1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
11 #include "wine/winbase16.h"
12 #include "wine/winuser16.h"
19 #include "clipboard.h"
23 #include "debugtools.h"
27 DECLARE_DEBUG_CHANNEL(msg
);
28 DECLARE_DEBUG_CHANNEL(sendmsg
);
30 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
32 static HQUEUE16 hFirstQueue
= 0;
33 static HQUEUE16 hExitingQueue
= 0;
34 static HQUEUE16 hmemSysMsgQueue
= 0;
35 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
36 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
38 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
39 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
41 HQUEUE16 hCursorQueue
= 0;
42 HQUEUE16 hActiveQueue
= 0;
45 /***********************************************************************
46 * PERQDATA_CreateInstance
48 * Creates an instance of a reference counted PERQUEUEDATA element
49 * for the message queue. perQData is stored globally for 16 bit tasks.
51 * Note: We don't implement perQdata exactly the same way Windows does.
52 * Each perQData element is reference counted since it may be potentially
53 * shared by multiple message Queues (via AttachThreadInput).
54 * We only store the current values for Active, Capture and focus windows
57 PERQUEUEDATA
* PERQDATA_CreateInstance( )
65 /* Share a single instance of perQData for all 16 bit tasks */
66 if ( ( bIsWin16
= THREAD_IsWin16( NtCurrentTeb() ) ) )
68 /* If previously allocated, just bump up ref count */
71 PERQDATA_Addref( pQDataWin16
);
76 /* Allocate PERQUEUEDATA from the system heap */
77 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( SystemHeap
, 0,
78 sizeof(PERQUEUEDATA
) ) ))
82 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
83 pQData
->ulRefCount
= 1;
84 pQData
->nCaptureHT
= HTCLIENT
;
86 /* Note: We have an independent critical section for the per queue data
87 * since this may be shared by different threads. see AttachThreadInput()
89 InitializeCriticalSection( &pQData
->cSection
);
90 /* FIXME: not all per queue data critical sections should be global */
91 MakeCriticalSectionGlobal( &pQData
->cSection
);
93 /* Save perQData globally for 16 bit tasks */
101 /***********************************************************************
104 * Increment reference count for the PERQUEUEDATA instance
105 * Returns reference count for debugging purposes
107 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
109 assert(pQData
!= 0 );
110 TRACE_(msg
)("(): current refcount %lu ...\n", pQData
->ulRefCount
);
112 EnterCriticalSection( &pQData
->cSection
);
113 ++pQData
->ulRefCount
;
114 LeaveCriticalSection( &pQData
->cSection
);
116 return pQData
->ulRefCount
;
120 /***********************************************************************
123 * Release a reference to a PERQUEUEDATA instance.
124 * Destroy the instance if no more references exist
125 * Returns reference count for debugging purposes
127 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
129 assert(pQData
!= 0 );
130 TRACE_(msg
)("(): current refcount %lu ...\n",
131 (LONG
)pQData
->ulRefCount
);
133 EnterCriticalSection( &pQData
->cSection
);
134 if ( --pQData
->ulRefCount
== 0 )
136 LeaveCriticalSection( &pQData
->cSection
);
137 DeleteCriticalSection( &pQData
->cSection
);
139 TRACE_(msg
)("(): deleting PERQUEUEDATA instance ...\n" );
141 /* Deleting our global 16 bit perQData? */
142 if ( pQData
== pQDataWin16
)
145 /* Free the PERQUEUEDATA instance */
146 HeapFree( SystemHeap
, 0, pQData
);
150 LeaveCriticalSection( &pQData
->cSection
);
152 return pQData
->ulRefCount
;
156 /***********************************************************************
157 * PERQDATA_GetFocusWnd
159 * Get the focus hwnd member in a threadsafe manner
161 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
164 assert(pQData
!= 0 );
166 EnterCriticalSection( &pQData
->cSection
);
167 hWndFocus
= pQData
->hWndFocus
;
168 LeaveCriticalSection( &pQData
->cSection
);
174 /***********************************************************************
175 * PERQDATA_SetFocusWnd
177 * Set the focus hwnd member in a threadsafe manner
179 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
182 assert(pQData
!= 0 );
184 EnterCriticalSection( &pQData
->cSection
);
185 hWndFocusPrv
= pQData
->hWndFocus
;
186 pQData
->hWndFocus
= hWndFocus
;
187 LeaveCriticalSection( &pQData
->cSection
);
193 /***********************************************************************
194 * PERQDATA_GetActiveWnd
196 * Get the active hwnd member in a threadsafe manner
198 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
201 assert(pQData
!= 0 );
203 EnterCriticalSection( &pQData
->cSection
);
204 hWndActive
= pQData
->hWndActive
;
205 LeaveCriticalSection( &pQData
->cSection
);
211 /***********************************************************************
212 * PERQDATA_SetActiveWnd
214 * Set the active focus hwnd member in a threadsafe manner
216 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
