2 * IWineD3DQuery implementation
4 * Copyright 2005 Oliver Stieber
5 * Copyright 2007-2008 Stefan Dösinger for CodeWeavers
6 * Copyright 2009 Henri Verbeet for CodeWeavers.
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wined3d_private.h"
29 * http://www.gris.uni-tuebingen.de/~bartz/Publications/paper/hww98.pdf
30 * http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
34 #define GLINFO_LOCATION This->device->adapter->gl_info
36 /* *******************************************
37 IWineD3DQuery IUnknown parts follow
38 ******************************************* */
39 static HRESULT WINAPI
IWineD3DQueryImpl_QueryInterface(IWineD3DQuery
*iface
, REFIID riid
, LPVOID
*ppobj
)
41 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
42 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
43 if (IsEqualGUID(riid
, &IID_IUnknown
)
44 || IsEqualGUID(riid
, &IID_IWineD3DBase
)
45 || IsEqualGUID(riid
, &IID_IWineD3DQuery
)) {
46 IUnknown_AddRef(iface
);
54 static ULONG WINAPI
IWineD3DQueryImpl_AddRef(IWineD3DQuery
*iface
) {
55 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
56 TRACE("(%p) : AddRef increasing from %d\n", This
, This
->ref
);
57 return InterlockedIncrement(&This
->ref
);
60 static ULONG WINAPI
IWineD3DQueryImpl_Release(IWineD3DQuery
*iface
) {
61 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
63 TRACE("(%p) : Releasing from %d\n", This
, This
->ref
);
64 ref
= InterlockedDecrement(&This
->ref
);
66 /* Queries are specific to the GL context that created them. Not
67 * deleting the query will obviously leak it, but that's still better
68 * than potentially deleting a different query with the same id in this
69 * context, and (still) leaking the actual query. */
70 if (This
->type
== WINED3DQUERYTYPE_EVENT
)
72 struct wined3d_event_query
*query
= This
->extendedData
;
74 if (query
->context
) context_free_event_query(query
);
76 else if (This
->type
== WINED3DQUERYTYPE_OCCLUSION
)
78 struct wined3d_occlusion_query
*query
= This
->extendedData
;
80 if (query
->context
) context_free_occlusion_query(query
);
83 HeapFree(GetProcessHeap(), 0, This
->extendedData
);
84 HeapFree(GetProcessHeap(), 0, This
);
89 /* *******************************************
90 IWineD3DQuery IWineD3DQuery parts follow
91 ******************************************* */
92 static HRESULT WINAPI
IWineD3DQueryImpl_GetParent(IWineD3DQuery
*iface
, IUnknown
**parent
)
94 TRACE("iface %p, parent %p.\n", iface
, parent
);
96 *parent
= (IUnknown
*)parent
;
97 IUnknown_AddRef(*parent
);
99 TRACE("Returning %p.\n", *parent
);
104 static HRESULT WINAPI
IWineD3DQueryImpl_GetData(IWineD3DQuery
* iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
){
105 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
108 TRACE("(%p) : type %#x, pData %p, dwSize %#x, dwGetDataFlags %#x\n", This
, This
->type
, pData
, dwSize
, dwGetDataFlags
);
112 case WINED3DQUERYTYPE_VCACHE
:
115 WINED3DDEVINFO_VCACHE
*data
= pData
;
116 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_VCACHE\n", This
);
117 if(pData
== NULL
