2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #define NONAMELESSUNION
26 #include "wine/debug.h"
33 #include "d3drm_private.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
39 D3DRMVERTEX
* vertices
;
41 unsigned vertex_per_face
;
45 IDirect3DRMMaterial2
* material
;
46 IDirect3DRMTexture3
* texture
;
50 IDirect3DRMMesh IDirect3DRMMesh_iface
;
52 DWORD groups_capacity
;
55 } IDirect3DRMMeshImpl
;
64 IDirect3DRMMaterial2
*material
;
65 IDirect3DRMTexture3
*texture
;
69 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface
;
70 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface
;
83 IDirect3DRMMaterial2
*material
;
84 IDirect3DRMTexture3
*texture
;
86 mesh_material
*materials
;
87 DWORD
*material_indices
;
88 } IDirect3DRMMeshBuilderImpl
;
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
132 "template IndexedColor"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
136 "ColorRGBA indexColor;"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
149 "template MaterialWrap"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
155 "template TextureFilename"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
175 "template MeshFaceWraps"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
181 "template MeshTextureCoords"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
187 "template MeshMaterialList"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
195 "template MeshNormals"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
203 "template MeshVertexColors"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
213 "array Vector vertices[nVertices];"
215 "array MeshFace faces[nFaces];"
218 "template FrameTransformMatrix"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
232 "array FLOAT values[nValues];"
234 "template TimedFloatKeys"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
240 "template AnimationKey"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
245 "array TimedFloatKeys keys[nKeys];"
247 "template AnimationOptions"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
251 "DWORD positionquality;"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
258 "template AnimationSet"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
263 "template InlineData"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
272 "array STRING urls[nUrls];"
274 "template ProgressiveMesh"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
285 "array UCHAR data4[8];"
287 "template StringProperty"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
293 "template PropertyBag"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
298 "template ExternalVisual"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
304 "template RightHanded"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
311 static inline IDirect3DRMMeshImpl
*impl_from_IDirect3DRMMesh(IDirect3DRMMesh
*iface
)
313 return CONTAINING_RECORD(iface
, IDirect3DRMMeshImpl
, IDirect3DRMMesh_iface
);
316 static inline IDirect3DRMMeshBuilderImpl
*impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2
*iface
)
318 return CONTAINING_RECORD(iface
, IDirect3DRMMeshBuilderImpl
, IDirect3DRMMeshBuilder2_iface
);
321 static inline IDirect3DRMMeshBuilderImpl
*impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3
*iface
)
323 return CONTAINING_RECORD(iface
, IDirect3DRMMeshBuilderImpl
, IDirect3DRMMeshBuilder3_iface
);
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl
*mesh_builder
)
330 HeapFree(GetProcessHeap(), 0, mesh_builder
->name
);
331 mesh_builder
->name
= NULL
;
332 HeapFree(GetProcessHeap(), 0, mesh_builder
->pVertices
);
333 mesh_builder
->pVertices
= NULL
;
334 mesh_builder
->nb_vertices
= 0;
335 HeapFree(GetProcessHeap(), 0, mesh_builder
->pNormals
);
336 mesh_builder
->pNormals
= NULL
;
337 mesh_builder
->nb_normals
= 0;
338 HeapFree(GetProcessHeap(), 0, mesh_builder
->pFaceData
);
339 mesh_builder
->pFaceData
= NULL
;
340 mesh_builder
->face_data_size
= 0;
341 mesh_builder
->nb_faces
= 0;
342 HeapFree(GetProcessHeap(), 0, mesh_builder
->pCoords2d
);
343 mesh_builder
->pCoords2d
= NULL
;
344 mesh_builder
->nb_coords2d
= 0;
345 for (i
= 0; i
< mesh_builder
->nb_materials
; i
++)
347 if (mesh_builder
->materials
[i
].material
)
348 IDirect3DRMMaterial2_Release(mesh_builder
->materials
[i
].material
);
349 if (mesh_builder
->materials
[i
].texture
)
350 IDirect3DRMTexture3_Release(mesh_builder
->materials
[i
].texture
);
352 mesh_builder
->nb_materials
= 0;
353 HeapFree(GetProcessHeap(), 0, mesh_builder
->materials
);
354 HeapFree(GetProcessHeap(), 0, mesh_builder
->material_indices
);
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2
* iface
,
359 REFIID riid
, void** ppvObject
)
361 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
363 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), ppvObject
);
367 if(IsEqualGUID(riid
, &IID_IUnknown
) ||
368 IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder
) ||
369 IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder2
))
371 *ppvObject
= &This
->IDirect3DRMMeshBuilder2_iface
;
373 else if(IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
375 *ppvObject
= &This
->IDirect3DRMMeshBuilder3_iface
;
379 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
380 return E_NOINTERFACE
;
383 IDirect3DRMMeshBuilder_AddRef(iface
);
387 static ULONG WINAPI
IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2
* iface
)
389 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
390 ULONG ref
= InterlockedIncrement(&This
->ref
);
392 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
397 static ULONG WINAPI
IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2
* iface
)
399 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
400 ULONG ref
= InterlockedDecrement(&This
->ref
);
402 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
406 clean_mesh_builder_data(This
);
408 IDirect3DRMMaterial2_Release(This
->material
);
410 IDirect3DRMTexture3_Release(This
->texture
);
411 HeapFree(GetProcessHeap(), 0, This
);
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2
* iface
,
419 LPUNKNOWN pUnkOuter
, REFIID riid
,
422 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
424 FIXME("(%p)->(%p,%s,%p): stub\n", This
, pUnkOuter
, debugstr_guid(riid
), ppvObj
);
429 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2
* iface
,
430 D3DRMOBJECTCALLBACK cb
,
433 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
435 FIXME("(%p)->(%p,%p): stub\n", This
, cb
, argument
);
440 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2
* iface
,
441 D3DRMOBJECTCALLBACK cb
,
444 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
446 FIXME("(%p)->(%p,%p): stub\n", This
, cb
, argument
);
451 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2
* iface
,
454 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
456 FIXME("(%p)->(%u): stub\n", This
, data
);
461 static DWORD WINAPI
IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2
* iface
)
463 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
465 FIXME("(%p)->(): stub\n", This
);
470 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2
* iface
,
473 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
475 TRACE("(%p)->(%s)\n", This
, debugstr_a(name
));
477 return IDirect3DRMMeshBuilder3_SetName(&This
->IDirect3DRMMeshBuilder3_iface
, name
);
480 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2
* iface
,
481 LPDWORD size
, LPSTR name
)
483 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
485 TRACE("(%p)->(%p,%p)\n", This
, size
, name
);
487 return IDirect3DRMMeshBuilder3_GetName(&This
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
490 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2
* iface
,
491 LPDWORD size
, LPSTR name
)
493 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
495 TRACE("(%p)->(%p, %p)\n", This
, size
, name
);
497 return IDirect3DRMMeshBuilder3_GetClassName(&This
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2
* iface
,
502 LPVOID filename
, LPVOID name
,
503 D3DRMLOADOPTIONS loadflags
,
504 D3DRMLOADTEXTURECALLBACK cb
, LPVOID arg
)
506 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
508 TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This
, filename
, name
, loadflags
, cb
, arg
);
511 FIXME("Texture callback is not yet supported\n");
513 return IDirect3DRMMeshBuilder3_Load(&This
->IDirect3DRMMeshBuilder3_iface
, filename
, name
,
514 loadflags
, NULL
, arg
);
517 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2
* iface
,
518 const char *filename
, D3DRMXOFFORMAT format
,
519 D3DRMSAVEOPTIONS save
)
521 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
523 FIXME("(%p)->(%s,%d,%d): stub\n", This
, filename
, format
, save
);
528 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2
* iface
,
529 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
531 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
533 TRACE("(%p)->(%f,%f,%f)\n", This
, sx
, sy
, sz
);
535 return IDirect3DRMMeshBuilder3_Scale(&This
->IDirect3DRMMeshBuilder3_iface
, sx
, sy
, sz
);
538 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2
* iface
,
539 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
541 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
543 FIXME("(%p)->(%f,%f,%f): stub\n", This