219 assert(pQData
!= 0 );
221 EnterCriticalSection( &pQData
->cSection
);
222 hWndActivePrv
= pQData
->hWndActive
;
223 pQData
->hWndActive
= hWndActive
;
224 LeaveCriticalSection( &pQData
->cSection
);
226 return hWndActivePrv
;
230 /***********************************************************************
231 * PERQDATA_GetCaptureWnd
233 * Get the capture hwnd member in a threadsafe manner
235 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
238 assert(pQData
!= 0 );
240 EnterCriticalSection( &pQData
->cSection
);
241 hWndCapture
= pQData
->hWndCapture
;
242 LeaveCriticalSection( &pQData
->cSection
);
248 /***********************************************************************
249 * PERQDATA_SetCaptureWnd
251 * Set the capture hwnd member in a threadsafe manner
253 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
256 assert(pQData
!= 0 );
258 EnterCriticalSection( &pQData
->cSection
);
259 hWndCapturePrv
= pQData
->hWndCapture
;
260 pQData
->hWndCapture
= hWndCapture
;
261 LeaveCriticalSection( &pQData
->cSection
);
263 return hWndCapturePrv
;
267 /***********************************************************************
268 * PERQDATA_GetCaptureInfo
270 * Get the capture info member in a threadsafe manner
272 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
275 assert(pQData
!= 0 );
277 EnterCriticalSection( &pQData
->cSection
);
278 nCaptureHT
= pQData
->nCaptureHT
;
279 LeaveCriticalSection( &pQData
->cSection
);
285 /***********************************************************************
286 * PERQDATA_SetCaptureInfo
288 * Set the capture info member in a threadsafe manner
290 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
293 assert(pQData
!= 0 );
295 EnterCriticalSection( &pQData
->cSection
);
296 nCaptureHTPrv
= pQData
->nCaptureHT
;
297 pQData
->nCaptureHT
= nCaptureHT
;
298 LeaveCriticalSection( &pQData
->cSection
);
300 return nCaptureHTPrv
;
304 /***********************************************************************
307 * Function for getting a 32 bit pointer on queue strcture. For thread
308 * safeness programmers should use this function instead of GlobalLock to
309 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
310 * when access to the queue structure is not required anymore.
312 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
316 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
317 queue
= GlobalLock16( hQueue
);
318 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
320 HeapUnlock( SystemHeap
);
325 HeapUnlock( SystemHeap
);
330 /***********************************************************************
333 * Use with QUEUE_Lock to get a thread safe access to message queue
336 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
340 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
342 if ( --queue
->lockCount
== 0 )
344 DeleteCriticalSection ( &queue
->cSection
);
345 if (queue
->server_queue
)
346 CloseHandle( queue
->server_queue
);
347 GlobalFree16( queue
->self
);
350 HeapUnlock( SystemHeap
);
355 /***********************************************************************
358 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
362 if (!(pq
= (MESSAGEQUEUE
*) QUEUE_Lock( hQueue
)) )
364 WARN_(msg
)("%04x is not a queue handle\n", hQueue
);
368 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
369 "thread: %10p ----------------------\n"
370 "firstMsg: %8p smWaiting: %10p\n"
371 "lastMsg: %8p smPending: %10p\n"
372 "msgCount: %8.4x smProcessing: %10p\n"
380 pq
->next
, pq
->teb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
381 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
382 (unsigned)pq
->lockCount
, pq
->wWinVersion
,
383 pq
->wPaintCount
, pq
->wTimerCount
,
384 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
390 /***********************************************************************
393 void QUEUE_WalkQueues(void)
396 HQUEUE16 hQueue
= hFirstQueue
;
398 DPRINTF( "Queue Msgs Thread Task Module\n" );
401 MESSAGEQUEUE
*queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
404 WARN_(msg
)("Bad queue handle %04x\n", hQueue
);
407 if (!GetModuleName16( queue
->teb
->htask16
, module
, sizeof(module
)))
408 strcpy( module
, "???" );
409 DPRINTF( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
410 queue
->teb
, queue
->teb
->htask16
, module
);
411 hQueue
= queue
->next
;
412 QUEUE_Unlock( queue
);
418 /***********************************************************************
419 * QUEUE_IsExitingQueue
421 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
423 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
427 /***********************************************************************
428 * QUEUE_SetExitingQueue
430 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
432 hExitingQueue
= hQueue
;
436 /***********************************************************************
437 * QUEUE_CreateMsgQueue
439 * Creates a message queue. Doesn't link it into queue list!