|| dwSize
== 0) break;
118 data
->Pattern
= WINEMAKEFOURCC('C','A','C','H');
119 data
->OptMethod
= 0; /*0 get longest strips, 1 optimize vertex cache*/
120 data
->CacheSize
= 0; /*cache size, only required if OptMethod == 1*/
121 data
->MagicNumber
= 0; /*only required if OptMethod == 1 (used internally)*/
125 case WINED3DQUERYTYPE_RESOURCEMANAGER
:
127 WINED3DDEVINFO_RESOURCEMANAGER
*data
= pData
;
129 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_RESOURCEMANAGER\n", This
);
130 if(pData
== NULL
|| dwSize
== 0) break;
131 for(i
= 0; i
< WINED3DRTYPECOUNT
; i
++){
132 /*I'm setting the default values to 1 so as to reduce the risk of a div/0 in the caller*/
133 /* isTextureResident could be used to get some of this information */
134 data
->stats
[i
].bThrashing
= FALSE
;
135 data
->stats
[i
].ApproxBytesDownloaded
= 1;
136 data
->stats
[i
].NumEvicts
= 1;
137 data
->stats
[i
].NumVidCreates
= 1;
138 data
->stats
[i
].LastPri
= 1;
139 data
->stats
[i
].NumUsed
= 1;
140 data
->stats
[i
].NumUsedInVidMem
= 1;
141 data
->stats
[i
].WorkingSet
= 1;
142 data
->stats
[i
].WorkingSetBytes
= 1;
143 data
->stats
[i
].TotalManaged
= 1;
144 data
->stats
[i
].TotalBytes
= 1;
149 case WINED3DQUERYTYPE_VERTEXSTATS
:
151 WINED3DDEVINFO_VERTEXSTATS
*data
= pData
;
152 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_VERTEXSTATS\n", This
);
153 if(pData
== NULL
|| dwSize
== 0) break;
154 data
->NumRenderedTriangles
= 1;
155 data
->NumExtraClippingTriangles
= 1;
159 case WINED3DQUERYTYPE_TIMESTAMP
:
161 UINT64
* data
= pData
;
162 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_TIMESTAMP\n", This
);
163 if(pData
== NULL
|| dwSize
== 0) break;
164 *data
= 1; /*Don't know what this is supposed to be*/
167 case WINED3DQUERYTYPE_TIMESTAMPDISJOINT
:
170 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_TIMESTAMPDISJOINT\n", This
);
171 if(pData
== NULL
|| dwSize
== 0) break;
172 *data
= FALSE
; /*Don't know what this is supposed to be*/
175 case WINED3DQUERYTYPE_TIMESTAMPFREQ
:
177 UINT64
* data
= pData
;
178 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_TIMESTAMPFREQ\n", This
);
179 if(pData
== NULL
|| dwSize
== 0) break;
180 *data
= 1; /*Don't know what this is supposed to be*/
183 case WINED3DQUERYTYPE_PIPELINETIMINGS
:
185 WINED3DDEVINFO_PIPELINETIMINGS
*data
= pData
;
186 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_PIPELINETIMINGS\n", This
);
187 if(pData
== NULL
|| dwSize
== 0) break;
189 data
->VertexProcessingTimePercent
= 1.0f
;
190 data
->PixelProcessingTimePercent
= 1.0f
;
191 data
->OtherGPUProcessingTimePercent
= 97.0f
;
192 data
->GPUIdleTimePercent
= 1.0f
;
195 case WINED3DQUERYTYPE_INTERFACETIMINGS
:
197 WINED3DDEVINFO_INTERFACETIMINGS
*data
= pData
;
198 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_INTERFACETIMINGS\n", This
);
200 if(pData
== NULL
|| dwSize
== 0) break;
201 data
->WaitingForGPUToUseApplicationResourceTimePercent
= 1.0f
;
202 data
->WaitingForGPUToAcceptMoreCommandsTimePercent
= 1.0f
;
203 data
->WaitingForGPUToStayWithinLatencyTimePercent