, tx
, ty
, tz
);
548 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2
* iface
,
549 D3DRMCOLORSOURCE color
)
551 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
553 FIXME("(%p)->(%x): stub\n", This
, color
);
558 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2
* iface
,
561 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
563 FIXME("(%p)->(%p): stub\n", This
, pBox
);
568 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2
* iface
)
570 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
572 FIXME("(%p)->(): stub\n", This
);
577 static D3DRMCOLORSOURCE WINAPI
IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2
* iface
)
579 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
581 FIXME("(%p)->(): stub\n", This
);
586 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
*mesh
)
588 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
593 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2
*iface
,
594 IDirect3DRMMeshBuilder
*mesh_builder
)
596 FIXME("iface %p, mesh_builder %p stub!\n", iface
, mesh_builder
);
601 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFrame
*frame
)
603 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
608 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2
* iface
,
609 LPDIRECT3DRMFACE pFace
)
611 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
613 FIXME("(%p)->(%p): stub\n", This
, pFace
);
618 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2
* iface
,
619 DWORD vcount
, D3DVECTOR
*vertices
,
620 DWORD ncount
, D3DVECTOR
*normals
,
622 LPDIRECT3DRMFACEARRAY
* pFaceArray
)
624 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
626 FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This
, vcount
, vertices
, ncount
, normals
, data
, pFaceArray
);
631 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2
* iface
,
636 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
638 FIXME("(%p)->(%d,%d,%d): stub\n", This
, vertex_Count
, normal_count
, face_count
);
643 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2
* iface
,
644 D3DVALUE red
, D3DVALUE green
,
647 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
649 TRACE("(%p)->(%f,%f,%f)\n", This
, red
, green
, blue
);
651 return IDirect3DRMMeshBuilder3_SetColorRGB(&This
->IDirect3DRMMeshBuilder3_iface
, red
, green
, blue
);
654 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2
* iface
,
657 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
659 TRACE("(%p)->(%x)\n", This
, color
);
661 return IDirect3DRMMeshBuilder3_SetColor(&This
->IDirect3DRMMeshBuilder3_iface
, color
);
664 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2
* iface
,
665 LPDIRECT3DRMTEXTURE texture
)
667 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
668 LPDIRECT3DRMTEXTURE3 texture3
= NULL
;
669 HRESULT hr
= D3DRM_OK
;
672 hr
= IDirect3DRMTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (LPVOID
*)&texture3
);
674 hr
= IDirect3DRMMeshBuilder3_SetTexture(&This
->IDirect3DRMMeshBuilder3_iface
, texture3
);
676 IDirect3DRMTexture3_Release(texture3
);
681 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2
* iface
,
682 LPDIRECT3DRMMATERIAL material
)
684 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
686 TRACE("(%p)->(%p)\n", This
, material
);
688 return IDirect3DRMMeshBuilder3_SetMaterial(&This
->IDirect3DRMMeshBuilder3_iface
, (LPDIRECT3DRMMATERIAL2
)material
);
691 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2
* iface
,
692 BOOL wrap_u
, BOOL wrap_v
)
694 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
696 FIXME("(%p)->(%d,%d): stub\n", This
, wrap_u
, wrap_v
);
701 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2
* iface
,
702 D3DRMRENDERQUALITY quality
)
704 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
706 FIXME("(%p)->(%d): stub\n", This
, quality
);
711 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2
* iface
,
714 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
716 FIXME("(%p)->(%d): stub\n", This
, enable
);
721 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2
* iface
,
723 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
725 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
727 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
732 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2
* iface
,
734 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
736 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
738 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
743 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2
* iface
,
745 D3DVALUE u
, D3DVALUE v
)
747 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
749 TRACE("(%p)->(%u,%f,%f)\n", This
, index
, u
, v
);
751 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This
->IDirect3DRMMeshBuilder3_iface
,
755 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2
* iface
,
756 DWORD index
, D3DCOLOR color
)
758 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
760 FIXME("(%p)->(%d,%x): stub\n", This
, index
, color
);
765 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2
* iface
,
766 DWORD index
, D3DVALUE red
,
767 D3DVALUE green
, D3DVALUE blue
)
769 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
771 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This
, index
, red
, green
, blue
);
776 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2
* iface
,
777 LPDIRECT3DRMFACEARRAY
* pFaceArray
)
779 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
781 FIXME("(%p)->(%p): stub\n", This
, pFaceArray
);
786 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2
* iface
,
787 DWORD
*vcount
, D3DVECTOR
*vertices
,
788 DWORD
*ncount
, D3DVECTOR
*normals
,
789 DWORD
*face_data_size
,
792 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
794 TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This
, vcount
, vertices
, ncount
, normals
, face_data_size
, face_data
);
796 if (vertices
&& (!vcount
|| (*vcount
< This
->nb_vertices
)))
797 return D3DRMERR_BADVALUE
;
799 *vcount
= This
->nb_vertices
;
800 if (vertices
&& This
->nb_vertices
)
801 memcpy(vertices
, This
->pVertices
, This
->nb_vertices
* sizeof(D3DVECTOR
));
803 if (normals
&& (!ncount
|| (*ncount
< This
->nb_normals
)))
804 return D3DRMERR_BADVALUE
;
806 *ncount
= This
->nb_normals
;
807 if (normals
&& This
->nb_normals
)
808 memcpy(normals
, This
->pNormals
, This
->nb_normals
* sizeof(D3DVECTOR
));
810 if (face_data
&& (!face_data_size
|| (*face_data_size
< This
->face_data_size
)))
811 return D3DRMERR_BADVALUE
;
813 *face_data_size
= This
->face_data_size
;
814 if (face_data
&& This
->face_data_size
)
815 memcpy(face_data
, This
->pFaceData
, This
->face_data_size
* sizeof(DWORD
));
820 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2
* iface
,
822 D3DVALUE
*u
, D3DVALUE
*v
)
824 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
826 TRACE("(%p)->(%u,%p,%p)\n", This
, index
, u
, v
);
828 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This
->IDirect3DRMMeshBuilder3_iface
,
832 static int WINAPI
IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2
* iface
,
833 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
835 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
837 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
842 static int WINAPI
IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2
* iface
,
843 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
845 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
847 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
852 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2
* iface
,
853 LPDIRECT3DRMFACE
* ppFace
)
855 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
857 FIXME("(%p)->(%p): stub\n", This
, ppFace
);
862 static D3DRMRENDERQUALITY WINAPI
IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2
* iface
)
864 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
866 FIXME("(%p)->(): stub\n", This
);
871 static BOOL WINAPI
IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2
* iface
)
873 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
875 FIXME("(%p)->(): stub\n", This
);
880 static int WINAPI
IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2
* iface
)
882 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
884 TRACE("(%p)->()\n", This
);
886 return This
->nb_faces
;
889 static int WINAPI
IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2
* iface
)
891 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
893 TRACE("(%p)->()\n", This
);
895 return This
->nb_vertices
;
898 static D3DCOLOR WINAPI
IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2
* iface
,
901 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
903 FIXME("(%p)->(%d): stub\n", This
, index
);
908 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
**mesh
)
910 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
912 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
914 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, mesh
);
917 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2
* iface
,
918 D3DVALUE crease
, DWORD dwFlags
)
920 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
922 FIXME("(%p)->(%f,%u): stub\n", This
, crease
, dwFlags
);
927 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2
