2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
27 static inline struct d3d10_buffer
*impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
29 return CONTAINING_RECORD(iface
, struct d3d10_buffer
, ID3D10Buffer_iface
);
32 /* IUnknown methods */
34 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_QueryInterface(ID3D10Buffer
*iface
, REFIID riid
, void **out
)
36 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
38 if (IsEqualGUID(riid
, &IID_ID3D10Buffer
)
39 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
40 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
41 || IsEqualGUID(riid
, &IID_IUnknown
))
43 IUnknown_AddRef(iface
);
48 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
54 static ULONG STDMETHODCALLTYPE
d3d10_buffer_AddRef(ID3D10Buffer
*iface
)
56 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
57 ULONG refcount
= InterlockedIncrement(&buffer
->refcount
);
59 TRACE("%p increasing refcount to %u.\n", buffer
, refcount
);
63 ID3D10Device1_AddRef(buffer
->device
);
64 wined3d_buffer_incref(buffer
->wined3d_buffer
);
70 static ULONG STDMETHODCALLTYPE
d3d10_buffer_Release(ID3D10Buffer
*iface
)
72 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
73 ULONG refcount
= InterlockedDecrement(&buffer
->refcount
);
75 TRACE("%p decreasing refcount to %u.\n", buffer
, refcount
);
79 ID3D10Device1
*device
= buffer
->device
;
81 wined3d_buffer_decref(buffer
->wined3d_buffer
);
82 /* Release the device last, it may cause the wined3d device to be
84 ID3D10Device1_Release(device
);
90 /* ID3D10DeviceChild methods */
92 static void STDMETHODCALLTYPE
d3d10_buffer_GetDevice(ID3D10Buffer
*iface
, ID3D10Device
**device
)
94 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
96 TRACE("iface %p, device %p.\n", iface
, device
);
98 *device
= (ID3D10Device
*)buffer
->device
;
99 ID3D10Device_AddRef(*device
);
102 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_GetPrivateData(ID3D10Buffer
*iface
,
103 REFGUID guid
, UINT
*data_size
, void *data
)
105 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
106 iface
, debugstr_guid(guid
), data_size
, data
);
111 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateData(ID3D10Buffer
*iface
,
112 REFGUID guid
, UINT data_size
, const void *data
)
114 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
115 iface
, debugstr_guid(guid
), data_size
, data
);
120 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer
*iface
,
121 REFGUID guid
, const IUnknown
*data
)
123 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
128 /* ID3D10Resource methods */
130 static void STDMETHODCALLTYPE
d3d10_buffer_GetType(ID3D10Buffer
*iface
, D3D10_RESOURCE_DIMENSION
*resource_dimension
)
132 TRACE("iface %p, resource_dimension %p\n", iface
, resource_dimension
);
134 *resource_dimension
= D3D10_RESOURCE_DIMENSION_BUFFER
;
137 static void STDMETHODCALLTYPE
d3d10_buffer_SetEvictionPriority(ID3D10Buffer
*iface
, UINT eviction_priority
)
139 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
142 static UINT STDMETHODCALLTYPE
d3d10_buffer_GetEvictionPriority(ID3D10Buffer
*iface
)
144 FIXME("iface %p stub!\n", iface
);
149 /* ID3D10Buffer methods */
151 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_Map(ID3D10Buffer
*iface
, D3D10_MAP map_type
, UINT map_flags
, void **data
)
153 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
155 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface
, map_type
, map_flags
, data
);
158 FIXME("Ignoring map_flags %#x.\n", map_flags
);
160 return wined3d_buffer_map(buffer
->wined3d_buffer
, 0, 0, (BYTE
**)data
,
161 wined3d_map_flags_from_d3d10_map_type(map_type
));
164 static void STDMETHODCALLTYPE
d3d10_buffer_Unmap(ID3D10Buffer
*iface
)
166 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
168 TRACE("iface %p.\n", iface
);
170 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
173 static void STDMETHODCALLTYPE
d3d10_buffer_GetDesc(ID3D10Buffer
*iface
, D3D10_BUFFER_DESC
*desc
)
175 FIXME("iface %p, desc %p stub!\n", iface
, desc
);
178 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl
=
180 /* IUnknown methods */
181 d3d10_buffer_QueryInterface
,
183 d3d10_buffer_Release
,
184 /* ID3D10DeviceChild methods */
185 d3d10_buffer_GetDevice
,
186 d3d10_buffer_GetPrivateData
,
187 d3d10_buffer_SetPrivateData
,
188 d3d10_buffer_SetPrivateDataInterface
,
189 /* ID3D10Resource methods */
190 d3d10_buffer_GetType
,
191 d3d10_buffer_SetEvictionPriority
,
192 d3d10_buffer_GetEvictionPriority
,
193 /* ID3D10Buffer methods */
196 d3d10_buffer_GetDesc
,
199 struct d3d10_buffer
*unsafe_impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
203 assert(iface
->lpVtbl
== &d3d10_buffer_vtbl
);
204 return CONTAINING_RECORD(iface
, struct d3d10_buffer
, ID3D10Buffer_iface
);
207 static void STDMETHODCALLTYPE
d3d10_buffer_wined3d_object_released(void *parent
)
209 HeapFree(GetProcessHeap(), 0, parent
);
212 static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops
=
214 d3d10_buffer_wined3d_object_released
,
217 HRESULT
d3d10_buffer_init(struct d3d10_buffer
*buffer
, struct d3d10_device
*device
,
218 const D3D10_BUFFER_DESC
*desc
, const D3D10_SUBRESOURCE_DATA
*data
)
220 struct wined3d_buffer_desc wined3d_desc
;
223 buffer
->ID3D10Buffer_iface
.lpVtbl
= &d3d10_buffer_vtbl
;
224 buffer
->refcount
= 1;
226 FIXME("Implement DXGI<->wined3d usage conversion\n");
228 wined3d_desc
.byte_width
= desc
->ByteWidth
;
229 wined3d_desc
.usage
= desc
->Usage
;
230 wined3d_desc
.bind_flags
= desc
->BindFlags
;
231 wined3d_desc
.cpu_access_flags
= desc
->CPUAccessFlags
;
232 wined3d_desc
.misc_flags
= desc
->MiscFlags
;
234 hr
= wined3d_buffer_create(device
->wined3d_device
, &wined3d_desc
,
235 data
? data
->pSysMem
: NULL
, buffer
, &d3d10_buffer_wined3d_parent_ops
,
236 &buffer
->wined3d_buffer
);
239 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
243 buffer
->device
= &device
->ID3D10Device1_iface
;
244 ID3D10Device1_AddRef(buffer
->device
);