Add some 64 bit definitions.
[wine/multimedia.git] / server / debugger.c
blob893225e0b97e28e913be5414124f3704592fb01d
1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <signal.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <stdio.h>
30 #include "windef.h"
32 #include "handle.h"
33 #include "process.h"
34 #include "thread.h"
35 #include "request.h"
36 #include "console.h"
38 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED };
40 /* debug event */
41 struct debug_event
43 struct object obj; /* object header */
44 struct list entry; /* entry in event queue */
45 struct thread *sender; /* thread which sent this event */
46 struct thread *debugger; /* debugger thread receiving the event */
47 enum debug_event_state state; /* event state */
48 int status; /* continuation status */
49 debug_event_t data; /* event data */
50 CONTEXT context; /* register context */
53 /* debug context */
54 struct debug_ctx
56 struct object obj; /* object header */
57 struct list event_queue; /* pending events queue */
58 int kill_on_exit;/* kill debuggees on debugger exit ? */
62 static void debug_event_dump( struct object *obj, int verbose );
63 static int debug_event_signaled( struct object *obj, struct thread *thread );
64 static void debug_event_destroy( struct object *obj );
66 static const struct object_ops debug_event_ops =
68 sizeof(struct debug_event), /* size */
69 debug_event_dump, /* dump */
70 add_queue, /* add_queue */
71 remove_queue, /* remove_queue */
72 debug_event_signaled, /* signaled */
73 no_satisfied, /* satisfied */
74 no_signal, /* signal */
75 no_get_fd, /* get_fd */
76 no_lookup_name, /* lookup_name */
77 no_close_handle, /* close_handle */
78 debug_event_destroy /* destroy */
81 static void debug_ctx_dump( struct object *obj, int verbose );
82 static int debug_ctx_signaled( struct object *obj, struct thread *thread );
83 static void debug_ctx_destroy( struct object *obj );
85 static const struct object_ops debug_ctx_ops =
87 sizeof(struct debug_ctx), /* size */
88 debug_ctx_dump, /* dump */
89 add_queue, /* add_queue */
90 remove_queue, /* remove_queue */
91 debug_ctx_signaled, /* signaled */
92 no_satisfied, /* satisfied */
93 no_signal, /* signal */
94 no_get_fd, /* get_fd */
95 no_lookup_name, /* lookup_name */
96 no_close_handle, /* close_handle */
97 debug_ctx_destroy /* destroy */
101 /* routines to build an event according to its type */
103 static int fill_exception_event( struct debug_event *event, void *arg )
105 memcpy( &event->data.info.exception, arg, sizeof(event->data.info.exception) );
106 return 1;
109 static int fill_create_thread_event( struct debug_event *event, void *arg )
111 struct process *debugger = event->debugger->process;
112 struct thread *thread = event->sender;
113 obj_handle_t handle;
115 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
116 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, FALSE ))) return 0;
117 event->data.info.create_thread.handle = handle;
118 event->data.info.create_thread.teb = thread->teb;
119 event->data.info.create_thread.start = arg;
120 return 1;
123 static int fill_create_process_event( struct debug_event *event, void *arg )
125 struct process *debugger = event->debugger->process;
126 struct thread *thread = event->sender;
127 struct process *process = thread->process;
128 obj_handle_t handle;
130 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
131 if (!(handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, FALSE ))) return 0;
132 event->data.info.create_process.process = handle;
134 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
135 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, FALSE )))
137 close_handle( debugger, event->data.info.create_process.process, NULL );
138 return 0;
140 event->data.info.create_process.thread = handle;
142 handle = 0;
143 if (process->exe.file &&
144 /* the doc says write access too, but this doesn't seem a good idea */
145 !(handle = alloc_handle( debugger, process->exe.file, GENERIC_READ, FALSE )))
147 close_handle( debugger, event->data.info.create_process.process, NULL );
148 close_handle( debugger, event->data.info.create_process.thread, NULL );
149 return 0;
151 event->data.info.create_process.file = handle;