= 1.0f
;
204 data
->WaitingForGPUExclusiveResourceTimePercent
= 1.0f
;
205 data
->WaitingForGPUOtherTimePercent
= 96.0f
;
209 case WINED3DQUERYTYPE_VERTEXTIMINGS
:
211 WINED3DDEVINFO_STAGETIMINGS
*data
= pData
;
212 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_VERTEXTIMINGS\n", This
);
214 if(pData
== NULL
|| dwSize
== 0) break;
215 data
->MemoryProcessingPercent
= 50.0f
;
216 data
->ComputationProcessingPercent
= 50.0f
;
220 case WINED3DQUERYTYPE_PIXELTIMINGS
:
222 WINED3DDEVINFO_STAGETIMINGS
*data
= pData
;
223 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_PIXELTIMINGS\n", This
);
225 if(pData
== NULL
|| dwSize
== 0) break;
226 data
->MemoryProcessingPercent
= 50.0f
;
227 data
->ComputationProcessingPercent
= 50.0f
;
230 case WINED3DQUERYTYPE_BANDWIDTHTIMINGS
:
232 WINED3DDEVINFO_BANDWIDTHTIMINGS
*data
= pData
;
233 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_BANDWIDTHTIMINGS\n", This
);
235 if(pData
== NULL
|| dwSize
== 0) break;
236 data
->MaxBandwidthUtilized
= 1.0f
;
237 data
->FrontEndUploadMemoryUtilizedPercent
= 1.0f
;
238 data
->VertexRateUtilizedPercent
= 1.0f
;
239 data
->TriangleSetupRateUtilizedPercent
= 1.0f
;
240 data
->FillRateUtilizedPercent
= 97.0f
;
243 case WINED3DQUERYTYPE_CACHEUTILIZATION
:
245 WINED3DDEVINFO_CACHEUTILIZATION
*data
= pData
;
246 FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_CACHEUTILIZATION\n", This
);
248 if(pData
== NULL
|| dwSize
== 0) break;
249 data
->TextureCacheHitRate
= 1.0f
;
250 data
->PostTransformVertexCacheHitRate
= 1.0f
;
256 FIXME("(%p) Unhandled query type %d\n",This
, This
->type
);
260 /*dwGetDataFlags = 0 || D3DGETDATA_FLUSH
261 D3DGETDATA_FLUSH may return WINED3DERR_DEVICELOST if the device is lost
263 return res
; /* S_OK if the query data is available*/
266 static HRESULT WINAPI
IWineD3DOcclusionQueryImpl_GetData(IWineD3DQuery
* iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
) {
267 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*) iface
;
268 struct wined3d_occlusion_query
*query
= This
->extendedData
;
269 IWineD3DDeviceImpl
*device
= This
->device
;
270 const struct wined3d_gl_info
*gl_info
= &device
->adapter
->gl_info
;
271 struct wined3d_context
*context
;
277 TRACE("(%p) : type D3DQUERY_OCCLUSION, pData %p, dwSize %#x, dwGetDataFlags %#x\n", This
, pData
, dwSize
, dwGetDataFlags
);
279 if (!query
->context
) This
->state
= QUERY_CREATED
;
281 if (This
->state
== QUERY_CREATED
)
283 /* D3D allows GetData on a new query, OpenGL doesn't. So just invent the data ourselves */
284 TRACE("Query wasn't yet started, returning S_OK\n");
289 if (This
->state
== QUERY_BUILDING
)
291 /* Msdn says this returns an error, but our tests show that S_FALSE is returned */
292 TRACE("Query is building, returning S_FALSE\n");
296 if (!gl_info
->supported
[ARB_OCCLUSION_QUERY
])
298 WARN("(%p) : Occlusion queries not supported. Returning 1.\n", This
);
303 if (query
->context
->tid
!= GetCurrentThreadId())
305 FIXME("%p Wrong thread, returning 1.\n", This
);
310 context
= context_acquire(This
