1 /* Direct Play 3 and Direct Play Lobby 1 Implementation
2 * Presently only the Lobby skeleton is implemented.
4 * Copyright 1998 - Peter Hunnisett
11 #include "interfaces.h"
19 static HRESULT WINAPI IDirectPlayLobby_QueryInterface
20 ( LPDIRECTPLAYLOBBY2
this,
24 FIXME( dplay
, ":stub\n");
25 return DPERR_OUTOFMEMORY
;
28 static ULONG WINAPI IDirectPlayLobby_AddRef
29 ( LPDIRECTPLAYLOBBY2
this )
32 TRACE( dplay
," ref count now %ld\n", this->ref
);
36 static ULONG WINAPI IDirectPlayLobby_Release
37 ( LPDIRECTPLAYLOBBY2
this )
41 TRACE( dplay
, " ref count now %ld\n", this->ref
);
43 /* Deallocate if this is the last reference to the object */
46 HeapFree( GetProcessHeap(), 0, this );
53 /********************************************************************
55 * Connects an application to the session specified by the DPLCONNECTION
56 * structure currently stored with the DirectPlayLobby object.
58 * Returns a IDirectPlay2 or IDirectPlay2A interface.
61 static HRESULT WINAPI IDirectPlayLobby_Connect
62 ( LPDIRECTPLAYLOBBY2
this,
64 LPDIRECTPLAY2
* lplpDP
,
67 FIXME( dplay
, ":stub\n");
68 return DPERR_OUTOFMEMORY
;
71 /********************************************************************
73 * Creates a DirectPlay Address, given a service provider-specific network
75 * Returns an address contains the globally unique identifier
76 * (GUID) of the service provider and data that the service provider can
77 * interpret as a network address.
80 static HRESULT WINAPI IDirectPlayLobby_CreateAddress
81 ( LPDIRECTPLAYLOBBY2
this,
87 LPDWORD lpdwAddressSize
)
89 FIXME( dplay
, ":stub\n");
90 return DPERR_OUTOFMEMORY
;
93 /********************************************************************
95 * Parses out chunks from the DirectPlay Address buffer by calling the
96 * given callback function, with lpContext, for each of the chunks.
99 static HRESULT WINAPI IDirectPlayLobby_EnumAddress
100 ( LPDIRECTPLAYLOBBY2
this,
101 LPDPENUMADDRESSCALLBACK lpEnumAddressCallback
,
106 FIXME( dplay
, ":stub\n");
107 return DPERR_OUTOFMEMORY
;
110 /********************************************************************
112 * Enumerates all the address types that a given service provider needs to
113 * build the DirectPlay Address.
116 static HRESULT WINAPI IDirectPlayLobby_EnumAddressTypes
117 ( LPDIRECTPLAYLOBBY2
this,
118 LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback
,
123 FIXME( dplay
, ":stub\n");
124 return DPERR_OUTOFMEMORY
;
127 /********************************************************************
129 * Enumerates what applications are registered with DirectPlay by
130 * invoking the callback function with lpContext.
133 static HRESULT WINAPI IDirectPlayLobby_EnumLocalApplications
134 ( LPDIRECTPLAYLOBBY2
this,
135 LPDPLENUMLOCALAPPLICATIONSCALLBACK a
,
139 FIXME( dplay
, ":stub\n");
140 return DPERR_OUTOFMEMORY
;
143 /********************************************************************
145 * Retrieves the DPLCONNECTION structure that contains all the information
146 * needed to start and connect an application. This was generated using
147 * either the RunApplication or SetConnectionSettings methods.
149 * NOTES: If lpData is NULL then just return lpdwDataSize. This allows
150 * the data structure to be allocated by our caller which can then
151 * call this procedure/method again with a valid data pointer.
