2 * Tests for the D3DX9 volume functions
4 * Copyright 2012 Józef Kucia
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
25 /* 4x4x2 volume map dds, 2 mipmaps */
26 static const unsigned char dds_volume_map
[] =
28 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00,
29 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
30 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
31 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
32 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
33 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
34 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
35 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
36 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
37 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
38 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c,
39 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
42 #define check_pixel_4bpp(box, x, y, z, color) _check_pixel_4bpp(__LINE__, box, x, y, z, color)
43 static inline void _check_pixel_4bpp(unsigned int line
, const D3DLOCKED_BOX
*box
, int x
, int y
, int z
, DWORD expected_color
)
45 DWORD color
= ((DWORD
*)box
->pBits
)[x
+ (y
* box
->RowPitch
+ z
* box
->SlicePitch
) / 4];
46 ok_(__FILE__
, line
)(color
== expected_color
, "Got color 0x%08x, expected 0x%08x\n", color
, expected_color
);
49 static inline void set_box(D3DBOX
*box
, UINT left
, UINT top
, UINT right
, UINT bottom
, UINT front
, UINT back
)
59 static void test_D3DXLoadVolumeFromMemory(IDirect3DDevice9
*device
)
63 D3DBOX src_box
, dst_box
;
64 D3DLOCKED_BOX locked_box
;
65 IDirect3DVolume9
*volume
;
66 IDirect3DVolumeTexture9
*volume_texture
;
67 const DWORD pixels
[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6,
68 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff,
69 0x00000000, 0x00000000, 0x00000000, 0xffffffff,
70 0xffffffff, 0x00000000, 0xffffffff, 0x00000000 };
72 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 256, 256, 4, 1, D3DUSAGE_DYNAMIC
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
,
73 &volume_texture
, NULL
);
76 skip("Failed to create volume texture.\n");
80 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
82 set_box(&src_box
, 0, 0, 4, 1, 0, 4);
83 set_box(&dst_box
, 0, 0, 4, 1, 0, 4);
85 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
88 win_skip("D3DXLoadVolumeFromMemory failed with error %#x, skipping some tests.\n", hr
);
92 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
93 for (i
= 0; i
< 16; i
++) check_pixel_4bpp(&locked_box
, i
% 4, 0, i
/ 4, pixels
[i
]);
94 IDirect3DVolume9_UnlockBox(volume
);
96 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_UNKNOWN
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
97 ok(hr
== E_FAIL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, E_FAIL
);
99 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, NULL
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
100 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
102 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, NULL
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
103 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
105 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, NULL
, D3DX_DEFAULT
, 0);
106 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
108 set_box(&src_box
, 0, 0, 4, 4, 0, 1);
109 set_box(&dst_box
, 0, 0, 4, 4, 0, 1);
110 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, sizeof(pixels
), NULL
, &src_box
, D3DX_DEFAULT
, 0);
111 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
113 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
114 for (i
= 0; i
< 16; i
++) check_pixel_4bpp(&locked_box
, i
% 4, i
/ 4, 0, pixels
[i
]);
115 IDirect3DVolume9_UnlockBox(volume
);
117 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, NULL
, pixels
, D3DFMT_A8R8G8B8
, 16, sizeof(pixels
), NULL
, &src_box
, D3DX_FILTER_NONE
, 0);
118 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
120 IDirect3DVolume9_LockBox(volume
, &locked_box
, NULL
, D3DLOCK_READONLY
);
121 for (i
= 0; i
< 16; i
++) check_pixel_4bpp(&locked_box
, i
% 4, i
/ 4, 0, pixels
[i
]);
122 for (z
= 0; z
< 4; z
++)
124 for (y
= 0; y
< 256; y
++)
126 for (x
= 0; x
< 256; x
++)
127 if (z
!= 0 || y
>= 4 || x
>= 4) check_pixel_4bpp(&locked_box
, x
, y
, z
, 0);
130 IDirect3DVolume9_UnlockBox(volume
);
132 set_box(&src_box
, 0, 0, 2, 2, 1, 2);
133 set_box(&dst_box
, 0, 0, 2, 2, 0, 1);
134 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 8, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
135 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
137 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
138 for (i
= 0; i
< 4; i
++) check_pixel_4bpp(&locked_box
, i
% 2, i
/ 2, 0, pixels
[i
+ 4]);
139 IDirect3DVolume9_UnlockBox(volume
);
141 set_box(&src_box
, 0, 0, 2, 2, 2, 3);
142 set_box(&dst_box
, 0, 0, 2, 2, 1, 2);
143 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 8, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
144 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
146 IDirect3DVolume9_LockBox(volume
, &locked_box
, &dst_box
, D3DLOCK_READONLY
);
147 for (i
= 0; i
< 4; i
++) check_pixel_4bpp(&locked_box
, i
% 2, i
/ 2, 0, pixels
[i
+ 8]);
148 IDirect3DVolume9_UnlockBox(volume
);
150 set_box(&src_box
, 0, 0, 4, 1, 0, 4);