152 event->data.info.create_process.teb = thread->teb;
153 event->data.info.create_process.base = process->exe.base;
154 event->data.info.create_process.start = arg;
155 event->data.info.create_process.dbg_offset = process->exe.dbg_offset;
156 event->data.info.create_process.dbg_size = process->exe.dbg_size;
157 event->data.info.create_process.name = process->exe.name;
158 event->data.info.create_process.unicode = 1;
159 return 1;
162 static int fill_exit_thread_event( struct debug_event *event, void *arg )
164 struct thread *thread = arg;
165 event->data.info.exit.exit_code = thread->exit_code;
166 return 1;
169 static int fill_exit_process_event( struct debug_event *event, void *arg )
171 struct process *process = arg;
172 event->data.info.exit.exit_code = process->exit_code;
173 return 1;
176 static int fill_load_dll_event( struct debug_event *event, void *arg )
178 struct process *debugger = event->debugger->process;
179 struct process_dll *dll = arg;
180 obj_handle_t handle = 0;
182 if (dll->file && !(handle = alloc_handle( debugger, dll->file, GENERIC_READ, FALSE )))
183 return 0;
184 event->data.info.load_dll.handle = handle;
185 event->data.info.load_dll.base = dll->base;
186 event->data.info.load_dll.dbg_offset = dll->dbg_offset;
187 event->data.info.load_dll.dbg_size = dll->dbg_size;
188 event->data.info.load_dll.name = dll->name;
189 event->data.info.load_dll.unicode = 1;
190 return 1;
193 static int fill_unload_dll_event( struct debug_event *event, void *arg )
195 event->data.info.unload_dll.base = arg;
196 return 1;
199 static int fill_output_debug_string_event( struct debug_event *event, void *arg )
201 struct debug_event_output_string *data = arg;
202 event->data.info.output_string = *data;
203 return 1;
206 typedef int (*fill_event_func)( struct debug_event *event, void *arg );
208 #define NB_DEBUG_EVENTS OUTPUT_DEBUG_STRING_EVENT /* RIP_EVENT not supported */
210 static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
212 fill_exception_event, /* EXCEPTION_DEBUG_EVENT */
213 fill_create_thread_event, /* CREATE_THREAD_DEBUG_EVENT */
214 fill_create_process_event, /* CREATE_PROCESS_DEBUG_EVENT */
215 fill_exit_thread_event, /* EXIT_THREAD_DEBUG_EVENT */
216 fill_exit_process_event, /* EXIT_PROCESS_DEBUG_EVENT */
217 fill_load_dll_event, /* LOAD_DLL_DEBUG_EVENT */
218 fill_unload_dll_event, /* UNLOAD_DLL_DEBUG_EVENT */
219 fill_output_debug_string_event /* OUTPUT_DEBUG_STRING_EVENT */
223 /* unlink the first event from the queue */
224 static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
226 list_remove( &event->entry );
227 if (event->sender->debug_event == event) event->sender->debug_event = NULL;
228 release_object( event );
231 /* link an event at the end of the queue */
232 static void link_event( struct debug_event *event )
234 struct debug_ctx *debug_ctx = event->debugger->debug_ctx;
236 assert( debug_ctx );
237 grab_object( event );
238 list_add_tail( &debug_ctx->event_queue, &event->entry );
239 if (!event->sender->debug_event) wake_up( &debug_ctx->obj, 0 );
242 /* find the next event that we can send to the debugger */
243 static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx )
245 struct debug_event *event;
247 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
249 if (event->state == EVENT_SENT) continue; /* already sent */
250 if (event->sender->debug_event) continue; /* thread busy with another one */
251 return event;
253 return NULL;
256 static void debug_event_dump( struct object *obj, int verbose )
258 struct debug_event *debug_event = (struct debug_event *)obj;
259 assert( obj->ops == &debug_event_ops );
260 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
261 debug_event->sender, debug_event->data.code, debug_event->state );
264 static int debug_event_signaled( struct object *obj, struct thread *thread )
266 struct debug_event *debug_event = (struct debug_event *)obj;
267 assert( obj->ops == &debug_event_ops );
268 return debug_event->state == EVENT_CONTINUED;
271 static void debug_event_destroy( struct object *obj )
273 struct debug_event *event = (struct debug_event *)obj;
274 assert( obj->ops == &debug_event_ops );
276 /* If the event has been sent already, the handles are now under the */
