODEL_RGB 0x00000001
46 #define D3DLIGHTINGMODEL_MONO 0x00000002
48 #define D3DLIGHTCAPS_POINT 0x00000001
49 #define D3DLIGHTCAPS_SPOT 0x00000002
50 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
51 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
54 #define D3DCOLOR_MONO 1
55 #define D3DCOLOR_RGB 2
57 typedef DWORD D3DCOLORMODEL
;
61 DWORD dwMiscCaps
; /* Capability flags */
65 DWORD dwDestBlendCaps
;
69 DWORD dwTextureFilterCaps
;
70 DWORD dwTextureBlendCaps
;
71 DWORD dwTextureAddressCaps
;
72 DWORD dwStippleWidth
; /* maximum width and height of */
73 DWORD dwStippleHeight
; /* of supported stipple (up to 32x32) */
74 } D3DPRIMCAPS
, *LPD3DPRIMCAPS
;
76 /* D3DPRIMCAPS.dwMiscCaps */
77 #define D3DPMISCCAPS_MASKPLANES 0x00000001
78 #define D3DPMISCCAPS_MASKZ 0x00000002
79 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
80 #define D3DPMISCCAPS_CONFORMANT 0x00000008
81 #define D3DPMISCCAPS_CULLNONE 0x00000010
82 #define D3DPMISCCAPS_CULLCW 0x00000020
83 #define D3DPMISCCAPS_CULLCCW 0x00000040
85 /* D3DPRIMCAPS.dwRasterCaps */
86 #define D3DPRASTERCAPS_DITHER 0x00000001
87 #define D3DPRASTERCAPS_ROP2 0x00000002
88 #define D3DPRASTERCAPS_XOR 0x00000004
89 #define D3DPRASTERCAPS_PAT 0x00000008
90 #define D3DPRASTERCAPS_ZTEST 0x00000010
91 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
92 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
93 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
94 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
95 #define D3DPRASTERCAPS_STIPPLE 0x00000200
96 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
97 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
98 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
99 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
100 #define D3DPRASTERCAPS_ZBIAS 0x00004000
101 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
102 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
103 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
105 /* D3DPRIMCAPS.dwZCmpCaps and dwAlphaCmpCaps */
106 #define D3DPCMPCAPS_NEVER 0x00000001
107 #define D3DPCMPCAPS_LESS 0x00000002
108 #define D3DPCMPCAPS_EQUAL 0x00000004
109 #define D3DPCMPCAPS_LESSEQUAL 0x00000008
110 #define D3DPCMPCAPS_GREATER 0x00000010
111 #define D3DPCMPCAPS_NOTEQUAL 0x00000020
112 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
113 #define D3DPCMPCAPS_ALWAYS 0x00000080
115 /* D3DPRIMCAPS.dwSourceBlendCaps, dwDestBlendCaps */
116 #define D3DPBLENDCAPS_ZERO 0x00000001
117 #define D3DPBLENDCAPS_ONE 0x00000002
118 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
119 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
120 #define D3DPBLENDCAPS_SRCALPHA 0x00000010
121 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
122 #define D3DPBLENDCAPS_DESTALPHA 0x00000040
123 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
124 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
125 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
126 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
127 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
128 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
130 /* D3DPRIMCAPS.dwShadeCaps */
131 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
132 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
133 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
134 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
135 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
136 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
138 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
139 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
140 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
141 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
142 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
143 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
145 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
146 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
147 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
148 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