441 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
444 MESSAGEQUEUE
* msgQueue
;
445 TDB
*pTask
= (TDB
*)GlobalLock16( GetCurrentTask() );
446 struct get_msg_queue_request
*req
= get_req_buffer();
448 TRACE_(msg
)("(): Creating message queue...\n");
450 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
451 sizeof(MESSAGEQUEUE
) )))
454 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
458 if (server_call( REQ_GET_MSG_QUEUE
))
460 ERR_(msg
)("Cannot get thread queue");
461 GlobalFree16( hQueue
);
464 msgQueue
->server_queue
= req
->handle
;
465 msgQueue
->server_queue
= ConvertToGlobalHandle( msgQueue
->server_queue
);
467 msgQueue
->self
= hQueue
;
468 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
469 msgQueue
->wWinVersion
= pTask
? pTask
->version
: 0;
471 InitializeCriticalSection( &msgQueue
->cSection
);
472 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
474 msgQueue
->lockCount
= 1;
475 msgQueue
->magic
= QUEUE_MAGIC
;
477 /* Create and initialize our per queue data */
478 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
484 /***********************************************************************
487 * Try to reply to all pending sent messages on exit.
489 static void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
492 MESSAGEQUEUE
*senderQ
= 0;
496 EnterCriticalSection( &queue
->cSection
);
498 /* empty the list of pending SendMessage waiting to be received */
499 while (queue
->smPending
)
501 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
503 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
507 /* return 0, to unblock other thread */
509 smsg
->flags
|= SMSG_HAVE_RESULT
;
510 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
512 QUEUE_Unlock( senderQ
);
515 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
517 LeaveCriticalSection( &queue
->cSection
);
522 /***********************************************************************
523 * QUEUE_DeleteMsgQueue
525 * Unlinks and deletes a message queue.
527 * Note: We need to mask asynchronous events to make sure PostMessage works
528 * even in the signal handler.
530 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
532 MESSAGEQUEUE
* msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock(hQueue
);
535 TRACE_(msg
)("(): Deleting message queue %04x\n", hQueue
);
537 if (!hQueue
|| !msgQueue
)
539 WARN_(msg
)("invalid argument.\n");
545 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
546 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
548 /* flush sent messages */
549 QUEUE_FlushMessages( msgQueue
);
551 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
553 /* Release per queue data if present */
554 if ( msgQueue
->pQData
)
556 PERQDATA_Release( msgQueue
->pQData
);
557 msgQueue
->pQData
= 0;
560 /* remove the message queue from the global link list */
561 pPrev
= &hFirstQueue
;
562 while (*pPrev
&& (*pPrev
!= hQueue
))
564 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
567 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
569 /* HQUEUE link list is corrupted, try to exit gracefully */
570 WARN_(msg
)("HQUEUE link list corrupted!\n");
576 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
579 HeapUnlock( SystemHeap
);
581 /* free up resource used by MESSAGEQUEUE strcture */
582 msgQueue
->lockCount
--;
583 QUEUE_Unlock( msgQueue
);
589 /***********************************************************************
590 * QUEUE_CreateSysMsgQueue
592 * Create the system message queue, and set the double-click speed.
593 * Must be called only once.