277 /* responsibility of the debugger process, so we don't touch them */
278 if (event->state == EVENT_QUEUED)
280 struct process *debugger = event->debugger->process;
281 switch(event->data.code)
283 case CREATE_THREAD_DEBUG_EVENT:
284 close_handle( debugger, event->data.info.create_thread.handle, NULL );
285 break;
286 case CREATE_PROCESS_DEBUG_EVENT:
287 if (event->data.info.create_process.file)
288 close_handle( debugger, event->data.info.create_process.file, NULL );
289 close_handle( debugger, event->data.info.create_process.thread, NULL );
290 close_handle( debugger, event->data.info.create_process.process, NULL );
291 break;
292 case LOAD_DLL_DEBUG_EVENT:
293 if (event->data.info.load_dll.handle)
294 close_handle( debugger, event->data.info.load_dll.handle, NULL );
295 break;
298 if (event->sender->context == &event->context) event->sender->context = NULL;
299 release_object( event->sender );
300 release_object( event->debugger );
303 static void debug_ctx_dump( struct object *obj, int verbose )
305 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
306 assert( obj->ops == &debug_ctx_ops );
307 fprintf( stderr, "Debug context head=%p tail=%p\n",
308 debug_ctx->event_queue.next, debug_ctx->event_queue.prev );
311 static int debug_ctx_signaled( struct object *obj, struct thread *thread )
313 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
314 assert( obj->ops == &debug_ctx_ops );
315 return find_event_to_send( debug_ctx ) != NULL;
318 static void debug_ctx_destroy( struct object *obj )
320 struct list *ptr;
321 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
322 assert( obj->ops == &debug_ctx_ops );
324 /* free all pending events */
325 while ((ptr = list_head( &debug_ctx->event_queue )))
326 unlink_event( debug_ctx, LIST_ENTRY( ptr, struct debug_event, entry ));
329 /* continue a debug event */
330 static int continue_debug_event( struct process *process, struct thread *thread, int status )
332 struct debug_ctx *debug_ctx = current->debug_ctx;
334 if (debug_ctx && process->debugger == current && thread->process == process)
336 struct debug_event *event;
338 /* find the event in the queue */
339 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
341 if (event->state != EVENT_SENT) continue;
342 if (event->sender == thread)
344 assert( event->sender->debug_event == event );
346 event->status = status;
347 event->state = EVENT_CONTINUED;
348 wake_up( &event->obj, 0 );
349 unlink_event( debug_ctx, event );
350 resume_process( process );
351 return 1;
355 /* not debugging this process, or no such event */
356 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
357 return 0;
360 /* alloc a debug event for a debugger */
361 static struct debug_event *alloc_debug_event( struct thread *thread, int code,
362 void *arg, const CONTEXT *context )
364 struct thread *debugger = thread->process->debugger;
365 struct debug_event *event;
367 assert( code > 0 && code <= NB_DEBUG_EVENTS );
368 /* cannot queue a debug event for myself */
369 assert( debugger->process != thread->process );
371 /* build the event */
372 if (!(event = alloc_object( &debug_event_ops ))) return NULL;
373 event->state = EVENT_QUEUED;
374 event->sender = (struct thread *)grab_object( thread );
375 event->debugger = (struct thread *)grab_object( debugger );
376 event->data.code = code;
378 if (!fill_debug_event[code-1]( event, arg ))
380 event->data.code = -1; /* make sure we don't attempt to close handles */
381 release_object( event );
382 return NULL;
384 if (context)
386 memcpy( &event->context, context, sizeof(event->context) );
387 thread->context = &event->context;
389 return event;
392 /* generate a debug event from inside the server and queue it */
393 void generate_debug_event( struct thread *thread, int code, void *arg )
395 if (thread->process->debugger)
397 struct debug_event *event = alloc_debug_event( thread, code, arg, NULL );
398 if (event)
400 link_event( event );
401 suspend_process( thread->process );
402 release_object( event );
407 /* attach a process to a debugger thread and suspend it */
408 static int debugger_attach( struct process *process, struct thread *debugger )
410 struct thread *thread;
412 if (process->debugger) goto error; /* already being debugged */