* iface
,
928 DWORD index
, LPDIRECT3DRMFACE
* ppFace
)
930 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
932 FIXME("(%p)->(%u,%p): stub\n", This
, index
, ppFace
);
937 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl
=
939 /*** IUnknown methods ***/
940 IDirect3DRMMeshBuilder2Impl_QueryInterface
,
941 IDirect3DRMMeshBuilder2Impl_AddRef
,
942 IDirect3DRMMeshBuilder2Impl_Release
,
943 /*** IDirect3DRMObject methods ***/
944 IDirect3DRMMeshBuilder2Impl_Clone
,
945 IDirect3DRMMeshBuilder2Impl_AddDestroyCallback
,
946 IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback
,
947 IDirect3DRMMeshBuilder2Impl_SetAppData
,
948 IDirect3DRMMeshBuilder2Impl_GetAppData
,
949 IDirect3DRMMeshBuilder2Impl_SetName
,
950 IDirect3DRMMeshBuilder2Impl_GetName
,
951 IDirect3DRMMeshBuilder2Impl_GetClassName
,
952 /*** IDirect3DRMMeshBuilder methods ***/
953 IDirect3DRMMeshBuilder2Impl_Load
,
954 IDirect3DRMMeshBuilder2Impl_Save
,
955 IDirect3DRMMeshBuilder2Impl_Scale
,
956 IDirect3DRMMeshBuilder2Impl_Translate
,
957 IDirect3DRMMeshBuilder2Impl_SetColorSource
,
958 IDirect3DRMMeshBuilder2Impl_GetBox
,
959 IDirect3DRMMeshBuilder2Impl_GenerateNormals
,
960 IDirect3DRMMeshBuilder2Impl_GetColorSource
,
961 IDirect3DRMMeshBuilder2Impl_AddMesh
,
962 IDirect3DRMMeshBuilder2Impl_AddMeshBuilder
,
963 IDirect3DRMMeshBuilder2Impl_AddFrame
,
964 IDirect3DRMMeshBuilder2Impl_AddFace
,
965 IDirect3DRMMeshBuilder2Impl_AddFaces
,
966 IDirect3DRMMeshBuilder2Impl_ReserveSpace
,
967 IDirect3DRMMeshBuilder2Impl_SetColorRGB
,
968 IDirect3DRMMeshBuilder2Impl_SetColor
,
969 IDirect3DRMMeshBuilder2Impl_SetTexture
,
970 IDirect3DRMMeshBuilder2Impl_SetMaterial
,
971 IDirect3DRMMeshBuilder2Impl_SetTextureTopology
,
972 IDirect3DRMMeshBuilder2Impl_SetQuality
,
973 IDirect3DRMMeshBuilder2Impl_SetPerspective
,
974 IDirect3DRMMeshBuilder2Impl_SetVertex
,
975 IDirect3DRMMeshBuilder2Impl_SetNormal
,
976 IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates
,
977 IDirect3DRMMeshBuilder2Impl_SetVertexColor
,
978 IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB
,
979 IDirect3DRMMeshBuilder2Impl_GetFaces
,
980 IDirect3DRMMeshBuilder2Impl_GetVertices
,
981 IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates
,
982 IDirect3DRMMeshBuilder2Impl_AddVertex
,
983 IDirect3DRMMeshBuilder2Impl_AddNormal
,
984 IDirect3DRMMeshBuilder2Impl_CreateFace
,
985 IDirect3DRMMeshBuilder2Impl_GetQuality
,
986 IDirect3DRMMeshBuilder2Impl_GetPerspective
,
987 IDirect3DRMMeshBuilder2Impl_GetFaceCount
,
988 IDirect3DRMMeshBuilder2Impl_GetVertexCount
,
989 IDirect3DRMMeshBuilder2Impl_GetVertexColor
,
990 IDirect3DRMMeshBuilder2Impl_CreateMesh
,
991 /*** IDirect3DRMMeshBuilder2 methods ***/
992 IDirect3DRMMeshBuilder2Impl_GenerateNormals2
,
993 IDirect3DRMMeshBuilder2Impl_GetFace
997 /*** IUnknown methods ***/
998 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3
* iface
,
999 REFIID riid
, void** ppvObject
)
1001 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1002 return IDirect3DRMMeshBuilder2_QueryInterface(&This
->IDirect3DRMMeshBuilder2_iface
, riid
, ppvObject
);
1005 static ULONG WINAPI
IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3
* iface
)
1007 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1008 return IDirect3DRMMeshBuilder2_AddRef(&This
->IDirect3DRMMeshBuilder2_iface
);
1011 static ULONG WINAPI
IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3
* iface
)
1013 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1014 return IDirect3DRMMeshBuilder2_Release(&This
->IDirect3DRMMeshBuilder2_iface
);
1017 /*** IDirect3DRMObject methods ***/
1018 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3
* iface
,
1019 LPUNKNOWN pUnkOuter
, REFIID riid
,
1022 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1024 FIXME("(%p)->(%p,%s,%p): stub\n", This
, pUnkOuter
, debugstr_guid(riid
), ppvObj
);
1029 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3
* iface
,
1030 D3DRMOBJECTCALLBACK cb
,
1033 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1035 FIXME("(%p)->(%p,%p): stub\n", This
, cb
, argument
);
1040 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3
* iface
,
1041 D3DRMOBJECTCALLBACK cb
,
1044 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1046 FIXME("(%p)->(%p,%p): stub\n", This
, cb
, argument
);
1051 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3
* iface
,
1054 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1056 FIXME("(%p)->(%u): stub\n", This
, data
);
1061 static DWORD WINAPI
IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3
* iface
)
1063 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1065 FIXME("(%p)->(): stub\n", This
);
1070 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3
* iface
,
1073 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1074 char *string
= NULL
;
1076 TRACE("(%p)->(%s)\n", This
, debugstr_a(name
));
1080 string
= HeapAlloc(GetProcessHeap(), 0, strlen(name
) + 1);
1081 if (!string
) return E_OUTOFMEMORY
;
1082 strcpy(string
, name
);
1084 HeapFree(GetProcessHeap(), 0, This
->name
);
1085 This
->name
= string
;
1090 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3
* iface
,
1091 LPDWORD size
, LPSTR name
)
1093 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1095 TRACE("(%p)->(%p,%p)\n", This
, size
, name
);
1106 if (*size
< (strlen(This
->name
) + 1))
1107 return E_INVALIDARG
;
1109 strcpy(name
, This
->name
);
1110 *size
= strlen(This
->name
) + 1;
1115 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3
* iface
,
1116 LPDWORD size
, LPSTR name
)
1118 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1120 TRACE("(%p)->(%p, %p)\n", This
, size
, name
);
1122 if (!size
|| *size
< strlen("Builder") || !name
)
1123 return E_INVALIDARG
;
1125 strcpy(name
, "Builder");
1126 *size
= sizeof("Builder");
1131 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*pData
, D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
)
1133 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1134 IDirectXFileData
*pData2
= NULL
;
1139 HRESULT ret
= D3DRMERR_BADOBJECT
;
1140 DWORD
* faces_vertex_idx_data
= NULL
;
1141 DWORD
* faces_vertex_idx_ptr
;
1142 DWORD faces_vertex_idx_size
;
1143 DWORD
* faces_normal_idx_data
= NULL
;
1144 DWORD
* faces_normal_idx_ptr
= NULL
;
1145 DWORD
* faces_data_ptr
;
1146 DWORD faces_data_size
= 0;
1149 TRACE("(%p)->(%p)\n", This
, pData
);
1151 hr
= IDirectXFileData_GetName(pData
, NULL
, &size
);
1152 if (hr
!= DXFILE_OK
)
1156 This
->name
= HeapAlloc(GetProcessHeap(), 0, size
);
1158 return E_OUTOFMEMORY
;
1160 hr
= IDirectXFileData_GetName(pData
, This
->name
, &size
);
1161 if (hr
!= DXFILE_OK
)
1165 TRACE("Mesh name is '%s'\n", This
->name
? This
->name
: "");
1167 This
->nb_normals
= 0;
1169 hr
= IDirectXFileData_GetData(pData
, NULL
, &size
, (void**)&ptr
);
1170 if (hr
!= DXFILE_OK
)
1173 This
->nb_vertices
= *(DWORD
*)ptr
;
1174 This
->nb_faces
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + This
->nb_vertices
* sizeof(D3DVECTOR
));
1175 faces_vertex_idx_size
= size
- sizeof(DWORD
) - This
->nb_vertices
* sizeof(D3DVECTOR
) - sizeof(DWORD
);
1176 faces_vertex_idx_ptr
= (DWORD
*)(ptr
+ sizeof(DWORD
) + This
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
));
1178 TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This
->nb_vertices
, This
->nb_faces
, faces_vertex_idx_size
);
1180 This
->pVertices
= HeapAlloc(GetProcessHeap(), 0, This
->nb_vertices
* sizeof(D3DVECTOR
));
1181 memcpy(This
->pVertices
, ptr
+ sizeof(DWORD
), This
->nb_vertices
* sizeof(D3DVECTOR
));
1183 faces_vertex_idx_ptr
= faces_vertex_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
);
1184 memcpy(faces_vertex_idx_data
, ptr
+ sizeof(DWORD
) + This
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
), faces_vertex_idx_size
);
1186 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1187 This
->pFaceData
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
* 2);
1188 faces_data_ptr
= (DWORD
*)This
->pFaceData
;
1192 IDirectXFileObject
*object
;
1194 hr
= IDirectXFileData_GetNextObject(pData
, &object
);
1195 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1197 TRACE("No more object\n");
1200 if (hr
!= DXFILE_OK
)
1203 hr
= IDirectXFileObject_QueryInterface(object
, &IID_IDirectXFileData
, (void**)&pData2
);
1204 IDirectXFileObject_Release(object
);
1205 if (hr
!= DXFILE_OK
)
1208 hr
= IDirectXFileData_GetType(pData2
, &guid
);
1209 if (hr
!= DXFILE_OK
)
1212 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1214 if (IsEqualGUID(guid
, &TID_D3DRMMeshNormals
))
1216 DWORD nb_faces_normals
;
1217 DWORD faces_normal_idx_size
;
1219 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1220 if (hr
!= DXFILE_OK
)
1223 This
->nb_normals
= *(DWORD
*)ptr
;
1224 nb_faces_normals
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + This
->nb_normals
* sizeof(D3DVECTOR
));
1226 TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This
->nb_normals
, nb_faces_normals
);
1227 if (nb_faces_normals
!= This
->nb_faces
)
1228 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals
, This
->nb_normals
);
1230 This
->pNormals
= HeapAlloc(GetProcessHeap(), 0, This
->nb_normals
* sizeof(D3DVECTOR
));
1231 memcpy(This
->pNormals
, ptr
+ sizeof(DWORD
), This
->nb_normals