595 BOOL
QUEUE_CreateSysMsgQueue( int size
)
597 /* Note: We dont need perQ data for the system message queue */
598 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
601 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
606 /***********************************************************************
609 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
615 /***********************************************************************
618 * See "Windows Internals", p.449
620 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
622 TRACE_(msg
)("queue = %04x (wm=%04x), bit = %04x\n",
623 queue
->self
, queue
->wakeMask
, bit
);
625 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
626 if (bit
& QS_KEY
) pKbdQueue
= queue
;
627 queue
->changeBits
|= bit
;
628 queue
->wakeBits
|= bit
;
629 if (queue
->wakeMask
& bit
)
633 /* Wake up thread waiting for message */
634 if ( THREAD_IsWin16( queue
->teb
) )
636 int iWndsLock
= WIN_SuspendWndsLock();
637 PostEvent16( queue
->teb
->htask16
);
638 WIN_RestoreWndsLock( iWndsLock
);
642 struct wake_queue_request
*req
= get_req_buffer();
643 req
->handle
= queue
->server_queue
;
645 server_call( REQ_WAKE_QUEUE
);
651 /***********************************************************************
654 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
656 queue
->changeBits
&= ~bit
;
657 queue
->wakeBits
&= ~bit
;
661 /***********************************************************************
664 * See "Windows Internals", p.447
667 * 0 if exit with timeout
670 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
676 TRACE_(msg
)("q %04x waiting for %04x\n", GetFastQueue16(), bits
);
678 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout
!= INFINITE
) )
679 curTime
= GetTickCount();
681 hQueue
= GetFastQueue16();
682 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return 0;
686 if (queue
->changeBits
& bits
)
688 /* One of the bits is set; we can return */
690 QUEUE_Unlock( queue
);
693 if (queue
->wakeBits
& QS_SENDMESSAGE
)
695 /* Process the sent message immediately */
698 QUEUE_ReceiveMessage( queue
);
699 continue; /* nested sm crux */
702 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
703 if(queue
->changeBits
& bits
)
708 TRACE_(msg
)("%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
710 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
715 if ( (bHasWin16Lock
= _ConfirmWin16Lock()) )
717 TRACE_(msg
)("bHasWin16Lock=TRUE\n");
718 ReleaseThunkLock( &dwlc
);
721 WaitForSingleObject( queue
->server_queue
, timeout
);
725 RestoreThunkLock( dwlc
);
730 if ( timeout
== INFINITE
)
731 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
734 /* check for timeout, then give control to other tasks */
735 if (GetTickCount() - curTime
> timeout
)
738 QUEUE_Unlock( queue
);
739 return 0; /* exit with timeout */
748 /***********************************************************************
751 * This routine is called when a SMSG need to be added to one of the three
752 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
754 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
756 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
757 smsg
, SPY_GetMsgName(smsg
->msg
));
761 case SM_PROCESSING_LIST
:
762 /* don't need to be thread safe, only accessed by the
763 thread associated with the sender queue */
764 smsg
->nextProcessing
= queue
->smProcessing
;
765 queue
->smProcessing
= smsg
;
768 case SM_WAITING_LIST
:
769 /* don't need to be thread safe, only accessed by the
770 thread associated with the receiver queue */
771 smsg
->nextWaiting
= queue
->smWaiting
;
772 queue
->smWaiting
= smsg
;
775 case SM_PENDING_LIST
:
777 /* make it thread safe, could be accessed by the sender and
781 EnterCriticalSection( &queue
->cSection
);
782 smsg
->nextPending
= NULL
;
783 prev
= &queue
->smPending
;
785 prev
= &(*prev
)->nextPending
;
787 LeaveCriticalSection( &queue
->cSection
);
789 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
794 WARN_(sendmsg
)("Invalid list: %d", list
);
802 /***********************************************************************
805 * This routine is called when a SMSG need to be remove from one of the three
806 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
807 * If smsg == 0, remove the first smsg from the specified list
809 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
814 case SM_PROCESSING_LIST
:
815 /* don't need to be thread safe, only accessed by the
816 thread associated with the sender queue */
818 /* if smsg is equal to null, it means the first in the list */
820 smsg
= queue
->smProcessing
;
822 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
823 smsg
, SPY_GetMsgName(smsg
->msg
));
824 /* In fact SM_PROCESSING_LIST is a stack, and smsg
825 should be always at the top of the list */
826 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