->device
, query
->context
->current_rt
, CTXUSAGE_RESOURCELOAD
);
314 GL_EXTCALL(glGetQueryObjectuivARB(query
->id
, GL_QUERY_RESULT_AVAILABLE_ARB
, &available
));
315 checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE)");
316 TRACE("(%p) : available %d.\n", This
, available
);
322 GL_EXTCALL(glGetQueryObjectuivARB(query
->id
, GL_QUERY_RESULT_ARB
, &samples
));
323 checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT)");
324 TRACE("(%p) : Returning %d samples.\n", This
, samples
);
336 context_release(context
);
341 static HRESULT WINAPI
IWineD3DEventQueryImpl_GetData(IWineD3DQuery
* iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
) {
342 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*) iface
;
343 struct wined3d_event_query
*query
= This
->extendedData
;
344 struct wined3d_context
*context
;
347 TRACE("(%p) : type D3DQUERY_EVENT, pData %p, dwSize %#x, dwGetDataFlags %#x\n", This
, pData
, dwSize
, dwGetDataFlags
);
349 if (!pData
|| !dwSize
) return S_OK
;
353 TRACE("Query not started, returning TRUE.\n");
359 if (query
->context
->tid
!= GetCurrentThreadId())
361 /* See comment in IWineD3DQuery::Issue, event query codeblock */
362 FIXME("Wrong thread, reporting GPU idle.\n");
368 context
= context_acquire(This
->device
, query
->context
->current_rt
, CTXUSAGE_RESOURCELOAD
);
372 if (context
->gl_info
->supported
[APPLE_FENCE
])
374 *data
= GL_EXTCALL(glTestFenceAPPLE(query
->id
));
375 checkGLcall("glTestFenceAPPLE");
377 else if (context
->gl_info
->supported
[NV_FENCE
])
379 *data
= GL_EXTCALL(glTestFenceNV(query
->id
));
380 checkGLcall("glTestFenceNV");
384 WARN("(%p): reporting GPU idle\n", This
);
390 context_release(context
);
395 static DWORD WINAPI
IWineD3DQueryImpl_GetDataSize(IWineD3DQuery
* iface
){
396 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
398 TRACE("(%p) : type %#x\n", This
, This
->type
);
400 case WINED3DQUERYTYPE_VCACHE
:
401 dataSize
= sizeof(WINED3DDEVINFO_VCACHE
);
403 case WINED3DQUERYTYPE_RESOURCEMANAGER
:
404 dataSize
= sizeof(WINED3DDEVINFO_RESOURCEMANAGER
);
406 case WINED3DQUERYTYPE_VERTEXSTATS
:
407 dataSize
= sizeof(WINED3DDEVINFO_VERTEXSTATS
);
409 case WINED3DQUERYTYPE_EVENT
:
410 dataSize
= sizeof(BOOL
);
412 case WINED3DQUERYTYPE_TIMESTAMP
:
413 dataSize
= sizeof(UINT64
);
415 case WINED3DQUERYTYPE_TIMESTAMPDISJOINT
:
416 dataSize
= sizeof(BOOL
);
418 case WINED3DQUERYTYPE_TIMESTAMPFREQ
:
419 dataSize
= sizeof(UINT64
);
421 case WINED3DQUERYTYPE_PIPELINETIMINGS
:
422 dataSize
= sizeof(WINED3DDEVINFO_PIPELINETIMINGS
);
424 case WINED3DQUERYTYPE_INTERFACETIMINGS
:
425 dataSize
= sizeof(WINED3DDEVINFO_INTERFACETIMINGS
);
427 case WINED3DQUERYTYPE_VERTEXTIMINGS
:
428 dataSize
= sizeof(WINED3DDEVINFO_STAGETIMINGS
);
430 case WINED3DQUERYTYPE_PIXELTIMINGS
:
431 dataSize
= sizeof(WINED3DDEVINFO_STAGETIMINGS
);
433 case WINED3DQUERYTYPE_BANDWIDTHTIMINGS
:
434 dataSize
= sizeof(WINED3DQUERYTYPE_BANDWIDTHTIMINGS
);
436 case WINED3DQUERYTYPE_CACHEUTILIZATION
:
437 dataSize
= sizeof(WINED3DDEVINFO_CACHEUTILIZATION
);