* sizeof(D3DVECTOR
));
1233 faces_normal_idx_size
= size
- (2 * sizeof(DWORD
) + This
->nb_normals
* sizeof(D3DVECTOR
));
1234 faces_normal_idx_ptr
= faces_normal_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size
);
1235 memcpy(faces_normal_idx_data
, ptr
+ sizeof(DWORD
) + This
->nb_normals
* sizeof(D3DVECTOR
) + sizeof(DWORD
), faces_normal_idx_size
);
1237 else if (IsEqualGUID(guid
, &TID_D3DRMMeshTextureCoords
))
1239 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1240 if (hr
!= DXFILE_OK
)
1243 This
->nb_coords2d
= *(DWORD
*)ptr
;
1245 TRACE("MeshTextureCoords: nb_coords2d = %d\n", This
->nb_coords2d
);
1247 This
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, This
->nb_coords2d
* sizeof(Coords2d
));
1248 memcpy(This
->pCoords2d
, ptr
+ sizeof(DWORD
), This
->nb_coords2d
* sizeof(Coords2d
));
1251 else if (IsEqualGUID(guid
, &TID_D3DRMMeshMaterialList
))
1254 DWORD nb_face_indices
;
1256 IDirectXFileObject
*child
;
1260 TRACE("Process MeshMaterialList\n");
1262 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1263 if (hr
!= DXFILE_OK
)
1266 nb_materials
= *(DWORD
*)ptr
;
1267 nb_face_indices
= *(DWORD
*)(ptr
+ sizeof(DWORD
));
1268 data_size
= 2 * sizeof(DWORD
) + nb_face_indices
* sizeof(DWORD
);
1270 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials
, nb_face_indices
);
1272 if (size
!= data_size
)
1273 WARN("Returned size %u does not match expected one %u\n", size
, data_size
);
1275 This
->material_indices
= HeapAlloc(GetProcessHeap(), 0, sizeof(*This
->material_indices
) * nb_face_indices
);
1276 if (!This
->material_indices
)
1278 memcpy(This
->material_indices
, ptr
+ 2 * sizeof(DWORD
), sizeof(*This
->material_indices
) * nb_face_indices
),
1280 This
->materials
= HeapAlloc(GetProcessHeap(), 0, sizeof(*This
->materials
) * nb_materials
);
1281 if (!This
->materials
)
1283 HeapFree(GetProcessHeap(), 0, This
->material_indices
);
1286 This
->nb_materials
= nb_materials
;
1288 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(pData2
, &child
)) && (i
< nb_materials
))
1290 IDirectXFileData
*data
;
1291 IDirectXFileDataReference
*reference
;
1292 IDirectXFileObject
*material_child
;
1294 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileData
, (void **)&data
);
1297 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1298 IDirectXFileObject_Release(child
);
1302 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1303 IDirectXFileDataReference_Release(reference
);
1309 IDirectXFileObject_Release(child
);
1312 hr
= Direct3DRMMaterial_create(&This
->materials
[i
].material
);
1315 IDirectXFileData_Release(data
);
1319 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&ptr
);
1320 if (hr
!= DXFILE_OK
)
1322 IDirectXFileData_Release(data
);
1327 WARN("Material size %u does not match expected one %u\n", size
, 44);
1329 values
= (float*)ptr
;
1331 This
->materials
[i
].color
= RGBA_MAKE((BYTE
)(values
[0] * 255.0f
), (BYTE
)(values
[1] * 255.0f
),
1332 (BYTE
)(values
[2] * 255.0f
), (BYTE
)(values
[3] * 255.0f
));
1334 IDirect3DRMMaterial2_SetAmbient(This
->materials
[i
].material
, values
[0], values
[1], values
[2]); /* Alpha ignored */
1335 IDirect3DRMMaterial2_SetPower(This
->materials
[i
].material
, values
[4]);
1336 IDirect3DRMMaterial2_SetSpecular(This
->materials
[i
].material
, values
[5], values
[6], values
[7]);
1337 IDirect3DRMMaterial2_SetEmissive(This
->materials
[i
].material
, values
[8], values
[9], values
[10]);
1339 This
->materials
[i
].texture
= NULL
;
1341 hr
= IDirectXFileData_GetNextObject(data
, &material_child
);
1344 IDirectXFileData
*data
;
1347 hr
= IDirectXFileObject_QueryInterface(material_child
, &IID_IDirectXFileData
, (void **)&data
);
1350 IDirectXFileDataReference
*reference
;
1352 hr
= IDirectXFileObject_QueryInterface(material_child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1356 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1357 IDirectXFileDataReference_Release(reference
);
1362 hr
= IDirectXFileData_GetType(data
, &guid
);
1363 if (hr
!= DXFILE_OK
)
1365 if (!IsEqualGUID(guid
, &TID_D3DRMTextureFilename
))
1367 WARN("Not a texture filename\n");
1372 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&filename
);
1375 if (load_texture_proc
)
1377 IDirect3DRMTexture
*texture
;
1379 hr
= load_texture_proc(*filename
, arg
, &texture
);
1382 hr
= IDirect3DTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void**)&This
->materials
[i
].texture
);
1383 IDirect3DTexture_Release(texture
);
1390 /* If the texture file is not found, no texture is associated with the material */
1391 file
= CreateFileA(*filename
, GENERIC_READ
, FILE_SHARE_READ
, NULL
, OPEN_EXISTING
, 0, NULL
);
1392 if (file
!= INVALID_HANDLE_VALUE
)
1396 hr
= Direct3DRMTexture_create(&IID_IDirect3DRMTexture3
, (IUnknown
**)&This
->materials
[i
].texture
);
1399 IDirectXFileData_Release(data
);
1406 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1412 IDirectXFileData_Release(data
);
1417 IDirectXFileObject_Release(child
);
1418 WARN("Found more sub-objects than expected\n");
1420 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1428 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid
));
1431 IDirectXFileData_Release(pData2
);
1435 if (!This
->nb_normals
)
1437 /* Allocate normals, one per vertex */
1438 This
->pNormals
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, This
->nb_vertices
* sizeof(D3DVECTOR
));
1439 if (!This
->pNormals
)
1443 for (i
= 0; i
< This
->nb_faces
; i
++)
1446 DWORD nb_face_indexes
;
1447 D3DVECTOR face_normal
;
1449 if (faces_vertex_idx_size
< sizeof(DWORD
))
1450 WARN("Not enough data to read number of indices of face %d\n", i
);
1452 nb_face_indexes
= *(faces_data_ptr
+ faces_data_size
++) = *(faces_vertex_idx_ptr
++);
1453 faces_vertex_idx_size
--;
1454 if (faces_normal_idx_data
&& (*(faces_normal_idx_ptr
++) != nb_face_indexes
))
1455 WARN("Faces indices number mismatch\n");
1457 if (faces_vertex_idx_size
< (nb_face_indexes
* sizeof(DWORD
)))
1458 WARN("Not enough data to read all indices of face %d\n", i
);
1460 if (!This
->nb_normals
)
1462 /* Compute face normal */
1463 if (nb_face_indexes
> 2)
1467 D3DRMVectorSubtract(&a
, &This
->pVertices
[faces_vertex_idx_ptr
[2]], &This
->pVertices
[faces_vertex_idx_ptr
[1]]);
1468 D3DRMVectorSubtract(&b
, &This
->pVertices
[faces_vertex_idx_ptr
[0]], &This
->pVertices
[faces_vertex_idx_ptr
[1]]);
1469 D3DRMVectorCrossProduct(&face_normal
, &a
, &b
);
1470 D3DRMVectorNormalize(&face_normal
);
1474 face_normal
.u1
.x
= 0.0f
;
1475 face_normal
.u2
.y
= 0.0f
;
1476 face_normal
.u3
.z
= 0.0f
;
1480 for (j
= 0; j
< nb_face_indexes
; j
++)
1482 /* Copy vertex index */
1483 *(faces_data_ptr
+ faces_data_size
++) = *faces_vertex_idx_ptr
;
1484 /* Copy normal index */
1485 if (This
->nb_normals
)
1487 /* Read from x file */
1488 *(faces_data_ptr
+ faces_data_size
++) = *(faces_normal_idx_ptr
++);
1492 DWORD vertex_idx
= *faces_vertex_idx_ptr
;
1493 if (vertex_idx
>= This
->nb_vertices
)
1495 WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx
, This
->nb_vertices
);
1498 *(faces_data_ptr
+ faces_data_size
++) = vertex_idx
;
1499 /* Add face normal to vertex normal */
1500 D3DRMVectorAdd(&This
->pNormals
[vertex_idx
], &This
->pNormals
[vertex_idx
], &face_normal
);
1502 faces_vertex_idx_ptr
++;
1504 faces_vertex_idx_size
-= nb_face_indexes
;
1507 /* Last DWORD must be 0 */
1508 *(faces_data_ptr
+ faces_data_size
++) = 0;
1510 /* Set size (in number of DWORD) of all faces data */
1511 This
->face_data_size
= faces_data_size
;
1513 if (!This
->nb_normals
)
1515 /* Normalize all normals */
1516 for (i
= 0; i
< This
->nb_vertices
; i
++)
1518 D3DRMVectorNormalize(&This
->pNormals
[i
]);
1520 This
->nb_normals
= This
->nb_vertices
;
1523 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1524 if (!This
->pCoords2d
)
1526 This
->nb_coords2d
= This
->nb_vertices
;
1527 This
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, This
->nb_coords2d
* sizeof(Coords2d
));
1528 for (i
= 0; i
< This
->nb_coords2d
; i
++)
1530 This
->pCoords2d
[i
].u
= 0.0f
;
1531 This
->pCoords2d
[i
].v
= 0.0f
;
1535 TRACE("Mesh data loaded successfully\n");
1541 HeapFree(GetProcessHeap(), 0, faces_normal_idx_data
);
1542 HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data
);
1547 /*** IDirect3DRMMeshBuilder3 methods ***/
1548 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3
* iface
,
1549 void *filename
, void *name
,
1550 D3DRMLOADOPTIONS loadflags
,
1551 D3DRMLOADTEXTURE3CALLBACK cb
, void *arg
)
1553 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1554 DXFILELOADOPTIONS load_options
;
1555 IDirectXFile
*dxfile
= NULL
;
1556 IDirectXFileEnumObject
*enum_object
= NULL
;
1557 IDirectXFileData
*data
= NULL
;
1562 HRESULT ret
= D3DRMERR_BADOBJECT
;
1564 TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This
, filename
, name
, loadflags
, cb
, arg
);
1566 clean_mesh_builder_data(This
);
1568 if (loadflags
== D3DRMLOAD_FROMMEMORY
)
1570 load_options
= DXFILELOAD_FROMMEMORY
;
1572 else if (loadflags
== D3DRMLOAD_FROMFILE
)
1574 load_options
= DXFILELOAD_FROMFILE
;
1575 TRACE("Loading from file %s\n", debugstr_a(filename
));
1579 FIXME("Load options %d not supported yet\n", loadflags
);
1583 hr
= DirectXFileCreate(&dxfile