153 static HRESULT WINAPI IDirectPlayLobby_GetConnectionSettings
154 ( LPDIRECTPLAYLOBBY2
this,
157 LPDWORD lpdwDataSize
)
159 LPDPLCONNECTION lpConnectionSettings
;
161 FIXME( dplay
, ":semi stub %p %08lx %p %p \n", this, dwAppID
, lpData
, lpdwDataSize
);
165 /* Let's check the size of the buffer that the application has allocated */
166 if( *lpdwDataSize
>= sizeof( DPLCONNECTION
) )
172 *lpdwDataSize
= sizeof( DPLCONNECTION
);
173 return DPERR_BUFFERTOOSMALL
;
177 /* Ok we assume that we've been given a buffer that is large enough for our needs */
178 lpConnectionSettings
= ( LPDPLCONNECTION
) lpData
;
180 /* Fill in the fields */
182 return DPERR_NOTLOBBIED
;
185 /********************************************************************
187 * Retrieves the message sent between a lobby client and a DirectPlay
188 * application. All messages are queued until received.
191 static HRESULT WINAPI IDirectPlayLobby_ReceiveLobbyMessage
192 ( LPDIRECTPLAYLOBBY2
this,
195 LPDWORD lpdwMessageFlags
,
197 LPDWORD lpdwDataSize
)
199 FIXME( dplay
, ":stub %p %08lx %08lx %p %p %p\n", this, dwFlags
, dwAppID
, lpdwMessageFlags
, lpData
,
201 return DPERR_OUTOFMEMORY
;
204 /********************************************************************
206 * Starts an application and passes to it all the information to
207 * connect to a session.
210 static HRESULT WINAPI IDirectPlayLobby_RunApplication
211 ( LPDIRECTPLAYLOBBY2
this,
214 LPDPLCONNECTION lpConn
,
215 HANDLE32 hReceiveEvent
)
217 FIXME( dplay
, ":stub\n");
218 return DPERR_OUTOFMEMORY
;
221 /********************************************************************
223 * Sends a message between the application and the lobby client.
224 * All messages are queued until received.
227 static HRESULT WINAPI IDirectPlayLobby_SendLobbyMessage
228 ( LPDIRECTPLAYLOBBY2
this,
234 FIXME( dplay
, ":stub\n");
235 return DPERR_OUTOFMEMORY
;
238 /********************************************************************
240 * Modifies the DPLCONNECTION structure to contain all information
241 * needed to start and connect an application.
244 static HRESULT WINAPI IDirectPlayLobby_SetConnectionSettings
245 ( LPDIRECTPLAYLOBBY2
this,
248 LPDPLCONNECTION lpConn
)
250 FIXME( dplay
, ": this=%p, dwFlags=%08lx, dwAppId=%08lx, lpConn=%p: stub\n",
251 this, dwFlags
, dwAppID
, lpConn
);
253 /* Paramater check */
254 if( dwFlags
|| !this || !lpConn
)
256 return DPERR_INVALIDPARAMS
;
259 if( !( lpConn
->dwSize
== sizeof(DPLCONNECTION
) ) )
261 /* Is this the right return code? */
262 return DPERR_INVALIDPARAMS
;
265 return DPERR_OUTOFMEMORY
;
268 /********************************************************************
270 * Registers an event that will be set when a lobby message is received.