440 FIXME("(%p) Unhandled query type %d\n",This
, This
->type
);
446 static DWORD WINAPI
IWineD3DEventQueryImpl_GetDataSize(IWineD3DQuery
* iface
){
447 TRACE("(%p) : type D3DQUERY_EVENT\n", iface
);
452 static DWORD WINAPI
IWineD3DOcclusionQueryImpl_GetDataSize(IWineD3DQuery
* iface
){
453 TRACE("(%p) : type D3DQUERY_OCCLUSION\n", iface
);
455 return sizeof(DWORD
);
458 static WINED3DQUERYTYPE WINAPI
IWineD3DQueryImpl_GetType(IWineD3DQuery
* iface
){
459 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
464 static HRESULT WINAPI
IWineD3DEventQueryImpl_Issue(IWineD3DQuery
* iface
, DWORD dwIssueFlags
) {
465 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
467 TRACE("(%p) : dwIssueFlags %#x, type D3DQUERY_EVENT\n", This
, dwIssueFlags
);
468 if (dwIssueFlags
& WINED3DISSUE_END
)
470 struct wined3d_event_query
*query
= This
->extendedData
;
471 struct wined3d_context
*context
;
475 if (query
->context
->tid
!= GetCurrentThreadId())
477 context_free_event_query(query
);
478 context
= context_acquire(This
->device
, NULL
, CTXUSAGE_RESOURCELOAD
);
479 context_alloc_event_query(context
, query
);
483 context
= context_acquire(This
->device
, query
->context
->current_rt
, CTXUSAGE_RESOURCELOAD
);
488 context
= context_acquire(This
->device
, NULL
, CTXUSAGE_RESOURCELOAD
);
489 context_alloc_event_query(context
, query
);
494 if (context
->gl_info
->supported
[APPLE_FENCE
])
496 GL_EXTCALL(glSetFenceAPPLE(query
->id
));
497 checkGLcall("glSetFenceAPPLE");
499 else if (context
->gl_info
->supported
[NV_FENCE
])
501 GL_EXTCALL(glSetFenceNV(query
->id
, GL_ALL_COMPLETED_NV
));
502 checkGLcall("glSetFenceNV");
507 context_release(context
);
509 else if(dwIssueFlags
& WINED3DISSUE_BEGIN
)
511 /* Started implicitly at device creation */
512 ERR("Event query issued with START flag - what to do?\n");
515 if(dwIssueFlags
& WINED3DISSUE_BEGIN
) {
516 This
->state
= QUERY_BUILDING
;
518 This
->state
= QUERY_SIGNALLED
;
524 static HRESULT WINAPI
IWineD3DOcclusionQueryImpl_Issue(IWineD3DQuery
* iface
, DWORD dwIssueFlags
) {
525 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
526 IWineD3DDeviceImpl
*device
= This
->device
;
527 const struct wined3d_gl_info
*gl_info
= &device
->adapter
->gl_info
;
529 if (gl_info
->supported
[ARB_OCCLUSION_QUERY
])
531 struct wined3d_occlusion_query
*query
= This
->extendedData
;
532 struct wined3d_context
*context
;
534 /* This is allowed according to msdn and our tests. Reset the query and restart */
535 if (dwIssueFlags
& WINED3DISSUE_BEGIN
)
537 if (This
->state
== QUERY_BUILDING
)
539 if (query
->context
->tid
!= GetCurrentThreadId())
541 FIXME("Wrong thread, can't restart query.\n");
543 context_free_occlusion_query(query
);
544 context
= context_acquire(This
->device
, NULL
, CTXUSAGE_RESOURCELOAD
);
545 context_alloc_occlusion_query(context
, query
);
549 context
= context_acquire(This
->device
, query
->context
->current_rt
, CTXUSAGE_RESOURCELOAD
);
552 GL_EXTCALL(glEndQueryARB(GL_SAMPLES_PASSED_ARB
));
553 checkGLcall("glEndQuery()");
559 if (query
->context