);
1584 if (hr
!= DXFILE_OK
)
1587 hr
= IDirectXFile_RegisterTemplates(dxfile
, templates
, strlen(templates
));
1588 if (hr
!= DXFILE_OK
)
1591 hr
= IDirectXFile_CreateEnumObject(dxfile
, filename
, load_options
, &enum_object
);
1592 if (hr
!= DXFILE_OK
)
1595 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1596 if (hr
!= DXFILE_OK
)
1599 hr
= IDirectXFileData_GetType(data
, &guid
);
1600 if (hr
!= DXFILE_OK
)
1603 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1605 if (!IsEqualGUID(guid
, &TID_DXFILEHeader
))
1607 ret
= D3DRMERR_BADFILE
;
1611 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&header
);
1612 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(Header
)))
1615 TRACE("Version is %d %d %d\n", header
->major
, header
->minor
, header
->flags
);
1617 /* Version must be 1.0.x */
1618 if ((header
->major
!= 1) || (header
->minor
!= 0))
1620 ret
= D3DRMERR_BADFILE
;
1624 IDirectXFileData_Release(data
);
1627 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1628 if (hr
!= DXFILE_OK
)
1630 ret
= D3DRMERR_NOTFOUND
;
1634 hr
= IDirectXFileData_GetType(data
, &guid
);
1635 if (hr
!= DXFILE_OK
)
1638 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1640 if (!IsEqualGUID(guid
, &TID_D3DRMMesh
))
1642 ret
= D3DRMERR_NOTFOUND
;
1646 /* We don't care about the texture interface version since we rely on QueryInterface */
1647 hr
= load_mesh_data(iface
, data
, (D3DRMLOADTEXTURECALLBACK
)cb
, arg
);
1654 IDirectXFileData_Release(data
);
1656 IDirectXFileEnumObject_Release(enum_object
);
1658 IDirectXFile_Release(dxfile
);
1660 if (ret
!= D3DRM_OK
)
1661 clean_mesh_builder_data(This
);
1666 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3
* iface
,
1667 const char* filename
, D3DRMXOFFORMAT format
,
1668 D3DRMSAVEOPTIONS save
)
1670 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1672 FIXME("(%p)->(%s,%d,%d): stub\n", This
, filename
, format
, save
);
1677 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3
* iface
,
1678 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1680 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1683 TRACE("(%p)->(%f,%f,%f)\n", This
, sx
, sy
, sz
);
1685 for (i
= 0; i
< This
->nb_vertices
; i
++)
1687 This
->pVertices
[i
].u1
.x
*= sx
;
1688 This
->pVertices
[i
].u2
.y
*= sy
;
1689 This
->pVertices
[i
].u3
.z
*= sz
;
1692 /* Normals are not affected by Scale */
1697 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3
* iface
,
1698 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
1700 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1702 FIXME("(%p)->(%f,%f,%f): stub\n", This
, tx
, ty
, tz
);
1707 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3
* iface
,
1708 D3DRMCOLORSOURCE color
)
1710 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1712 FIXME("(%p)->(%x): stub\n", This
, color
);
1717 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3
* iface
,
1720 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1722 FIXME("(%p)->(%p): stub\n", This
, box
);
1727 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3
* iface
,
1728 D3DVALUE crease
, DWORD flags
)
1730 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1732 FIXME("(%p)->(%f,%u): stub\n", This
, crease
, flags
);
1737 static D3DRMCOLORSOURCE WINAPI
IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3
* iface
)
1739 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1741 FIXME("(%p)->(): stub\n", This
);
1746 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
*mesh
)
1748 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1753 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3
* iface
,
1754 LPDIRECT3DRMMESHBUILDER3 MeshBuilder
,
1757 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1759 FIXME("(%p)->(%p,%u): stub\n", This
, MeshBuilder
, flags
);
1764 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFrame3
*frame
)
1766 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
1771 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3
* iface
,
1772 LPDIRECT3DRMFACE2 Face
)
1774 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1776 FIXME("(%p)->(%p): stub\n", This
, Face
);
1781 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3
* iface
,
1782 DWORD vcount
, D3DVECTOR
* vertices
,
1783 DWORD ncount
, D3DVECTOR
* normals
,
1785 LPDIRECT3DRMFACEARRAY
* FaceArray
)
1787 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1789 FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This
, vcount
, vertices
, ncount
,
1790 normals
, data
, FaceArray
);
1795 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3
* iface
,
1800 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1802 FIXME("(%p)->(%d,%d,%d): stub\n", This
, vertex_Count
, normal_count
, face_count
);
1807 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3
* iface
,
1808 D3DVALUE red
, D3DVALUE green
,
1811 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1813 TRACE("(%p)->(%f,%f,%f)\n", This
, red
, green
, blue
);
1815 This
->color
= RGBA_MAKE((BYTE
)(red
* 255.0f
), (BYTE
)(green
* 255.0f
), (BYTE
)(blue
* 255.0f
), 0xff);
1820 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3
* iface
,
1823 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1825 TRACE("(%p)->(%x)\n", This
, color
);
1827 This
->color
= color
;
1832 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3
* iface
,
1833 LPDIRECT3DRMTEXTURE3 texture
)
1835 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1837 TRACE("(%p)->(%p)\n", This
, texture
);
1840 IDirect3DRMTexture3_AddRef(texture
);
1842 IDirect3DRMTexture3_Release(This
->texture
);
1843 This
->texture
= texture
;
1848 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3
* iface
,
1849 LPDIRECT3DRMMATERIAL2 material
)
1851 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1853 TRACE("(%p)->(%p)\n", This
, material
);
1856 IDirect3DRMTexture2_AddRef(material
);
1858 IDirect3DRMTexture2_Release(This
->material
);
1859 This
->material
= material
;
1864 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3
* iface
,
1865 BOOL wrap_u
, BOOL wrap_v
)
1867 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1869 FIXME("(%p)->(%d,%d): stub\n", This
, wrap_u
, wrap_v
);
1874 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3
* iface
,
1875 D3DRMRENDERQUALITY quality
)
1877 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1879 FIXME("(%p)->(%d): stub\n", This
, quality
);
1884 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3
* iface
,
1887 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1889 FIXME("(%p)->(%d): stub\n", This
, enable
);
1894 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3
* iface
,
1896 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1898 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1900 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
1905 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3
* iface
,
1907 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1909 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1911 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
1916 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3
* iface
,
1917 DWORD index
, D3DVALUE u
,
1920 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1922 TRACE("(%p)->(%u,%f,%f)\n", This
, index
, u
, v
);
1924 if (index
>= This
->nb_coords2d
)
1925 return D3DRMERR_BADVALUE
;
1927 This
->pCoords2d
[index
].u
= u
;
1928 This
->pCoords2d
[index
].v
= v
;
1933 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3
* iface
,
1934 DWORD index
, D3DCOLOR color
)
1936 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1938 FIXME("(%p)->(%d,%x): stub\n", This
, index
, color
);
1943 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3
* iface
,
1945 D3DVALUE red
, D3DVALUE green
,
1948 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1950 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This
, index
, red
, green
, blue
);
1955 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3
* iface
,
1956 LPDIRECT3DRMFACEARRAY
* FaceArray
)
1958 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1960 FIXME("(%p)->(%p): stub\n", This
, FaceArray
);
1965 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3
* iface
,
1966 DWORD
* vcount
, D3DVECTOR
* vertices
,
1967 DWORD
* ncount
, D3DVECTOR
* normals
,
1968 DWORD
* face_data_size
,
1971 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1973 FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This
, vcount
, vertices
, ncount
, normals
,
1974 face_data_size
, face_data
);
1979 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3
* iface
,
1980 DWORD index
, D3DVALUE
* u
,
1983 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1985 TRACE("(%p)->(%d,%p,%p)\n", This
, index
, u
, v
);
1987 if (index
>= This
->nb_coords2d
)
1988 return D3DRMERR_BADVALUE
;
1990 *u
= This
->pCoords2d
[index
].u
;
1991 *v
= This
->pCoords2d
[index
].v
;
1997 static int WINAPI
IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3
* iface
,
1998 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2000 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2002 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
2007 static int WINAPI
IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3
* iface
,