828 ERR_(sendmsg
)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p", smsg
, queue
);
833 queue
->smProcessing
= smsg
->nextProcessing
;
834 smsg
->nextProcessing
= 0;
838 case SM_WAITING_LIST
:
839 /* don't need to be thread safe, only accessed by the
840 thread associated with the receiver queue */
842 /* if smsg is equal to null, it means the first in the list */
844 smsg
= queue
->smWaiting
;
846 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
847 smsg
, SPY_GetMsgName(smsg
->msg
));
848 /* In fact SM_WAITING_LIST is a stack, and smsg
849 should be always at the top of the list */
850 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
852 ERR_(sendmsg
)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p", smsg
, queue
);
857 queue
->smWaiting
= smsg
->nextWaiting
;
858 smsg
->nextWaiting
= 0;
862 case SM_PENDING_LIST
:
863 /* make it thread safe, could be accessed by the sender and
865 EnterCriticalSection( &queue
->cSection
);
867 if (!smsg
|| !queue
->smPending
)
868 smsg
= queue
->smPending
;
871 ERR_(sendmsg
)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p", smsg
, queue
);
872 LeaveCriticalSection( &queue
->cSection
);
876 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
877 smsg
, SPY_GetMsgName(smsg
->msg
));
879 queue
->smPending
= smsg
->nextPending
;
880 smsg
->nextPending
= 0;
882 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
883 if (!queue
->smPending
)
884 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
886 LeaveCriticalSection( &queue
->cSection
);
890 WARN_(sendmsg
)("Invalid list: %d", list
);
898 /***********************************************************************
899 * QUEUE_ReceiveMessage
901 * This routine is called when a sent message is waiting for the queue.
903 void QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
907 MESSAGEQUEUE
*senderQ
;
909 TRACE_(sendmsg
)("queue %04x\n", queue
->self
);
911 if ( !(queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
)
913 TRACE_(sendmsg
)("\trcm: nothing to do\n");
917 /* remove smsg on the top of the pending list and put it in the processing list */
918 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
919 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
921 TRACE_(sendmsg
)("RM: %s [%04x] (%04x -> %04x)\n",
922 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
924 if (IsWindow( smsg
->hWnd
))
926 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
927 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
929 /* use sender queue extra info value while calling the window proc */
930 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
933 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
934 QUEUE_Unlock( senderQ
);
937 /* call the right version of CallWindowProcXX */
938 if (smsg
->flags
& SMSG_WIN32
)
940 TRACE_(sendmsg
)("\trcm: msg is Win32\n" );
941 if (smsg
->flags
& SMSG_UNICODE
)
942 result
= CallWindowProcW( wndPtr
->winproc
,
943 smsg
->hWnd
, smsg
->msg
,
944 smsg
->wParam
, smsg
->lParam
);
946 result
= CallWindowProcA( wndPtr
->winproc
,
947 smsg
->hWnd
, smsg
->msg
,
948 smsg
->wParam
, smsg
->lParam
);
950 else /* Win16 message */
951 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
954 LOWORD (smsg
->wParam
),
957 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
958 WIN_ReleaseWndPtr(wndPtr
);
959 TRACE_(sendmsg
)("result = %08x\n", (unsigned)result
);
961 else WARN_(sendmsg
)("\trcm: bad hWnd\n");
964 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
966 smsg
->flags
|= SMSG_SENDING_REPLY
;
967 ReplyMessage( result
);
969 TRACE_(sendmsg
)("done! \n" );
974 /***********************************************************************
977 * Add a message to the queue. Return FALSE if queue is full.
979 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, int type
, MSG
*msg
, DWORD extraInfo
)
981 MESSAGEQUEUE
*msgQueue
;
985 if (!(msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return FALSE
;
987 /* allocate new message in global heap for now */
988 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
990 QUEUE_Unlock( msgQueue
);
994 EnterCriticalSection( &msgQueue
->cSection
);
999 qmsg
->extraInfo
= extraInfo
;
1001 /* insert the message in the link list */
1003 qmsg
->prevMsg
= msgQueue
->lastMsg
;
1005 if (msgQueue
->lastMsg
)
1006 msgQueue
->lastMsg
->nextMsg
= qmsg
;
1008 /* update first and last anchor in message queue */
1009 msgQueue
->lastMsg
= qmsg
;
1010 if (!msgQueue
->firstMsg
)
1011 msgQueue
->firstMsg
= qmsg
;
1013 msgQueue
->msgCount
++;
1015 LeaveCriticalSection( &msgQueue
->cSection
);
1017 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
1018 QUEUE_Unlock( msgQueue
);
1025 /***********************************************************************
1028 * Find a message matching the given parameters. Return -1 if none available.