) context_free_occlusion_query(query
);
560 context
= context_acquire(This
->device
, NULL
, CTXUSAGE_RESOURCELOAD
);
561 context_alloc_occlusion_query(context
, query
);
565 GL_EXTCALL(glBeginQueryARB(GL_SAMPLES_PASSED_ARB
, query
->id
));
566 checkGLcall("glBeginQuery()");
569 context_release(context
);
571 if (dwIssueFlags
& WINED3DISSUE_END
) {
572 /* Msdn says _END on a non-building occlusion query returns an error, but
573 * our tests show that it returns OK. But OpenGL doesn't like it, so avoid
574 * generating an error
576 if (This
->state
== QUERY_BUILDING
)
578 if (query
->context
->tid
!= GetCurrentThreadId())
580 FIXME("Wrong thread, can't end query.\n");
584 context
= context_acquire(This
->device
, query
->context
->current_rt
, CTXUSAGE_RESOURCELOAD
);
587 GL_EXTCALL(glEndQueryARB(GL_SAMPLES_PASSED_ARB
));
588 checkGLcall("glEndQuery()");
591 context_release(context
);
596 FIXME("(%p) : Occlusion queries not supported\n", This
);
599 if(dwIssueFlags
& WINED3DISSUE_BEGIN
) {
600 This
->state
= QUERY_BUILDING
;
602 This
->state
= QUERY_SIGNALLED
;
604 return WINED3D_OK
; /* can be WINED3DERR_INVALIDCALL. */
607 static HRESULT WINAPI
IWineD3DQueryImpl_Issue(IWineD3DQuery
* iface
, DWORD dwIssueFlags
){
608 IWineD3DQueryImpl
*This
= (IWineD3DQueryImpl
*)iface
;
610 TRACE("(%p) : dwIssueFlags %#x, type %#x\n", This
, dwIssueFlags
, This
->type
);
612 /* The fixme is printed when the app asks for the resulting data */
613 WARN("(%p) : Unhandled query type %#x\n", This
, This
->type
);
615 if(dwIssueFlags
& WINED3DISSUE_BEGIN
) {
616 This
->state
= QUERY_BUILDING
;
618 This
->state
= QUERY_SIGNALLED
;
621 return WINED3D_OK
; /* can be WINED3DERR_INVALIDCALL. */
625 /**********************************************************
626 * IWineD3DQuery VTbl follows
627 **********************************************************/
629 const IWineD3DQueryVtbl IWineD3DQuery_Vtbl
=
631 /*** IUnknown methods ***/
632 IWineD3DQueryImpl_QueryInterface
,
633 IWineD3DQueryImpl_AddRef
,
634 IWineD3DQueryImpl_Release
,
635 /*** IWineD3Dquery methods ***/
636 IWineD3DQueryImpl_GetParent
,
637 IWineD3DQueryImpl_GetData
,
638 IWineD3DQueryImpl_GetDataSize
,
639 IWineD3DQueryImpl_GetType
,
640 IWineD3DQueryImpl_Issue
643 const IWineD3DQueryVtbl IWineD3DEventQuery_Vtbl
=
645 /*** IUnknown methods ***/
646 IWineD3DQueryImpl_QueryInterface
,
647 IWineD3DQueryImpl_AddRef
,
648 IWineD3DQueryImpl_Release
,
649 /*** IWineD3Dquery methods ***/
650 IWineD3DQueryImpl_GetParent
,
651 IWineD3DEventQueryImpl_GetData
,
652 IWineD3DEventQueryImpl_GetDataSize
,
653 IWineD3DQueryImpl_GetType
,
654 IWineD3DEventQueryImpl_Issue
657 const IWineD3DQueryVtbl IWineD3DOcclusionQuery_Vtbl
=
659 /*** IUnknown methods ***/
660 IWineD3DQueryImpl_QueryInterface
,
661 IWineD3DQueryImpl_AddRef
,
662 IWineD3DQueryImpl_Release
,
663 /*** IWineD3Dquery methods ***/
664 IWineD3DQueryImpl_GetParent
,
665 IWineD3DOcclusionQueryImpl_GetData
,
666 IWineD3DOcclusionQueryImpl_GetDataSize
,
667 IWineD3DQueryImpl_GetType
,
668 IWineD3DOcclusionQueryImpl_Issue