2008 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2010 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2012 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
2017 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3
* iface
,
2018 LPDIRECT3DRMFACE2
* Face
)
2020 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2022 FIXME("(%p)->(%p): stub\n", This
, Face
);
2027 static D3DRMRENDERQUALITY WINAPI
IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3
* iface
)
2029 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2031 FIXME("(%p)->(): stub\n", This
);
2036 static BOOL WINAPI
IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3
* iface
)
2038 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2040 FIXME("(%p)->(): stub\n", This
);
2045 static int WINAPI
IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3
* iface
)
2047 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2049 TRACE("(%p)->()\n", This
);
2051 return This
->nb_faces
;
2054 static int WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3
* iface
)
2056 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2058 TRACE("(%p)->()\n", This
);
2060 return This
->nb_vertices
;
2063 static D3DCOLOR WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3
* iface
,
2066 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2068 FIXME("(%p)->(%d): stub\n", This
, index
);
2073 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
**mesh
)
2075 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2077 D3DRMGROUPINDEX group
;
2079 TRACE("(%p)->(%p)\n", This
, mesh
);
2084 hr
= Direct3DRMMesh_create(mesh
);
2088 /* If there is mesh data, create a group and put data inside */
2089 if (This
->nb_vertices
)
2093 D3DRMVERTEX
* vertices
;
2095 vertices
= HeapAlloc(GetProcessHeap(), 0, This
->nb_vertices
* sizeof(D3DRMVERTEX
));
2098 IDirect3DRMMesh_Release(*mesh
);
2099 return E_OUTOFMEMORY
;
2101 for (i
= 0; i
< This
->nb_vertices
; i
++)
2102 vertices
[i
].position
= This
->pVertices
[i
];
2103 hr
= IDirect3DRMMesh_SetVertices(*mesh
, 0, 0, This
->nb_vertices
, vertices
);
2104 HeapFree(GetProcessHeap(), 0, vertices
);
2106 /* Groups are in reverse order compared to materials list in X file */
2107 for (k
= This
->nb_materials
- 1; k
>= 0; k
--)
2109 unsigned* face_data
;
2111 DWORD
* in_ptr
= This
->pFaceData
;
2112 ULONG vertex_per_face
= 0;
2113 BOOL
* used_vertices
;
2114 unsigned nb_vertices
= 0;
2115 unsigned nb_faces
= 0;
2117 used_vertices
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, This
->face_data_size
* sizeof(*used_vertices
));
2120 IDirect3DRMMesh_Release(*mesh
);
2121 return E_OUTOFMEMORY
;
2124 face_data
= HeapAlloc(GetProcessHeap(), 0, This
->face_data_size
* sizeof(*face_data
));
2127 HeapFree(GetProcessHeap(), 0, used_vertices
);
2128 IDirect3DRMMesh_Release(*mesh
);
2129 return E_OUTOFMEMORY
;
2131 out_ptr
= face_data
;
2133 /* If all faces have the same number of vertex, set vertex_per_face */
2134 for (i
= 0; i
< This
->nb_faces
; i
++)
2136 /* Process only faces belonging to the group */
2137 if (This
->material_indices
[i
] == k
)
2139 if (vertex_per_face
&& (vertex_per_face
!= *in_ptr
))
2141 vertex_per_face
= *in_ptr
;
2143 in_ptr
+= 1 + *in_ptr
* 2;
2145 if (i
!= This
->nb_faces
)
2146 vertex_per_face
= 0;
2148 /* Put only vertex indices */
2149 in_ptr
= This
->pFaceData
;
2150 for (i
= 0; i
< This
->nb_faces
; i
++)
2152 DWORD nb_indices
= *in_ptr
++;
2154 /* Skip faces not belonging to the group */
2155 if (This
->material_indices
[i
] != k
)
2157 in_ptr
+= 2 * nb_indices
;
2161 /* Don't put nb indices when vertex_per_face is set */
2162 if (vertex_per_face
)
2163 *out_ptr
++ = nb_indices
;
2165 for (j
= 0; j
< nb_indices
; j
++)
2167 *out_ptr
= *in_ptr
++;
2168 used_vertices
[*out_ptr
++] = TRUE
;
2169 /* Skip normal index */
2176 for (i
= 0; i
< This
->nb_vertices
; i
++)
2177 if (used_vertices
[i
])
2180 hr
= IDirect3DRMMesh_AddGroup(*mesh
, nb_vertices
, nb_faces
, vertex_per_face
, face_data
, &group
);
2181 HeapFree(GetProcessHeap(), 0, used_vertices
);
2182 HeapFree(GetProcessHeap(), 0, face_data
);
2184 hr
= IDirect3DRMMesh_SetGroupColor(*mesh
, group
, This
->materials
[k
].color
);
2186 hr
= IDirect3DRMMesh_SetGroupMaterial(*mesh
, group
, (LPDIRECT3DRMMATERIAL
)This
->materials
[k
].material
);
2187 if (SUCCEEDED(hr
) && This
->materials
[k
].texture
)
2189 LPDIRECT3DRMTEXTURE texture
;
2191 IDirect3DRMTexture3_QueryInterface(This
->materials
[k
].texture
, &IID_IDirect3DRMTexture
, (LPVOID
*)&texture
);
2192 hr
= IDirect3DRMMesh_SetGroupTexture(*mesh
, group
, texture
);
2193 IDirect3DRMTexture_Release(texture
);
2197 IDirect3DRMMesh_Release(*mesh
);
2206 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3
* iface
,
2207 DWORD index
, LPDIRECT3DRMFACE2
* Face
)
2209 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2211 FIXME("(%p)->(%u,%p): stub\n", This
, index
, Face
);
2216 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3
*iface
,
2217 DWORD index
, D3DVECTOR
*vector
)
2219 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2221 FIXME("(%p)->(%u,%p): stub\n", This
, index
, vector
);
2226 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3
*iface
,
2227 DWORD index
, D3DVECTOR
*vector
)
2229 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2231 FIXME("(%p)->(%u,%p): stub\n", This
, index
, vector
);
2236 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3
* iface
,
2237 DWORD IndexFirst
, DWORD count
)
2239 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2241 FIXME("(%p)->(%u,%u): stub\n", This
, IndexFirst
, count
);
2246 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3
* iface
,
2247 DWORD IndexFirst
, DWORD count
)
2249 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2251 FIXME("(%p)->(%u,%u): stub\n", This
, IndexFirst
, count
);
2256 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3
* iface
,
2257 LPDIRECT3DRMFACE2 Face
)
2259 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2261 FIXME("(%p)->(%p): stub\n", This
, Face
);
2266 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3
* iface
, DWORD flags
)
2268 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2270 FIXME("(%p)->(%u): stub\n", This
, flags
);
2275 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3
* iface
,
2278 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2280 FIXME("(%p)->(%u): stub\n", This
, flags
);
2285 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3
* iface
,
2286 DWORD flags
, DWORD
* indices
,
2287 DWORD
* IndexFirst
, DWORD
* count
)
2289 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2291 FIXME("(%p)->(%u,%p,%p,%p): stub\n", This
, flags
, indices
, IndexFirst
, count
);
2296 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3
* iface
,
2299 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2301 FIXME("(%p)->(%p): stub\n", This
, unkwn
);
2306 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3
* iface
,
2307 DWORD flags
, LPUNKNOWN
*unkwn
)
2309 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2311 FIXME("(%p)->(%u,%p): stub\n", This
, flags
, unkwn
);
2316 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3
* iface
,
2317 LPDWORD count
, LPUNKNOWN
*unkwn
)
2319 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2321 FIXME("(%p)->(%p,%p): stub\n", This
, count
, unkwn
);
2326 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3
* iface
,
2329 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2331 FIXME("(%p)->(%p): stub\n", This
, unkwn
);
2336 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3
* iface
,
2339 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2341 FIXME("(%p)->(%u): stub\n", This
, index
);
2346 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3
* iface
,
2349 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2351 FIXME("(%p)->(%p): stub\n", This
, indices
);
2356 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3
* iface
,
2357 DWORD flags
, DWORD format
,
2358 DWORD VertexCount
, LPVOID data
)
2360 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2362 FIXME("(%p)->(%u,%u,%u,%p): stub\n", This
, flags
, format
, VertexCount
, data
);
2367 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3
*iface
,
2368 DWORD IndexFirst
, DWORD count
, D3DVECTOR
*vector
)
2370 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2372 FIXME("(%p)->(%u,%u,%p): stub\n", This
, IndexFirst
, count
, vector
);
2377 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3
*iface
,
2378 DWORD IndexFirst
, DWORD
*vcount
, D3DVECTOR
*vertices
)
2380 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2381 DWORD count
= This
->nb_vertices
- IndexFirst
;
2383 TRACE("(%p)->(%u,%p,%p)\n", This
, IndexFirst
, vcount
, vertices
);
2387 if (vertices
&& This
->nb_vertices
)
2388 memcpy(vertices
, This
->pVertices
+ IndexFirst
, count
* sizeof(D3DVECTOR
));
2393 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3
*iface
,
2394 DWORD IndexFirst
, DWORD count
, D3DVECTOR
*vector
)
2396 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2398 FIXME("(%p)->(%u,%u,%p): stub\n", This
, IndexFirst
, count
, vector
);
2403 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3
*iface
,
2404 DWORD IndexFirst
, DWORD
*count
, D3DVECTOR
*vector
)