273 static HRESULT WINAPI IDirectPlayLobby_SetLobbyMessageEvent
274 ( LPDIRECTPLAYLOBBY2
this,
277 HANDLE32 hReceiveEvent
)
279 FIXME( dplay
, ":stub\n");
280 return DPERR_OUTOFMEMORY
;
283 static HRESULT WINAPI IDirectPlayLobby_CreateCompoundAddress
284 ( LPDIRECTPLAYLOBBY2
this,
285 LPCDPCOMPOUNDADDRESSELEMENT lpElements
,
286 DWORD dwElementCount
,
288 LPDWORD lpdwAddressSize
)
290 FIXME( dplay
, ":stub\n");
291 return DPERR_OUTOFMEMORY
;
294 /* Direct Play Lobby 2 Virtual Table for methods */
295 static struct tagLPDIRECTPLAYLOBBY2_VTABLE lobby2VT
= {
296 IDirectPlayLobby_QueryInterface
,
297 IDirectPlayLobby_AddRef
,
298 IDirectPlayLobby_Release
,
299 IDirectPlayLobby_Connect
,
300 IDirectPlayLobby_CreateAddress
,
301 IDirectPlayLobby_EnumAddress
,
302 IDirectPlayLobby_EnumAddressTypes
,
303 IDirectPlayLobby_EnumLocalApplications
,
304 IDirectPlayLobby_GetConnectionSettings
,
305 IDirectPlayLobby_ReceiveLobbyMessage
,
306 IDirectPlayLobby_RunApplication
,
307 IDirectPlayLobby_SendLobbyMessage
,
308 IDirectPlayLobby_SetConnectionSettings
,
309 IDirectPlayLobby_SetLobbyMessageEvent
,
310 IDirectPlayLobby_CreateCompoundAddress
313 /***************************************************************************
314 * DirectPlayLobbyCreateA (DPLAYX.4)
317 HRESULT WINAPI
DirectPlayLobbyCreateA( LPGUID lpGUIDDSP
,
318 LPDIRECTPLAYLOBBY2A
*lplpDPL
,
323 TRACE(dplay
,"lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n",
324 lpGUIDDSP
,lplpDPL
,lpUnk
,lpData
,dwDataSize
);
326 /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must
327 * equal 0. These fields are mostly for future expansion.
329 if ( lpGUIDDSP
|| lpUnk
|| lpData
|| dwDataSize
)
332 return DPERR_INVALIDPARAMS
;
335 *lplpDPL
= (LPDIRECTPLAYLOBBY2A
)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY
,
336 sizeof( IDirectPlayLobby2A
) );
340 return DPERR_OUTOFMEMORY
;
343 (*lplpDPL
)->lpvtbl
= &lobby2VT
;
346 /* Still some stuff to do here */
351 /***************************************************************************
352 * DirectPlayLobbyCreateW (DPLAYX.5)
355 HRESULT WINAPI
DirectPlayLobbyCreateW( LPGUID lpGUIDDSP
,
356 LPDIRECTPLAYLOBBY2
*lplpDPL
,
361 TRACE(dplay
,"lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n",
362 lpGUIDDSP
,lplpDPL
,lpUnk
,lpData
,dwDataSize
);
364 /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must
365 * equal 0. These fields are mostly for future expansion.
367 if ( lpGUIDDSP
|| lpUnk
|| lpData
|| dwDataSize
)
370 return DPERR_INVALIDPARAMS
;
373 *lplpDPL
= (LPDIRECTPLAYLOBBY2
)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY
,
374 sizeof( IDirectPlayLobby2
) );
378 return DPERR_OUTOFMEMORY
;
381 (*lplpDPL
)->lpvtbl
= &lobby2VT
;
388 /***************************************************************************
389 * DirectPlayEnumerateA (DPLAYX.2)
391 * The pointer to the structure lpContext will be filled with the
392 * appropriate data for each service offered by the OS. These services are
393 * not necessarily available on this particular machine but are defined
394 * as simple service providers under the "Service Providers" registry key.
395 * This structure is then passed to lpEnumCallback for each of the different
398 * This API is useful only for applications written using DirectX3 or
399 * worse. It is superceeded by IDirectPlay3::EnumConnections which also
400 * gives information on the actual connections.
402 * defn of a service provider:
403 * A dynamic-link library used by DirectPlay to communicate over a network.
404 * The service provider contains all the network-specific code required
405 * to send and receive messages. Online services and network operators can
406 * supply service providers to use specialized hardware, protocols, communications
407 * media, and network resources.
409 * TODO: Allocate string buffer space from the heap (length from reg)
410 * Pass real device driver numbers...
411 * Get the GUID properly...