413 if (!is_process_init_done( process )) goto error; /* still starting up */
414 if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
416 /* make sure we don't create a debugging loop */
417 for (thread = debugger; thread; thread = thread->process->debugger)
418 if (thread->process == process) goto error;
420 /* don't let a debugger debug its console... won't work */
421 if (debugger->process->console && debugger->process->console->renderer->process == process)
422 goto error;
424 suspend_process( process );
425 if (!attach_process( process ) || !set_process_debugger( process, debugger ))
427 resume_process( process );
428 return 0;
430 if (!set_process_debug_flag( process, 1 ))
432 process->debugger = NULL;
433 resume_process( process );
434 return 0;
436 return 1;
438 error:
439 set_error( STATUS_ACCESS_DENIED );
440 return 0;
444 /* detach a process from a debugger thread (and resume it ?) */
445 int debugger_detach( struct process *process, struct thread *debugger )
447 struct debug_event *event;
448 struct debug_ctx *debug_ctx;
450 if (!process->debugger || process->debugger != debugger)
451 goto error; /* not currently debugged, or debugged by another debugger */
452 if (!debugger->debug_ctx ) goto error; /* should be a debugger */
453 /* init should be done, otherwise wouldn't be attached */
454 assert(is_process_init_done(process));
456 suspend_process( process );
457 /* send continue indication for all events */
458 debug_ctx = debugger->debug_ctx;
460 /* find the event in the queue
461 * FIXME: could loop on process' threads and look the debug_event field */
462 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
464 if (event->state != EVENT_QUEUED) continue;
466 if (event->sender->process == process)
468 assert( event->sender->debug_event == event );
469 event->status = DBG_CONTINUE;
470 event->state = EVENT_CONTINUED;
471 wake_up( &event->obj, 0 );
472 unlink_event( debug_ctx, event );
473 /* from queued debug event */
474 resume_process( process );
475 break;
479 /* remove relationships between process and its debugger */
480 process->debugger = NULL;
481 if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
482 detach_process( process );
484 /* from this function */
485 resume_process( process );
486 return 0;
488 error:
489 set_error( STATUS_ACCESS_DENIED );
490 return 0;
493 /* generate all startup events of a given process */
494 void generate_startup_debug_events( struct process *process, void *entry )
496 struct list *ptr;
497 struct thread *thread, *first_thread = get_process_first_thread( process );
499 /* generate creation events */
500 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
502 if (thread == first_thread)
503 generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, entry );
504 else
505 generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL );
508 /* generate dll events (in loading order, i.e. reverse list order) */
509 ptr = list_tail( &process->dlls );
510 while (ptr)
512 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
513 generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll );
514 ptr = list_prev( &process->dlls, ptr );
518 /* set the debugger of a given process */
519 int set_process_debugger( struct process *process, struct thread *debugger )
521 struct debug_ctx *debug_ctx;
523 assert( !process->debugger );
525 if (!debugger->debug_ctx) /* need to allocate a context */
527 if (!(debug_ctx = alloc_object( &debug_ctx_ops ))) return 0;
528 debug_ctx->kill_on_exit = 1;
529 list_init( &debug_ctx->event_queue );
530 debugger->debug_ctx = debug_ctx;
532 process->debugger = debugger;
533 return 1;
536 /* a thread is exiting */
537 void debug_exit_thread( struct thread *thread )
539 if (thread->debug_ctx) /* this thread is a debugger */
541 if (thread->debug_ctx->kill_on_exit)
543 /* kill all debugged processes */
544 kill_debugged_processes( thread, thread->exit_code );
546 else
548 detach_debugged_processes( thread );
550 release_object( thread->debug_ctx );
551 thread->debug_ctx = NULL;
555 /* Wait for a debug event */
556 DECL_HANDLER(wait_debug_event)
558 struct debug_ctx *debug_ctx = current->debug_ctx;
559 struct debug_event *event;
561 if (!debug_ctx) /* current thread is not a debugger */