2406 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2408 FIXME("(%p)->(%u,%p,%p): stub\n", This
, IndexFirst
, count
, vector
);
2413 static int WINAPI
IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3
* iface
)
2415 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2417 FIXME("(%p)->(): stub\n", This
);
2422 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl
=
2424 /*** IUnknown methods ***/
2425 IDirect3DRMMeshBuilder3Impl_QueryInterface
,
2426 IDirect3DRMMeshBuilder3Impl_AddRef
,
2427 IDirect3DRMMeshBuilder3Impl_Release
,
2428 /*** IDirect3DRMObject methods ***/
2429 IDirect3DRMMeshBuilder3Impl_Clone
,
2430 IDirect3DRMMeshBuilder3Impl_AddDestroyCallback
,
2431 IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback
,
2432 IDirect3DRMMeshBuilder3Impl_SetAppData
,
2433 IDirect3DRMMeshBuilder3Impl_GetAppData
,
2434 IDirect3DRMMeshBuilder3Impl_SetName
,
2435 IDirect3DRMMeshBuilder3Impl_GetName
,
2436 IDirect3DRMMeshBuilder3Impl_GetClassName
,
2437 /*** IDirect3DRMMeshBuilder3 methods ***/
2438 IDirect3DRMMeshBuilder3Impl_Load
,
2439 IDirect3DRMMeshBuilder3Impl_Save
,
2440 IDirect3DRMMeshBuilder3Impl_Scale
,
2441 IDirect3DRMMeshBuilder3Impl_Translate
,
2442 IDirect3DRMMeshBuilder3Impl_SetColorSource
,
2443 IDirect3DRMMeshBuilder3Impl_GetBox
,
2444 IDirect3DRMMeshBuilder3Impl_GenerateNormals
,
2445 IDirect3DRMMeshBuilder3Impl_GetColorSource
,
2446 IDirect3DRMMeshBuilder3Impl_AddMesh
,
2447 IDirect3DRMMeshBuilder3Impl_AddMeshBuilder
,
2448 IDirect3DRMMeshBuilder3Impl_AddFrame
,
2449 IDirect3DRMMeshBuilder3Impl_AddFace
,
2450 IDirect3DRMMeshBuilder3Impl_AddFaces
,
2451 IDirect3DRMMeshBuilder3Impl_ReserveSpace
,
2452 IDirect3DRMMeshBuilder3Impl_SetColorRGB
,
2453 IDirect3DRMMeshBuilder3Impl_SetColor
,
2454 IDirect3DRMMeshBuilder3Impl_SetTexture
,
2455 IDirect3DRMMeshBuilder3Impl_SetMaterial
,
2456 IDirect3DRMMeshBuilder3Impl_SetTextureTopology
,
2457 IDirect3DRMMeshBuilder3Impl_SetQuality
,
2458 IDirect3DRMMeshBuilder3Impl_SetPerspective
,
2459 IDirect3DRMMeshBuilder3Impl_SetVertex
,
2460 IDirect3DRMMeshBuilder3Impl_SetNormal
,
2461 IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates
,
2462 IDirect3DRMMeshBuilder3Impl_SetVertexColor
,
2463 IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB
,
2464 IDirect3DRMMeshBuilder3Impl_GetFaces
,
2465 IDirect3DRMMeshBuilder3Impl_GetGeometry
,
2466 IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates
,
2467 IDirect3DRMMeshBuilder3Impl_AddVertex
,
2468 IDirect3DRMMeshBuilder3Impl_AddNormal
,
2469 IDirect3DRMMeshBuilder3Impl_CreateFace
,
2470 IDirect3DRMMeshBuilder3Impl_GetQuality
,
2471 IDirect3DRMMeshBuilder3Impl_GetPerspective
,
2472 IDirect3DRMMeshBuilder3Impl_GetFaceCount
,
2473 IDirect3DRMMeshBuilder3Impl_GetVertexCount
,
2474 IDirect3DRMMeshBuilder3Impl_GetVertexColor
,
2475 IDirect3DRMMeshBuilder3Impl_CreateMesh
,
2476 IDirect3DRMMeshBuilder3Impl_GetFace
,
2477 IDirect3DRMMeshBuilder3Impl_GetVertex
,
2478 IDirect3DRMMeshBuilder3Impl_GetNormal
,
2479 IDirect3DRMMeshBuilder3Impl_DeleteVertices
,
2480 IDirect3DRMMeshBuilder3Impl_DeleteNormals
,
2481 IDirect3DRMMeshBuilder3Impl_DeleteFace
,
2482 IDirect3DRMMeshBuilder3Impl_Empty
,
2483 IDirect3DRMMeshBuilder3Impl_Optimize
,
2484 IDirect3DRMMeshBuilder3Impl_AddFacesIndexed
,
2485 IDirect3DRMMeshBuilder3Impl_CreateSubMesh
,
2486 IDirect3DRMMeshBuilder3Impl_GetParentMesh
,
2487 IDirect3DRMMeshBuilder3Impl_GetSubMeshes
,
2488 IDirect3DRMMeshBuilder3Impl_DeleteSubMesh
,
2489 IDirect3DRMMeshBuilder3Impl_Enable
,
2490 IDirect3DRMMeshBuilder3Impl_GetEnable
,
2491 IDirect3DRMMeshBuilder3Impl_AddTriangles
,
2492 IDirect3DRMMeshBuilder3Impl_SetVertices
,
2493 IDirect3DRMMeshBuilder3Impl_GetVertices
,
2494 IDirect3DRMMeshBuilder3Impl_SetNormals
,
2495 IDirect3DRMMeshBuilder3Impl_GetNormals
,
2496 IDirect3DRMMeshBuilder3Impl_GetNormalCount
2499 HRESULT
Direct3DRMMeshBuilder_create(REFIID riid
, IUnknown
** ppObj
)
2501 IDirect3DRMMeshBuilderImpl
* object
;
2503 TRACE("(%p)\n", ppObj
);
2505 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DRMMeshBuilderImpl
));
2507 return E_OUTOFMEMORY
;
2509 object
->IDirect3DRMMeshBuilder2_iface
.lpVtbl
= &Direct3DRMMeshBuilder2_Vtbl
;
2510 object
->IDirect3DRMMeshBuilder3_iface
.lpVtbl
= &Direct3DRMMeshBuilder3_Vtbl
;
2513 if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
2514 *ppObj
= (IUnknown
*)&object
->IDirect3DRMMeshBuilder3_iface
;
2516 *ppObj
= (IUnknown
*)&object
->IDirect3DRMMeshBuilder2_iface
;
2521 /*** IUnknown methods ***/
2522 static HRESULT WINAPI
IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh
* iface
,
2523 REFIID riid
, void** ppvObject
)
2525 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2527 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), ppvObject
);
2531 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2532 IsEqualGUID(riid
, &IID_IDirect3DRMMesh
))
2534 *ppvObject
= &This
->IDirect3DRMMesh_iface
;
2538 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
2539 return E_NOINTERFACE
;
2542 IDirect3DRMMesh_AddRef(iface
);
2546 static ULONG WINAPI
IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh
* iface
)
2548 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2549 ULONG ref
= InterlockedIncrement(&This
->ref
);
2551 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
2556 static ULONG WINAPI
IDirect3DRMMeshImpl_Release(IDirect3DRMMesh
* iface
)
2558 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2559 ULONG ref
= InterlockedDecrement(&This
->ref
);
2561 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
2567 for (i
= 0; i
< This
->nb_groups
; i
++)
2569 HeapFree(GetProcessHeap(), 0, This
->groups
[i
].vertices
);
2570 HeapFree(GetProcessHeap(), 0, This
->groups
[i
].face_data
);
2571 if (This
->groups
[i
].material
)
2572 IDirect3DRMMaterial2_Release(This
->groups
[i
].material
);
2573 if (This
->groups
[i
].texture
)
2574 IDirect3DRMTexture3_Release(This
->groups
[i
].texture
);
2576 HeapFree(GetProcessHeap(), 0, This
->groups
);
2577 HeapFree(GetProcessHeap(), 0, This
);
2583 /*** IDirect3DRMObject methods ***/
2584 static HRESULT WINAPI
IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh
* iface
,
2585 LPUNKNOWN pUnkOuter
, REFIID riid
,
2588 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2590 FIXME("(%p)->(%p,%s,%p): stub\n", This
, pUnkOuter
, debugstr_guid(riid
), ppvObj
);
2595 static HRESULT WINAPI
IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh
* iface
,
2596 D3DRMOBJECTCALLBACK cb
,
2599 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2601 FIXME("(%p)->(%p,%p): stub\n", This
, cb
, argument
);
2606 static HRESULT WINAPI
IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh
* iface
,
2607 D3DRMOBJECTCALLBACK cb
,
2610 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2612 FIXME("(%p)->(%p,%p): stub\n", This
, cb
, argument
);
2617 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh
* iface
,
2620 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2622 FIXME("(%p)->(%u): stub\n", This
, data
);
2627 static DWORD WINAPI
IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh
* iface
)
2629 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2631 FIXME("(%p)->(): stub\n", This
);
2636 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh
* iface
,
2639 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2641 FIXME("(%p)->(%s): stub\n", This
, pName
);
2646 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh
* iface
,
2647 LPDWORD lpdwSize
, LPSTR lpName
)
2649 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2651 FIXME("(%p)->(%p,%p): stub\n", This
, lpdwSize
, lpName
);
2656 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh
* iface
,
2657 LPDWORD size
, LPSTR name
)
2659 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2661 TRACE("(%p)->(%p, %p)\n", This
, size
, name
);
2663 if (!size
|| *size
< strlen("Mesh") || !name
)
2664 return E_INVALIDARG
;
2666 strcpy(name
, "Mesh");
2667 *size
= sizeof("Mesh");
2672 /*** IDirect3DRMMesh methods ***/
2673 static HRESULT WINAPI
IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh
* iface
,
2674 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
2676 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2678 FIXME("(%p)->(%f,%f,%f): stub\n", This
, sx
, sy
,sz
);
2683 static HRESULT WINAPI
IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh
* iface
,
2684 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
2686 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2688 FIXME("(%p)->(%f,%f,%f): stub\n", This
, tx
, ty
,tz
);
2693 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh
* iface
,
2696 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2698 FIXME("(%p)->(%p): stub\n", This
, box
);
2703 static HRESULT WINAPI
IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh
* iface
,
2704 unsigned vertex_count
, unsigned face_count
, unsigned vertex_per_face
,
2705 unsigned *face_data
, D3DRMGROUPINDEX
*return_id
)
2707 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2710 TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This
, vertex_count
, face_count
, vertex_per_face
, face_data
, return_id
);
2712 if (!face_data
|| !return_id
)
2715 if ((This
->nb_groups
+ 1) > This
->groups_capacity
)
2720 if (!This
->groups_capacity
)
2723 groups