1030 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1034 EnterCriticalSection( &msgQueue
->cSection
);
1036 if (!msgQueue
->msgCount
)
1038 else if (!hwnd
&& !first
&& !last
)
1039 qmsg
= msgQueue
->firstMsg
;
1042 /* look in linked list for message matching first and last criteria */
1043 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1045 MSG
*msg
= &(qmsg
->msg
);
1047 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1049 if (!first
&& !last
)
1050 break; /* found it */
1052 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1053 break; /* found it */
1058 LeaveCriticalSection( &msgQueue
->cSection
);
1065 /***********************************************************************
1068 * Remove a message from the queue (pos must be a valid position).
1070 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1072 EnterCriticalSection( &msgQueue
->cSection
);
1074 /* set the linked list */
1076 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1079 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1081 if (msgQueue
->firstMsg
== qmsg
)
1082 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1084 if (msgQueue
->lastMsg
== qmsg
)
1085 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1087 /* deallocate the memory for the message */
1088 HeapFree( SystemHeap
, 0, qmsg
);
1090 msgQueue
->msgCount
--;
1091 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1093 LeaveCriticalSection( &msgQueue
->cSection
);
1097 /***********************************************************************
1100 * Wake a queue upon reception of a hardware event.
1102 static void QUEUE_WakeSomeone( UINT message
)
1107 HQUEUE16 hQueue
= 0;
1108 MESSAGEQUEUE
*queue
= NULL
;
1111 hQueue
= hCursorQueue
;
1113 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1117 hQueue
= hActiveQueue
;
1121 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1122 if( (hwnd
= GetCapture()) )
1123 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1125 hQueue
= wndPtr
->hmemTaskQ
;
1126 WIN_ReleaseWndPtr(wndPtr
);
1130 if( (hwnd
= GetSysModalWindow16()) )
1132 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1134 hQueue
= wndPtr
->hmemTaskQ
;
1135 WIN_ReleaseWndPtr(wndPtr
);
1140 queue
= QUEUE_Lock( hQueue
);
1144 queue
= QUEUE_Lock( hFirstQueue
);
1147 if (queue
->wakeMask
& wakeBit
) break;
1149 QUEUE_Unlock(queue
);
1150 queue
= QUEUE_Lock( queue
->next
);
1154 WARN_(msg
)("couldn't find queue\n");
1159 QUEUE_SetWakeBit( queue
, wakeBit
);
1161 QUEUE_Unlock( queue
);
1165 /***********************************************************************
1168 * Add an event to the system message queue.
1169 * Note: the position is relative to the desktop window.
1171 void hardware_event( UINT message
, WPARAM wParam
, LPARAM lParam
,
1172 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1178 if (!sysMsgQueue
) return;
1180 EnterCriticalSection( &sysMsgQueue
->cSection
);
1182 /* Merge with previous event if possible */
1183 qmsg
= sysMsgQueue
->lastMsg
;
1185 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1187 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1189 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1192 qmsg
= sysMsgQueue
->lastMsg
;
1199 /* Should I limit the number of message in
1200 the system message queue??? */
1202 /* Don't merge allocate a new msg in the global heap */
1204 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1206 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1210 /* put message at the end of the linked list */
1212 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1214 if (sysMsgQueue
->lastMsg
)
1215 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1217 /* set last and first anchor index in system message queue */
1218 sysMsgQueue
->lastMsg
= qmsg
;
1219 if (!sysMsgQueue
->firstMsg
)
1220 sysMsgQueue
->firstMsg
= qmsg
;
1222 sysMsgQueue
->msgCount
++;
1228 msg
->message
= message
;
1229 msg
->wParam
= wParam
;
1230 msg
->lParam
= lParam
;
1234 qmsg
->extraInfo
= extraInfo
;
1235 qmsg
->type
= QMSG_HARDWARE
;
1237 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1239 QUEUE_WakeSomeone( message
);
1243 /***********************************************************************
1244 * QUEUE_GetQueueTask
1246 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1250 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1254 hTask
= queue
->teb
->htask16
;
1255 QUEUE_Unlock( queue
);
1263 /***********************************************************************
1264 * QUEUE_IncPaintCount
1266 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1268 MESSAGEQUEUE
*queue
;
1270 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1271 queue