149 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
150 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
152 #define D3DPSHADECAPS_FOGFLAT 0x00040000
153 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
154 #define D3DPSHADECAPS_FOGPHONG 0x00100000
156 /* D3DPRIMCAPS.dwTextureCaps */
157 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
158 #define D3DPTEXTURECAPS_POW2 0x00000002
159 #define D3DPTEXTURECAPS_ALPHA 0x00000004
160 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
161 #define D3DPTEXTURECAPS_BORDER 0x00000010
162 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
164 /* D3DPRIMCAPS.dwTextureFilterCaps */
165 #define D3DPTFILTERCAPS_NEAREST 0x00000001
166 #define D3DPTFILTERCAPS_LINEAR 0x00000002
167 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
168 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
169 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
170 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
172 /* D3DPRIMCAPS.dwTextureBlendCaps */
173 #define D3DPTBLENDCAPS_DECAL 0x00000001
174 #define D3DPTBLENDCAPS_MODULATE 0x00000002
175 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
176 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
177 #define D3DPTBLENDCAPS_DECALMASK 0x00000010
178 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
179 #define D3DPTBLENDCAPS_COPY 0x00000040
180 #define D3DPTBLENDCAPS_ADD 0x00000080
182 /* D3DPRIMCAPS.dwTextureAddressCaps */
183 #define D3DPTADDRESSCAPS_WRAP 0x00000001
184 #define D3DPTADDRESSCAPS_MIRROR 0x00000002
185 #define D3DPTADDRESSCAPS_CLAMP 0x00000004
186 #define D3DPTADDRESSCAPS_BORDER 0x00000008
187 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
190 /* D3DDEVICEDESC.dwFlags */
191 #define D3DDD_COLORMODEL 0x00000001
192 #define D3DDD_DEVCAPS 0x00000002
193 #define D3DDD_TRANSFORMCAPS 0x00000004
194 #define D3DDD_LIGHTINGCAPS 0x00000008
195 #define D3DDD_BCLIPPING 0x00000010
196 #define D3DDD_LINECAPS 0x00000020
197 #define D3DDD_TRICAPS 0x00000040
198 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
199 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
200 #define D3DDD_MAXBUFFERSIZE 0x00000200
201 #define D3DDD_MAXVERTEXCOUNT 0x00000400
203 /* D3DDEVICEDESC.dwDevCaps */
204 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
205 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
206 #define D3DDEVCAPS_SORTEXACT 0x00000008
207 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
208 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
209 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
210 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
211 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
212 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
213 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
214 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
215 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
217 typedef struct _D3DDeviceDesc
{
220 D3DCOLORMODEL dcmColorModel
;
222 D3DTRANSFORMCAPS dtcTransformCaps
;
224 D3DLIGHTINGCAPS dlcLightingCaps
;
225 D3DPRIMCAPS dpcLineCaps
;
226 D3DPRIMCAPS dpcTriCaps
;
227 DWORD dwDeviceRenderBitDepth
;
228 DWORD dwDeviceZBufferBitDepth
;
229 DWORD dwMaxBufferSize
;
230 DWORD dwMaxVertexCount
;
231 /* *** New fields for DX5 *** */
232 DWORD dwMinTextureWidth
,dwMinTextureHeight
;
233 DWORD dwMaxTextureWidth
,dwMaxTextureHeight
;
234 DWORD dwMinStippleWidth
,dwMaxStippleWidth
;
235 DWORD dwMinStippleHeight
,dwMaxStippleHeight
;
236 } D3DDEVICEDESC
,*LPD3DDEVICEDESC
;
238 typedef HRESULT (CALLBACK
* LPD3DENUMDEVICESCALLBACK
)(LPGUID lpGuid
,LPSTR lpDeviceDescription
,LPSTR lpDeviceName
,LPD3DDEVICEDESC
,LPD3DDEVICEDESC
,LPVOID
);
240 /* dwflags for FindDevice */
241 #define D3DFDS_COLORMODEL 0x00000001
242 #define D3DFDS_GUID 0x00000002
243 #define D3DFDS_HARDWARE 0x00000004
244 #define D3DFDS_TRIANGLES 0x00000008
245 #define D3DFDS_LINES 0x00000010
246 #define D3DFDS_MISCCAPS 0x00000020
247 #define D3DFDS_RASTERCAPS 0x00000040
248 #define D3DFDS_ZCMPCAPS 0x00000080
249 #define D3DFDS_ALPHACMPCAPS 0x00000100
250 #define D3DFDS_DSTBLENDCAPS 0x00000400