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(mesh_group
));
2727 new_capacity
= This
->groups_capacity
* 2;
2728 groups
= HeapReAlloc(GetProcessHeap(), 0, This
->groups
, new_capacity
* sizeof(mesh_group
));
2732 return E_OUTOFMEMORY
;
2734 This
->groups_capacity
= new_capacity
;
2735 This
->groups
= groups
;
2738 group
= This
->groups
+ This
->nb_groups
;
2740 group
->vertices
= HeapAlloc(GetProcessHeap(), 0, vertex_count
* sizeof(D3DRMVERTEX
));
2741 if (!group
->vertices
)
2742 return E_OUTOFMEMORY
;
2743 group
->nb_vertices
= vertex_count
;
2744 group
->nb_faces
= face_count
;
2745 group
->vertex_per_face
= vertex_per_face
;
2747 if (vertex_per_face
)
2749 group
->face_data_size
= face_count
* vertex_per_face
;
2754 unsigned nb_indices
;
2755 unsigned* face_data_ptr
= face_data
;
2756 group
->face_data_size
= 0;
2758 for (i
= 0; i
< face_count
; i
++)
2760 nb_indices
= *face_data_ptr
;
2761 group
->face_data_size
+= nb_indices
+ 1;
2762 face_data_ptr
+= nb_indices
;
2766 group
->face_data
= HeapAlloc(GetProcessHeap(), 0, group
->face_data_size
* sizeof(unsigned));
2767 if (!group
->face_data
)
2769 HeapFree(GetProcessHeap(), 0 , group
->vertices
);
2770 return E_OUTOFMEMORY
;
2773 memcpy(group
->face_data
, face_data
, group
->face_data_size
* sizeof(unsigned));
2775 group
->material
= NULL
;
2776 group
->texture
= NULL
;
2778 *return_id
= This
->nb_groups
++;
2783 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh
* iface
,
2784 D3DRMGROUPINDEX id
, unsigned index
, unsigned count
,
2785 D3DRMVERTEX
*values
)
2787 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2789 TRACE("(%p)->(%u,%u,%u,%p)\n", This
, id
, index
, count
, values
);
2791 if (id
>= This
->nb_groups
)
2792 return D3DRMERR_BADVALUE
;
2794 if ((index
+ count
- 1) >= This
->groups
[id
].nb_vertices
)
2795 return D3DRMERR_BADVALUE
;
2800 memcpy(This
->groups
[id
].vertices
+ index
, values
, count
* sizeof(D3DRMVERTEX
));
2805 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh
* iface
,
2806 D3DRMGROUPINDEX id
, D3DCOLOR color
)
2808 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2810 TRACE("(%p)->(%u,%x)\n", This
, id
, color
);
2812 if (id
>= This
->nb_groups
)
2813 return D3DRMERR_BADVALUE
;
2815 This
->groups
[id
].color
= color
;
2820 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh
* iface
,
2821 D3DRMGROUPINDEX id
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2823 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2825 TRACE("(%p)->(%u,%f,%f,%f)\n", This
, id
, red
, green
, blue
);
2827 if (id
>= This
->nb_groups
)
2828 return D3DRMERR_BADVALUE
;
2830 This
->groups
[id
].color
= RGBA_MAKE((BYTE
)(red
* 255.0f
), (BYTE
)(green
* 255.0f
), (BYTE
)(blue
* 255.0f
), 0xff);
2835 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh
* iface
,
2836 D3DRMGROUPINDEX id
, D3DRMMAPPING value
)
2838 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2840 FIXME("(%p)->(%u,%u): stub\n", This
, id
, value
);
2845 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh
* iface
,
2846 D3DRMGROUPINDEX id
, D3DRMRENDERQUALITY value
)
2848 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2850 FIXME("(%p)->(%u,%u): stub\n", This
, id
, value
);
2855 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh
* iface
,
2856 D3DRMGROUPINDEX id
, LPDIRECT3DRMMATERIAL material
)
2858 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2860 TRACE("(%p)->(%u,%p)\n", This
, id
, material
);
2862 if (id
>= This
->nb_groups
)
2863 return D3DRMERR_BADVALUE
;
2865 if (This
->groups
[id
].material
)
2866 IDirect3DRMMaterial2_Release(This
->groups
[id
].material
);
2868 This
->groups
[id
].material
= (LPDIRECT3DRMMATERIAL2
)material
;
2871 IDirect3DRMMaterial2_AddRef(This
->groups
[id
].material
);
2876 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh
* iface
,
2877 D3DRMGROUPINDEX id
, LPDIRECT3DRMTEXTURE texture
)
2879 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2881 TRACE("(%p)->(%u,%p)\n", This
, id
, texture
);
2883 if (id
>= This
->nb_groups
)
2884 return D3DRMERR_BADVALUE
;
2886 if (This
->groups
[id
].texture
)
2887 IDirect3DRMTexture3_Release(This
->groups
[id
].texture
);
2891 This
->groups
[id
].texture
= NULL
;
2895 return IDirect3DRMTexture3_QueryInterface(texture
, &IID_IDirect3DRMTexture
, (LPVOID
*)&This
->groups
[id
].texture
);
2898 static DWORD WINAPI
IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh
* iface
)
2900 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2902 TRACE("(%p)->()\n", This
);
2904 return This
->nb_groups
;
2907 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh
* iface
,
2908 D3DRMGROUPINDEX id
, unsigned *vertex_count
, unsigned *face_count
, unsigned *vertex_per_face
,
2909 DWORD
*face_data_size
, unsigned *face_data
)
2911 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2913 TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This
, id
, vertex_count
, face_count
, vertex_per_face
, face_data_size
, face_data
);
2915 if (id
>= This
->nb_groups
)
2916 return D3DRMERR_BADVALUE
;
2919 *vertex_count
= This
->groups
[id
].nb_vertices
;
2921 *face_count
= This
->groups
[id
].nb_faces
;
2922 if (vertex_per_face
)
2923 *vertex_per_face
= This
->groups
[id
].vertex_per_face
;
2925 *face_data_size
= This
->groups
[id
].face_data_size
;
2927 memcpy(face_data
, This
->groups
[id
].face_data
, This
->groups
[id
].face_data_size
* sizeof(DWORD
));
2932 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh
* iface
,
2933 D3DRMGROUPINDEX id
, DWORD index
, DWORD count
, D3DRMVERTEX
*return_ptr
)
2935 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2937 TRACE("(%p)->(%u,%u,%u,%p)\n", This
, id
, index
, count
, return_ptr
);
2939 if (id
>= This
->nb_groups
)
2940 return D3DRMERR_BADVALUE
;
2942 if ((index
+ count
- 1) >= This
->groups
[id
].nb_vertices
)
2943 return D3DRMERR_BADVALUE
;
2948 memcpy(return_ptr
, This
->groups
[id
].vertices
+ index
, count
* sizeof(D3DRMVERTEX
));
2953 static D3DCOLOR WINAPI
IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh
* iface
, D3DRMGROUPINDEX id
)
2955 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2957 TRACE("(%p)->(%u)\n", This
, id
);
2959 return This
->groups
[id
].color
;
2962 static D3DRMMAPPING WINAPI
IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh
* iface
, D3DRMGROUPINDEX id
)
2964 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2966 FIXME("(%p)->(%u): stub\n", This
, id
);
2970 static D3DRMRENDERQUALITY WINAPI
IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh
* iface
, D3DRMGROUPINDEX id
)
2972 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2974 FIXME("(%p)->(%u): stub\n", This
, id
);
2979 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh
* iface
,
2980 D3DRMGROUPINDEX id
, LPDIRECT3DRMMATERIAL
*material
)
2982 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2984 TRACE("(%p)->(%u,%p)\n", This
, id
, material
);
2986 if (id
>= This
->nb_groups
)
2987 return D3DRMERR_BADVALUE
;
2992 if (This
->groups
[id
].material
)
2993 IDirect3DRMTexture_QueryInterface(This
->groups
[id
].material
, &IID_IDirect3DRMMaterial
, (void**)material
);
3000 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh
* iface
,
3001 D3DRMGROUPINDEX id
, LPDIRECT3DRMTEXTURE
*texture
)
3003 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
3005 TRACE("(%p)->(%u,%p)\n", This
, id
, texture
);
3007 if (id
>= This
->nb_groups
)
3008 return D3DRMERR_BADVALUE
;
3013 if (This
->groups
[id
].texture
)
3014 IDirect3DRMTexture_QueryInterface(This
->groups
[id
].texture
, &IID_IDirect3DRMTexture
, (void**)texture
);
3021 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl
=
3023 /*** IUnknown methods ***/
3024 IDirect3DRMMeshImpl_QueryInterface
,
3025 IDirect3DRMMeshImpl_AddRef
,
3026 IDirect3DRMMeshImpl_Release
,
3027 /*** IDirect3DRMObject methods ***/
3028 IDirect3DRMMeshImpl_Clone
,
3029 IDirect3DRMMeshImpl_AddDestroyCallback
,
3030 IDirect3DRMMeshImpl_DeleteDestroyCallback
,
3031 IDirect3DRMMeshImpl_SetAppData
,
3032 IDirect3DRMMeshImpl_GetAppData
,
3033 IDirect3DRMMeshImpl_SetName
,
3034 IDirect3DRMMeshImpl_GetName
,
3035 IDirect3DRMMeshImpl_GetClassName
,
3036 /*** IDirect3DRMMesh methods ***/
3037 IDirect3DRMMeshImpl_Scale
,
3038 IDirect3DRMMeshImpl_Translate
,
3039 IDirect3DRMMeshImpl_GetBox
,
3040 IDirect3DRMMeshImpl_AddGroup
,
3041 IDirect3DRMMeshImpl_SetVertices
,
3042 IDirect3DRMMeshImpl_SetGroupColor
,
3043 IDirect3DRMMeshImpl_SetGroupColorRGB
,
3044 IDirect3DRMMeshImpl_SetGroupMapping
,
3045 IDirect3DRMMeshImpl_SetGroupQuality
,
3046 IDirect3DRMMeshImpl_SetGroupMaterial
,
3047 IDirect3DRMMeshImpl_SetGroupTexture
,
3048 IDirect3DRMMeshImpl_GetGroupCount
,
3049 IDirect3DRMMeshImpl_GetGroup
,
3050 IDirect3DRMMeshImpl_GetVertices
,
3051 IDirect3DRMMeshImpl_GetGroupColor
,
3052 IDirect3DRMMeshImpl_GetGroupMapping
,
3053 IDirect3DRMMeshImpl_GetGroupQuality
,
3054 IDirect3DRMMeshImpl_GetGroupMaterial
,
3055 IDirect3DRMMeshImpl_GetGroupTexture
3058 HRESULT
Direct3DRMMesh_create(IDirect3DRMMesh
** obj
)
3060 IDirect3DRMMeshImpl
* object
;
3062 TRACE("(%p)\n", obj
);
3064 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DRMMeshImpl
));
3066 return E_OUTOFMEMORY
;
3068 object
->IDirect3DRMMesh_iface
.lpVtbl
= &Direct3DRMMesh_Vtbl
;
3071 *obj
= &object
->IDirect3DRMMesh_iface
;