->wPaintCount
++;
1272 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1273 QUEUE_Unlock( queue
);
1277 /***********************************************************************
1278 * QUEUE_DecPaintCount
1280 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1282 MESSAGEQUEUE
*queue
;
1284 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1285 queue
->wPaintCount
--;
1286 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1287 QUEUE_Unlock( queue
);
1291 /***********************************************************************
1292 * QUEUE_IncTimerCount
1294 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1296 MESSAGEQUEUE
*queue
;
1298 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1299 queue
->wTimerCount
++;
1300 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1301 QUEUE_Unlock( queue
);
1305 /***********************************************************************
1306 * QUEUE_DecTimerCount
1308 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1310 MESSAGEQUEUE
*queue
;
1312 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1313 queue
->wTimerCount
--;
1314 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1315 QUEUE_Unlock( queue
);
1319 /***********************************************************************
1320 * PostQuitMessage16 (USER.6)
1322 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1324 PostQuitMessage( exitCode
);
1328 /***********************************************************************
1329 * PostQuitMessage (USER32.421)
1331 * PostQuitMessage() posts a message to the system requesting an
1332 * application to terminate execution. As a result of this function,
1333 * the WM_QUIT message is posted to the application, and
1334 * PostQuitMessage() returns immediately. The exitCode parameter
1335 * specifies an application-defined exit code, which appears in the
1336 * _wParam_ parameter of the WM_QUIT message posted to the application.
1342 void WINAPI
PostQuitMessage( INT exitCode
)
1344 MESSAGEQUEUE
*queue
;
1346 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return;
1347 queue
->wPostQMsg
= TRUE
;
1348 queue
->wExitCode
= (WORD
)exitCode
;
1349 QUEUE_Unlock( queue
);
1353 /***********************************************************************
1354 * GetWindowTask16 (USER.224)
1356 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1359 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1361 if (!wndPtr
) return 0;
1362 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1363 WIN_ReleaseWndPtr(wndPtr
);
1367 /***********************************************************************
1368 * GetWindowThreadProcessId (USER32.313)
1370 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1373 MESSAGEQUEUE
*queue
;
1375 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1376 if (!wndPtr
) return 0;
1378 queue
= QUEUE_Lock( wndPtr
->hmemTaskQ
);
1379 WIN_ReleaseWndPtr(wndPtr
);
1381 if (!queue
) return 0;
1383 if ( process
) *process
= (DWORD
)queue
->teb
->pid
;
1384 retvalue
= (DWORD
)queue
->teb
->tid
;
1386 QUEUE_Unlock( queue
);
1391 /***********************************************************************
1392 * SetMessageQueue16 (USER.266)
1394 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1396 return SetMessageQueue( size
);
1400 /***********************************************************************
1401 * SetMessageQueue (USER32.494)
1403 BOOL WINAPI
SetMessageQueue( INT size
)
1405 /* now obsolete the message queue will be expanded dynamically
1408 /* access the queue to create it if it's not existing */
1414 /***********************************************************************
1415 * InitThreadInput16 (USER.409)
1417 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1420 MESSAGEQUEUE
*queuePtr
;
1422 TEB
*teb
= NtCurrentTeb();
1427 hQueue
= teb
->queue
;
1431 /* Create thread message queue */
1432 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1434 WARN_(msg
)("failed!\n");
1438 /* Link new queue into list */
1439 queuePtr
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
1440 queuePtr
->teb
= NtCurrentTeb();
1442 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
1443 SetThreadQueue16( 0, hQueue
);
1444 teb
->queue
= hQueue
;
1446 queuePtr
->next
= hFirstQueue
;
1447 hFirstQueue
= hQueue
;
1448 HeapUnlock( SystemHeap
);
1450 QUEUE_Unlock( queuePtr
);
1456 /***********************************************************************
1457 * GetQueueStatus16 (USER.334)
1459 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1461 MESSAGEQUEUE
*queue
;
1464 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1465 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1466 queue