152 set_box(&dst_box
, -1, -1, 3, 0, 0, 4);
153 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
154 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
156 set_box(&dst_box
, 254, 254, 258, 255, 0, 4);
157 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
158 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
160 set_box(&dst_box
, 4, 1, 0, 0, 0, 4);
161 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
162 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
164 set_box(&dst_box
, 0, 0, 0, 0, 0, 0);
165 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
166 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
168 set_box(&dst_box
, 0, 0, 0, 0, 0, 1);
169 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
170 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
172 set_box(&dst_box
, 300, 300, 300, 300, 0, 0);
173 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
174 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
176 IDirect3DVolume9_Release(volume
);
177 IDirect3DVolumeTexture9_Release(volume_texture
);
179 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 256, 256, 4, 1, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &volume_texture
, NULL
);
182 skip("Failed to create volume texture\n");
186 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
188 set_box(&src_box
, 0, 0, 4, 1, 0, 4);
189 set_box(&dst_box
, 0, 0, 4, 1, 0, 4);
190 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 16, NULL
, &src_box
, D3DX_DEFAULT
, 0);
191 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
193 IDirect3DVolume9_Release(volume
);
194 IDirect3DVolumeTexture9_Release(volume_texture
);
196 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 8, 8, 1, 1, D3DUSAGE_DYNAMIC
, D3DFMT_DXT1
, D3DPOOL_DEFAULT
, &volume_texture
, NULL
);
199 skip("Failed to create volume texture\n");
203 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
205 set_box(&src_box
, 1, 1, 7, 7, 0, 1);
206 set_box(&dst_box
, 1, 1, 7, 7, 0, 1);
207 hr
= D3DXLoadVolumeFromMemory(volume
, NULL
, &dst_box
, pixels
, D3DFMT_A8R8G8B8
, 16, 32, NULL
, &src_box
, D3DX_DEFAULT
, 0);
208 todo_wine
ok(hr
== D3D_OK
, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
210 IDirect3DVolume9_Release(volume
);
211 IDirect3DVolumeTexture9_Release(volume_texture
);
214 static void test_D3DXLoadVolumeFromFileInMemory(IDirect3DDevice9
*device
)
218 IDirect3DVolume9
*volume
;
219 IDirect3DVolumeTexture9
*volume_texture
;
221 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 4, 4, 2, 1, D3DUSAGE_DYNAMIC
, D3DFMT_DXT3
, D3DPOOL_DEFAULT
,
222 &volume_texture
, NULL
);
225 skip("Failed to create volume texture\n");
229 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, 0, &volume
);
231 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), NULL
, D3DX_DEFAULT
, 0, NULL
);
232 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
234 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, NULL
, sizeof(dds_volume_map
), NULL
, D3DX_DEFAULT
, 0, NULL
);
235 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
237 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, NULL
, 0, NULL
, D3DX_DEFAULT
, 0, NULL
);
238 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
240 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, 0, NULL
, D3DX_DEFAULT
, 0, NULL
);
241 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
243 hr
= D3DXLoadVolumeFromFileInMemory(NULL
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), NULL
, D3DX_DEFAULT
, 0, NULL
);
244 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
246 set_box(&src_box
, 0, 0, 4, 4, 0, 2);
247 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
248 ok(hr
== D3D_OK
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
250 set_box(&src_box
, 0, 0, 0, 0, 0, 0);
251 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
252 ok(hr
== E_FAIL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, E_FAIL
);
254 set_box(&src_box
, 0, 0, 5, 4, 0, 2);
255 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
256 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
258 set_box(&src_box
, 0, 0, 4, 4, 0, 3);
259 hr
= D3DXLoadVolumeFromFileInMemory(volume
, NULL
, NULL
, dds_volume_map
, sizeof(dds_volume_map
), &src_box
, D3DX_DEFAULT
, 0, NULL
);
260 ok(hr
== D3DERR_INVALIDCALL
, "D3DXLoadVolumeFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
262 IDirect3DVolume9_Release(volume
);
263 IDirect3DVolumeTexture9_Release(volume_texture
);
270 IDirect3DDevice9
*device
;
271 D3DPRESENT_PARAMETERS d3dpp
;
274 if (!(wnd
= CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW
, 0, 0,
275 640, 480, NULL
, NULL
, NULL
, NULL
)))
277 skip("Couldn't create application window\n");
280 d3d
= Direct3DCreate9(D3D_SDK_VERSION
);
283 skip("Couldn't create IDirect3D9 object\n");
288 ZeroMemory(&d3dpp
, sizeof(d3dpp
));
289 d3dpp
.Windowed
= TRUE
;
290 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
291 hr
= IDirect3D9_CreateDevice(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, wnd
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &device
);
294 skip("Failed to create IDirect3DDevice9 object %#x\n", hr
);
295 IDirect3D9_Release(d3d
);
300 test_D3DXLoadVolumeFromMemory(device
);
301 test_D3DXLoadVolumeFromFileInMemory(device
);
303 IDirect3DDevice9_Release(device
);
304 IDirect3D9_Release(d3d
);