413 HRESULT WINAPI
DirectPlayEnumerateA( LPDPENUMDPCALLBACKA lpEnumCallback
,
418 LPCSTR searchSubKey
= "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers";
419 LPSTR guidDataSubKey
= "Guid";
420 LPSTR majVerDataSubKey
= "dwReserved1";
421 DWORD dwIndex
, sizeOfSubKeyName
=50;
424 TRACE( dplay
, ": lpEnumCallback=%p lpContext=%p\n", lpEnumCallback
, lpContext
);
426 if( !lpEnumCallback
|| !*lpEnumCallback
)
428 return DPERR_INVALIDPARAMS
;
431 /* Need to loop over the service providers in the registry */
432 if( RegOpenKeyEx32A( HKEY_LOCAL_MACHINE
, searchSubKey
,
433 0, KEY_ENUMERATE_SUB_KEYS
, &hkResult
) != ERROR_SUCCESS
)
435 /* Hmmm. Does this mean that there are no service providers? */
436 ERR(dplay
, ": no service providers?\n");
440 /* Traverse all the service providers we have available */
442 RegEnumKey32A( hkResult
, dwIndex
, subKeyName
, sizeOfSubKeyName
) !=
446 HKEY hkServiceProvider
;
447 GUID serviceProviderGUID
;
448 DWORD returnTypeGUID
, returnTypeReserved1
, sizeOfReturnBuffer
=50;
449 char returnBuffer
[51];
450 DWORD majVersionNum
, minVersionNum
;
451 LPWSTR lpWGUIDString
;
453 TRACE( dplay
, " this time through: %s\n", subKeyName
);
455 /* Get a handle for this particular service provider */
456 if( RegOpenKeyEx32A( hkResult
, subKeyName
, 0, KEY_QUERY_VALUE
,
457 &hkServiceProvider
) != ERROR_SUCCESS
)
459 ERR( dplay
, ": what the heck is going on?\n" );
463 /* Get the GUID, Device major number and device minor number
466 if( RegQueryValueEx32A( hkServiceProvider
, guidDataSubKey
,
467 NULL
, &returnTypeGUID
, returnBuffer
,
468 &sizeOfReturnBuffer
) != ERROR_SUCCESS
)
470 ERR( dplay
, ": missing GUID registry data members\n" );
474 /* FIXME: Check return types to ensure we're interpreting data right */
475 lpWGUIDString
= HEAP_strdupAtoW( GetProcessHeap(), 0, returnBuffer
);
476 CLSIDFromString32( (LPCOLESTR32
)lpWGUIDString
, &serviceProviderGUID
);
477 HeapFree( GetProcessHeap(), 0, lpWGUIDString
);
479 sizeOfReturnBuffer
= 50;
481 if( RegQueryValueEx32A( hkServiceProvider
, majVerDataSubKey
,
482 NULL
, &returnTypeReserved1
, returnBuffer
,
483 &sizeOfReturnBuffer
) != ERROR_SUCCESS
)
485 ERR( dplay
, ": missing dwReserved1 registry data members\n") ;
488 /* FIXME: This couldn't possibly be right...*/
489 majVersionNum
= GET_DWORD( returnBuffer
);
491 /* The enumeration will return FALSE if we are not to continue */
492 if( !lpEnumCallback( &serviceProviderGUID
, subKeyName
,
493 majVersionNum
, (DWORD
)0, lpContext
) )
495 WARN( dplay
, "lpEnumCallback returning FALSE\n" );
504 /***************************************************************************
505 * DirectPlayEnumerateW (DPLAYX.3)
508 HRESULT WINAPI
DirectPlayEnumerateW( LPDPENUMDPCALLBACKW lpEnumCallback
, LPVOID lpContext
)
511 FIXME( dplay
, ":stub\n");
513 return DPERR_OUTOFMEMORY
;
517 /***************************************************************************
518 * DirectPlayCreate (DPLAYX.1) (DPLAY.1)
521 HRESULT WINAPI DirectPlayCreate
522 ( LPGUID lpGUID
, LPDIRECTPLAY
*lplpDP
, IUnknown
*pUnk
)
525 FIXME( dplay
, ":stub\n");
526 return DPERR_OUTOFMEMORY
;