->changeBits
= 0;
1467 QUEUE_Unlock( queue
);
1469 return ret
& MAKELONG( flags
, flags
);
1472 /***********************************************************************
1473 * GetQueueStatus (USER32.283)
1475 DWORD WINAPI
GetQueueStatus( UINT flags
)
1477 MESSAGEQUEUE
*queue
;
1480 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1481 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1482 queue
->changeBits
= 0;
1483 QUEUE_Unlock( queue
);
1485 return ret
& MAKELONG( flags
, flags
);
1489 /***********************************************************************
1490 * GetInputState16 (USER.335)
1492 BOOL16 WINAPI
GetInputState16(void)
1494 return GetInputState();
1497 /***********************************************************************
1498 * WaitForInputIdle (USER32.577)
1500 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1502 DWORD cur_time
, ret
;
1504 struct wait_input_idle_request
*req
= get_req_buffer();
1506 req
->handle
= hProcess
;
1507 req
->timeout
= dwTimeOut
;
1508 if (server_call( REQ_WAIT_INPUT_IDLE
)) return 0xffffffff;
1509 if ((idle_event
= req
->event
) == -1) return 0; /* no event to wait on */
1511 cur_time
= GetTickCount();
1513 TRACE_(msg
)("waiting for %x\n", idle_event
);
1514 while ( dwTimeOut
> GetTickCount() - cur_time
|| dwTimeOut
== INFINITE
) {
1516 ret
= MsgWaitForMultipleObjects ( 1, &idle_event
, FALSE
, dwTimeOut
, QS_SENDMESSAGE
);
1517 if ( ret
== ( WAIT_OBJECT_0
+ 1 )) {
1518 MESSAGEQUEUE
* queue
;
1519 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1520 QUEUE_ReceiveMessage ( queue
);
1521 QUEUE_Unlock ( queue
);
1524 if ( ret
== WAIT_TIMEOUT
|| ret
== 0xFFFFFFFF ) {
1525 TRACE_(msg
)("timeout or error\n");
1529 TRACE_(msg
)("finished\n");
1534 return WAIT_TIMEOUT
;
1537 /***********************************************************************
1538 * GetInputState (USER32.244)
1540 BOOL WINAPI
GetInputState(void)
1542 MESSAGEQUEUE
*queue
;
1545 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() )))
1547 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1548 QUEUE_Unlock( queue
);
1553 /***********************************************************************
1554 * UserYield (USER.332)
1556 void WINAPI
UserYield16(void)
1558 MESSAGEQUEUE
*queue
;
1560 /* Handle sent messages */
1561 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1563 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1564 QUEUE_ReceiveMessage( queue
);
1566 QUEUE_Unlock( queue
);
1569 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1574 /* Handle sent messages again */
1575 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1577 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1578 QUEUE_ReceiveMessage( queue
);
1580 QUEUE_Unlock( queue
);
1583 /***********************************************************************
1584 * GetMessagePos (USER.119) (USER32.272)
1586 * The GetMessagePos() function returns a long value representing a
1587 * cursor position, in screen coordinates, when the last message
1588 * retrieved by the GetMessage() function occurs. The x-coordinate is
1589 * in the low-order word of the return value, the y-coordinate is in
1590 * the high-order word. The application can use the MAKEPOINT()
1591 * macro to obtain a POINT structure from the return value.
1593 * For the current cursor position, use GetCursorPos().
1597 * Cursor position of last message on success, zero on failure.
1604 DWORD WINAPI
GetMessagePos(void)
1606 MESSAGEQUEUE
*queue
;
1609 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1610 ret
= queue
->GetMessagePosVal
;
1611 QUEUE_Unlock( queue
);
1617 /***********************************************************************
1618 * GetMessageTime (USER.120) (USER32.273)
1620 * GetMessageTime() returns the message time for the last message
1621 * retrieved by the function. The time is measured in milliseconds with
1622 * the same offset as GetTickCount().
1624 * Since the tick count wraps, this is only useful for moderately short
1625 * relative time comparisons.
1629 * Time of last message on success, zero on failure.
1636 LONG WINAPI
GetMessageTime(void)
1638 MESSAGEQUEUE
*queue
;
1641 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1642 ret
= queue
->GetMessageTimeVal
;
1643 QUEUE_Unlock( queue
);
1649 /***********************************************************************
1650 * GetMessageExtraInfo (USER.288) (USER32.271)
1652 LONG WINAPI
GetMessageExtraInfo(void)
1654 MESSAGEQUEUE
*queue
;
1657 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1658 ret
= queue
->GetMessageExtraInfoVal
;
1659 QUEUE_Unlock( queue
);