251 #define D3DFDS_SHADECAPS 0x00000800
252 #define D3DFDS_TEXTURECAPS 0x00001000
253 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
254 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
255 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
261 D3DCOLORMODEL dcmColorModel
;
264 D3DPRIMCAPS dpcPrimCaps
;
265 } D3DFINDDEVICESEARCH
,*LPD3DFINDDEVICESEARCH
;
270 D3DDEVICEDESC ddHwDesc
;
271 D3DDEVICEDESC ddSwDesc
;
272 } D3DFINDDEVICERESULT
,*LPD3DFINDDEVICERESULT
;
274 #define D3DVALP(val, prec) ((float)(val))
275 #define D3DVAL(val) ((float)(val))
276 typedef float D3DVALUE
,*LPD3DVALUE
;
277 #define D3DDivide(a, b) (float)((double) (a) / (double) (b))
278 #define D3DMultiply(a, b) ((a) * (b))
293 /* the c++ variant has operator overloads etc. too */
294 } D3DVECTOR
,*LPD3DVECTOR
;
300 D3DLIGHT_DIRECTIONAL
= 3,
301 D3DLIGHT_PARALLELPOINT
= 4,
302 D3DLIGHT_FORCE_DWORD
= 0x7fffffff, /* force 32-bit size enum */
305 typedef struct _D3DCOLORVALUE
{
322 } D3DCOLORVALUE
,*LPD3DCOLORVALUE
;
326 D3DLIGHTTYPE dltType
;
327 D3DCOLORVALUE dcvColor
;
328 D3DVECTOR dvPosition
; /* Position in world space */
329 D3DVECTOR dvDirection
; /* Direction in world space */
330 D3DVALUE dvRange
; /* Cutoff range */
331 D3DVALUE dvFalloff
; /* Falloff */
332 D3DVALUE dvAttenuation0
; /* Constant attenuation */
333 D3DVALUE dvAttenuation1
; /* Linear attenuation */
334 D3DVALUE dvAttenuation2
; /* Quadratic attenuation */
335 D3DVALUE dvTheta
; /* Inner angle of spotlight cone */
336 D3DVALUE dvPhi
; /* Outer angle of spotlight cone */
337 } D3DLIGHT
,*LPD3DLIGHT
;
340 #define D3DLIGHT_ACTIVE 0x00000001
341 #define D3DLIGHT_NO_SPECULAR 0x00000002
344 #define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
345 #define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
350 #define THIS LPDIRECT3D this
351 typedef struct IDirect3D_VTable
{
352 /*** IUnknown methods ***/
353 STDMETHOD(QueryInterface
) (THIS_ REFIID riid
, LPVOID
* ppvObj
) PURE
;
354 STDMETHOD_(ULONG
, AddRef
) (THIS
) PURE
;
355 STDMETHOD_(ULONG
, Release
) (THIS
) PURE
;
356 /*** IDirect3D methods ***/
357 STDMETHOD(Initialize
) (THIS_ REFIID
) PURE
;
358 STDMETHOD(EnumDevices
)(THIS_ LPD3DENUMDEVICESCALLBACK
, LPVOID
) PURE
;
359 STDMETHOD(CreateLight
) (THIS_ LPDIRECT3DLIGHT
*, IUnknown
*) PURE
;
360 STDMETHOD(CreateMaterial
) (THIS_ LPDIRECT3DMATERIAL
*, IUnknown
*) PURE
;
361 STDMETHOD(CreateViewport
) (THIS_ LPDIRECT3DVIEWPORT
*, IUnknown
*) PURE
;
362 STDMETHOD(FindDevice
)(THIS_ LPD3DFINDDEVICESEARCH
, LPD3DFINDDEVICERESULT
) PURE
;
363 } *LPDIRECT3D_VTABLE
,IDirect3D_VTable
;
366 LPDIRECT3D_VTABLE lpvtbl
;
372 #define THIS LPDIRECT3D2 this
373 typedef struct IDirect3D2_VTable
{
374 /*** IUnknown methods ***/
375 STDMETHOD(QueryInterface
) (THIS_ REFIID riid
, LPVOID
* ppvObj
) PURE
;
376 STDMETHOD_(ULONG
, AddRef
) (THIS
) PURE
;
377 STDMETHOD_(ULONG
, Release
) (THIS
) PURE
;
378 /*** IDirect3D2 methods ***/
379 STDMETHOD(EnumDevices
)(THIS_ LPD3DENUMDEVICESCALLBACK
, LPVOID
) PURE
;
380 STDMETHOD(CreateLight
) (THIS_ LPDIRECT3DLIGHT
*, IUnknown
*) PURE
;
381 STDMETHOD(CreateMaterial
) (THIS_ LPDIRECT3DMATERIAL2
*, IUnknown
*) PURE
;
382 STDMETHOD(CreateViewport
) (THIS_ LPDIRECT3DVIEWPORT2
*, IUnknown
*) PURE
;
383 STDMETHOD(FindDevice
)(THIS_ LPD3DFINDDEVICESEARCH
, LPD3DFINDDEVICERESULT
) PURE
;
384 STDMETHOD(CreateDevice
)(THIS_ REFCLSID
, LPDIRECTDRAWSURFACE
, LPDIRECT3DDEVICE2
*) PURE
;
385 } *LPDIRECT3D2_VTABLE
,IDirect3D2_VTable
;
388 LPDIRECT3D2_VTABLE lpvtbl
;
394 #define THIS LPDIRECT3DLIGHT this
395 typedef struct IDirect3DLight_VTable
{
396 /*** IUnknown methods ***/
397 STDMETHOD(QueryInterface
) (THIS_ REFIID riid
, LPVOID
* ppvObj
) PURE
;
398 STDMETHOD_(ULONG
, AddRef
) (THIS
) PURE
;
399 STDMETHOD_(ULONG
, Release
) (THIS
) PURE
;
400 /*** IDirect3DLight methods ***/
401 STDMETHOD(Initialize
) (THIS_ LPDIRECT3D
) PURE
;
402 STDMETHOD(SetLight
) (THIS_ LPD3DLIGHT
) PURE
;
403 STDMETHOD(GetLight
) (THIS_ LPD3DLIGHT
) PURE
;
404 } IDirect3DLight_VTable
,*LPDIRECT3DLIGHT_VTABLE
;
406 struct IDirect3DLight
{
407 LPDIRECT3DLIGHT_VTABLE lpvtbl
;