563 set_error( STATUS_INVALID_HANDLE );
564 return;
566 reply->wait = 0;
567 if ((event = find_event_to_send( debug_ctx )))
569 size_t size = get_reply_max_size();
570 event->state = EVENT_SENT;
571 event->sender->debug_event = event;
572 reply->pid = get_process_id( event->sender->process );
573 reply->tid = get_thread_id( event->sender );
574 if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t);
575 set_reply_data( &event->data, size );
577 else /* no event ready */
579 reply->pid = 0;
580 reply->tid = 0;
581 if (req->get_handle)
582 reply->wait = alloc_handle( current->process, debug_ctx, SYNCHRONIZE, FALSE );
586 /* Continue a debug event */
587 DECL_HANDLER(continue_debug_event)
589 struct process *process = get_process_from_id( req->pid );
590 if (process)
592 struct thread *thread = get_thread_from_id( req->tid );
593 if (thread)
595 continue_debug_event( process, thread, req->status );
596 release_object( thread );
598 release_object( process );
602 /* Start debugging an existing process */
603 DECL_HANDLER(debug_process)
605 struct process *process = get_process_from_id( req->pid );
606 if (!process) return;
608 if (!req->attach)
610 debugger_detach( process, current );
612 else if (debugger_attach( process, current ))
614 struct debug_event_exception data;
615 struct thread *thread = get_process_first_thread( process );
617 generate_startup_debug_events( process, NULL );
618 resume_process( process );
620 data.record.ExceptionCode = EXCEPTION_BREAKPOINT;
621 data.record.ExceptionFlags = EXCEPTION_CONTINUABLE;
622 data.record.ExceptionRecord = NULL;
623 data.record.ExceptionAddress = get_thread_ip( thread );
624 data.record.NumberParameters = 0;
625 data.first = 1;
626 generate_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data );
628 release_object( process );
631 /* queue an exception event */
632 DECL_HANDLER(queue_exception_event)
634 reply->handle = 0;
635 if (current->process->debugger)
637 struct debug_event_exception data;
638 struct debug_event *event;
639 const CONTEXT *context = get_req_data();
640 const EXCEPTION_RECORD *rec = (const EXCEPTION_RECORD *)(context + 1);
642 if (get_req_data_size() < sizeof(*rec) + sizeof(*context))
644 set_error( STATUS_INVALID_PARAMETER );
645 return;
647 data.record = *rec;
648 data.first = req->first;
649 if ((event = alloc_debug_event( current, EXCEPTION_DEBUG_EVENT, &data, context )))
651 if ((reply->handle = alloc_handle( current->process, event, SYNCHRONIZE, FALSE )))
653 link_event( event );
654 suspend_process( current->process );
656 release_object( event );
661 /* retrieve the status of an exception event */
662 DECL_HANDLER(get_exception_status)
664 struct debug_event *event;
666 if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
667 0, &debug_event_ops )))
669 close_handle( current->process, req->handle, NULL );
670 if (event->state == EVENT_CONTINUED)
672 if (current->context == &event->context)
674 size_t size = min( sizeof(CONTEXT), get_reply_max_size() );
675 set_reply_data( &event->context, size );
676 current->context = NULL;
678 set_error( event->status );
680 else set_error( STATUS_PENDING );
681 release_object( event );
685 /* send an output string to the debugger */
686 DECL_HANDLER(output_debug_string)
688 struct debug_event_output_string data;
690 data.string = req->string;
691 data.unicode = req->unicode;
692 data.length = req->length;
693 generate_debug_event( current, OUTPUT_DEBUG_STRING_EVENT, &data );
696 /* simulate a breakpoint in a process */
697 DECL_HANDLER(debug_break)
699 struct process *process;
701 reply->self = 0;
702 if (!(process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION /*FIXME*/ )))
703 return;
704 if (process != current->process)
706 /* find a suitable thread to signal */
707 struct thread *thread;
708 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
710 if (send_thread_signal( thread, SIGTRAP )) goto done;
712 set_error( STATUS_ACCESS_DENIED );
714 else reply->self = 1;
716 done:
717 release_object( process );
720 /* set debugger kill on exit flag */
721 DECL_HANDLER(set_debugger_kill_on_exit)
723 if (!current->debug_ctx)
725 set_error( STATUS_ACCESS_DENIED );
726 return;
728 current->debug_ctx->kill_on_exit = req->kill_on_exit;